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Iori Nomizu - Ma.Ka.Se.Te Tonight ~TV SIZE EDIT

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DreaM117er
From my Queue~

[General]
  1. 只有Insane沒去掉http://puu.sh/h06ZD/b984e3bd48.png
  2. 你之前的難度Chris,留著當紀念吧 :)
    http://puu.sh/h05wz/0fb55dca79.osu

[Insane]

  • 00:05:103 (5,6) - 我覺得之前擺在Chris的5連Circle比較適合當這首歌的開頭,全疊在一起會更棒http://puu.sh/h05IH/80a8db7d8a.jpg
    00:23:666 (6) - Ctrl+G
    00:58:473 - 到01:01:954 - Clap太吵了,去掉這段紅線上的Clap
  1. 題外,我覺得這是Extra不是Ins,不能用Rule去做判斷,我是真心認為 :?

[Hard]

  • 00:27:644 - 我還以為這裡怎麼少了聲音...既然都放點了,把鼓聲弄出來??
    00:30:130 (3) - ^
    00:43:390 (3) - ^
    00:46:042 (2) - ^

    00:30:628 (4) - 沒疊好
    00:58:473 - 到01:02:948 - 比照Insane辦理

[Normal]

  • 00:27:479 (3) - 這我就不多說了,如果你有家上Slidertick的話,這張圖得這個也一併改,比照辦理
    (需要其他理由的話,那Slider是跟背景音,若是跟人聲無視掉鼓沒有差)
    00:47:865 (1,2) - 直接跟人聲比較好,我想到的不動到結構的方法就是加Circle在00:48:363 -
  1. 沒了,話說這Normal還真難

[Easy]
  1. 沒問題,不過我看到這排列,DS放大做另一個Normal會更精彩,看大大有沒有興趣 :)

加油,早日Rank :)
Topic Starter
Gaia
m1223961117

m1223961117 wrote:

From my Queue~

[General]
  1. 只有Insane沒去掉http://puu.sh/h06ZD/b984e3bd48.png oops
  2. 你之前的難度Chris,留著當紀念吧 :) ;~; 好懷念
    http://puu.sh/h05wz/0fb55dca79.osu

[Insane]

  • 00:05:103 (5,6) - 我覺得之前擺在Chris的5連Circle比較適合當這首歌的開頭,全疊在一起會更棒http://puu.sh/h05IH/80a8db7d8a.jpg 我個人喜歡kickslider拉, 沒改成stream但還小改了一下
    00:23:666 (6) - Ctrl+G 覺得這樣的flow好玩
    00:58:473 - 到01:01:954 - Clap太吵了,去掉這段紅線上的Clap 但應該有鼓聲吧 先留著
  1. 題外,我覺得這是Extra不是Ins,不能用Rule去做判斷,我是真心認為 :? 我最近狂做EX大概忘了怎麼做IN了吧 orz

[Hard]

  • 00:27:644 - 我還以為這裡怎麼少了聲音...既然都放點了,把鼓聲弄出來??
    00:30:130 (3) - ^
    00:43:390 (3) - ^
    00:46:042 (2) - ^ 之前太懶了, 好吧好吧

    00:30:628 (4) - 沒疊好 盡力了 orz
    00:58:473 - 到01:02:948 - 比照Insane辦理 也一樣

[Normal]

  • 00:27:479 (3) - 這我就不多說了,如果你有家上Slidertick的話,這張圖得這個也一併改,比照辦理 其實沒關西拉 又不是一定要把鼓聲都全map到 畢竟是 nm 嘛
    (需要其他理由的話,那Slider是跟背景音,若是跟人聲無視掉鼓沒有差)
    00:47:865 (1,2) - 直接跟人聲比較好,我想到的不動到結構的方法就是加Circle在00:48:363 - 改成1/2 滑條
  1. 沒了,話說這Normal還真難 為了spread拉

[Easy]
  1. 沒問題,不過我看到這排列,DS放大做另一個Normal會更精彩,看大大有沒有興趣 :) 太懶了orz

加油,早日Rank :)

謝謝摸圖~~~
Meyrink
The SV And DS In Easy and normal are really wierd for me ! just for me ! it's like SV so high so mouse mouvement is fast but and next object is close , it's not rlly comfortable ! i suggest easy 0,8sv and 1.1 DS ! Normal 1.1 SV and 0,9 DS ! /me runs

General
  1. Try to remove video ! and update ! the put it agai with diffirent file name ! and update !
  2. add AudioLeadIn
  3. rip kiai ! why u didn't add it here 01:05:766 - ?
  4. normal sampelset is loud for that start i think soft is better
  5. that end of mp3 so wierd =u=

Easy
  1. OD 3 ?
  2. 00:23:003 - it'l be good if u map this
  3. 01:24:163 (1,3) - tricky think

Normal
  1. 00:21:346 (1,4) - nazi blanket
  2. 00:26:650 (1) - u can do same as 00:29:302 (1) - for consistency
  3. 00:39:910 (1,2) - those are to much merged ! try somthing like http://puu.sh/h2TU3/1a3a7511d5.jpg !???
  4. 00:55:821 (1) - nazi ! u can jst remove the red anchor andkeep slider straight

Hard
  1. 00:05:103 (1) - i fell this rlly need NC
  2. 00:41:567 (1) - NC ?
  3. 00:09:744 (5,7) - stack ?
  4. 00:18:031 (1,2) - switch nc
  5. 00:39:247 (8,1) - ^
  6. 00:25:987 (6) - i feel like this need nc even if it's not downbeat! to have a combo of 4 circles ! 00:25:987 (1,2,3,4) -
  7. 00:28:639 (1) - ^
  8. 00:36:097 (1) - NC ?
  9. 00:58:473 - this combo is so big ! try nc here 00:59:799 (5) -
  10. 01:02:119 (1) - ^

Insane

  • looks fine
Topic Starter
Gaia
rink

Meyrink wrote:

The SV And DS In Easy and normal are really wierd for me ! just for me ! it's like SV so high so mouse mouvement is fast but and next object is close , it's not rlly comfortable ! i suggest easy 0,8sv and 1.1 DS ! Normal 1.1 SV and 0,9 DS ! /me runs

/me hides too

General
  1. Try to remove video ! and update ! the put it agai with diffirent file name ! and update ! blame peppy =u=
  2. add AudioLeadIn oops
  3. rip kiai ! why u didn't add it here 01:05:766 - ? rip kiai!
  4. normal sampelset is loud for that start i think soft is better =u=
  5. that end of mp3 so wierd =u= blame mp3 =u=

Easy
  1. OD 3 ? k
  2. 00:23:003 - it'l be good if u map this follow vocals
  3. 01:24:163 (1,3) - tricky think fix

Normal
  1. 00:21:346 (1,4) - nazi blanket lol k
  2. 00:26:650 (1) - u can do same as 00:29:302 (1) - for consistency ur right but i just dont feel like it idk why :u
  3. 00:39:910 (1,2) - those are to much merged ! try somthing like http://puu.sh/h2TU3/1a3a7511d5.jpg !???stolen pattern from randy /hides
  4. 00:55:821 (1) - nazi ! u can jst remove the red anchor andkeep slider straight made bend more prominent

Hard
  1. 00:05:103 (1) - i fell this rlly need NC all these NC's would break my consistency since im doing it every 2 measures
  2. 00:41:567 (1) - NC ?
  3. 00:09:744 (5,7) - stack ? small jump o3o
  4. 00:18:031 (1,2) - switch nc
  5. 00:39:247 (8,1) - ^
  6. 00:25:987 (6) - i feel like this need nc even if it's not downbeat! to have a combo of 4 circles ! 00:25:987 (1,2,3,4) -
  7. 00:28:639 (1) - ^
  8. 00:36:097 (1) - NC ?
  9. 00:58:473 - this combo is so big ! try nc here 00:59:799 (5) -
  10. 01:02:119 (1) - ^

Insane

  • looks fine

thxxxx :D
Iceskulls
As requested

[general]
  1. there is slightest delay in soft-hitclap and soft-slidertick2 , use this one instead for both hitsounds http://puu.sh/hdeFY/983f540a3a.wav
[insane]
  1. 00:05:103 (1,2,1) - I think flow would be better if you make angle of flow here a bit less sharp and make spacing consistent , place (2) at around x44 y176
  2. 00:05:932 (2,4) - swap place of these two notes so the flow here 00:05:434 (1,2,3,4,5) - would be better , it nice to give some impact jumps at slider here 00:05:434 (1) -
  3. 01:03:445 (3) - the flow here 01:03:114 (1,2,3,1) - can be a bit better if you adjust tail here a bit
[hard]
  • hp 5 od 6 ?
  1. 00:01:456 (4,5,6) - a bit tricky to read imo
  2. 00:33:611 (6,7,8) - placing like this would make flow here 00:33:114 (5,6,7,8) - better imo
  3. 00:35:269 (2,3,4) - placing like this would make flow here 00:34:606 (1,2,3,4) - better imo
  4. 01:21:180 - whistle instead of clap ? sound better imo
[normal]
  1. 00:07:092 (6,7,8) - this rhythm sound better and more natural to play imo
  2. 00:09:744 (5,6,7) - this rhythm sound better and more natural to play imo
  3. 01:24:826 (2,3,4) - this rhythm sound better and more natural to play imo imo
  4. 01:27:810 (4,5) - I think these beat not really worth emphasis by stacking since it sound like same or something lol , I would stack if one of these sound emphasis more than the another so I suggest unstack this
[easy]
  • mmhhmm ... I think you can make some rhythm somehow a bit more simple by ignore vocal and follow the instrument mostly
  1. 00:00:131 - to 00:05:103 - hmm..I think you can still try to emphasis some 1/1 here instead of 1/2 , it sound not that bad imo

    everything is fine for me here except the rhythm , maybe you can lower some 1/2 here lol
    I'm pretty aware about spread from easy to normal tho ;_; the spread is pretty low here while the other diffs spread is reasonable
spread from easy to normal can be improved imo
it not really much necessary to emphasis everything in easy diff

you can ask me for recheck once you feel ready :)

good luck :)
Topic Starter
Gaia
Thanks a bunch Cel! I literally fixed everything (woah havent done that in a while it feels so nice) except the 3rd thing in Hard, cuz i wanted the DS-ish structure with the slider head ><!

edit: and also the last thing in normal lol cuz its the same imo

gunna fix the rhythms on easy too~ will poke you once i'm done with that (: remapped yay




wew my mapping from 4 months ago~~
Iceskulls


Bubbled
Suimya
Place holder for my mod =3=
Topic Starter
Gaia
=3=/
Meyrink
=3=/
Xinely
=3=/
Suimya
Did some irc mod and everything looks good now o3o/

slappy mod =3=/
23:57 *Sekai-nyan is editing [http://osu.ppy.sh/b/567763 Nomizu Iori - Ma.Ka.Se.Te Tonight ~ TV SIZE EDIT [Easy]]
23:57 Sekai-nyan: lol
23:58 Gaia: hehe
23:58 Sekai-nyan: not that bad but still =3=
23:58 Sekai-nyan: can be improved o3o
23:58 Gaia: ill try ;_;
23:59 Sekai-nyan: 00:28:307 (3,4) -
23:59 Sekai-nyan: move these two
23:59 Sekai-nyan: 1 grid down
23:59 Sekai-nyan: for blankt too
23:59 Sekai-nyan: 00:37:921 (3) - don't you think this shap is a bit odd ;w;
00:00 Sekai-nyan: or maybe it's just me :<
00:00 Sekai-nyan: shape* sl;djsalk
00:01 Sekai-nyan: good stuff https://osu.ppy.sh/ss/3033055 =w=
00:02 Gaia: lol
00:02 Gaia: oops
00:03 Gaia: okie
00:03 Gaia: lets see
00:04 Gaia: fixed all excrept last one
00:04 Gaia: cuz wrong screenshot lol
00:04 Sekai-nyan: lol
00:04 Sekai-nyan: baka xD
00:04 Gaia: oh wait
00:04 Gaia: nvm lol
00:04 Gaia: LOOOOL
00:04 Gaia: u hentai -3-
00:04 Sekai-nyan: please =w=
00:04 Gaia: thats not nsfw .. right?
00:05 Sekai-nyan: you should ask some QAT
00:05 Sekai-nyan: =3=
00:05 Gaia: =3=
00:05 Sekai-nyan: ask Mao
00:05 Sekai-nyan: he's kinda idle right now
00:06 Sekai-nyan: maybe he'll answer you
00:06 Gaia: lol
00:06 Sekai-nyan: i don't want this to get dq xD
00:06 Sekai-nyan: for this reason
00:06 Gaia: XD
00:06 Gaia: me neither
00:07 Sekai-nyan: since better now then later though =3=
00:08 Sekai-nyan: 01:02:285 (1) -
00:08 Sekai-nyan: btw how about changing this to finish
00:08 Sekai-nyan: fits much better o.o
00:08 Sekai-nyan: ofc you have to change it on all diffs if you did that =3=
00:09 Gaia: hmm
00:09 Gaia: like drum finish o3o?
00:09 Sekai-nyan: or just soft finish
00:09 Gaia: cuz i dont really hear a cymbal there
00:10 Sekai-nyan: both fits o.o
00:10 Sekai-nyan: =3=
00:10 Gaia: =w=
00:10 Sekai-nyan: there is strong sound there ;w;
00:10 Sekai-nyan: that's why i'm suggestion this =3=
00:11 Gaia: aaa
00:11 Gaia: =w=
00:11 Sekai-nyan: https://osu.ppy.sh/ss/3033085
00:11 Sekai-nyan: more good stuff xD
00:12 Sekai-nyan: oppai...
00:12 Gaia: LOL
00:12 Gaia: thats safe though
00:12 Gaia: =3=
00:12 Gaia: im certain about that one
00:12 Sekai-nyan: yeah xD
00:12 Sekai-nyan: i'm just saying www
00:12 Gaia: www
00:15 Gaia: btw
00:15 Gaia: http://puu.sh/hjOY4/323e76b6b6.jpg
00:15 Sekai-nyan: wow...good xD
00:16 Sekai-nyan: i'm glad it's safe
00:16 Sekai-nyan: since this video is awesome <3
00:16 Gaia: hehe
00:16 Gaia: wwwww
00:16 Gaia: <3
00:16 Sekai-nyan: moeness is everything <3
00:16 Gaia: <3
00:17 *Sekai-nyan is editing [http://osu.ppy.sh/b/562556 Nomizu Iori - Ma.Ka.Se.Te Tonight ~ TV SIZE EDIT [Hard]]
00:17 Sekai-nyan: in hard 00:05:932 (2) - how about adding whistles to sliders that start on red lines
00:17 Sekai-nyan: o.o
00:17 Sekai-nyan: sounds fitting with music though
00:19 Gaia: w
00:19 Gaia: added at some places where it fit
00:19 Sekai-nyan: o3o
00:22 Sekai-nyan: 00:50:351 (10,1) -
00:22 Sekai-nyan: switch the nc?
00:22 Sekai-nyan: baka =3=
00:23 Gaia: i always do that tho -w-
00:23 Sekai-nyan: orz
00:23 Sekai-nyan: i'm baka
00:23 Sekai-nyan: oh yeah
00:23 Sekai-nyan: i just noticed
00:24 Sekai-nyan: 01:02:451 (7) - maybe nc
00:24 Sekai-nyan: i really think it fits here
00:24 Sekai-nyan: ;w;
00:24 Gaia: sure lol
00:25 Sekai-nyan: it's good map =3=
00:25 Sekai-nyan: so it's hard to find bad stuff ;w;
00:25 Gaia: hehe
00:25 Gaia: thanks baka =3=
00:27 *Sekai-nyan is editing [http://osu.ppy.sh/b/565648 Nomizu Iori - Ma.Ka.Se.Te Tonight ~ TV SIZE EDIT [Insane]]
00:27 Sekai-nyan: 00:33:114 (1) -
00:27 Sekai-nyan: why nc?
00:27 Sekai-nyan: it's useless imo lol
00:27 Gaia: really o3o
00:27 Gaia: i just nc cuz new measure lol
00:27 Sekai-nyan: well...=3=
00:28 Sekai-nyan: just remove it
00:28 Sekai-nyan: it's confusing lol
00:28 Gaia: okie
00:29 Sekai-nyan: okay
00:29 Sekai-nyan: update o3o
00:29 Sekai-nyan: everything else seems good =3=
00:30 Gaia: =3=
00:30 Gaia: hehe
00:30 Gaia: <3
00:30 Sekai-nyan: time for slappy heart =w=
00:32 Gaia: wtf
00:32 Gaia: cant update
00:32 Gaia: ...
00:32 Sekai-nyan: lol
00:32 Sekai-nyan: are you having a bug?
00:33 Gaia: yeah
00:33 Gaia: gunna relog
00:33 Sekai-nyan: okay ><

Topic Starter
Gaia
=w=/
Aerous
=w=
Chaoslitz
when i see this qualified...

I forget to mod it ;w;
Kyubey
That "koreha" in the tags looks really strange, これは reads as "kore wa" and totally not as "koreha/kore ha".
Topic Starter
Gaia
I just followed what the official site said sooo

http://kadokawa-anime.jp/zombie/

Kyubey
Still strange. Probably they wanted to make some joke or make it stylized with that.
Myxo
After internal discussion, we decided to disqualify your map over the following concerns:

[Easy]

The Distance Spacing in this difficulty should be increased. At the moment, the gaps are really small, which makes the complicated rhythm of this map hard to read. With such an amount of 1/2 used, the 1/1-gaps should have bigger spacing to make them distinguishable from the length of for example 1/2-sliders.

The difficulty also feels exhausting, as the rhythm is very dense and there are almost no real breaks (except the pause before the chorus). Please try to implement a few 2/1-gaps at some points to make the diff more enjoyable to play for newbies.

[Normal]

The exact same issue as in Easy applies here. The DS used is even lower and makes 1/1-gaps look similar to 1/2-sliders. Overall, the difficulty feels very cramped due to the use of low DS.

[Hard]

Slidertick Clap Hitsounds are discouraged, especially for higher diffs. If you want to follow these sounds, map them with clickable objects or a slidertail, otherwise don't use claps for these sounds.

[Insane]

The whole difficulty is mapped with jumps of the same intensity, even though the intensity of the song changes over time. The jumps should be reduced in more calm sections, to make the map fit the song better.
Example: 00:00:131 (1,2,3,4,5,1,2,3,4,5,1,2,3,4,5,1,2,3,4) -

00:37:258 (1) - The only thing that would make a 3/4-slider reasonable here is the vocal, but you are obviously not following the vocal here, as the SV change emphasizes the cymbal at 00:37:589 a lot. This slider should be shortened to 1/2 and have a slightly bigger SV to be still readable, although the SV gimmick is pretty cool here.

01:02:119 (1,2,3,4,5,6,7,1,2,3,4,5) - Why does the stream's direction and spacing change? And why does it happen at a blue tick? It has no relation to the music, please fix that.

Sorry that it had to happen so late. Good luck with requalifying!
Iceskulls
oooooooooooooooooooo

gaia , you can call me back after fix those problems

rip
Suimya

CelsiusLK wrote:

oooooooooooooooooooo

gaia , you can call me back after fix those problems

rip
Topic Starter
Gaia
awh
oky then, thx for checking :>!
Topic Starter
Gaia
i've fixed everything, except sliderticking in hard because i'm pretty sure that's not unrankable..
Iceskulls
k

[general]
  1. wtf why soft-hitwhistle wave looks like this lol
  2. widescreen checked in easy
  3. combo colour 5 ( looks white ) might somehow blend with the bg a bit at some part which make it hard to see approach circle like p/4261080
[insane]
  1. 00:04:274 (2,3) - can lower spacing here a bit imo , high spacing just like previous notes feel a bit weird here , try move 00:04:440 (3) - to around x236 y216
  2. 00:16:042 - to 00:26:484 - hmm I still think that you can decrease spacing here on some notes a bit more , I assume this is somehow sound like calm part so better not use too much long jumps here like 00:20:186 (1,2,3,4,5,6,7) - , 00:17:534 (2,3,4,5) - ,00:22:506 (1,2,3,4,5,6) - . etc well your spacing actually looks nice on this 00:31:954 - which sound similiar like the part I mention lol
  3. 00:37:258 (1) - the 3/4 slider here sound not that good imo , 1/2 would sound quite better , the emphasis on 00:37:589 (1) - would still sound nice eventhough you change this 00:37:258 (1) - to 1/2 slider also dq reason tho
  4. 00:54:661 (2,3) - nazi lower spacing a bit would be nice , try move 00:54:992 (3) - to around x224 y184
  5. 01:02:119 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,9,10,1) - gap problem with hard diff here , I don't see hard use much 1/4 slider here so it better to convert some stream here to 1/4 repeat sldier , I would convert this 01:02:782 (1,2,3,4,5,6,7,8,9,10) - to 1/4 repeat slider
  6. 01:14:716 (5,1) - spacing here should be a bit bigger than 01:14:550 (4,5) - but I guess it hard to do spacing thing here so just try do something with flow here kkk , try move (5) to around x176 y228 so flow would fit the song here better , 01:14:882 - is more emphasized than 01:14:716 (5) -
[hard]
  1. 00:01:456 (4,5) - mmhm I think it better to make spacing here looks like 00:04:108 (4,5) - since the beat here sound pretty much same lol
[normal]
  1. 00:10:075 - it sounda bit weird that you skip this beat , better map it since you actaully did map this on others part , try this rhythm
[easy]
  • so the thing that I'm a bit concern is the overlap thing which also still looks hard for beginners to play eventhough ar is 4 , I still think it still have a bit slightly overlap from previous notes like 00:11:070 (2,4) - , 00:26:650 (1,3) - , 00:38:418 (3,5) - , 00:32:285 (2,4) - , etc so mmm would be better if you not do overlap like that and decrease ar to 3 so it suitable for beginners more imo in chorus part you didn't even use overlap which make it looks nice
  1. 00:41:070 (2,3) - a full overlap like this is considered to be hard for beginner to play it properly
k
Topic Starter
Gaia
Cel

CelsiusLK wrote:

k

[general]
  1. wtf why soft-hitwhistle wave looks like this lol idk =w=
  2. widescreen checked in easy
  3. combo colour 5 ( looks white ) might somehow blend with the bg a bit at some part which make it hard to see approach circle like p/4261080
[insane]
  1. 00:04:274 (2,3) - can lower spacing here a bit imo , high spacing just like previous notes feel a bit weird here , try move 00:04:440 (3) - to around x236 y216 but that makes spacing from 5 to 1 higher lol, i did move it around a little tho
  2. 00:16:042 - to 00:26:484 - hmm I still think that you can decrease spacing here on some notes a bit more , I assume this is somehow sound like calm part so better not use too much long jumps here like 00:20:186 (1,2,3,4,5,6,7) - , 00:17:534 (2,3,4,5) - ,00:22:506 (1,2,3,4,5,6) - . etc well your spacing actually looks nice on this 00:31:954 - which sound similiar like the part I mention lol
  3. 00:37:258 (1) - the 3/4 slider here sound not that good imo , 1/2 would sound quite better , the emphasis on 00:37:589 (1) - would still sound nice eventhough you change this 00:37:258 (1) - to 1/2 slider also dq reason tho
  4. 00:54:661 (2,3) - nazi lower spacing a bit would be nice , try move 00:54:992 (3) - to around x224 y184 it's already at the coordinates u put down -3- oh well moved it down slightly lol
  5. 01:02:119 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,9,10,1) - gap problem with hard diff here , I don't see hard use much 1/4 slider here so it better to convert some stream here to 1/4 repeat sldier , I would convert this 01:02:782 (1,2,3,4,5,6,7,8,9,10) - to 1/4 repeat slider lemme get some opinions on this tooooo, i like this stream shape ;w; jk fixed but i put the reverse first because the music builds up that way (and also from personal experience this is easier to play =3= )
  6. 01:14:716 (5,1) - spacing here should be a bit bigger than 01:14:550 (4,5) - but I guess it hard to do spacing thing here so just try do something with flow here kkk , try move (5) to around x176 y228 so flow would fit the song here better , 01:14:882 - is more emphasized than 01:14:716 (5) -
[hard]
  1. 00:01:456 (4,5) - mmhm I think it better to make spacing here looks like 00:04:108 (4,5) - since the beat here sound pretty much same lol
[normal]
  1. 00:10:075 - it sounda bit weird that you skip this beat , better map it since you actaully did map this on others part , try this rhythm
[easy]
  • so the thing that I'm a bit concern is the overlap thing which also still looks hard for beginners to play eventhough ar is 4 , I still think it still have a bit slightly overlap from previous notes like 00:11:070 (2,4) - , 00:26:650 (1,3) - , 00:38:418 (3,5) - , 00:32:285 (2,4) - , etc so mmm would be better if you not do overlap like that and decrease ar to 3 so it suitable for beginners more imo in chorus part you didn't even use overlap which make it looks nice
    fixed all except 00:28:307 (3) - because if you test play it you won't notice the overlap at all
  1. 00:41:070 (2,3) - a full overlap like this is considered to be hard for beginner to play it properly
k
wew thanks Cel w
nothing said is fixed!

edit: rip stream you will be missed ;_;
Iceskulls
b

to qat who will check this map : we agree that it not that necessary to remove the slidertick in hard diff ( it's just a guideline tho ) because it the mapper intention make the rhythm there in hard simple while also want to hitsound the snare that got skipped if we change to make thing more clickable the rhythm there will be a bit more intense which make the overall rhythm structure at that part ( I assume it's calm part ) inconsistent and also might hurt the gap between hard and insane too

edited : sekai nyan I already get kds before now lol
Topic Starter
Gaia
w
Suimya
Gonna mod this soon, hopefully today o3o/
"Today" = after 7 days lol rip


Easy:
  1. 00:20:683 (4) - I really suggest you to remove this 1/2 repeat, since it's kinda hard for easy diff to be honest, and I really don't think you should use them in easy diff, since it's a bit too much orz
  2. 00:26:981 (2) - maybe you want to add a whistle on slider's tail, it's kinda feels like something missing there so yeah =3=/
  3. 00:36:595 (4) - like i've said here 00:20:683 (4) -
  4. 00:42:893 (1) - maybe a whistle on the tail? would be really good imo, same as this 00:26:981 (2) -
  5. 00:45:545 (1) - ^
  6. 00:50:186 (3) - maybe a clap on this slider's start would be good imo, since i clearly hear it in the background. So yeah ></ you shouldn't avoided it orz
  7. 00:55:490 (3) - ^

Normal:
  1. 00:27:479 (3) - maybe add a SC:2 for slidertick sound on this slider on here 00:27:644 -
  2. 00:27:976 (4) - maybe you want to add a while on this slider's start? it'll fit with the music imo =3=
  3. 00:30:130 (3) - same as i said here 00:27:479 (3) -
  4. 00:43:390 (3) - ^
  5. 00:43:887 (4) - same as i said in here 00:27:976 (4) -
  6. 00:46:042 (3) - same as i said here 00:27:479 (3) -
  7. 00:46:539 (4) - same as i said in here 00:27:976 (4) -

Insane:
  1. 00:05:103 (1,2) - Don't you think this is a bit too much for Insane, this jump is a bit too big to be honest, you should lower it down a bit, it's looks a bit bad right now, so yeah ;w;

That's all, call me back once you're done with this o3o/ *SLAPS YOU =3=*
Topic Starter
Gaia
bakai

Sekai-nyan wrote:

Gonna mod this soon, hopefully today o3o/
"Today" = after 7 days lol rip


Easy:
  1. 00:20:683 (4) - I really suggest you to remove this 1/2 repeat, since it's kinda hard for easy diff to be honest, and I really don't think you should use them in easy diff, since it's a bit too much orz 1/2 repeats are ok in easy diffs imo, it also helps with the spread ;w;
  2. 00:26:981 (2) - maybe you want to add a whistle on slider's tail, it's kinda feels like something missing there so yeah =3=/
  3. 00:36:595 (4) - like i've said here 00:20:683 (4) -
  4. 00:42:893 (1) - maybe a whistle on the tail? would be really good imo, same as this 00:26:981 (2) -
  5. 00:45:545 (1) - ^
  6. 00:50:186 (3) - maybe a clap on this slider's start would be good imo, since i clearly hear it in the background. So yeah ></ you shouldn't avoided it orz but the clap is on the red tick so it feels off ;w;
  7. 00:55:490 (3) - ^

Normal:
  1. 00:27:479 (3) - maybe add a SC:2 for slidertick sound on this slider on here 00:27:644 - I would if there was a slidertick there LOL
  2. 00:27:976 (4) - maybe you want to add a while on this slider's start? it'll fit with the music imo =3=
  3. 00:30:130 (3) - same as i said here 00:27:479 (3) -
  4. 00:43:390 (3) - ^
  5. 00:43:887 (4) - same as i said in here 00:27:976 (4) -
  6. 00:46:042 (3) - same as i said here 00:27:479 (3) -
  7. 00:46:539 (4) - same as i said in here 00:27:976 (4) -

Insane:
  1. 00:05:103 (1,2) - Don't you think this is a bit too much for Insane, this jump is a bit too big to be honest, you should lower it down a bit, it's looks a bit bad right now, so yeah ;w;

That's all, call me back once you're done with this o3o/ *SLAPS YOU =3=*
thanks baka, fixed everything thing else owo/ *SLAPS YOU BACK =3=/*
Suimya
*SLAPS YOU* HMPH =3=/
Topic Starter
Gaia
HMPHHHH =3=/ *SLAPS BACK*
Maruyu
kiss me
schwarzvgrune
congratulations <3 o(≧v≦)o~~
Nomination Assessment Team

Disqualification Notice



Hello!

Unfortunately, the Quality Assurance Team has decided to disqualify this beatmap. The following is a list of reasons and examples for the disqualification. We do not outline every issue in detail, so make sure to take the idea behind each reason and apply it to the entire beatmap as issues might be found in more than the spots mentioned below. If you have any questions, please reply to this post and we will do our best to clarify any misunderstandings.

Insane

Mapping Quality

  • Improper usage of rhythms that do not follow the song properly and / or lack any emphasis, and unpolished patterns that can hinder flow. Examples :
  1. 00:01:456 (1) - In this part, you've decided to follow the instrumental sound (most likely guitar) here. However, that becomes broken when you've started to map places where such sound does not exist, like here.
  2. 00:35:600 (3) - You've ignored a strong sound by making this end in the slider tail, thus leading to poor emphasis. Making such beat have a clicking action will be a better solution.
  3. 01:10:075 (2,3,4) - Such patterns for rhythms alike can be refined in general.
  4. 00:39:247 (3,4) - ^
  5. 01:09:578 (1,2,3,4) - ^

If you happen to have concerns about this disqualification, you can contest the decision with this form. Before using this form, please read the instructions carefully.

The Beatmap Nominators may handle this mapset after the issues have been addressed.

Good luck!

###M
hehe
Quality Assurance Team - Dis.Qua.Li.Fy Tonight ~ ###M EDIT
VINXIS
Don't spam/meme on the thread especially after DQ's!!!
xxdeathx
01:10:075 (2,3,4) - 01:09:578 (1,2,3,4) - basically the same thing
Iceskulls
ffffffffffffffffffffffff
ok , chilllllllllllllllllllllllllll LOL

> C.H.I.LL Tonight TV SIZE EDIT
Topic Starter
Gaia
looks like i still need to level up before i can get Euu ranked
gomen cel and sekai :c   

強くなりたい!
Topic Starter
Gaia
強くなった! 多分ね。。 |ω・)ノ゙
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