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NicolArmarfi - Wiosna [Osu|OsuMania|CatchTheBeat]

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Sieg
yo

[General]
  1. Convert your 7 :\ backgrounds to jpegs, this will save a lot of space.
  2. Add "Sebastien Skaf" to tags, this is composer.
  3. Last section bpm must be 59 not 29.5
[Noz's Heart]
  1. Since song is relaxing and rhythms are not intense I'll give you some general advices how to improve aesthetics part.
  2. 00:17:050 (1,2) - make their shape by copy-pasting from 00:18:550 (3) http://puu.sh/h2455/bb8bef7fd3.jpg . You should also be aware of other sliders which interact in one pattern or make some kind of transfer pattern. This will improve general aesthetics for such patterns. e.g. 00:21:550 (3,1) \\ 00:29:050 (1,2) \\ 00:47:800 (2,1) \\ etc
  3. 00:22:675 (4) - move a bit more to left, to emphasize new stanza on 00:23:050 (1) better. http://puu.sh/h24ki/2a3da80fa6.jpg
  4. 00:38:050 (1) - this angular slider shape don't interact with anything so it is out of place, better to put just straight or curved one.
  5. 01:01:300 (5) - ^ variety is good when it's reasonable
[Challenging]
  1. 00:27:550 (6,7) - don't see a reason why you placed antijump here, there is no background in music for antijump and you diff is pretty much spaced :\
  2. 00:34:675 (8,1) - ^
  3. think about spinier to vary scores
[Relaxing]
  1. 00:08:050 (3) - better split this into slider to circle because you've missed 00:08:425 () - beat and have same mapped 00:06:550 (1,2) - in this pattern before
[Calm]
  1. 01:05:050 () - this beat is important in music allowing player to play it would be great
work a bit on Noz's Heart and call me back
Kamikaze

Frim4503 wrote:


col:1,2,3,4,5,6,7,8

General
please add hs in the note that has any hs yet. Added thanks to Krfawy-chan <3


Kami's Lv. 4 Painful
00:12:540 (12540|4) - move to 7. then ctrl+H Nope, pitch relevant.
00:51:175 (51175|6,51362|7) - move 1 col. to left 00:51:362 (51362|7,51550|7) - those notes are exactly same pitches, that's why there's a minijack here. No change.

just little suggestion cuz the song is relax song and not have many sound

please reply before
expired 4/5/2015
Thanks for mod, even tho I rejected all
Tristan97
Did someone call in the pitch relevancy squad? lol



Kami's Level 1 Calm:

SPOILER
00:02:050 (2050|0) - move to column 2
00:02:050 (2050|5) - move to column 7

00:09:550 (9550|0) - move to column 4

00:33:925 (33925|4) - move to column 5
00:34:300 (34300|1) - move to column 7
00:34:675 (34675|7) - move to column 3

00:45:175 (45175|0) - move to column 7
00:45:550 (45550|1) - move to column 6
00:45:925 (45925|2) - move to column 4
00:46:300 (46300|4) - move to column 2
00:47:050 (47050|6) - move to column 0

00:48:175 (48175|4) - move to column 6
00:48:550 (48550|3) - move to column 4
00:49:300 (49300|1) - move to column 0
00:50:050 (50050|0) - move to column 1

00:51:175 (51175|6) - move to column 4
00:51:550 (51550|4) - move to column 6

Kami's Level 4 'Painful'

SPOILER
00:06:550 (6550|2) - move to column 0

00:11:050 (11050|3) - move to column 2
00:11:050 (11050|5) - move to column 4
00:11:800 (11800|4) - move to column 3

The only other major issue in this difficulty is that for a symmetrical mapping, you seem to be lacking use of column 0. I understand that you are generally using F# or the I chord (the tonic) as a base for using column 1 since the notes of D# and B (the VI and IV of the tonic) are use with lower pitches, but you aren't properly mapping it according to that so if you should consider placing notes of those pitches on column 0. Otherwise I enjoy this difficulty alot. Thanks Kami
WujekGrzyb
Hi!
Little delays (at piano beginning espacially) were a pain for me so I prepared some nice timing points, I hope it wil be accepted by others (if not just tell me why you prefer previous version) :S
So I increased density of timing points a bit because some notes were off the piano LIVE BEAT (yeah, the tempo in this piece is ALIVE)

click to see a timing

[TimingPoints]
2035,757,4,2,1,27,1,0
3550,741.707317073171,4,2,1,27,1,0
5033,754.716981132075,4,2,1,27,1,0
6542,746.423086574655,4,2,1,27,1,0
8034,762.823086574655,4,2,1,27,1,0
9543,746,4,2,1,27,1,0
12527,931.67701863354,4,2,1,27,1,0
13286,754.4,4,2,1,27,1,0
14040,750,4,2,1,27,1,0
17050,750,4,2,1,18,1,0
66770,2033.89830508475,4,2,1,17,1,0

I didn't touch the part where the guitar comes in - it's still noticeable that sometimes notes are off. However, I assume that player managed to catch the right tempo in these 12 seconds of intro and so it shouldn't be gameplay problem (like "OMG WHY 100, I TAPPED PERFECTLY WITH PIANO!!")

SALAD
  1. Consider using more long sliders like this 00:24:550 (3) - because from this 00:26:425 (1) - to 00:41:050 - simply 1/2 beat is very boring :|
  2. Don't you mind putting in 00:23:800 and 00:41:800 notes? With lower volume of hitsounds. Your conception is really interesting and I think it is riveting and fascinating, so if you decided before it will stay I won't force to push these circles.
  3. In general you could lower volume of hitsounds on piano parts and increase when your notes follow guitar.
Neat diff :) I don't have any objections on circles placement.
JamesHappy
mod req by -Kamikaze-
such calm
don't forget my halcyon kami :3
column |1|2|3|4|5|6|7|8|

[Kami's Lv.1 Calm]

00:20:050 (20050|1) - better if you move this to 1
00:26:050 (26050|1) - ^
00:29:050 (29050|1) - move to 1(?)
00:38:050 (38050|1) - same
00:44:050 (44050|1) - ^
00:45:175 (45175|0,45550|1,45925|2,46300|4,47050|6) - ctrl+H
01:02:050 (62050|1) - move to 1
01:05:050 (65050|1) - ^
01:08:803 (68803|6,68803|4,68803|2) - make it 2 notes

[Kami's Lv.4 Painful]

00:11:050 (11050|3,11050|5) - move to 3 and 5
00:12:540 (12540|4,12616|5,12693|4) - too hard ;w;
00:20:050 (20050|1) - you know what to do
00:26:050 (26050|1) - ^
00:27:925 - try this one

00:32:425 (32425|3) - move to 3
00:41:050 (41050|1) - move to 1
00:44:050 (44050|1) - ^
00:51:362 - add(?)
01:02:050 (62050|1) - move to 1

sorry if my mod is not good enough, i'm just new in modding :)

that's all GL
Xinely
as MB's request to check ctb




  • General
  1. 00:01:862 - it would be better to move preview time in here, when i open the map i still get "waiting" for bit before hear the piano sound


  • Salad
  1. 00:05:050 (3) - imo it'd be nicer if you increase the spacing a little bit more, i guess x:120 or 128 would be nice here
  2. 00:06:925 (2,3) - the spacing from 2 to 3 should be further because the piano music is louder in (3), i'd say move 00:07:300 (3,4) - become like http://puu.sh/h3uDb.jpg
  3. 00:17:800 (3,7) - well less movement feel so weird for me here, i'd say give at least normal movements like (2) x:232 00:19:300 (7) - x:464
  4. 00:23:050 (1) - this place is nice to has higher spacing/dash, i'd say x:500 but that's just my taste
  5. 00:33:175 (2,3) - here too same as 00:17:800 (3,7) - http://puu.sh/h3vwG.jpg
  6. 00:41:050 (1) - x:440 because this place is nice with dash /3/
  7. 00:39:550 (4) - hard to catch w/o dash here, with that current place i thought you would catch w/o dash but that was hard so reduce the spacing or
    increase it to make dash
  8. 00:45:175 (1) - ^
  9. 00:44:425 (1) - remove nc here, it looks kinda unncessary for me
  10. 00:53:987 - until 00:55:862 - and 00:56:987 - until 00:58:862 - somehow i dont get the reason why break (unmapped here) while the musics feel same with others
  11. 01:00:550 (3) - same as 00:39:550 (4) -
MBomb

WujekGrzyb wrote:

Hi!

SALAD
  1. Consider using more long sliders like this 00:24:550 (3) - because from this 00:26:425 (1) - to 00:41:050 - simply 1/2 beat is very boring :| - Yeah, I know, but nothing else really fits the music ;w;
  2. Don't you mind putting in 00:23:800 and 00:41:800 notes? With lower volume of hitsounds. Your conception is really interesting and I think it is riveting and fascinating, so if you decided before it will stay I won't force to push these circles. - Sorry, I wanted to emphasise guitar here, so I'm not gonna change this
  3. In general you could lower volume of hitsounds on piano parts and increase when your notes follow guitar. - Up to Krfawy.
Neat diff :) I don't have any objections on circles placement.

Xinely wrote:

as MB's request to check ctb




  • General
  1. 00:01:862 - it would be better to move preview time in here, when i open the map i still get "waiting" for bit before hear the piano sound - I agree with this, it's up to Krfawy though.


  • Salad
  1. 00:05:050 (3) - imo it'd be nicer if you increase the spacing a little bit more, i guess x:120 or 128 would be nice here - Yeah, moved to x:128.
  2. 00:06:925 (2,3) - the spacing from 2 to 3 should be further because the piano music is louder in (3), i'd say move 00:07:300 (3,4) - become like http://puu.sh/h3uDb.jpg - I made the pattern a bit different to how you described, but 2 to 3 has a higher distance now.
  3. 00:17:800 (3,7) - well less movement feel so weird for me here, i'd say give at least normal movements like (2) x:232 00:19:300 (7) - x:464 - Gave this part a bit more movement.
  4. 00:23:050 (1) - this place is nice to has higher spacing/dash, i'd say x:500 but that's just my taste - Moved to x:480.
  5. 00:33:175 (2,3) - here too same as 00:17:800 (3,7) - http://puu.sh/h3vwG.jpg - Done.
  6. 00:41:050 (1) - x:440 because this place is nice with dash /3/ - Done.
  7. 00:39:550 (4) - hard to catch w/o dash here, with that current place i thought you would catch w/o dash but that was hard so reduce the spacing or
    increase it to make dash - Increased distance.
  8. 00:45:175 (1) - ^ - ^
  9. 00:44:425 (1) - remove nc here, it looks kinda unncessary for me - I like the NC here, emphasises the change from piano to guitar.
  10. 00:53:987 - until 00:55:862 - and 00:56:987 - until 00:58:862 - somehow i dont get the reason why break (unmapped here) while the musics feel same with others - Sorry, but I still refuse to change this, I like the way this emphasises the guitar.
  11. 01:00:550 (3) - same as 00:39:550 (4) - - I like this distance how it is.
Thanks for the mods!

Salad
osu file format v14

[General]
AudioFilename: Wiosna.mp3
AudioLeadIn: 690
PreviewTime: 1675
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 2
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 0.9
BeatDivisor: 4
GridSize: 8
TimelineZoom: 1.6

[Metadata]
Title:Wiosna
TitleUnicode:Wiosna
Artist:NicolArmarfi
ArtistUnicode:NicolArmarfi
Creator:Krfawy
Version:MBomb's Salad
Source:かたわ少女
Tags:Katawa Shoujo Enigmatic Box of Sound Four Leaf Studios piano title bgm background music -Kamikaze- Nozhomi - Magic Bomb -
BeatmapID:667498
BeatmapSetID:285397

[Difficulty]
HPDrainRate:5
CircleSize:4
OverallDifficulty:6.5
ApproachRate:6.5
SliderMultiplier:1.6
SliderTickRate:1

[Events]
//Background and Video events
0,0,"Wiosna_BG_Salad.png",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
2050,750,4,2,1,27,1,0
3550,750,4,2,1,27,1,0
12540,923.076923076923,4,2,1,27,1,0
12540,-100,4,2,1,27,0,0
13300,750,4,2,1,27,1,0
14050,750,4,2,1,27,1,0
17050,-100,4,2,1,18,0,0
23050,-100,4,2,1,25,0,0
65050,-200,4,2,1,25,0,0
66770,2033.89830508475,4,2,1,7,1,0
68803,-100,4,2,1,5,0,0


[Colours]
Combo1 : 184,149,255
Combo2 : 140,210,138
Combo3 : 238,168,217
SliderBorder : 230,230,230
SliderTrackOverride : 250,235,85

[HitObjects]
192,192,2050,6,0,P|256:240|328:192,1,160,2|0,0:0|0:0,0:0:0:0:
128,192,3550,6,0,L|208:192,1,80,2|0,0:0|0:0,0:0:0:0:
384,192,4300,2,0,L|304:192,1,80
128,192,5050,2,0,L|288:192,1,160,2|0,0:0|0:0,0:0:0:0:
384,192,6550,5,2,0:0:0:0:
256,192,6925,1,0,0:0:0:0:
416,192,7300,1,0,0:0:0:0:
224,192,7675,1,0,0:0:0:0:
448,192,8050,1,2,0:0:0:0:
288,192,8425,1,0,0:0:0:0:
128,192,8800,1,0,0:0:0:0:
352,192,9550,5,2,0:0:0:0:
160,192,9925,2,0,L|224:144,1,80
416,144,10675,2,0,L|352:192,1,80,0|2,0:0|0:0,0:0:0:0:
128,192,11800,1,0,0:0:0:0:
224,192,12540,5,2,0:0:0:0:
208,192,12616,1,0,0:0:0:0:
192,192,12693,1,0,0:0:0:0:
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144,192,12924,1,2,0:0:0:0:
320,192,13300,2,0,L|256:144,1,80,2|0,0:0|0:0,0:0:0:0:
96,192,14050,6,0,L|256:192,1,160,2|0,0:0|0:0,0:0:0:0:
416,192,15550,2,0,L|256:192,1,160,2|0,0:0|0:0,0:0:0:0:
128,192,16675,1,0,0:0:0:0:
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344,192,18925,1,0,0:0:0:0:
464,192,19300,1,0,0:0:0:0:
256,192,19675,1,0,0:0:0:0:
64,192,20050,6,0,L|128:144,1,80,2|0,0:0|0:0,0:0:0:0:
256,192,20800,2,0,L|192:144,1,80
384,192,21550,2,0,L|320:144,1,80,2|0,0:0|0:0,0:0:0:0:
192,192,22300,2,0,L|256:144,1,80
480,192,23050,6,0,L|384:120,1,120,2|0,0:0|0:0,0:0:0:0:
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512,192,66770,2,0,L|432:192,1,80
256,192,68803,1,2,0:0:0:0:
Nozhomi

Sieg wrote:

yo

[Noz's Heart]
  1. Since song is relaxing and rhythms are not intense I'll give you some general advices how to improve aesthetics part.
  2. 00:17:050 (1,2) - make their shape by copy-pasting from 00:18:550 (3) http://puu.sh/h2455/bb8bef7fd3.jpg . You should also be aware of other sliders which interact in one pattern or make some kind of transfer pattern. This will improve general aesthetics for such patterns. e.g. 00:21:550 (3,1) \\ 00:29:050 (1,2) \\ 00:47:800 (2,1) \\ etc - Ok even if it's very subjective.
  3. 00:22:675 (4) - move a bit more to left, to emphasize new stanza on 00:23:050 (1) better. http://puu.sh/h24ki/2a3da80fa6.jpg - Fix
  4. 00:38:050 (1) - this angular slider shape don't interact with anything so it is out of place, better to put just straight or curved one. - Fix
  5. 01:01:300 (5) - ^ variety is good when it's reasonable [color=#00BF00]- Fix but :/[/color]
work a bit on Noz's Heart and call me back
Thk Sieg.
Did BPM change but not tag.

NYA BOX
osu file format v14

[General]
AudioFilename: Wiosna.mp3
AudioLeadIn: 690
PreviewTime: 1675
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1.2
BeatDivisor: 4
GridSize: 4
TimelineZoom: 2.2

[Metadata]
Title:Wiosna
TitleUnicode:Wiosna
Artist:NicolArmarfi
ArtistUnicode:NicolArmarfi
Creator:Krfawy
Version:Noz's Heart
Source:かたわ少女
Tags:Katawa Shoujo Enigmatic Box of Sound Four Leaf Studios piano title bgm background music -Kamikaze- Nozhomi - Magic Bomb -
BeatmapID:644853
BeatmapSetID:285397

[Difficulty]
HPDrainRate:5.5
CircleSize:4.5
OverallDifficulty:5.5
ApproachRate:6
SliderMultiplier:2
SliderTickRate:1

[Events]
//Background and Video events
0,0,"Wiosna_BG_Noz's Heart.png",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
2050,750,4,2,1,27,1,0
3550,750,4,2,1,27,1,0
12540,923.076923076923,4,2,1,27,1,0
13300,750,4,2,1,27,1,0
14050,750,4,2,1,27,1,0
17050,-100,4,2,1,18,0,0
23050,-100,4,2,1,25,0,0
65800,-100,4,2,1,5,0,0
66763,-50,4,2,1,12,0,0
66770,1016.94915254237,4,2,1,17,1,0
66770,-100,4,2,1,7,0,0
70837,-100,4,2,1,5,0,0


[Colours]
Combo1 : 184,149,255
Combo2 : 140,210,138
Combo3 : 238,168,217
SliderBorder : 230,230,230
SliderTrackOverride : 250,235,85

[HitObjects]
416,53,2050,6,0,B|404:140|456:224|456:224|420:272|368:244|368:244|304:208|262:262,1,400,2|2,0:0|0:0,0:0:0:0:
176,352,3925,5,0,0:0:0:0:
60,312,4300,2,0,P|79:273|135:233,1,100,0|0,0:0|0:0,0:0:0:0:
270,176,5050,2,0,P|217:97|270:19,2,200,2|0|2,0:0|0:0|0:0,0:0:0:0:
412,228,6925,5,0,0:0:0:0:
316,300,7300,1,0,0:0:0:0:
196,300,7675,1,0,0:0:0:0:
100,228,8050,2,0,P|132:200|194:178,1,100,2|0,0:0|0:0,0:0:0:0:
304,152,8800,1,0,0:0:0:0:
20,52,9550,6,0,L|39:150,1,100,2|0,0:0|0:0,0:0:0:0:
160,150,10300,2,0,L|179:248,1,100,0|0,0:0|0:0,0:0:0:0:
300,250,11050,2,0,B|319:348|319:348|368:306|407:302,1,200,2|0,0:0|0:0,0:0:0:0:
368,60,12540,6,0,L|384:52,4,16.6666666666667,2|0|0|0|0,0:0|0:0|0:0|0:0|0:0,0:0:0:0:
324,76,12924,1,2,0:0:0:0:
184,152,13300,1,2,0:0:0:0:
308,252,13675,1,0,0:0:0:0:
452,184,14050,6,0,P|460:297|411:376,1,200,2|0,0:0|0:0,0:0:0:0:
160,320,15550,2,0,P|152:207|201:128,1,200,2|0,0:0|0:0,0:0:0:0:
288,60,16675,1,0,0:0:0:0:
360,156,17050,2,0,P|312:168|264:155,1,100,2|0,0:0|0:0,0:0:0:0:
140,96,17800,2,0,P|187:83|235:96,1,100
360,156,18550,2,0,P|373:116|352:48,1,100,2|0,0:0|0:0,0:0:0:0:
296,196,19300,2,0,P|283:236|304:304,1,100
411,243,20050,6,0,L|511:219,1,100,2|0,0:0|0:0,0:0:0:0:
296,196,20800,2,0,L|198:219,1,100,0|0,0:0|0:0,0:0:0:0:
84,252,21550,2,0,P|97:299|84:347,2,100,2|0|0,0:0|0:0|0:0,0:0:0:0:
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188,192,23050,6,0,P|235:204|283:191,1,100,2|0,0:0|0:0,0:0:0:0:
328,168,23613,1,0,0:0:0:0:
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408,176,24550,2,0,P|415:224|398:271,1,100,2|0,0:0|0:0,0:0:0:0:
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92,244,26425,5,0,0:0:0:0:
172,156,26800,2,0,P|227:151|270:173,1,100
380,268,27550,2,0,L|351:155,1,100,0|2,0:0|0:0,0:0:0:0:
280,80,28300,1,2,0:0:0:0:
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480,164,29050,6,0,P|432:176|384:163,1,100,2|0,0:0|0:0,0:0:0:0:
232,128,29800,2,0,P|219:176|232:224,1,100
288,328,30550,1,0,0:0:0:0:
344,224,30925,1,0,0:0:0:0:
404,328,31300,2,0,P|439:299|460:250,1,100,2|0,0:0|0:0,0:0:0:0:
408,96,32050,6,0,B|508:76,2,100,2|0|0,0:0|0:0|0:0,0:0:0:0:
292,128,33175,1,0,0:0:0:0:
172,132,33550,2,0,P|183:180|217:223,1,100
328,244,34300,1,2,0:0:0:0:
292,128,34675,1,0,0:0:0:0:
172,132,35050,6,0,P|125:148|79:131,1,100,2|0,0:0|0:0,0:0:0:0:
208,212,35800,2,0,P|254:195|300:212,1,100,0|0,0:0|0:0,0:0:0:0:
380,300,36550,2,0,P|390:347|429:377,2,100,2|0|0,0:0|0:0|0:0,0:0:0:0:
404,184,37675,1,0,0:0:0:0:
447,40,38050,6,0,P|406:67|357:69,1,100,2|0,0:0|0:0,0:0:0:0:
240,44,38800,1,0,0:0:0:0:
292,152,39175,1,0,0:0:0:0:
352,256,39550,2,0,P|312:284|260:284,1,100,2|0,0:0|0:0,0:0:0:0:
148,244,40300,2,0,B|193:227|193:227|212:180,1,100
256,40,41050,6,0,B|276:156,1,100,2|0,0:0|0:0,0:0:0:0:
280,188,41613,1,0,0:0:0:0:
291,237,41800,2,0,B|339:221|339:221|385:236,1,100,0|0,0:0|0:0,0:0:0:0:
252,304,42550,2,0,B|204:320|204:320|157:304,1,100,2|0,0:0|0:0,0:0:0:0:
84,208,43300,1,0,0:0:0:0:
156,112,43675,1,0,0:0:0:0:
256,28,44050,5,2,0:0:0:0:
356,112,44425,1,0,0:0:0:0:
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315,252,45175,2,0,P|269:267|222:253,2,100,2|2|0,0:0|0:0|0:0,0:0:0:0:
187,180,46300,2,0,P|151:216|143:266,1,100,0|0,0:0|0:0,0:0:0:0:
268,336,47050,6,0,L|268:236,1,100,2|0,0:0|0:0,0:0:0:0:
244,116,47800,2,0,P|196:103|148:116,2,100,0|0|2,0:0|0:0|0:0,0:0:0:0:
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244,116,50050,6,0,P|291:129|339:116,1,100,2|0,0:0|0:0,0:0:0:0:
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456,168,51175,2,0,L|464:232,1,50,0|0,0:0|0:0,0:0:0:0:
468,275,51550,2,0,P|436:311|391:295,1,100,2|0,0:0|0:0,0:0:0:0:
360,256,52113,1,0,0:0:0:0:
336,212,52300,2,0,P|291:196|259:231,1,100,0|0,0:0|0:0,0:0:0:0:
268,352,53050,6,0,B|184:256,1,100,2|0,0:0|0:0,0:0:0:0:
135,176,53800,1,0,0:0:0:0:
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228,199,54550,2,0,P|179:199|135:176,1,100,2|0,0:0|0:0,0:0:0:0:
280,132,55300,2,0,P|329:132|372:155,1,100,0|0,0:0|0:0,0:0:0:0:
476,240,56050,6,0,L|483:140,1,100,2|0,0:0|0:0,0:0:0:0:
384,72,56800,1,0,0:0:0:0:
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256,248,57550,1,0,0:0:0:0:
232,132,57925,1,0,0:0:0:0:
128,72,58300,1,0,0:0:0:0:
72,180,58675,1,0,0:0:0:0:
164,256,59050,6,0,P|210:272|257:257,1,100,2|0,0:0|0:0,0:0:0:0:
360,192,59800,1,0,0:0:0:0:
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458,359,60550,2,0,P|470:311|457:263,1,100,2|0,0:0|0:0,0:0:0:0:
406,154,61300,2,0,P|358:166|310:153,1,100
176,112,62050,6,0,P|164:156|176:212,2,100,2|0|0,0:0|0:0|0:0,0:0:0:0:
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208,116,66770,6,0,B|144:0|0:192|192:228|256:342|256:342|320:228|512:192|368:0|304:116,1,800,2|0,0:0|0:0,0:0:0:0:
Kamikaze

Tristan97 wrote:

Did someone call in the pitch relevancy squad? lol




Kami's Level 1 Calm:

SPOILER
00:02:050 (2050|0) - move to column 2
00:02:050 (2050|5) - move to column 7

00:09:550 (9550|0) - move to column 4

00:33:925 (33925|4) - move to column 5
00:34:300 (34300|1) - move to column 7
00:34:675 (34675|7) - move to column 3

00:45:175 (45175|0) - move to column 7
00:45:550 (45550|1) - move to column 6
00:45:925 (45925|2) - move to column 4
00:46:300 (46300|4) - move to column 2
00:47:050 (47050|6) - move to column 0

00:48:175 (48175|4) - move to column 6
00:48:550 (48550|3) - move to column 4
00:49:300 (49300|1) - move to column 0
00:50:050 (50050|0) - move to column 1

00:51:175 (51175|6) - move to column 4
00:51:550 (51550|4) - move to column 6 Applying all. I trust you on pitch matters xD

Kami's Level 4 'Painful'

SPOILER
00:06:550 (6550|2) - move to column 0

00:11:050 (11050|3) - move to column 2
00:11:050 (11050|5) - move to column 4
00:11:800 (11800|4) - move to column 3

The only other major issue in this difficulty is that for a symmetrical mapping, you seem to be lacking use of column 0. I understand that you are generally using F# or the I chord (the tonic) as a base for using column 1 since the notes of D# and B (the VI and IV of the tonic) are use with lower pitches, but you aren't properly mapping it according to that so if you should consider placing notes of those pitches on column 0. I do not understand jack shit about this, but I'll try I guess
Otherwise I enjoy this difficulty alot. Thanks Kami Glad you like it :D

JamesHappy15 wrote:

mod req by -Kamikaze-
such calm
don't forget my halcyon kami :3 dw I remember, it's just that I'm lazy shit :D
column |1|2|3|4|5|6|7|8|

[Kami's Lv.1 Calm]

00:20:050 (20050|1) - better if you move this to 1 Done
00:26:050 (26050|1) - ^
00:29:050 (29050|1) - move to 1(?)
00:38:050 (38050|1) - same
00:44:050 (44050|1) - ^ Actually all of those suggestions overlap fixes I've done for Lv.4 to exploit 1st column more so I applied them to this also
00:45:175 (45175|0,45550|1,45925|2,46300|4,47050|6) - ctrl+H Fixed diffrently from Tristan's mod
01:02:050 (62050|1) - move to 1
01:05:050 (65050|1) - ^ Same as above
01:08:803 (68803|6,68803|4,68803|2) - make it 2 notes Welp, okay :(

[Kami's Lv.4 Painful]

00:11:050 (11050|3,11050|5) - move to 3 and 5 Same suggestion as Tristan did, yay
00:12:540 (12540|4,12616|5,12693|4) - too hard ;w; It's following pitch very closely tho ;;
00:20:050 (20050|1) - you know what to do
00:26:050 (26050|1) - ^ Like I mentioned, fixed that after Tristan's mod, also moved next note 1 to left to match it, kinda D:
00:27:925 - try this one

While I agree that it's easier, I do want to express pitch as much as possible, so I'll stay with my pattern
00:32:425 (32425|3) - move to 3 Done
00:41:050 (41050|1) - move to 1
00:44:050 (44050|1) - ^ Done this before as self-fix
00:51:362 - add(?) 00:51:175 (51175|6,51362|7,51550|7) - is for guitar and 00:51:175 (51175|2,51550|5) - is for piano, there's no piano in that spot so nah
01:02:050 (62050|1) - move to 1 Also done as self-fix

sorry if my mod is not good enough, i'm just new in modding :) I can see you as a very good modder in future, it was really helpful! Keep at it! :D

that's all GL
Thanks guys~ I've sent update to Krfawy via PM along with .jpg BGs to replace .png's
Also I've asked Blocko to take a look at timing so I didn't change anything yet
Blocko

-Kamikaze- wrote:

Also I've asked Blocko to take a look at timing so I didn't change anything yet
Well here I am now
Another KS map woot

[Timing]
Timing and offset seems a little bit off, especially for the ending.
Here's the code so the song is in sync with the map. (used Kami's diffs to test these out)
[TimingPoints]
2044,750,4,2,1,27,1,0
12534,923.076923076923,4,2,1,27,1,0
12534,-81.3008130081301,4,2,1,27,0,0
13294,750,4,2,1,27,1,0
14044,750,4,2,1,27,1,0
17044,-100,4,2,1,18,0,0
23044,-100,4,2,1,25,0,0
66764,2000,4,2,1,7,1,0
66764,-36.90036900369,4,2,1,7,0,0
68764,-36.90036900369,4,2,1,5,0,0
EDIT: oops i forgot to normalize them for kami
Just edit the last 2 SVs to 2.66x.


Everything should be in-sync now.
Good luck!
Aruel
If you want to rank, add "Kiai"

Kami's Lv. 4 Painful

00:12:693 (12693|4) - move to 7 - for balance
00:31:675 (31675|0) - move to 2
00:32:050 (32050|1) - move to 1
00:32:050 - add one follow the pattern
00:51:362 (51362|7) - move 5

Kami's Lv. 1 Calm

It's really easy.
There's no retouch it

Wow... really easy and really short length
M4M :https://osu.ppy.sh/s/293235
Good luck! :)
JBHyperion
Considering there have been 3 pages of mods on this since my last post, I think I should get around to that second mod I promised (:

General Comments:
  1. I dislike how the mp3 just suddenly stops mid-note at 01:11:628 - I think it would be better if you made the audio gradually fade out over time, starting from the end of the last slider at 01:08:803 - If need help with this, let me know (Y)
  2. Consider adding a spinner to the end of each of your diffs (I notice Noz's Heart already has one, so this is fine) for score differentiation, and also for variety. I would place one at either 01:05:050 (remove the slider end here and keep 01:03:550 (3) as a non-repeating 1/1 slider) or alternatively, at either the head or tail of 01:06:770 (1) -
Difficulty-Specific Comments:
Calm
00:08:800 (3) - This note is very close to the bottom of the screen, and could overlap with the timing bar (for people who have it enabled). I'd move it to [x-332,y-364]. You'll need to move the following notes around a little to maintain DS

00:38:050 (3) - Move the red anchor point [x-156,y-164] (for example, you may prefer a different place) so that the bend in the slider corresponds to the piano note on the white tick at 00:38:800

Relaxing
00:23:050 (1,2) - Rotate the tail 2 degrees anticlockwise to create a better blanket around the head of (2)

00:36:550 (3) - This slider is very close to the bottom of the playfield, consider moving it up slightly, or rotating the tail 4-5 degrees clockwise

Challenging
00:23:050 (1,2) - I find this overlap to be a bit ugly. I think it would look better with (2) blanketing the head/tail of (1), like this perhaps:


00:56:050 (5) - NC here for the strong guitar sound, and also to keep the combo length down

Noz's Heart
00:25:675 (6,7) - The reduced DS feels odd here since there's no noticeable change in the music. I would make the DS here the same as the other note spacing in this section

00:57:550 (4) - Add a whistle here to keep the rhythm of emphasising every other white tick note

01:10:837 - Even 5% volume sounds too loud to me on the end of this slider, so you may need to make a new, quieter soft:hitnormal to use at the end of the song here

That's all from me (unless I gain the ability to mod mania overnight!). I hope this helped, don't hesitate to get back in touch with me if you need me to explain anything further.

Best of luck! (:
Kamikaze
Waiting for Krfawy to fix BPM and then I'll get to applying Chicken's mod
Okay, I'm doing it

_FrEsH_ChICkEn_ wrote:

If you want to rank, add "Kiai" Not really, there's nothing to highlight in this song, it's too calm for it. Also I don't think there is a rule like that.

Kami's Lv. 4 Painful

00:12:693 (12693|4) - move to 7 - for balance Strictly following pitch here
00:31:675 (31675|0) - move to 2 Okay
00:32:050 (32050|1) - move to 1 ^
00:32:050 - add one follow the pattern I'm not too sure about this because guitar is quieter, but I'll try it out
00:51:362 (51362|7) - move 5 Strictly following guitar's pitch

Kami's Lv. 1 Calm

It's really easy.
There's no retouch it \:D/

Wow... really easy and really short length
M4M :https://osu.ppy.sh/s/293235
Good luck! :)
Thanks a lot! I will mod your map soon™
Sent update via PM
Blocko
You called? (no kudosu)



8K
8K Column:
| S | 1 | 2 | 3 | 4 | 5 | 6 | 7 |
[]
[Kami's Lv.1 Calm]
Check inside
00:23:044 (23044|6) - Move to 1 for guitar pitch

00:41:044 (41044|6) - Remove for chord consistency with the note at 00:23:044 - ?
[]
[Kami's Lv.4 Painful]
Check inside
00:16:294 - I think you missed a piano note here

00:24:919 (24919|6,25294|5) - Move both notes one column to the left for pattern flow (or ignore this if you're strictly following the pitch, that's alright, too)

00:42:919 (42919|6,43294|5) - Same suggestion as above

00:47:044 (47044|6,47044|7,47044|1) - Remove one note here for consistency (no guitar present to make this a 3-note chord)

00:47:419 (47419|4,47419|5) - Same suggestion as above

01:05:044 - I guess add a note here to be consistent with the other chords on the double white lines.


#rankhardermaps2015
Nozhomi

JBHyperion wrote:

Noz's Heart
00:25:675 (6,7) - The reduced DS feels odd here since there's no noticeable change in the music. I would make the DS here the same as the other note spacing in this section - Mistake.

00:57:550 (4) - Add a whistle here to keep the rhythm of emphasising every other white tick note - True

01:10:837 - Even 5% volume sounds too loud to me on the end of this slider, so you may need to make a new, quieter soft:hitnormal to use at the end of the song here - Even if tis maybe too loud, I prefer keep it.

That's all from me (unless I gain the ability to mod mania overnight!). I hope this helped, don't hesitate to get back in touch with me if you need me to explain anything further.

Best of luck! (:
Thk

NYA BOX DIFF FOR KRFAWY THE PERV
osu file format v14

[General]
AudioFilename: Wiosna.mp3
AudioLeadIn: 690
PreviewTime: 1675
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1.2
BeatDivisor: 4
GridSize: 4
TimelineZoom: 2.2

[Metadata]
Title:Wiosna
TitleUnicode:Wiosna
Artist:NicolArmarfi
ArtistUnicode:NicolArmarfi
Creator:Krfawy
Version:Noz's Heart
Source:かたわ少女
Tags:Katawa Shoujo Enigmatic Box of Sound Four Leaf Studios piano title bgm background music -Kamikaze- Nozhomi - Magic Bomb -
BeatmapID:644853
BeatmapSetID:285397

[Difficulty]
HPDrainRate:5.5
CircleSize:4.5
OverallDifficulty:5.5
ApproachRate:6
SliderMultiplier:2
SliderTickRate:1

[Events]
//Background and Video events
0,0,"Wiosna_BG_Noz's Heart.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
2044,750,4,2,1,27,1,0
12534,923.076923076923,4,2,1,27,1,0
13294,750,4,2,1,27,1,0
14044,750,4,2,1,27,1,0
17044,-100,4,2,1,18,0,0
23044,-100,4,2,1,25,0,0
65794,-100,4,2,1,5,0,0
66764,1000,4,2,1,12,1,0
69764,-100,4,2,1,7,0,0
70764,-100,4,2,1,5,0,0


[Colours]
Combo1 : 184,149,255
Combo2 : 140,210,138
Combo3 : 238,168,217
SliderBorder : 230,230,230
SliderTrackOverride : 250,235,85

[HitObjects]
416,53,2044,6,0,B|404:140|456:224|456:224|420:272|368:244|368:244|304:208|262:262,1,400,2|2,0:0|0:0,0:0:0:0:
176,352,3919,5,0,0:0:0:0:
60,312,4294,2,0,P|79:273|135:233,1,100,0|0,0:0|0:0,0:0:0:0:
270,176,5044,2,0,P|217:97|270:19,2,200,2|0|2,0:0|0:0|0:0,0:0:0:0:
412,228,6919,5,0,0:0:0:0:
316,300,7294,1,0,0:0:0:0:
196,300,7669,1,0,0:0:0:0:
100,228,8044,2,0,P|132:200|194:178,1,100,2|0,0:0|0:0,0:0:0:0:
304,152,8794,1,0,0:0:0:0:
20,52,9544,6,0,L|39:150,1,100,2|0,0:0|0:0,0:0:0:0:
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- A r a t a -
:D
Kamikaze

Blocko wrote:

You called? (no kudosu) I-it's not like I w-wanted you to m-mod me... >////<



8K
8K Column:
| S | 1 | 2 | 3 | 4 | 5 | 6 | 7 |
[]
[Kami's Lv.1 Calm]
Check inside
00:23:044 (23044|6) - Move to 1 for guitar pitch Done

00:41:044 (41044|6) - Remove for chord consistency with the note at 00:23:044 - ? Sure
[]
[Kami's Lv.4 Painful]
Check inside
00:16:294 - I think you missed a piano note here I think I denied adding here before, but I'll add because w/e

00:24:919 (24919|6,25294|5) - Move both notes one column to the left for pattern flow (or ignore this if you're strictly following the pitch, that's alright, too) P I T C H B O I Z

00:42:919 (42919|6,43294|5) - Same suggestion as above aaand same reply

00:47:044 (47044|6,47044|7,47044|1) - Remove one note here for consistency (no guitar present to make this a 3-note chord) Okay

00:47:419 (47419|4,47419|5) - Same suggestion as above Okay here also

01:05:044 - I guess add a note here to be consistent with the other chords on the double white lines. There is only one piano key being held here, so that's why I did that. Also it's kinda a 1 into 2 into 3 ending. Not changing for now


#rankhardermaps2015
Thanks Bloko-sama <3
Apdejt~
Kurokami
Yo. o/

[Salad]

I wonder why no one recognized till now that this is a little bit too easy to called "Salad". o.o

00:04:294 (2) - Move this more to right to make players jump. It will follow the piano nicely. :3
00:07:669 (4) - Move to left please. I can catch them w/o jump. q.q
00:09:919 (2) - Separate this into circles and add jump between them.
00:16:669 (3,1) - Please, you know this should be a jump. o.o
00:22:294 (4,1) - Jump. \o/
00:24:169 (2,3) - ^
00:27:919 (1) - Move this to right a little more please.
00:42:169 (2,3) - Jump here as well. q.q
00:45:169 (1,2) - ^
00:48:544 (2,3) - ^

So much unused possibility for jumps. q.q
[]

Call me back after the update.
MBomb

Kurokami wrote:

Yo. o/

[Salad]

I wonder why no one recognized till now that this is a little bit too easy to called "Salad". o.o

00:04:294 (2) - Move this more to right to make players jump. It will follow the piano nicely. :3 - Done.
00:07:669 (4) - Move to left please. I can catch them w/o jump. q.q - Done.
00:09:919 (2) - Separate this into circles and add jump between them. - Done.
00:16:669 (3,1) - Please, you know this should be a jump. o.o - You gotta jump jump.
00:22:294 (4,1) - Jump. \o/ - Done.
00:24:169 (2,3) - ^ - Stamp on the ground, jump, jump, jump
00:27:919 (1) - Move this to right a little more please. - Done.
00:42:169 (2,3) - Jump here as well. q.q - *Jump Jump (2007) plays*
00:45:169 (1,2) - ^ - Landing, Stepping, Jumping, Jumper.
00:48:544 (2,3) - ^ - I've run out of jump related songs, but done.

So much unused possibility for jumps. q.q
[]

Call me back after the update.
Thanks for the mod!

Salad
osu file format v14

[General]
AudioFilename: Wiosna.mp3
AudioLeadIn: 690
PreviewTime: 1675
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 2
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 0.9
BeatDivisor: 4
GridSize: 8
TimelineZoom: 2.9

[Metadata]
Title:Wiosna
TitleUnicode:Wiosna
Artist:NicolArmarfi
ArtistUnicode:NicolArmarfi
Creator:Krfawy
Version:MBomb's Salad
Source:かたわ少女
Tags:Katawa Shoujo Enigmatic Box of Sound Four Leaf Studios piano title bgm background music -Kamikaze- Nozhomi - Magic Bomb -
BeatmapID:667498
BeatmapSetID:285397

[Difficulty]
HPDrainRate:5
CircleSize:4
OverallDifficulty:6.5
ApproachRate:6.5
SliderMultiplier:1.6
SliderTickRate:1

[Events]
//Background and Video events
0,0,"Wiosna_BG_Salad.JPG",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
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12534,-100,4,2,1,27,0,0
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SliderBorder : 230,230,230
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JBHyperion

- Magic Bomb - wrote:

Kurokami wrote:

00:48:544 (2,3) - ^ - I've run out of jump related songs, but done.
What about And No Matches? (:
Kurokami
Just tested it. Seems fine to me now. :3

Apple'd~
Kamikaze
fuq I wanted to be first to get icon :(
Blocko

-Kamikaze- wrote:

fuq I wanted to be first to get icon :(
Don't worry, at least my first icon is on your map.
well technically this is krfawy's map but you have gds in it along with magic bomb and nozhomi sooooo it's my first icon to everyone in here?

Piano'd!


#rankhardermaps2015
Nozhomi

Blocko wrote:

#rankhardermaps2015
<3

-Kamikaze- wrote:

fuq I wanted to be first to get icon :(
Close enough.
Kamikaze

Blocko wrote:

Don't worry, at least my first icon is on your map.
I took Bloko-sama's icon virginity

Thanks Blocko, ily <3
Xinely
kurokami ninja'ed my apple q-q

well good luck for this map :D
Kurokami
You can bubble it since you are capable of standard. :P
Topic Starter
Krfawy

Kurokami wrote:

You can bubble it since you are capable of standard. :P
#KrfawyApproves \o3o/
Irreversible
Krwafy should rank Kac

LVU Irre
Nozhomi

Irreversible wrote:

Krwafy should rank Kac

LVU Irre
You could bubble this ;)
/me runs

Still we love you Irre
Pereira006
[Calm]

Hitsound:

  1. 00:18:544 (2) - dunno why you didn't add whistle in begin, really make sense also I see other diff's have look like you missing
  2. 00:21:544 (4) - ^^^^^^^^^^^^^^^^^^^^ same, sorry Keyboard did spam
  3. 00:26:044 (3) - in end should add whistle, the melody is there... like other rhythm
  4. 00:56:044 (3) - missing add whistle in end
[Relaxing]

Hitsound:

00:26:044 (3) - same in Calm (whistle in end)

Gameplay:

  1. 00:17:044 at 01:06:764 - you style combo is kindy weird because you do Every NC is 2/1 but some 1/1, Dunno why you did 1/1 because for me is show inconsistency by you style, you should remove NC every 1/1 they are:
    -> 00:20:044 (1) -
    -> 00:38:044 (1) -
    -> 00:56:044 (1) -
    -> 01:02:419 (1) -


is weird you combo, but I prefer you do 2/1 because this is "relaxing" like diff Calm

[Challenging]

  1. 00:27:544 (6) - insame other diff's (whistle)
[Noz's Heart]

  1. 00:27:544 (4) - same other diff's (whistle in begin)
[]
Be honest, I like this map lol
ask me if you don't understand
call me if you need
Nozhomi
I ask Krfawy to make this change for me :)
Topic Starter
Krfawy

Pereira006 wrote:

[Calm]

Hitsound:

  1. 00:18:544 (2) - dunno why you didn't add whistle in begin, really make sense also I see other diff's have look like you missing OK
  2. 00:21:544 (4) - ^^^^^^^^^^^^^^^^^^^^ same, sorry Keyboard did spam OK
  3. 00:26:044 (3) - in end should add whistle, the melody is there... like other rhythm Sorry but that thing wouldn't follow the moment I'm stressing at the moment. However, I emphasized this moment by using the whistle hitsound at another note, so that should be fine.
  4. 00:56:044 (3) - missing add whistle in end
No, it's not missing. I find it well hitsounded to be honest. : o

[Relaxing]

Hitsound:

00:26:044 (3) - same in Calm (whistle in end) 00:27:919 (3,4) - Those two are stressing the guitar ;)

Gameplay:

  1. 00:17:044 at 01:06:764 - you style combo is kindy weird because you do Every NC is 2/1 but some 1/1, Dunno why you did 1/1 because for me is show inconsistency by you style, you should remove NC every 1/1 they are:
    -> 00:20:044 (1) - Fixed
    -> 00:38:044 (1) - Fixed
    -> 00:56:044 (1) - Fixed
    -> 01:02:419 (1) - Fixed


is weird you combo, but I prefer you do 2/1 because this is "relaxing" like diff Calm

[Challenging]

  1. 00:27:544 (6) - insame other diff's (whistle) As I've mentioned I'd like to keep this moment without the whistle hitsound since I'm stressing the very guitar at 00:27:919 (7) - and that would overdo my pattern. Sorry, I want to keep it as it is. :<
[Noz's Heart]

  1. 00:27:544 (4) - same other diff's (whistle in begin) added
[]
Be honest, I like this map lol
ask me if you don't understand
call me if you need
Thank you for your mod Pereira!

Irreversible wrote:

Krwafy should rank Kac

LVU Irre
So just come here and rank it Irre so I can spend more time on Kac mapset.
Pereira006
fix 1 hitsound in calm and relaxing

all look good

Bubble

I wish good luck
Kamikaze
rank when
JBHyperion

-Kamikaze- wrote:

rank when
when it's ready (:
Kamikaze
It's 2ready4it
Topic Starter
Krfawy
We will wait for Sieg. :3 (#BlameSieg2015) I am totally sure he's not late because I qualify everything that other BNs (including him) want to qualify. However, I just check maps randomly + I like to qualify bubbles for songs I like or I think they are OK enough. #Don'tHateMePlsIJustLikeToIconHighQualityStuff #SettingIconsIsSoCool #KrfawyForQAT2015 #PolesForStaffMembers2015 ;<
Pappy

Krfawy wrote:

#PolesForStaffMembers2015
;>

Zostanę BNem i to zrankuję, w końcu ileż to zrobić 89 modów do końca tego miesiąca? </3
Topic Starter
Krfawy
Nominatorzy nie należą do staffu. :<

1.05.2015 EDIT: LOL, dopiero zrozumiałem że źle przeczytałem. XDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDD
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