hello
just a few suggestions
easy
why u mixed 1 and 1.2 ds? o.o
00:26:400 (2,4) - just nazi suggestion about too close sliders
02:11:062 (1) - if u put nc here, 00:31:813 (6) - why not here too? o.o
moway's normal
00:05:648 (3) - ctrl+g? (and move) because. u know 00:05:648 (3) - repeat cursor's motion of 00:03:843 (1) - and it's a bit strange for me to play
00:30:911 (1) - why 3 repeats?
03:06:099 (1) - ctrl+j for more cool move from prev. slider
03:25:723 (3) - jump? o.o
hard
00:13:768 (5) - nc? for more visible "new jump figure"
00:35:648 (6) - mmmmmmmbbbbbbbb make it 1/2?
02:32:716 (2) - nc?
03:37:001 (2,3,4) - no hs?
03:59:332 (1,2) - make it more "consistently"? i mean something like this
insane
00:11:964 (5) - nc? (as in hard)
00:13:768 (5) - ^
00:17:377 (5) - ^
02:53:468 (1) - mb end it here 02:54:144 - ?
03:37:001 (2,3,4) - as in hard
mapset is pretty fine for me
good luck
just a few suggestions
easy
why u mixed 1 and 1.2 ds? o.o
00:26:400 (2,4) - just nazi suggestion about too close sliders
02:11:062 (1) - if u put nc here, 00:31:813 (6) - why not here too? o.o
moway's normal
00:05:648 (3) - ctrl+g? (and move) because. u know 00:05:648 (3) - repeat cursor's motion of 00:03:843 (1) - and it's a bit strange for me to play
00:30:911 (1) - why 3 repeats?
03:06:099 (1) - ctrl+j for more cool move from prev. slider
03:25:723 (3) - jump? o.o
hard
00:13:768 (5) - nc? for more visible "new jump figure"
00:35:648 (6) - mmmmmmmbbbbbbbb make it 1/2?
02:32:716 (2) - nc?
03:37:001 (2,3,4) - no hs?
03:59:332 (1,2) - make it more "consistently"? i mean something like this
insane
00:11:964 (5) - nc? (as in hard)
00:13:768 (5) - ^
00:17:377 (5) - ^
02:53:468 (1) - mb end it here 02:54:144 - ?
03:37:001 (2,3,4) - as in hard
mapset is pretty fine for me
good luck