Also, something you don't know doesn't mean it's bad. I've discovered plenty of artists by playing music that I didn't know of.
For the rest, listen to what other people said.
For the rest, listen to what other people said.
Exemmar wrote:
I tried it just for fun
Exemmar wrote:
playing autoconverts with 1.8 stars was way easier than playing mania maps with 1.4 stars or even less so i feel regress.
Exemmar wrote:
I think about them but it's hard to choose between playing for fun and playing for serious.
Tried taiko, it's making me feel dizzy so I stopped after few maps.OzzyOzrock wrote:
play taiko
I WAS willing to play harder maps when I was playing autoconverts (for now I want this thread to be closed because there's no point of keeping it up anymore) and I know exactly how it works, maybe im newb/noob in mania but in standard I didn't have any problems with ranking up.Gekido- wrote:
You want to learn how to do a pattern, but you aren't willing to play more maps that are out of your comfort zone so you can improve and eventually be able to play that pattern? I'm sorry, but that's NOT how this works.
There is damn point because without you guys I'd still play autoconverts trying to learn how to pass the pattern thinking it's the right way of improving.-Tim- wrote:
Then there is no point to you asking how to deal with an easy pattern if you're just playing this casually.
I could if there would be more maps of songs I like, tried few unranked maps of songs I actually like and it seems I can pass them with 95-100% acc (too easy) or can't pass at all (too hard) or are meant to be played with more keys and I'm too lazy to learn how to mash 5-7 buttons at once because of random missclicks. I tried 7 keys for 2 days without any progress so decided to go back to 4k where I could see I'm improving.-Tim- wrote:
you can still play for fun and learn how to play actual mania maps just like anyone else, regardless of skill.
did you even look at your earlier postsExemmar wrote:
[Also you guys treat me like I knew there are specific mania maps and that they are different from "autoconverts". When i started this thread I DIDN'T And you keep saying that why I'm complaining (I'm not even complaining) and play mania maps if I want to improve.
Standard =/= maniaExemmar wrote:
maybe im newb/noob in mania but in standard I didn't have any problems with ranking up.
Ok, so I'll try to explain a few things about why you got such a negative response here.Exemmar wrote:
I WAS willing to play harder maps when I was playing autoconverts (for now I want this thread to be closed because there's no point of keeping it up anymore) and I know exactly how it works, maybe im newb/noob in mania but in standard I didn't have any problems with ranking up.
Because standard is a lot easier to learn at beginning.Exemmar wrote:
maybe im newb/noob in mania but in standard I didn't have any problems with ranking up.
That depends on what kind of "too hard" we're talking about:Bobbias wrote:
There's this effect that happens when you play songs that you would normally consider too hard.
You meant "and my 4k skill is relatively close to my 7k skill without any practice.", right?Bobbias wrote:
and my 4k skill is relatively close to my 4k skill without any practice.
you are doing yourself a disservice thenExemmar wrote:
I won't stop playing autoconverts because the amount of maps for mania is way too low especially I HATE japanesse where 99% of songs for mania are japanesse.Ovnize wrote:
First, stop playing autoconverts.
Exemmar wrote:
Thanks for understanding and explaining, it means much more for me than "don't play autoconverts" or "play more".
New players often have a small comfort zone. What I was referring to is finding maps that fit the first point. You should be able to pass it, but you may encounter patterns that you just can't seem to play at all (life drain should be low enough that short bursts of these patterns shouldn't kill you). From what I've seen, most newcomers only like to play things they feel they can confidently hit every pattern in. While this certainly feels good, it isn't an effective way to improve.Exemmar wrote:
That depends on what kind of "too hard" we're talking about:Bobbias wrote:
There's this effect that happens when you play songs that you would normally consider too hard.
a) accu so low you're not feeling like you're able to play it properly, or
b) song is so hard you can't pass it or can't even play for more than 5seconds because you are failing so quickly
It's really hard for me to find a song that I like, is within my skill range and is ranked.
Whoops, yeah, that was a typo.Exemmar wrote:
You meant "and my 4k skill is relatively close to my 7k skill without any practice.", right?Bobbias wrote:
and my 4k skill is relatively close to my 4k skill without any practice.
Ok, so in standard, the vision mods had a very noticeable effect on the ability to read a map. Certain patterns are far more difficult to read in hidden than in nomod. Additionally, HR modified both the difficulty stats (OD and CS) as well as the patterns themselves. These mods have far less effect in mania, because it's perfectly possible to play with any vision mod (including FL) and have little or no added difficulty if you're used to that vision mod. I actually play completely in FL when I play mania, and I used to play completely with HD because they both help me play better than I would with nomod (once I adjusted to them). Overall the mods in mania just don't have the same effect on difficulty that they have on standard, so they also have far less effect on your score (they do have a tiny effect, but it's almost not worth mentioning, and complicated to explain).Exemmar wrote:
When I was still playing these cursed autoconverts I actually started getting used to that pattern, was breaking combo less times and even sometimes I was able to get full 300/max.
Also in standard it was easier to adjust difficulty of song because of mods, here mods don't make any sense, they are not giving additional points for us and hr makes the song unranked. I'm not sure but dt/nc doesn't affect pp you get for map so there's no point of using them too, until you want your song to be faster (and harder). I'll give it another try including 7k, thanks for motivating post.
I already disabled it, but thanks for advice. And by the way we share the same way of improving, but I do it on standard. For now recommended difficulty for me is ~3.52 stars but I'm used to play 4-6 stars maps (with nofail if can't pass without it) even though it's hard to keep higher combo and/or nice accuracy not to mention to fc, but if I randomly get a high combo, it gives me lots of pp, sometimes even more than for high acc fc of 3.5 stars map.Bobbias wrote:
This is where the option is. Remember, if you chose to try this, you will probably need to change your scroll speed a little bit, because it uses 100bpm as the base multiplier, and most songs are faster than 100 bpm.
I like drum and bass, rock, metal, dubstep, hardstyle, trap, trance, breakcore, instrumentals (but here similar to pop, hard to explain) and other electronics, some pop (but it's hard to explain even for myself what kind so I prefer finding it for myself.Z3nx wrote:
tell me what genres/type/specific music you like to play
ebin my friend simbly ebin XDExemmar wrote:
Classic rock.
Well there IS a thread that all these various "how do I get better" threads should have been merged with... But apparently nobody on this forum understands the concept of long running threads that stay on topic (without being stickied).Inkling wrote:
The problem with these kinds of threads is that everyone encounters the same problem with xyz pattern or xyz playstyle, but this isn't really the type of game where strategy or knowledge can drastically increase your performance.