[mod]
00:19:665 (1,1) - I know I didn't pointed this out and actually is fine but the note comes really sudden after the spinner which most likely cause some rage in the future. How about shortening the spinner by 1/2?
00:45:894 (2,3) - I don't really like the movement here and I don't think anyone expect the next fruit on the right side. I can't think any good solution now but maybe something like
http://puu.sh/i0WDg/e6ac3db2ba.png and ctrl+H on 00:46:386 (3,4,5,6,7) then move it back to x432 would work better.
00:55:074 (1,2,3) - This flow kinda weird again, better than before but still can throw me off. Try to repeat the same pattern as (8,9).
01:27:206 (3,4) - This jump and the placement is really sudden. I recognize your pattern but while at (1,2,3) there is a flow here is just the pure jump. It would be better to place (4) to the right side, for example x:432 though you will need to remodel the next patterns a bit.
01:29:829 (4) - Try
this instead. And add a jump at (5,6).
01:39:008 (3,1) - This HDash is really weird because of the 1/1 distance. How about moving (3) 1/2 later and add a circle to 01:39:008 instead?
01:40:320 (3,1) - ^
01:51:140 (3,4,1) - This supposed to be a calm part yet this jump is quite high. Try to reduce it a little.
01:56:714 - 02:04:583 - I know you followed the drums here but at the same time the melody is quite strong. I suggest you to use long slider at some point instead of circle since its kinda hard to follow the pure drums.
02:06:878 (5) - Put this on the left side instead.
02:08:189 (5,1) - Why no jump? q.q
02:09:501 (1,2) - ^
02:11:467 (3,4) - ^
02:25:566 (1,2,3,4,1,2,3,4) - I think this pattern is way too much at this part. I can't hear anything here which needs to be followed with this brutal HDash pattern, this can me the problem of my died earphone though. But I still suggest you to try to make something which is easier to follow but still hard. You know, some non HDash jump sometimes can be harder than a simple HDash.
And if you ask me, the two (4,1) can be the only HDash at this section.
02:34:419 (1) - If I remember right I was the one who suggested this dash patter but I think it will be easier if you move this note to x:176.
03:03:271 - There is a clear sound here. Try to use an 1/2 slider instead of circle to fill the 1/1 gap.
03:23:763 (2,3,1) - The hell?! When I mentioned high end jumps, this was one of them, I just forgot to mention somehow. Anyway, try to use 1/2 slider instead of (3) again and lower the HDash between (2,3) a lot. Its really hard to recover the catcher after this pattern atm.
03:25:238 (4,5,1) - ^
03:29:829 (1,2,3,1,2,3) - Same to what I said before. I don't really think this jump pattern fits. It entertaining but kinda makes no sense imo.
03:55:402 (3,4) - If you really want to use 3/4 HDashes (quite fitting) try to not use sliders like these because its hard to go immediately back to where you just came, instead try to move the tail of the slider (4) to the right side to make some good flow. But I think you will need to rework the patterns here a little if you want to apply this. o.o
03:58:681 (1) - Move this slider back to right a bit. Try to keep the HDashes.
04:01:960 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1) - Try to reduce the curve a little. Since this is 1/8 its easy to miss a fruit so better to make the pattern as easy as possible. The pattern itself is a good idea, just reduce the curve and it will be fine. :3
04:37:533 (3,1) - Slider at (3) please. q.q
04:38:845 (5,1) - ^
04:49:172 (7) - Two 1/2 slider and a circle instead.
04:52:124 (6,1) - Where is the HDash? >.<
05:04:911 (1) - Separate this and add some left curve. Its really hard to stop after that HDash atm.
05:05:566 (1,2,3,4,5) - Wait wat. No. This is hardly makes any sense. Just follow your previous style from 01:46:222 (for example). No need for this high end dash pattern after the end of the kiai.
Okey, I'm not sure who are you trying to satisfy with the part of 05:05:566 - 05:26:550 - but that part is hardly rankable as it is. This part should be a bit calm, the vocal is in silence, just the melody remained. Some HDash is acceptable but you just spammed them. Remember, ranked maps are not for show, players will play them eventually and we need to pass the QATs as well. So I highly suggest you to follow the same method as at the beginning (a few more HDash wouldn't hurt) and remake this part. I'm not really satisfied with the rhythm either anyway.
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Feel free to poke me after you checked this and I will see what I can do for you.
*hides*
The hell, this ended up as a wall of text again. Please kill me. q.q