o/~
00:01:000 (3,1) - nazi stack :c
00:04:257 (5,1) - try increasing the distance between those? 1 feels powerful enough to justify a bigger jump
00:07:000 (5,1,3) - ^
00:10:429 (2,3) - these feel REALLY close. I don't think spacing them out like the rest of the pattern is neccessary but maybe see if you can space these out a little more?
00:17:800 (5,1) - very minor, but why not stack those for extra neatness?
00:34:429 (5,1) - I kinda feel like continueing the triangle-movement would feel more natural
00:36:829 (3,4,5) - any reason why these 1/4 are spaced out like this while the others are a lot closer to each other?
01:09:743 (4,5,6,7) - hmm not sure if this is overdone or not. maybe nerf this a tiny bit?
01:13:000 (7,1,2,3) - try spacing these out a little more?
01:15:057 (4,5,6,7,1) - I feel like the music would call for gradually increasing jumps instead of having the circle rather close together like this. It looks decent, I'm just not sure about how fitting this it
01:38:886 (10,1) - increase the distance between this like you did in previous patterns
01:58:086 (7,1) - minor cosmetic suggestion: See if you can slightly curve 7 to match 1?
02:12:143 (9) - put a circle here and have the break on the circle instead. (possible add a finish on said circle)
02:25:257 (4,2) - stack for extra neatness?
02:37:514 (4,5,6) - already commented on this earlier
02:41:629 (4,5,6) - spacing seems kinda random to me. I don't really see why 6 would stand out like that
03:14:029 (2,4) - nazi stack :c
03:41:114 (1,2,3,4) - doesn't this feel kinda boring during such an intensive part?
04:35:800 (9,1) - I feel like this would support a more intense jump
04:40:086 (1,2) - - I'm guessing that you were tryng to have 2 blanket aounrd 1's body? it doesn't really work if not done perfectly >< eh probably just me being picky
04:44:200 (9,1) - these feel way to close with the downbeat feeling pretty powerful
05:04:429 (7,8,9) - see if you can put these into a more creative pattern? just having them go in a slightly curved line feels kinda of boring. I guess you wouldn't want these to be too jumpy, so maybe smth like this https://osu.ppy.sh/ss/3016451?
05:13:000 (9,1) - this might feel awkward to play because of the very sharp angle the player has to move in to properly follow the slider
Looks very promising~
00:04:257 (5,1) - try increasing the distance between those? 1 feels powerful enough to justify a bigger jump
00:07:000 (5,1,3) - ^
00:10:429 (2,3) - these feel REALLY close. I don't think spacing them out like the rest of the pattern is neccessary but maybe see if you can space these out a little more?
00:17:800 (5,1) - very minor, but why not stack those for extra neatness?
00:34:429 (5,1) - I kinda feel like continueing the triangle-movement would feel more natural
00:36:829 (3,4,5) - any reason why these 1/4 are spaced out like this while the others are a lot closer to each other?
01:09:743 (4,5,6,7) - hmm not sure if this is overdone or not. maybe nerf this a tiny bit?
01:13:000 (7,1,2,3) - try spacing these out a little more?
01:15:057 (4,5,6,7,1) - I feel like the music would call for gradually increasing jumps instead of having the circle rather close together like this. It looks decent, I'm just not sure about how fitting this it
01:38:886 (10,1) - increase the distance between this like you did in previous patterns
01:58:086 (7,1) - minor cosmetic suggestion: See if you can slightly curve 7 to match 1?
02:12:143 (9) - put a circle here and have the break on the circle instead. (possible add a finish on said circle)
02:25:257 (4,2) - stack for extra neatness?
02:37:514 (4,5,6) - already commented on this earlier
02:41:629 (4,5,6) - spacing seems kinda random to me. I don't really see why 6 would stand out like that
03:14:029 (2,4) - nazi stack :c
03:41:114 (1,2,3,4) - doesn't this feel kinda boring during such an intensive part?
04:35:800 (9,1) - I feel like this would support a more intense jump
04:40:086 (1,2) - - I'm guessing that you were tryng to have 2 blanket aounrd 1's body? it doesn't really work if not done perfectly >< eh probably just me being picky
04:44:200 (9,1) - these feel way to close with the downbeat feeling pretty powerful
05:04:429 (7,8,9) - see if you can put these into a more creative pattern? just having them go in a slightly curved line feels kinda of boring. I guess you wouldn't want these to be too jumpy, so maybe smth like this https://osu.ppy.sh/ss/3016451?
05:13:000 (9,1) - this might feel awkward to play because of the very sharp angle the player has to move in to properly follow the slider
Looks very promising~