hi---------------
YESMazzerin wrote:
FUN
So hard right?Fookiezi wrote:
omg
because i will improve your skill, im just give skill to you :3Arcubin wrote:
y u always kill me with god damn singletap ;w;
haahhaahaSilverboxer wrote:
needs rank right now
i will do the bestErunamoJAZZ wrote:
Cool mapset... thanks
you will need a LOT of testplays... this is quite very hard to testplay especially for terror diffs which i cant singletapping to much, if im forcing myself my hands will be dead, i really need some pro testplayers for this one
i really want you rank it! i hope so, i hope this map ranked :3
fixed all except red one, thanks for mods :3Euny wrote:
hey♥ fort. lets m4m yay \:) /
- General
- i fixed bg pixels.(1365 >> 1366 ..just 1 pixel lol > <) click, if you want it. ok thanks
- do you want to letterbox during breaks?? if or not, check out all diffs fixed
- and i think its fit for 100% vol too. (cause music is really strong and loud) but i recommend 7~80% for unkiai time
lmao im too lazy to set volume but okay fixed all
- Easy
- 00:35:553 (4) - i heard tempo to 00:36:033 this timing. and feel 'little' weird. when i play this part. i think should be add note or make a slider for this note.
(pattern is your choice) i give some rest time here, lol rest time in this hardcore song
- 01:14:913 (1) - add clap at this slider's tail for better tempo? change in different way
- 01:31:233 (2,3) - if you move these on (2) - x200y191, (3) - x355y117, makes better ditance wow very detailed o.o
- 02:04:833 (5) - NC? im NC this slider before, but i guess only 1 combo makes this slider like forever alone :v
- 03:13:953 (1) - i think finish should be more fitting this front
- 04:29:793 (1) - i recommend add vol50% +s:c1 timing point for this spinner's end(as same as other diffs) ok sure
- Normal
- 01:14:433 (4) - place it on x166y353 for better distance?
- 01:26:433 (1) - add clap at this tail?(not for reverse) im sure clap sound creepy in here but i will find more custom hitsound for this song
- 02:35:073 (2,3) - objects are little close i think. (if its ok, ignore it > <)
- 02:48:993 (4) - NC and finish should be more fitting~ only add finish
- 04:28:833 (6) - NC!? honestly true NC is in 04:27:873 (5) - but i didnt do it for some reason :<
- Hard
- 00:36:513 (6) - i think 00:36:513~00:39:393 this part seems to need to swap NC. so, put NC here oops misspatterning
- 00:37:473 (1) - and, remove NC this.
- 00:39:393 (4) - and put NC here.
- 01:12:993 (1) - remove whistle ans clap at this front im do this on purpose
- 01:58:833 (7) - move this x145y161 for better blanket
- 02:35:553 (8) - finish is more fitting here.
- Insane
- 00:30:513 (10) - crrl G? (or this is your symmetric pattern, just ignore it) okay then
- 00:40:833 (3) - move it on x181y194 for better blanket.
- 00:47:073 (4) - NC > <? its okay if i didnt NC this
- 03:37:233 (2,3,4,5) - how about changing more simple tempo? like this... follow vocal, just make this insane more interesting
- Another
- 00:47:073 (4) - NC? (as same as insane)
- 01:11:793 (4,5) - fix blanket.
- Extra
- 00:41:793 (4) - move it on x346y234 for better blanket with 00:41:553 this.
- 00:47:073 (5) - NC here?
- 01:46:593 (1) - place this slider to x202y235 for makes like these(01:46:473 (8,2)
- 01:55:953 (5,5) - fix some shape like 01:56:553 (4,6) this.~♥ im just baka mapper who cant blanket sliders ;_;
i cant stream THAT last diff AGAIN LOL
really cool map i love you
r flow. take my star
okay fix all except red oneErunamoJAZZ wrote:
BEFORE: pls, watch the replays!: http://puu.sh/gJ7lJ/253d7c7be3.zip
[General]
The gray combo color are very close in both. Pls, add more contrast!
[Terror][Extra]
- 01:04:593 (7) - this break the flow... consider unstack.
- 02:19:953 (5) - NC pls!! >_<
- 02:23:313 (2,4,6) - mm... idk, try ask for this to top players... imo, is bad idea xD.
- 02:50:673 (1) - imo, this stack is bad idea, is a bit confusing bc you ignore the note in 02:50:913 (1) - , so, my brain is like "wtf, are this following the music?" or something xD
[Another]
- 00:48:033 (1) - soft sample xD, be care about hitsounds :3
- 01:33:873 (1) - same about stack... pls, consider dont stack.
- 02:50:673 (1) - ^
- 02:19:953 (7) - ^^^ i keep it because this pattern has slider on it
- 00:20:673 (5) -
Unrankable slider. you need see the arrow!.
- 01:25:593 (2) - pls dont stack, use a place like 01:25:953 (4,6) -
- 02:12:873 (2) - fix spacing pls ~_~
- 02:19:953 (4) - ^^^
- 03:59:793 (6,7,1) - this flow is... wrong :/, try it:
[insane]
imo, this diff need more work and test plays.
- 00:36:993 (3,4,5) -
this patter is bad idea, i really think a slider or something is better. pls, pls! ;_;
- 02:24:693 (4) - ^
- 02:19:593 (6) - i feel is better:
- 03:37:713 (5) - pls, consider unstack.
- 03:39:153 (2) - random normal whistle?
--------
I will continue another day.
Normal diff need more work also.
this is gud =w=)bOracle wrote:
this is awesome
oh yeah sure :3Sgord1 wrote:
A short post here for a quick access. I will mod it. Be patient~
ty for star :3yaldo_27 wrote:
As requested, here's myreallyextremely short shitmod here
and I can't really mod sooo....
General :
The HP Drain is too low on Another, Extra and Terror difficulty atleast you can pass it with Low HP right?
For reference here's my half-assed shitplay on Another diff using a mouse (I'm a tablet player) ggwp
Consider to use at least HP 6 i will keep this HP setting
Terror :
Easy diff
OD 9 or more maybe? considering this
01:18:513 (9) - Add 1 moar note would be nice, and maybe apply to other diffhttp://puu.sh/gRBQI/49b5466eb7.jpg it's better if i didnt add note there, Kind of overmapping
01:31:953 (13) - Ctrl + J? http://puu.sh/gRCtS/acf1e85829.jpg that slider directly go to spinner center
02:00:513 (3) - A little too close imo, but it's Up2U http://puu.sh/gRBIZ/ad1ba2c150.jpg slider overlap makes this notes is hard to move, but i will change and considering this one, looks good
02:04:713 (9) - Again, 1 more note here? ^ http://puu.sh/gRBA9/3f25cf6de1.jpg i didnt see triplet notes here (250 BPM triplets is like hell you know)
02:36:513 - Very minor and not important, but it'll be cool. Apply to all diff would be nice too http://puu.sh/gRCcM/b3d37bd245.jpg wow cool
02:48:753 (14) - Same as above, more note??? ^ oh god, i will keep this
Extra :
01:31:713 (8) - This fit the song better imo http://puu.sh/gRESN/04750b89c3.jpg lol the slider 9 is clearly a triplet
02:33:633 (1,2) - I'm not really sure about this, but these two doesn't feel right to me, maybe try something like this http://puu.sh/gRFfM/4a6930d04b.jpg wow, you use doublet. its very hard thing. but i will change this pattern soon
Another :
01:28:053 (9,10) - Better not stack them, probably http://puu.sh/gREkr/68d09498c3.jpg
01:29:973 (9,10) - ^
02:19:953 (4) - 1/2 slider at 1.5 SV and "Yoooww" http://puu.sh/gREBg/c6c182beaf.png
Insane :
02:53:793 (1,2,3,4,1) - Make perfect pentagon?
I don't want to make this mod full of spoilerbox, so... Yeah...
okay i fixed all except red one!Frey wrote:
WAIT A MINUTE YAAAAAAAAAAAAAAAHHHHH
ahh, full of memories[General]
- 04:29:793 (1) - lower the volume or use soft hitsound
[Easy]
- 01:10:113 - should be clap, then remove the clap at 01:10:593
- 01:11:073 - Finish? (you can lower the volume
- 01:27:393 - add whitle or at it 01:27:873
- 01:56:673 (4,1) - Blanket can be improved
- 02:02:433 (2,3) - same as above
- 02:18:753 (4) - NC? because a NC can notice players: there is a different space after 02:17:793 (3) for consistency i will not NC this one
- 02:19:713 (6) - Anything but finish
- 02:33:633 (1) - wrongly snapped object... don't use reverse slider
- 03:12:033 (3) - the end should be at 03:12:873 (Like what you do before) i prefer 1/1 in here i guess
- 03:19:713 (3) - end at 03:20:553 on here i follow downbeat, so its okay i think
- 03:47:073 (2,3) - Blanket can be improved
- 04:03:393 (3) - better flow if x20 y168
- 04:08:673 (1,1) - cancel NC, because this is an EZ
[Normal]
- 00:30:753 - Lower the volume or use soft-hitsound
- 01:07:953 - sounds weird, you should remove the whistle thats sound better i think
- 01:15:393 (2) - add finish?
- 01:28:833 - remove this clap or add it at 01:26:433、01:27:873 (3) 、01:29:793 、01:30:753 and 01:31:713
- 02:35:073 (2,3) - Blanket can be improved
- 03:21:633 (7) - the break time should begin at 03:22:593
- 03:51:393 (4) - rotate 85· in clockwise then put it at the position before (This would look better)
[Hard]
- 01:18:753 (1) - Wrongly snapped end, should end at white line (Remember to add hitsound)
- 01:31:713 (4) - stack? no i think
- 03:21:633 (1) - add finish
- 04:00:753 (8) - weird ds, move it to x292 y140
srsly, I don't count on this diff[Insane]
- 00:16:833 (4) - overmap for sure cuz it's an Insane
- 00:20:673 (4) - as above
- 00:24:513 (4) - ↑
- 00:28:353 (4) - ↑
- 00:47:073 (4,5) - ↑ will keep this, this one will be interesting i guess
- 01:14:913 (1,2,3,4) - ah..instead of whistle, finish is better
- 01:36:993 (1,2,3,4) - I just think whistle is better (Addtion=Soft), well, if you adopt this one, do remember to fix the same part in other diffs i will considering this one
- 02:29:313 (3) - overmap?
- 04:00:993 (1) - add finish
[Another]
- 03:21:633 (1) - add finish
[Extra]
- 03:21:633 (1) - add finish
[Terror]
- 03:53:313 (1) - add finish
Good luck ![]()
oh god thanks for stars rain :3Euny wrote:
bounce. come on! bounce. shake it!
okay i apply all suggestion except red one, thanks for mod :3smsh150 wrote:
Hello!
Came from my queue.
Just modding diff that I can mod.
[Easy][Normal]
- 00:22:113 (3) - maybe move to x12 y124 to keep line with 00:21:153 (2) -
- 00:36:033 - it feel odd when here is none notes. I suggest to make 00:35:553 (4) - this circle to slider and end slider at 00:36:033 - so it fill the hole
- 01:57:153 (1) - make this slider look more smoothly by moving fourth curving point right. http://puu.sh/gWyDB/29874318bd.jpg
- 02:27:393 - same thing as in 00:36:033 - its okay i think, just give some rest time for player
[Hard]
- 01:14:433 (4) - too close to 01:13:953 (3) -
- 01:14:913 (1) - too close to 01:14:433 (4) -
- 01:48:033 (4) - delete useless curving point
- 02:35:073 (2,3) - blanket would be improved ok reshape slider
[Insane]
- 01:03:393 (1) - NC? why? remove it why? this one is cool like another diff like insane, another, extra and terror
- 01:18:753 - IMO it would be nice to that there could be a note. It feels little like there is missing a note and also it is the pace's first stroke. just a suggest will considering this
- 02:35:193 (5,6,7,8) - distant are changing much here. Try to keep 1,18x - 1,22x
I hope this mod was helpful! oh thanks, this one helped me Good luck! Wait a minute, yaaaaah!~
- 01:15:393 (2,3) - just a minor thing, distant between these two slider is bigger when compering to others.
- 01:41:793 (1) - move to x128 y316 for minor better blanket
- 02:04:833 - add here circle, it feels better. In music there is still note, that would be clickable. will considering this, i prefer too keep it
- 03:21:633 - ^, maybe here but slider that end at 03:22:593 - same like above, im just like spinner like this in here
apply all except red one :3m1223961117 wrote:
From my Queue~
I can't mod too fast song, Easy to Insane I can help you
[General]
- Fine.
[Easy]
- CS-0.5??
02:51:873 (2) - make bending like this?? http://puu.sh/gYtK8/4abec49236.jpg- No problem
![]()
[Normal]
01:05:313 (1,2) - DS fix, too close
01:09:633 (2,3) - ^
01:37:953 (1,2) - ^
01:52:113 (5,6) - ^
01:53:313 (1,2) - ^
02:00:033 (6,1) - ^
02:29:793 (1,2) - ^
02:54:753 (1,2) - ^
03:00:273 (4,5) - ^
03:01:233 (6,7) - ^
03:04:833 (7,8) - ^
03:45:393 (7,1) - ^
[Hard]
- Fine
[Insane]
00:42:273 (1) - I can't read this its okay because this sliderhead is clearly visible
01:28:233 (10) - ^ since this is insane diff its okay right to do this?
01:34:353 (2) - Ctrl+G
01:34:833 (4) - ^
01:39:153 (2) - ^ mybe no for this
01:58:113 (1,2) - too close
03:15:153 (2) - Ctrl+G yeah you make random jump there lol
03:45:153 (5) - ^ there will be hard with that
Good luck for you thanks for mods
thanks for mods rumia, i apply all suggestion except red one :3Rumia- wrote:
from modding queue
fking perfect diff ! pls dont change anything its too nice excepts some nc wwwwwwill drop a mod soon ~here you go ~
[Easy]
00:38:913 (4,5) - blanket here ?
nothing much , pretty clean:D
[Normal]
00:25:713 - i think it is still apropriate to catch this sound
00:43:713 (5,1) - blanket ? 2hard
02:46:833 (8) - i think its better remove this one to give a little break for beginners to refresh their concerntration
03:36:033 (3) - nc here would be a good idea , since its a 1 measure gap a new combo should be easier to read imo
04:06:273 (3,4,5) - couldve use a constant ds ww
[Hard]
01:56:073 (3) - i think overlapping it like this would be nicer but i use DS here D:
03:42:993 (6) - expecting a 1/2 slider like previous ones lol
03:43:233 (7) - should be 03:43:353 - here feel more suitable
04:26:913 (6) - nc here to keep consistent with previous ncs that one is consistant lmao (every 2 downbeat)
[Insane]
01:09:393 (2) - i feel like ctrl+g this would fit the music more , also gives a little movement variation for this part this like bigblack
if you agree with ^ , might as well do it on 01:09:873 (4,5,7) - individually lol keep it
01:41:553 (4) - i guess ctrl+g this unless its an intentional antiflow lol lol this slider
[Another]
02:18:993 (4) - might want to ctrl+g this works better imo i think this slider is easier without ctrl+g
nice
[Extra]
00:29:073 (7) - might want to nc this , just the same as i suggested in extra
01:11:553 (3) - ctrl+g this , works nice with your flow as wellwow the distance between 01:11:433 (2,3) - is much higher than i expect, so keep it i guess
01:23:793 (9) - nc
01:27:633 (8) - ^
01:29:553 (6) - ^
01:50:673 (9) - ^
01:54:513 (9) - ^
02:02:193 (10) - ^
02:35:073 (1) - ^
03:12:873 (6) - ^
03:15:153 (10) - ^
03:20:553 (6) - ^ i will considering this NCs, im just only follow every downbeat on this map
03:36:753 (4) - move this one a bit to the left so it looks nicer with the previous flow , sth like yeah something change haha
04:07:953 (2) - might want to ctrl+g for smooth flow this is cool style bro lmao
04:08:433 (4) - this one as well that slider directly point to next slider pattern
[Terror]
od is a bit kinda nazi for bpm250 rip lol , might want to nerf this to 8.5 , and extra to 8.3 considering this
00:29:073 (7) - nc here to keep consistent with the combo in previous
00:39:633 (2) - move it a little bit to the right so the overlap looks the same ds as 00:39:873 (3,4,5) - would be nice
00:47:553 (9) - nc here would be nicer imo to split the streams . too much numbers lol
01:23:433 (1) - nc here as well would split the part well imo
01:25:593 (8) - ^
01:30:033 (14) - the overlap looks kinda weird imo ok fix
01:50:313 (7) - nc here too ~
01:54:153 (7) - ^
02:35:313 (10) -prefer nc herenvm ugly combo color lol
02:46:233 (8) - nc ~
02:58:293 (5) - this overlap also looks kinda weird
03:37:713 (4) - might want to ctrl+g this according to 03:36:993 (1,2) - these ww ok b0s
04:13:233 (5) - move this a bit far away to make jump would be nice , just a small ones would be good , something like ok ok ok
or the one you prefered , wont touch this diff too much cuz its really awesome , great job ! wow thanks :3
call me back ! call me it. lol
fav mapper inc.
Modem wrote:
Hi~! Mod through In game chat request~! :3GeneralWhoa 250 BPM?! (O A o) the song like that so ok lolEasy00:34:113 (2,3) This sliders almost looks like twins. How about make it into the perfect twins? Just copy and paste 00:34:113 (2) then rotate it 90 degrees anticlock wise once, then place it to x:80 y:128. It won't cause any DS problemtoo much copy pasta lol, but will consider this
00:36:033 (4,1) Please fix the blanket here. This slider -> 00:36:513 (1) needs to be a bit more bended
01:12:513 (3) Please add whistle at the head of this slider. The music strongly suggests it :3
01:12:753 (3) This reverse part too~ ^
01:12:993 (3) The tail of this slider as well~ ^
The rest looks fine for me ^^Normal04:07:713 (1,2,3,4) In my opinion, these 4 notes is a bit hard rhytm. Since there might be some beginner players playing this diff. so it would be nice if you change that notes into a slider with two notes instead :3
04:09:633 (1,2,3,4) ^ ini normal 250 bpm wajar lah ada pattern kaya gini
No thing more found~!HardWhoa. Just one DS problem in Hard diff? Awesome <3 ok check itI
found
nothing
wrong
sorry..... InsaneI can't mod extra. Sorry....00:20:673 (4,5) These note and sliders have the same rhytm with another notes and sliders with 1/4 rhytm. Example : 00:18:753 (4,5,1). So, it would be nice if you separate these note and sliders a bit further away each other since the player might click 00:21:153 (5) too early due to the spacing. But, if you didn't want to separate them, then just make them into stack :3 very awkward if you cant read this on AR9
00:24:993 (4,5) It happens again ^ . Please give some more spacing between these notes or make them into a stack
01:14:913 (1,2,3,4) ^ look http://puu.sh/gZYnv/6ab9e3b083.jpg
01:34:953 (4,1) Please fix this blanket. This slider -> 01:35:073 (1) needs to be more bended. Just move the centre point of this slider one grid to left
02:54:033 (2) Move this note to x:288 y:176 for the better placement of this star-shaped flow consider make this pattern a natural looks haha
02:54:753 (1) This indirect blanket seems a bit off. Please make this slider a bit more bended by moving the centre point of this slider one grid to right if i make this more curved this one will be no good i think
02:56:493 Add a note please~! The music suggests it :3 (Listen it with 25% Playback Rate) a 5s in insane? i die
02:56:613 ^
03:04:293 ^
03:58:833 (4,1) The blanket seems off. Please move the tail of this slider -> 03:59:193 (1) one grid to left
04:01:833 (6,1) This blanket is off again. Please fix it with the same step :3 ^ok no problemo bro
Okay then, that's all!!! Sorry if my mod doesn't help you at all since this is a good map alreadyya it help me
Good Luck on rank~! \(^ w ^)/ ok bro
thanks for mods guys! i apply all suggestion except red one :3ReFaller wrote:
Easy
00:48:033 (1) - Longer this to 00:51:873 didnt change duration but im change something there
01:06:273 (5) - Remove clap sound and add two inheriting sections for this slider - in first set 60% volume fix in other way
01:10:113 (4) - The same ^
01:10:113 (4,1) - Make this more perpendicularly
Normal
00:48:033 (1) - Do the same as Easy![]()
Hard
00:48:033 (1) - Longer this to 00:51:873
02:35:553 (1) - Set NC no need
Insane
00:48:033 (1) - Longer to 00:51:873
01:13:953 (5,6,7,8,1,2,3,4) - Make them like these images (Don't touch 01:13:953 (5) ) fix in other way
http://puu.sh/gZNOM/5ab7e1ed03.jpg
http://puu.sh/gZNS1/010d0a5de4.jpg
http://puu.sh/gZNSe/6a8f9a9a99.jpg
Another
01:36:993 (1,2,3,4) - More distance for them sliders or replace four circles (the second is more useful for me, but it's your chioce) didnt want to make some flow breaker here
01:44:673 (1,2,3,4) - The same ^^
01:46:593 (1,2,3,4) - Make these "Anotheeeeerrr", ex. two sliders, because it's "WALKING DEATH" for everyone![]()
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02:00:753 (4) - Delete this, copy 02:00:513 (3) , paste, use Ctrl+H J and put in similar distance like 02:00:273 (2)
02:55:233 (3,4,5,6) - You want to kill us?! no, i want to teach you about how to singletap Replace them something "Anotheeeeerrr"(ex. copy two previos slider and move about 70y above)
03:02:913 (3,4,5,6,1,2,3,4) - The next "WALKING DEATH"![]()
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03:12:993 (1,2,3,4) - AGAAAAAIN![]()
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03:48:153 (4,5,6) - ^^
03:51:993 (4,5,6) - ^^
03:59:553 (4,5,6,7) - ^^
04:03:513 (3,4,5) - ^^
04:06:393 (4,5,6) - ^^
04:17:553 (4,5) - ^^
04:22:353 (3,4,5,6) - ^^
04:24:153 (2,3,4,5,6) - ^^
04:26:193 (3,4,5,6,7) - ^^ this overlaps kinda easy to read in AR9.3
Two last diffs are too difficult for me but I hope that someone else will do it![]()
Good Luck for make this approval !!!
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wowowowow asdfasdfasdfRumia- wrote:
looks real nice to me , go ~!
oke sip, thanks wen, apply all except red onewendao wrote:
a
[General]
- tolong dicek kembali Combo Colour yang digunakan, sepertinya banyak kesalahan (setelah fix fix mod, apalagi di diff teratas Terror)
[Easy]
- about SliderMultiplier... nvm.
- 00:25:953 (4) - dibikin slider 2/1? (end at 00:26:433) gk ah soalnya ane mau bikin diff ini gampang bgt
- 00:30:753 - kalo dikasih Normal 5% rasanya aneh (masih ada 'tuk' nya gitu.. entah kenapa), ganti jadi Soft aja mendingan
- 01:03:393 (1) - use Normal Sampleset and Soft Additions (on head)
- 01:03:633 - not used inherited points itu efek slider slider nya bagus, tapi entah lah (itu mah cuma tanda doang)
- 01:11:073 (1) - same as above kagok ini mah finish dh keras
- 01:12:513 (3) - same (on tail); tapi tambahin Normal Sampleset di head sama repeat juga bagus
- 01:14:433 (6) - Normal Sampleset
- 01:14:913 (1,2) - Normal Sampleset on tail
- 01:16:833 (1) - Normal Sampleset + Soft Additions why normal sampleset?
--- main main sama sampleset + additions nya aja ---- 01:40:593 - slidertick here quite annoying, kurangin volumenya terus ganti jadi soft ini kan buat mempermudah player nentuin beat
- 01:48:273 - ^
- 02:23:553 - blank banget rasanya, apalagi dilihat dari kiai sebelumnya
- 02:27:393 - ^ ini pattern" keren loh
- 02:33:633 - not used inherited points
- 02:36:513 - use Soft Samplesets here
- 03:30:513 - not used inherited points
- 04:00:993 - not used inherited points
- 04:04:833 - NC
- 04:07:713 - remove
- 04:08:673 - NC
[Normal]
--- check for unused inherited points as well ---
- CS 3.5? ketika Hard - Terror CS 4? no. CS 3 pls wai?? ini kalau digedein circle nya nanti banyak overlap, ini juga circle kecil dh banyak yg overlap
- 01:05:793 (1) - a
- 01:34:113 (1,2,3,4,5) - the pattern way too complex for Normal; Holding your finger on keyboard is hard you know
- 01:52:113 (5) - delete this circle yeh itu jelas bgt ada sesuatu
- 02:24:993 (3,4,5,6,7) - same.
--- disarankan jangan pake pattern (Slider - Circle - Slider - Circle - Slider) --- oke oke, considering this- 02:36:513 - soft samplesets here too
- 02:58:593 (1,2,3,4,5,6,7,1,2) - worst case
- 03:21:633 (7) - mending dibikin slider terus end di 03:22:593 - buat konsistensi semua diff
- 03:57:153 (1) - err... salah pake combo colour atau gimana ya gk kok itu sengaja
- 04:04:833 (1) - ^ sama
- 04:11:553 - strong beatnya disini, jadi lebih baik slidernya mulai darisini 3/2 slider + 3/2 pattern = gud lol
- 04:14:433 - 04:29:673 - kalo gw BN mungkin gw ga bakal rank ini, well, just tbh da ini mah apa atuh~, ini lagu 250 BPM jadi player itu merasakan sensasi kegilaan normal wkwkwkwk
[Hard]
- lebih pantas CS 3.5 oke deh
- patternnya kompleks banget, beda jauh dari Normal, no wonder why the gap is big (1.3 loh) sebab itulah ane bikin normal ane kaya gitu
- 00:23:793 - a
- 01:05:313 (1,2,3,4,5,6,7,8) - banyak inconsistent jump nya, too lazy to replicate, lalala
- 01:13:953 (5,6,7,8) - not sure 'bout this one, ask BN
- 02:16:113 (5,1) - misread as 1/2 (ini beda keliatannya dari 01:49:233 (6,1) - atau 02:19:953 (3,1) - ) mana mungkin missread lah disini klo pattern sebelumnya itu 1/2
- 02:29:313 (5) - 1/1
- 02:35:193 (5,6,7,8) - err... no? strim lah kali" lmao
- 02:36:513 - and another "soft samplesets here too"
- 02:48:513 (4) - dibikin slider 1/1 ? circlew aja deh
- 03:08:673 (2,3,1,2,3,4,1) - for me it's all messed up (03:09:033 (3,1,3,1) - looks stupid) biar greget ini
- 04:12:033 (5,6,7,8,9) - it was four, and now it's five
- 04:13:473 - highly recommended to put circle / slider here (break between kiai just very bad)
[Insane]
- 00:21:153 - NC
- 00:24:993 - NC
- 00:28:833 - NC
--- or simply remove NC from 00:17:313 (1) ---- udah berani nyicip 1/4 disini ya, padahal Hard saja baru nyoba-nyoba 1/2 `-` biarin ini buat nyeimbangin Hard sama Another yg edan edanan lah diif nya
- 01:20:673 - normal sampleset dh soft sampleset
- 01:22:593 (1,2,3) - misread as 1/2
- 01:23:433 (5,6,7) - ^ (dibikin jauh lebih deket aja; kayak 01:25:953 (6,7,8))
- 01:24:153 (8,9,10) - well... I guess this one is okay
- 01:44:673 (1,2,3,4) - arah jumpnya itu masih spacing kakak
- 02:05:793 - another another another soft sampleset gk ah itu suaranya jelas bgt normal sampleset
- 02:33:633 (1,2) - supposed to be 3/4 sliders :/
- 02:36:513 - soft sampleset
- 04:07:953 (2) - 44,180 much better
[Another]
- Another? Another what
- 01:14:913 - 01:18:033 - seharusnya bisa disubstitute pake Normal Sampleset aja, ga mesti banyak-banyak inherited points ini kerek keles *runs
- 01:36:993 (1,2,3,4) - cool concept flower
- 02:24:693 (4) - out-of-beat circle, remove
- 02:47:073 (1,2) - cool
- 02:47:073 (1,2,3,4,5,6,7,8,9,10) - http://puu.sh/h29QX.jpg sepertinya patternnya kurang greget
[Extra]
- buat Extra dan Terror sih sebenarnya ga bakal banyak masalah soalnya cuma nambah 1/4 doang dari diff Insane dan Another~
- well, cuma excuse buat "males ngemod Extra + Terror" sih... :/
- 00:32:193 (1) - kurangin volumenya
--- applies to all 1/8 ---- 01:03:393 (1) - a itu sih sengaja
Mazzerin wrote:
terror
00:19:233 (1,2,3) - allign so its straight https://osu.ppy.sh/ss/2976676
00:28:713 (5) - add 1/2 reverse slider until 00:29:313 (circle here) for the vocals, can also add another slider at 00:29:073 cuz sound strong (try this http://puu.sh/h2iHj/272d85fca5.jpg) but i want this intro keep calm
00:47:553 (1,2,3,4,5,6,7) - this curve doesnt look nice try this https://osu.ppy.sh/ss/2976712 change a bit
01:47:193 (6) - this could be at x30 y84 i think too far
01:49:953 (5) - ctrl+g? kinda break previous flow
01:54:153 (7) - ^ its okay for this since this one easier without ctrl+g
01:56:073 (1) - ^ distance between 01:56:073 (1,2) - is very good with jump
02:01:473 (5) - ^ let me change direction of jump since it easier to read
02:52:113 (2,3) - holy shit thats a big jump, try this https://osu.ppy.sh/ss/2976747
03:30:273 (1) - raise volume on this pls
03:47:553 (1,3) - ctrl g (separately) will considering this
extra
00:29:073 (2) - change to 1/2 reverse slider why? D:
01:38:673 (7) - move this to something like x389 y197
02:23:313 (2,3) - awkward i think, move to x248 y167 overlaps is real lmao
02:24:993 (1) - ctrl g? ummm maybe no i think
02:55:233 (5,6) - ctrl g (separately) this pattern confusing me, i will considering fix this pattern
02:56:193 (5) - ctrl g dat spacing, hard to reach >.<
03:03:153 (6,7) - ctrl g? ummm, keep it i think
03:30:273 (1) - make volume higher
poor mod, clean map:( good job
okay guys thanks for mods, i apply all suggestion except red one. ok looks this map readyLGV894 wrote:
So here it is, Fort.Normal- This is only for aesthetics but, I think it would be better if you used 1.3x DS on 1/1s because some circles/sliders are colliding with each other. (e.g. 00:33:633 (2,3,4) -) keep distance consistantHard- 00:40:353 (1,2,3,4) - Random 1/2 pattern-chan appears. I don't think it fits well especially because you only did it one time. something change there
- 02:54:753 (1) - 02:58:593 (1) - 03:02:433 (1) - It would be fun if these things were 1.4/1.6 jumps, but if you want to keep it mono-DS, then it's ok.
- 03:06:273 - It would also be fun if the blue (1)s were jumps. keep distance consistant >.<
- I really think that a few jumps would be nice to see in this diff, but 1 DS is also fine if you really want it.Insane- I think 00:32:673 (1,3) - these two sliders are better off this way, because I love circular flow. but i like anticircular
- 00:36:513 (1,2,3,4) - I don't like this 1/2 spam thing you did.
- 00:44:193 (1,2) - Why don't you make this a jump too? Because 00:40:353 (1,2) - 00:42:273 (1,2) - are jumps too, just to make it consistent. Ctrl+G 00:44:433 (2) - and rotate it a bit, maybe? no i guess too hard to read that stack pattern
- 01:34:113 (1,2,3,4) - Pattern inconsistency. And why is the first pattern (01:34:113 (1,2,3,4) - ) more difficult than the next ones (01:37:953 (1,2,3,4) -, 01:41:793 (1,2,3,4) -) ? Maybe Ctrl+G 01:34:353 (2) - and 01:34:833 (4) -. roll back ctrl+g pattern
- 04:14:913 (4,5) - Random jump-chan appears. Why? Either make it consistent or remove that jump. pls, its not random
That's it. Can't mod diffs. above Insane, because I can't understand your mapping style in those diffs. Good luck with this mapset. I hope it gets ranked soon.
no problem :3LeeoS wrote:
I love this map so much
This map needs to be ranked![]()
Thanks Fort !
no pls >_<Euny wrote:
i want to more shoot
fav mapper addedRumia- wrote:
fav mapper inc.
thanks for mods, eru. probably all fixed but some pattern i change in other way.ErunamoJAZZ wrote:
omg, this was bubble... i will continue my mod, no kudo pls. sorry it was accident i kd ur mod
[easy][Normal]
- I did not like a bit that rhythm you did in kiai 01:34:113 - and 02:50:913 - , bc the "durududin-durududin" is a melody more intuitive. but well...
Many of my suggestion are for avoid the polarity issues. mapping easy diff in 250bpm song is like... well..- 01:41:313 (5) - i really think is bad idea this note for a easy... pls, consider delete, or maybe make some like this:
- 02:00:993 (1) - pls, improve this blanket http://puu.sh/h52yN/15459ab17f.jpg
- 02:17:793 (3,4) - mmm... some like this will works better for the "blablabla":
- 02:26:913 (5,1) - this spacing looks "misleading", pls, move (5), and fix the spacing:
- 02:48:993 (3,4) -
- You know where are the polarity issues, pls, think about this :3
[hard]
- 00:43:713 (5,1) - no blanket? T___T yes
- 00:47:073 (4) - feels better: no change for this
- 01:16:833 (4) - pls, add a 1/1 slider in 01:16:353 - , and add a repeat to long slider (and move a bit the spinner). Like this is now... is bored >_> idk with this
- 01:43:473 (3) - this feel bad D:, but idk what suggestion do ;w; that slider can cover stream sound
- 02:04:833 (7) - man, what is it... pls... i know you will make it better >;3
- 02:18:753 (4,5) - pls, dont lost the big tick here :/
- 02:35:553 (3) - why the curve?? this is following nothing in music
i hear something there
- 02:48:993 (4) - plsssss!! >_< is many time! this is better:
- 03:09:153 (7) -
- 03:21:393 - add a note here pls... and improve the flow in this pattern
- 03:44:673 (6) -
- 03:54:993 - add a note here? pls >_<
- 04:01:953 (2,3) - pls... is boreeeed xD
- 04:06:033 - you are losting the melody ;_; pls, try it:
- 04:12:513 (3) - notice the additional node, and the snap here is the ball in this moment:
- 04:28:833 (6) - this feels without soul (?), move the last node:
- 01:27:273 (4) - here feels wrong. Yeah, you are following the melody, but the bass in 01:27:393 - is very strong. Pls, fix it! whats wrong with this?
- 03:44:913 (5) - http://puu.sh/h58B0/5e407510ac.jpg pls~ ._. want to keep this straight slider
Summary
- Spread between normal and hard will be problematic, imo. Normal wil have more note density.
- Easy dont looks bad, but... Could be better u.u
- I notice you are not clever with low diffs xD, but dont worry
so sad yeah
My suggestion is for make this more intuitive. Because the bass in 01:27:393 - is very strong but is on half slider way, the brain is like "oh, what happen here, i listen something, but i does not press it...", and, player will be confuced for this.Fort wrote:
[hard]
- 01:27:273 (4) - here feels wrong. Yeah, you are following the melody, but the bass in 01:27:393 - is very strong. Pls, fix it! whats wrong with this?
fix all except red one, thanks for spacing check HOS :3HootOwlStar wrote:
Err hi random mod comes along let's start anyway
Call me shit.Easy
- I forgot the distance spacing you provide me because my osu!suddenly crashes due to computer probs
I assume it is 1.0x because if it is 0.9x then it is too horrible
If no description then it means distance
- 00:22:113 (3,1) -
- 00:35:553 (4,1) -
- 00:37:473 (2) - **Not on grid, these notes 00:38:913 (4,5) also not on grid
- 00:39:393 (5,1) -
- 01:13:953 (5,1) -
- 01:29:313 (4,1) -
- 01:32:193 (3) - Nt on grid
- 01:32:193 (3,1) -
- 01:36:033 (3,4) -
- 01:39:873 (3,4) -
- 01:40:353 (4,1) -
- 02:26:913 (4,1) -
- 02:33:633 (1) - Just suggest you move it to lower as it seems crashing w/ 02:31:713 (2)
- 02:51:873 (2,3) -
- 02:53:793 (3,1) -
- 03:10:113 (1,2) -
- 04:20:193 (3,1) -
Normal
- I assume it is 1.2x
Same, if no description then it means distance
"^" is also a description don't mistaken
- 00:24:033 (2,3,4) - Make it to equilateral better
- 00:45:153 (2,3,4) - Move to right of 00:44:193 (1) for better flow
- 01:16:353 - Should add a note here i think i will keep this one, this thing will make this map interesting
- 01:35:073 (3,4) -
- 01:38:673 (2,3) - Not on grid
- 01:52:113 (5) - ^
- 02:19:233 (5) - ^
- 02:27:633 (7,1) -
- 02:51:873 (2) - Nt on grid
- 02:55:233 (2) - ^
- 03:00:273 (5,6,7) - ^
- 03:05:793 (8) - ^
- 03:09:153 (6) - ^
- 03:45:633 (1) - ^
- 04:06:273 (3,4) - ^
- 04:08:673 (1) - A little bit too out of grid
Good luck in ranking this
ErunamoJAZZ wrote:
My suggestion is for make this more intuitive. Because the bass in 01:27:393 - is very strong but is on half slider way, the brain is like "oh, what happen here, i listen something, but i does not press it...", and, player will be confuced for this. this is nice idea, i will consider this one because i think its okay if i follow smelody in here, and the hitsounds looks nice tooFort wrote:
[hard]
- 01:27:273 (4) - here feels wrong. Yeah, you are following the melody, but the bass in 01:27:393 - is very strong. Pls, fix it! whats wrong with this?
oke crazySky Trias wrote:
hmmm....
Rank This!
more crazy map plz!
Good, constructive criticism.Timorisu wrote:
This is horrible in every aspect I could imagine
who cares when u got flow :^)Aka wrote:
terror diff is messy as hell duh
:^)Timorisu wrote:
00:16:113 (2) - Unstack for better movement
00:16:833 (4) - Soft sampleset
00:20:673 (5) - Soft sampleset
00:22:833 (6) - CTRL+G for better spacing and lead-in to 00:23:073 (1) -
00:23:793 (2) - Unstack for better movement
00:24:513 (4) - Soft sampleset
00:28:353 (4) - Soft sampleset
00:28:713 (5,1,2) - Since these follow the lyrics there's -
00:29:433 - A missing circle here
00:32:223 (1) - Why the hell is this such a strong sound. A quiet soft sampleset (with removed whistles) would sound way better, since there's no actual 1/8
sound
00:32:673 (1,2,3,4,5,6) - This would work WAY better as 2 sliders followed by 4 circles, just CTRL+G 00:32:913 (2,3,4) - to see how much better this sounds and would play
00:33:633 (1,2,3,4,5,6,7) - These center points, 00:33:633 (1,3,5,7) - , are way too clustered. Additionally this pattern has horrible flow.
00:33:693 - Also missed a beat here
00:34:593 (1,2,3,4,5,6) - Again, this would work WAY better as 2 sliders followed by 4 circles
00:35:613 - Also missed one more beat here
00:35:553 (1,2,3,4,5,6,7) - These center points, 00:35:553 (1,3,5,7) - , are way too clustered. Additionally this pattern has horrible flow.
00:36:513 (1,2,3,4,5,6) - You know it, 2 sliders followed by 4 circles
00:37:473 (1,2,3,4,5,6) - These center points, 00:37:473 (1,3,5) - , are way too clustered. Stacking 00:38:073 (6,7) - under 00:37:833 (4,5) - is completely redundant looking at the other patterns like this, since they're all based on "circular "flow"". Mapping a sharp repeat like this after the previous patterns is off-putting.
00:37:533 - Again, a missed beat
00:38:433 (1,2,3,4) - You know what I'm going to say
00:40:113 (5) - CTRL+Shift+F? You missed a rather promiment sound at 00:40:173 -
00:40:353 (1,2,3) - This back and forth thing doesn't play well at all, move 00:40:353 (1) - to the right to create a more circular motion
00:40:353 (1,2,3,4,5,6,7) - Unlike the first part I'd make this 4 circles followed by 2 sliders, for consistency's sake
00:41:553 (2,3,4,5,6) - This doesn't play well at all, especially the sharp back and forth thing again. Try a star pattern of some sort http://i.imgur.com/ZqtGUUO.png
00:42:753 (5,6,7) - Again, for consistency's sake I'd place 4 circles followed by 2 sliders here
00:42:993 (6,7,2) - This is a complete bitch to read, since 00:43:473 (2) - is still hidden under the expanding 00:42:993 (6,7) - at the time of having to be hit
00:43:593 (3,4,5,6) - Again, these close back and forth things make no sense, a more spaced out square or something would work better
00:44:193 (1,2,3,4,5,6,7) - The 4 circles followed by 2 sliders thing again
00:44:193 (1,2,3,4) - The overlap on 00:44:193 (1,3) - is bugging me, you could use a zigzag square to clean this up a little http://i.imgur.com/xerZv09.png
00:45:393 (2,3,4) - Again, these close back and forth things make no sense and are horrible to play
00:46:293 - Missed out on a beat here
00:47:493 (8) - There's no sound here - remove this
00:48:033 (1) - Id' rather have this spinner end on 00:51:393 - with two circles after it placed at 00:51:633 - and 00:51:873 -
The best thing about this map is that it'd play just fine with AR9 if your patterns weren't so clustered and ugly (and no, that is NOT a valid excuse to use AR10)
Please don't reply with things like "but this is my mapping style, deal with it 8)" but instead reason your mapping. Afterall, you're thinking about the song and the best possible map you can give it by placing circles and sliders which compliment the song. Therefore all/most of your objects should have a reason to be where they are. If they do you shouldn't have a problem reasoning your mapping.
And I'm not even a minute in, how did this get qualified?
Honestly at this point it looks like a random circle dump with the wrong intentions and flawed execution, probably because that's what it is.