Oh no, my score :_:
Ranked and disqualified* I wouldn't cite a DQ'd map as a source for correct timing.Kuron-kun wrote:
I'm not complaining about the other things you mentioned, but the timing is not incorrect at all.
Maeglwn's version was ranked with 1020 offset, this was ranked with 1020 and no one mentioned that before.
http://www.clipconverter.cc/Nhawak wrote:
someone to help me in the video conversion? I want to put it in the bg
thanks a lot for your opinion cherry blossom, I considered all <3Cherry Blossom wrote:
Uuuh i didn't expect another DQ (rip my HD Full Combo score on Banana diff ;w;).I don't have time to push this map forward, sorry.
- 00:27:789 (1,2,3,4) - I kinda disagree. This is not unintuitive at all, the player just need to read the pattern properly. I tried with different Approach rates and this pattern still plays well, the BPM can also have an influence concerning the playability, 260 BPM jumps are not easy at all...
_________________________________
I'd like to suggest something which can improve the playability :- 00:33:327 (1,2,3,4,5) - this motion is a little weird, transitioning from a zig zag to a little jump (higher distance) with 00:33:673 (4,5) - is a little weird when playing, It looks a little uncomfortable to play due to the spacing difference, i suggest you to make something else, smoother like :
Also, consider reducing the distance between 00:33:789 (5,6) - because there is nothing strong at 00:34:020 - and it sounds a little overdone (note that the BPM is 260 1/2 so, jumps are SERIOUS).
Good luck, and no kd.
oh, thanks I'll try itDefault wrote:
http://www.clipconverter.cc/Nhawak wrote:
someone to help me in the video conversion? I want to put it in the bg
I would upload it for you but my internet connection is too bad to upload anything
thank you xDLanturn wrote:
http://puu.sh/i0ca9.avi
Setz wrote:
i personally enjoy how some of the issues with patterns QATs found with the previous DQ, and that atrue brought up again, are still in the map. specially the hanzer wanna be stream in the collab insane at 00:06:558 (1,2,3,4,1) -
I guess you can hope to throw yourselves at the QATs enough times till they get fed up with this shit and say fuck it.
if it keeps getting brought up, it is clear as day that they have a big issue with it. it doesn't take a genius to figure that out.Pappy wrote:
Setz wrote:
i personally enjoy how some of the issues with patterns QATs found with the previous DQ are still in the map, specially the hanzer wanna be stream in the collab insane at 00:06:558 (1,2,3,4,1) -
I guess you can hope to throw yourselves at the QATs enough times till they get fed up with this shit and say fuck it.So it's forbidden to not agree with QAT?It's just 130 BPM, what's so bad about this pattern?
1020 is not fine btw.Nhawak wrote:
about the offset, I didn't change it, 1020 seems fine
What's wrong with that pattern? It don't exactly belong in any 130 bpm insanePappy wrote:
Setz wrote:
i personally enjoy how some of the issues with patterns QATs found with the previous DQ are still in the map, specially the hanzer wanna be stream in the collab insane at 00:06:558 (1,2,3,4,1) -
I guess you can hope to throw yourselves at the QATs enough times till they get fed up with this shit and say fuck it.So it's forbidden to not agree with QAT?It's just 130 BPM, what's so bad about this pattern?
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omg thanks inb4 kudosu daniedDefault wrote:
thanks for the mod- Magic Bomb - wrote:
Hi SpecSpec's Overdose00:05:648 (6) - Move this to x:488, this forces your catcher against the wall in a way that could throw a player off.
00:10:263 (1,2,3,4,1) - This part feels slightly overdone to me, in my opinion the hypers should only be to 1, 3, and the other 1, as these are the strong notes here, 2 and 4 are quite light drum beats.
00:13:495 (7,8) - I feel it fits the song well and plays quite nicely if you drag these notes to x:352. It makes a hyper to 7 for the strong clap and vocal, whilst keeping quite a comfortable jump to 8 after the hyper, and keeping 8 as a hyper to the next combo.
00:20:186 (4) - Take off the repeat here and add a circle at 00:20:417 - , which hypers from 4, as this is should be a hyper to due the high change in pitch here (Instead of the hyper from this to the current 5).
00:32:648 (2,4) - Ctrl+g 2 and then ctrl+g on 4 plays nicely, and fits the hyper pattern with the section before this of a similar style.
00:34:840 (6) - Ctrl+g here also feels nice for the hyper to this note, as this is quite strong, although if you do this I'd recommend moving 00:35:186 (1,2,3,4,5) - to the left a bit (Maybe x:416?)
And that's all I could find! Amazing map as always Spec! I remember mapping this, only a salad gd for a different mapset but yeah, love this song <3 Hope this is helpful