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Ken Nakagawa, Daisuke Achiwa - Go! Go! Novice Alchemist (Wor

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Rayz141

Pharos21 wrote:

https://osu.ppy.sh/forum/t/291057

mod for 7k only...
so where's the astral horizon? gomenn I didn't see..
thanks^.^
req'd by pharos, 7K only

Columns are 1 | 2 | 3 | 4 | 5 | 6 | 7
most of my mods, if not all, are usually pattern mods

Note: anything marked by a bullet and a ^ symbol means it was connected to the mod above it and is only necessary if you applied its main mod
For example:
00:00:001 - add on 4
  1. 00:00:002 - ^add on 5
  2. 00:00:003 - ^add on 6


mod
[7K Easy]
00:25:406 (25406|4,25732|6) - swap column
00:33:395 (33395|1,33558|3) - move right by 1 column
00:43:341 (43341|6) - move to 5
01:06:004 (66004|4) - i think it's better if you start it here 01:06:167 - feels better to play imo (don't forget to change keysound if you do this)

[7K Normal]
00:00:298 (298|3) - move to 2
  1. 00:00:624 (624|2) - ^move to 4
  2. 00:02:417 (2417|1) - ^move to 5
00:25:732 (25732|5) - move to 5, pitch
01:06:004 (66004|0,66167|1) - swap column or swap this one instead 01:06:493 (66493|5,66656|2) -
01:15:950 (75950|2) - move to 4

[7K Hard]
00:02:254 (2254|3) - move to 7
00:09:346 (9346|1,9672|1) - maybe move them to 3
00:18:884 (18884|1,19211|2,19537|3,19863|4) - move left by 1 column
  1. 00:20:189 (20189|3) - ^move to 3 or 5
00:37:145 (37145|5,37308|4) - swap column
00:50:189 - add note
  1. 00:50:515 - ^add here too
[7K Insane]
00:00:298 (298|2) - if it's this short imo just make it a normal note
00:02:254 (2254|1) - ^
00:36:575 (36575|3) - should start here 00:36:615 -
  1. 00:38:531 (38531|2) - should start here 00:38:572 -
  2. 00:47:336 (47336|2) - start here 00:47:376 -
  3. 00:55:162 (55162|2) - start here 00:55:202 -
01:20:841 (80841|4,80841|3) - remove keysound from the notes, since it's already covered on the .osb file. or delete the script on the .osb file (if it's needed for a certain diff, put it in the diff's .osu file under "Events" section instead

[7K Rebirth]
00:36:575 (36575|3) - same case like insane
00:38:531 (38531|2) - ^
00:47:336 (47336|2) - ^
00:55:162 (55162|2) - ^
01:20:841 (80841|0,80841|4) - ^

side note:

schwarzvgrune wrote:

Adinata28 wrote:

4K Easy
After i testplayed this diff, overall is good
but, 00:25:732 (25732|2) - should end at 00:27:363 -
no, the LN is correct, try 25% there is still a sustained sound until the part where i ends my LN, so no changes. this applies to all diffs
i tried 25%
i think it's just an echo or something where you can map it here 00:27:363 - and here 00:27:567 -
it really ends at 00:27:363 -


that's it, GL4map o/
Topic Starter
schwarzvgrune

Rayz141 wrote:

i tried 25%
i think it's just an echo or something where you can map it here 00:27:363 - and here 00:27:567 -
it really ends at 00:27:363 -
yeah i know that it has the echo, i included the echo on purpose, if not, its supposed to end at 00:27:526 - which is not really. well.. nice and which is why i extend it by another 1/4


that's it, GL4map o/
thanks about the clarification on those notes, i updated all!! i didn't notice that it's actually 1/6 XD


- remove keysound from the notes, since it's already covered on the .osb file. or delete the script on the .osb file (if it's needed for a certain diff, put it in the diff's .osu file under "Events" section instead
i dont understand this part, could you rephrase for me ;w;
Rayz141

schwarzvgrune wrote:

- remove keysound from the notes, since it's already covered on the .osb file. or delete the script on the .osb file (if it's needed for a certain diff, put it in the diff's .osu file under "Events" section instead
i dont understand this part, could you rephrase for me ;w;


the osb file already had the hitsounds played on that part, so adding hitsound on those notes makes it too loud

so either delete the osb or remove the hitsounds on those notes
Topic Starter
schwarzvgrune

Rayz141 wrote:

schwarzvgrune wrote:

- remove keysound from the notes, since it's already covered on the .osb file. or delete the script on the .osb file (if it's needed for a certain diff, put it in the diff's .osu file under "Events" section instead
i dont understand this part, could you rephrase for me ;w;


the osb file already had the hitsounds played on that part, so adding hitsound on those notes makes it too loud

so either delete the osb or remove the hitsounds on those notes
didnt notice that, i added those accidentally.. deleted already on osb! thanks <3
Aste-

Rayz141 wrote:

Pharos21 wrote:

https://osu.ppy.sh/forum/t/291057

mod for 7k only...
so where's the astral horizon? gomenn I didn't see..
thanks^.^
req'd by pharos, 7K only

Columns are 1 | 2 | 3 | 4 | 5 | 6 | 7
most of my mods, if not all, are usually pattern mods

Note: anything marked by a bullet and a ^ symbol means it was connected to the mod above it and is only necessary if you applied its main mod
For example:
00:00:001 - add on 4
  1. 00:00:002 - ^add on 5
  2. 00:00:003 - ^add on 6


mod
[7K Easy]
00:25:406 (25406|4,25732|6) - swap column
00:33:395 (33395|1,33558|3) - move right by 1 column
00:43:341 (43341|6) - move to 5
01:06:004 (66004|4) - i think it's better if you start it here 01:06:167 - feels better to play imo (don't forget to change keysound if you do this)

[7K Normal]
00:00:298 (298|3) - move to 2
  1. 00:00:624 (624|2) - ^move to 4
  2. 00:02:417 (2417|1) - ^move to 5
00:25:732 (25732|5) - move to 5, pitch
01:06:004 (66004|0,66167|1) - swap column or swap this one instead 01:06:493 (66493|5,66656|2) -
01:15:950 (75950|2) - move to 4

[7K Hard]
00:02:254 (2254|3) - move to 7
00:09:346 (9346|1,9672|1) - maybe move them to 3
00:18:884 (18884|1,19211|2,19537|3,19863|4) - move left by 1 column
  1. 00:20:189 (20189|3) - ^move to 3 or 5
00:37:145 (37145|5,37308|4) - swap column
00:50:189 - add note
  1. 00:50:515 - ^add here too
// All OK

that's it, GL4map o/
Thanks ^.^

Update ^.^

Pharos' Diff Ver.3 Beta
http://puu.sh/gE4ru/12f79616a0.rar

ps. SB Progress 20% (Got all pict that we need.. start Applying now)
Kawawa
Hii- for request diff :3

First
i consider your pattern and instrumental synth pitch
4K col 1/2/3/4
7K col 1/2/3/4/5/6/7

7K INS
00:10:895 (10895|1) - move to 5?
^ 00:10:080 - 00:11:058 - Left hand = synth, right hand = drum. < i think.
so if move it, maybe be more better flow for play


00:27:526 (27526|0,27689|2) - col reverse.(1<->3)
00:28:341 (28341|0,28504|6) - ^same (1<->7)

00:42:689 (42689|3) - extent? LN(~ 00:42:770 - )

01:06:330 (66330|6) - move to 5

01:13:504 (73504|0,73667|2) - col reverse(1<->3)

01:17:580 (77580|5) - move to 1?

7k Rebirth
00:00:257 - there is no sound. u should start from 00:00:298 -
^ this is likely to be unaranked. cuz ghost sounding.

00:10:895 (10895|1) - move to 5? like insane mod.

00:29:156 (29156|5,29238|4,29319|3) - move one right and 00:29:482 (29482|2) - move to 6

01:06:330 (66330|6) - move to 5 like insane mod

4K HD
00:28:830 (28830|0) - move to 3
00:52:634 (52634|0) - move to 3

4K INS
4K INS
00:29:156 (29156|1,29238|0,29319|1,29482|0,29645|1) - suggestion. ▽


00:36:656 (36656|0) - move to 4 and 00:36:819 (36819|3) - move to 3 or 1?

good luck :d
Aste-

KawaEE wrote:

Hii- for request diff :3

First
i consider your pattern and instrumental synth pitch
4K col 1/2/3/4
7K col 1/2/3/4/5/6/7

7K INS
00:10:895 (10895|1) - move to 5?
^ 00:10:080 - 00:11:058 - Left hand = synth, right hand = drum. < i think.
so if move it, maybe be more better flow for play


00:27:526 (27526|0,27689|2) - col reverse.(1<->3)
00:28:341 (28341|0,28504|6) - ^same (1<->7)

00:42:689 (42689|3) - extent? LN(~ 00:42:770 - )

01:06:330 (66330|6) - move to 5

01:13:504 (73504|0,73667|2) - col reverse(1<->3)

01:17:580 (77580|5) - move to 1?

7k Rebirth
00:00:257 - there is no sound. u should start from 00:00:298 -
^ this is likely to be unaranked. cuz ghost sounding.

00:10:895 (10895|1) - move to 5? like insane mod.

00:29:156 (29156|5,29238|4,29319|3) - move one right and 00:29:482 (29482|2) - move to 6

01:06:330 (66330|6) - move to 5 like insane mod

4K HD
00:28:830 (28830|0) - move to 3
00:52:634 (52634|0) - move to 3

4K INS
4K INS
00:29:156 (29156|1,29238|0,29319|1,29482|0,29645|1) - suggestion. ▽


00:36:656 (36656|0) - move to 4 and 00:36:819 (36819|3) - move to 3 or 1?

good luck :d
Where's Mine?
Topic Starter
schwarzvgrune

KawaEE wrote:

Hii- for request diff :3

First
i consider your pattern and instrumental synth pitch
4K col 1/2/3/4
7K col 1/2/3/4/5/6/7

7K INS
00:10:895 (10895|1) - move to 5?
^ 00:10:080 - 00:11:058 - Left hand = synth, right hand = drum. < i think.
so if move it, maybe be more better flow for play


00:27:526 (27526|0,27689|2) - col reverse.(1<->3)
00:28:341 (28341|0,28504|6) - ^same (1<->7)

00:42:689 (42689|3) - extent? LN(~ 00:42:770 - )

01:06:330 (66330|6) - move to 5 i put it on 7 on purpose because of the pitch of the drum? i think this one fits better??

01:13:504 (73504|0,73667|2) - col reverse(1<->3)

01:17:580 (77580|5) - move to 1?
I implemented the rest and made further minor adjustment!! thank you its very helpful >_<

7k Rebirth
00:00:257 - there is no sound. u should start from 00:00:298 -
^ this is likely to be unaranked. cuz ghost sounding.
actually this one is correct, i've checked it multiple times with 0 sfx 100music over 25% playback. i moved the short notes up by 1/16 because the earlier pattern is too early for SN, but for LN its already correct. I only use it for rebirth because on lower diffs i think it wont be necessary to be this strict on placement (strict as in accurately following the music)

00:10:895 (10895|1) - move to 5? like insane mod.

00:29:156 (29156|5,29238|4,29319|3) - move one right and 00:29:482 (29482|2) - move to 6

01:06:330 (66330|6) - move to 5 like insane mod same reason as insane
I implemented the rest and made further minor adjustment!! thank you its very helpful >_<

4K HD
00:28:830 (28830|0) - move to 3
00:52:634 (52634|0) - move to 3
I implemented all and made further minor adjustment!! thank you its very helpful >_<

4K INS
4K INS
00:29:156 (29156|1,29238|0,29319|1,29482|0,29645|1) - suggestion. ▽


00:36:656 (36656|0) - move to 4 and 00:36:819 (36819|3) - move to 3 or 1?

I implemented all and made further minor adjustment!! thank you its very helpful >_<

good luck :d
Aruel
7K insane
00:00:298 (298|2) - https://osu.ppy.sh/ss/2906796
00:02:254 (2254|1)~00:02:295 (2295|2) - http://osu.ppy.sh/ss/2906810

I think like this correction, it'd be a good idea.

7K Rebirth
00:00:257 (257|1) - I think it's fine that by removing this.
00:01:357 (1357|5) - https://osu.ppy.sh/ss/2906826] This proposed change that could be better for you.
00:02:254 ~ 00:02:417 - https://osu.ppy.sh/ss/2906836 I think it's a good idea to this change.
00:36:493 (36493|3),00:36:547 (36547|4) - Looks good is better to change to this normal note.

It is only a my opinion. :)
Pow-
heyouu :3 :3

as u want i'll mod for 7K Insane & Rebirth

1|2|3|4|5|6|7|

7K IN
00:05:515 (5515|6) - add one ??
00:07:471 (7471|4) - ^
00:09:428 (9428|6) - ^
00:14:319 (14319|2,14645|2) - move to 2
00:17:580 (17580|5) - to 7
00:25:080 (25080|4) - to 6
00:26:874 (26874|4) - to 7 avoid mini jack :3
00:26:874 (26874|4) - how about like this ?? http://puu.sh/gGWHq/ed4d6de067.jpg

7K Rebirth
00:30:950 (30950|3) - to 2
01:08:287 (68287|6) - move to 5 ???
01:08:613 (68613|3) - to 3
01:18:395 (78395|5) - ^

hope it's useful :3 i haven't much experience about 7k stuff
GL~~ :D
Topic Starter
schwarzvgrune

-[BURGERKILL]- wrote:

heyouu :3 :3

as u want i'll mod for 7K Insane & Rebirth

1|2|3|4|5|6|7|

7K IN
00:05:515 (5515|6) - add one ??
00:07:471 (7471|4) - ^
00:09:428 (9428|6) - ^
00:14:319 (14319|2,14645|2) - move to 2
00:17:580 (17580|5) - to 7 no
00:25:080 (25080|4) - to 6
00:26:874 (26874|4) - to 7 avoid mini jack :3 i put there on purpose because of the pitch of the beat,
00:26:874 (26874|4) - how about like this ?? http://puu.sh/gGWHq/ed4d6de067.jpg this pic is different with the part on that time period, you sure you copy the correct one?



7K Rebirth
00:30:950 (30950|3) - to 2 revamped a bit to follow the pitch.
01:08:287 (68287|6) - move to 5 ??? no. pattern.
01:08:613 (68613|3) - to 3
01:18:395 (78395|5) - ^

hope it's useful :3 i haven't much experience about 7k stuff
GL~~ :D
not noted in BOLD = implemented, thanks
Aruel
7k Insane
00:05:026 (5026|0) - move to 5
00:11:058 (11058|2,11058|0) - end to 00:11:384
00:13:015 (13015|0) - changes to long note and finish it 00:13:341
00:13:586 (13586|6) - move to 5
00:13:667 (13667|4) - move to 7
00:15:624 (15624|2) - move to 6
00:17:906 (17906|2) - finish it 00:18:558
00:27:200 (27200|4) - move to 4
00:27:363 (27363|3) - move to 3
00:28:830 (28830|6) - delete it
00:36:167 (36167|1) - move to 1
00:36:167 (36167|2) - move to 2
00:36:493 (36493|3) - move to 3
01:06:819 (66819|6) - move to 3
01:14:890 (74890|5) - move to 1

7k Rebirth
00:15:950 (15950|3) - finish it 00:16:439
00:16:928 (16928|6) - delete it
00:17:906 (17906|2) - finish it 00:18:558
00:21:167 (21167|2) - move to 5
00:22:471 (22471|3) - move to 6
00:25:406 (25406|6) - move to 5
00:28:341 (28341|0) - move to 3
00:36:493 (36493|3,36547|4) - changes to normal note
00:38:450 (38450|2,38504|3) - changes to normal note
00:47:254 (47254|2,47308|3) - changes to normal note
00:55:080 (55080|2,55134|3) - changes to normal note
01:07:961 (67961|6) - delete it.
01:08:287 (68287|6) - move to 3

Sorry :cry: In the evening, was treated in a hurry to be able to have Personal work.
Kruzon


Hi, as usual my 7k modding column format: 1 l 2 l 3 l 4 l 5 l 6 l 7
Sorry, I'm the very definition of lazy itself, I'll only be modding your 7K Insane

7K Insane

Pitch Relevancy and Pattern


*00:10:080 (10080|1,10080|3,10080|5,10080|0,10243|4,10325|5,10406|6,10569|2,10569|5,10569|3,10732|4) -
open reference mode and refer to your 7K Rebirth- Avoid cloning notes if possible, give more variety to your pattern

* 00:19:863 (19863|1,20189|1,20515|1) - feels rather bland, how about moving 00:20:189 (20189|1) - to 3, resuming staircase 00:19:537 (19537|0,19863|1,20189|2) - , and
00:20:515 (20515|2) - move this long note to 2,
00:20:515 (20515|1) - move this single note to 3, pattern repetition of 00:20:189 (20189|2,20189|5,20515|2,20515|5) - due to same sound

* Conflicted notes with 7K Rebirth
01:00:950 (60950|0,60950|4,60950|5,60950|1,61113|2,61194|3,61276|4,61439|6,61439|2,61439|5,61602|4) -
01:05:678 (65678|6,65841|1,65841|5,65841|2,65841|3,66004|4,66004|0,66086|5,66167|1,66167|6) -
01:06:330 (66330|2,66493|5,66493|3,66656|6,66656|4,66819|1,66819|6,66819|0,66819|5) -
Suggest to re-pattern-

On the side note:
In my opinion, if you decided to make a new difficulty, you should already have pattern idea in mind beforehand. Basing one difficulty's platform
to another difficulty is indeed normal things to do, but that's more the reason why you should open reference mode before starting to mod-
Not gonna prolong my essay, but i hope you know why I do not recommend excessive clone notes*

* 00:15:950 (15950|2) - pitch-wise, this long note is better off at the right side of the column (5/6/7) your pick
00:19:863 (19863|4) - recommended to move on 6 (00:20:189 (20189|5,20515|5) - need new place, leave it in your hand)

* 00:31:276 (31276|0) - perhaps move to 5, the jack 00:31:276 (31276|0,31602|0) - doesn't fit well

*00:35:515 (35515|1,35515|5) - 2 long notes would play well here, feels like momentum is building up here- Suggest to turn 00:35:515 (35515|1) - into a long note, matching the other long note 00:35:841 (35841|1) - you may move this conflicted notes somewhere else, your choice


Notes Consistency

Hmm.. to be honest I think this 7k difficulty, especially Rebirth are intensely over-chord.. The idea is like, umm It's like wearing swim-suits when going to sleep instead of pajamas, or using a kitchen knife to cut off woods instead of an axe- I really think this map should stay relaxing as it sound.. This is merely my opinion, just that I'd like you to think why I suggest so*

* Several notable inconsistent notes are as following:

00:12:037 (12037|6,12037|4,12037|0) - Quiet start here, heavy notes density here feels wrong- Deleting 1 note will break pattern here, so here's a tip for you: 00:12:037 (12037|6,12037|0) - may be used as long note instead----- Now try to re-pattern it

* Feels unbiased, when 00:19:863 (19863|6,19863|1,19863|0) - with base 3 notes, yet 00:20:189 (20189|5,20189|2,20515|2,20515|5) - with clap sound
and even clap hit-sound under-powered- Generally, 00:20:189 (20189|5,20189|2) - should have denser notes than 00:19:863 (19863|4,19863|6,19863|0,19863|1) -

* On the related notes, 00:19:863 (19863|4,19863|6,19863|0,19863|1) - with base of 4 notes, but 00:21:819 (21819|6,21819|1) - with louder sound
only have 2 notes,

* 00:24:428 (24428|0,24754|1,24754|0) - should have the same notes density, and aligned on same column, refer to the sound

Diving even further will resulting in massive pattern destruction, this is how important notes consistency is. I'm a sadist but i don't really enjoy destroying
other's masterpiece, lol



Pattern Variation


*00:52:145 (52145|3) - Listen to the instrument playing here, noticed any unique sound? Found it? Alright, now I'd like you to give fixed pattern
solely for this sound. Yes, fixed pattern, means fixed note placement/ column. Why? Try to separate it from the rest of the randomly plotted notes,
give the notes re-presenting the instrument meaning- Well, here's another one with similar instrument: 00:56:058 (56058|1) -


Conclusion


* Go in-depth in self-modding your map
* Open reference mode while modding
* Apply repetition of pattern across the map accordingly, while playing it, feels like it gives off random vibes, my fingers twisted even more than usual,
I'll be going to hospital after this

** Despite being over-chord, most of the notes are placed correctly, pitch-wise. Also, I thought the long notes were placed for fun/ randomly, but I realized
they sync-in with the instruments, therefore have meanings, I'd commend you for that

Last but not least, good luck with your map, and go for the rank c:
Topic Starter
schwarzvgrune
SPOILER

_FrEsH_ChICkEn_ wrote:

7K insane
00:00:298 (298|2) - https://osu.ppy.sh/ss/2906796
00:02:254 (2254|1)~00:02:295 (2295|2) - http://osu.ppy.sh/ss/2906810 no. pitch wise my placement is correct.

I think like this correction, it'd be a good idea.

7K Rebirth
00:00:257 (257|1) - I think it's fine that by removing this.
00:01:357 (1357|5) - https://osu.ppy.sh/ss/2906826] This proposed change that could be better for you.
00:02:254 ~ 00:02:417 - https://osu.ppy.sh/ss/2906836 I think it's a good idea to this change.
no to all, made minor improvement for hand balance, but no changes for suggested change, i'm following the pitch, strictly speaking

00:36:493 (36493|3),00:36:547 (36547|4) - Looks good is better to change to this normal note. this one is for fun, and also following pitch so no

It is only a my opinion. :)
thanks for your mod >w<b


SPOILER

_FrEsH_ChICkEn_ wrote:

7k Insane
00:05:026 (5026|0) - move to 5
00:11:058 (11058|2,11058|0) - end to 00:11:384
00:13:015 (13015|0) - changes to long note and finish it 00:13:341 nop. pitch.
00:13:586 (13586|6) - move to 5
00:13:667 (13667|4) - move to 7
00:15:624 (15624|2) - move to 6
00:17:906 (17906|2) - finish it 00:18:558
00:27:200 (27200|4) - move to 4
00:27:363 (27363|3) - move to 3
00:28:830 (28830|6) - delete it
00:36:167 (36167|1) - move to 1
00:36:167 (36167|2) - move to 2
00:36:493 (36493|3) - move to 3
01:06:819 (66819|6) - move to 3
01:14:890 (74890|5) - move to 1 changed

not noted = not implemented.. you didnt take pitch into consideration.

7k Rebirth
00:15:950 (15950|3) - finish it 00:16:439
00:16:928 (16928|6) - delete it
00:17:906 (17906|2) - finish it 00:18:558
00:21:167 (21167|2) - move to 5
00:22:471 (22471|3) - move to 6
00:25:406 (25406|6) - move to 5
00:28:341 (28341|0) - move to 3
00:36:493 (36493|3,36547|4) - changes to normal note
00:38:450 (38450|2,38504|3) - changes to normal note
00:47:254 (47254|2,47308|3) - changes to normal note
00:55:080 (55080|2,55134|3) - changes to normal note
01:07:961 (67961|6) - delete it.
01:08:287 (68287|6) - move to 3

made overall minor adjustment, thanks for your mods!

Sorry :cry: In the evening, was treated in a hurry to be able to have Personal work.

SPOILER

Kruzon wrote:



Hi, as usual my 7k modding column format: 1 l 2 l 3 l 4 l 5 l 6 l 7
Sorry, I'm the very definition of lazy itself, I'll only be modding your 7K Insane

7K Insane

Pitch Relevancy and Pattern


*00:10:080 (10080|1,10080|3,10080|5,10080|0,10243|4,10325|5,10406|6,10569|2,10569|5,10569|3,10732|4) -
open reference mode and refer to your 7K Rebirth- Avoid cloning notes if possible, give more variety to your pattern
hmmm, changed the pattern and make it a little bit harder on rebirth

* 00:19:863 (19863|1,20189|1,20515|1) - feels rather bland, how about moving 00:20:189 (20189|1) - to 3, resuming staircase 00:19:537 (19537|0,19863|1,20189|2) - , and
00:20:515 (20515|2) - move this long note to 2,
00:20:515 (20515|1) - move this single note to 3, pattern repetition of 00:20:189 (20189|2,20189|5,20515|2,20515|5) - due to same sound
modified

* Conflicted notes with 7K Rebirth
01:00:950 (60950|0,60950|4,60950|5,60950|1,61113|2,61194|3,61276|4,61439|6,61439|2,61439|5,61602|4) -
01:05:678 (65678|6,65841|1,65841|5,65841|2,65841|3,66004|4,66004|0,66086|5,66167|1,66167|6) -
01:06:330 (66330|2,66493|5,66493|3,66656|6,66656|4,66819|1,66819|6,66819|0,66819|5) -
Suggest to re-pattern-
all modified for rebirth, i do have the pattern in mind, but my lack of flexibility causes this (i think the pattern in insane is good so i thought not changing it since i couldn't think of any pattern that is "better" than the insane one.) so i was afraid that the pattern wouldn't be good if i change it even if i know how to change it.

On the side note:
In my opinion, if you decided to make a new difficulty, you should already have pattern idea in mind beforehand. Basing one difficulty's platform
to another difficulty is indeed normal things to do, but that's more the reason why you should open reference mode before starting to mod-
Not gonna prolong my essay, but i hope you know why I do not recommend excessive clone notes*

* 00:15:950 (15950|2) - pitch-wise, this long note is better off at the right side of the column (5/6/7) your pick
those 3 LN have the same sound though, thats why i put it there/

00:19:863 (19863|4) - recommended to move on 6 (00:20:189 (20189|5,20515|5) - need new place, leave it in your hand)
revamped a bit, but the LN stays

* 00:31:276 (31276|0) - perhaps move to 5, the jack 00:31:276 (31276|0,31602|0) - doesn't fit well
revamped a bit while maintaining pitch relevancy'

*00:35:515 (35515|1,35515|5) - 2 long notes would play well here, feels like momentum is building up here- Suggest to turn 00:35:515 (35515|1) - into a long note, matching the other long note 00:35:841 (35841|1) - you may move this conflicted notes somewhere else, your choice
great idea, thanks<3

Notes Consistency

Hmm.. to be honest I think this 7k difficulty, especially Rebirth are intensely over-chord.. The idea is like, umm It's like wearing swim-suits when going to sleep instead of pajamas, or using a kitchen knife to cut off woods instead of an axe- I really think this map should stay relaxing as it sound.. This is merely my opinion, just that I'd like you to think why I suggest so*
yeah i do realise that.. i asked quite a lot of high ranked players ( <1000 rank) to test play rebirth. they found them fine and interesting (because of many LNs, making it more difficult to play) rebirth is meant to be difficult anyways, and i do follow the song. but i'll think about this more.


* Several notable inconsistent notes are as following:

00:12:037 (12037|6,12037|4,12037|0) - Quiet start here, heavy notes density here feels wrong- Deleting 1 note will break pattern here, so here's a tip for you: 00:12:037 (12037|6,12037|0) - may be used as long note instead----- Now try to re-pattern it
originally i did that, but i thought it will be too difficult because pharos' HD is only 2.3 star. mine is 3.6 (actual diffs much higher than that because many LNs utilisation) i don't know whether this will cause problem or not, but i'll revamp back and use my original pattern of LN SN SN for the chord.

* Feels unbiased, when 00:19:863 (19863|6,19863|1,19863|0) - with base 3 notes, yet 00:20:189 (20189|5,20189|2,20515|2,20515|5) - with clap sound
and even clap hit-sound under-powered- Generally, 00:20:189 (20189|5,20189|2) - should have denser notes than 00:19:863 (19863|4,19863|6,19863|0,19863|1) - added a note for the whole pattern.

* On the related notes, 00:19:863 (19863|4,19863|6,19863|0,19863|1) - with base of 4 notes, but 00:21:819 (21819|6,21819|1) - with louder sound
only have 2 notes,
delete one there, idk if this will break the pattern or not ;w;

* 00:24:428 (24428|0,24754|1,24754|0) - should have the same notes density, and aligned on same column, refer to the sound

Diving even further will resulting in massive pattern destruction, this is how important notes consistency is. I'm a sadist but i don't really enjoy destroying
other's masterpiece, lol



Pattern Variation


*00:52:145 (52145|3) - Listen to the instrument playing here, noticed any unique sound? Found it? Alright, now I'd like you to give fixed pattern
solely for this sound. Yes, fixed pattern, means fixed note placement/ column. Why? Try to separate it from the rest of the randomly plotted notes,
give the notes re-presenting the instrument meaning- Well, here's another one with similar instrument: 00:56:058 (56058|1) -
revamped a bit, yes i notice that sound, i forgot why didnt i add that for 7K LOL, ill do that. your mod is extremely helpful as always, i will make considerable change on rebirth and insane

Conclusion


* Go in-depth in self-modding your map
* Open reference mode while modding
* Apply repetition of pattern across the map accordingly, while playing it, feels like it gives off random vibes, my fingers twisted even more than usual,
I'll be going to hospital after this

** Despite being over-chord, most of the notes are placed correctly, pitch-wise. Also, I thought the long notes were placed for fun/ randomly, but I realized
they sync-in with the instruments, therefore have meanings, I'd commend you for that

Last but not least, good luck with your map, and go for the rank c:
thank you for your help its always helpful >_<b
Arzenvald
hahay, nice map is nice

[General]
keysound have no delay, checked~

unused keysound file.. hmm.. http://puu.sh/gJ1sZ.txt
i found LR_Kick Normal .wav not used in all diffs, hence its should removed..

timing preview snapped at 00:00:000 - ==a hmm... for safety purpose, could you move it to 00:00:134 - or 00:00:053 - ? to make sure the timing preview snapped at the time signature

BG, ok~

metadata seems confirmed.. =w=

i will take a look at the pattern later.. and for now i only notice
7K Rebirth : 01:20:515 (80515|5) - need finish hitsound i guess

good luck!
Nivrad00
hiya! M4M

|1|2|3|4|5|6|7|
[Pharos' 7K Easy]
00:58:993 - the patterns are really favoring the left side for like 7 measures. Maybe spread it out a little
00:31:276 - thought this note felt weird because most of the other notes follow the melody. I see what you're doing though
LN endings are a bit inconsistent. For sounds that end slightly before the next sound, some LNs cut off early (like 00:43:341 and 00:14:971 /) and other LNs go all the way to the next note (like 00:12:037 and 00:23:287 /).
[Pharos' 7K Normal]
00:48:884 - awkward pattern >.>
01:21:004 - I think you should add a single note here. Without a single note, the ending of this LN doesn't seem to fit P:
[Pharos' 7K Hard]
00:33:192 - this LN ending is slightly off :b
00:37:308 - I feel like this LN is misplaced
the LN endings are inconsistent again, like in 7K Easy

Uhhhhh no suggestions on Insane or Rebirth

Good luck getting ranked o/
Topic Starter
schwarzvgrune

ExUsagi wrote:

hahay, nice map is nice

[General]
keysound have no delay, checked~

unused keysound file.. hmm.. http://puu.sh/gJ1sZ.txt
i found LR_Kick Normal .wav not used in all diffs, hence its should removed..
pharos said  he is using that, but i'll recheck on him just in case. thanks for pointing that out


timing preview snapped at 00:00:000 - ==a hmm... for safety purpose, could you move it to 00:00:134 - or 00:00:053 - ? to make sure the timing preview snapped at the time signature changed, thanks

BG, ok~
i'll add a storyboard soon (by pharos >_<) be patient please <3

metadata seems confirmed.. =w=
yeah i confirmed it already, i can ask other BNs to do recheck just in case.

i will take a look at the pattern later.. and for now i only notice
7K Rebirth : 01:20:515 (80515|5) - need finish hitsound i guess
ohh yes i forgot, added, thanks!

good luck!
thank you for your star and mod >_<
Aste-

Nivrad00 wrote:

hiya! M4M

|1|2|3|4|5|6|7|
[Pharos' 7K Easy]
00:58:993 - the patterns are really favoring the left side for like 7 measures. Maybe spread it out a little // OK
00:31:276 - thought this note felt weird because most of the other notes follow the melody. I see what you're doing though // Really? ok Fixed
LN endings are a bit inconsistent. For sounds that end slightly before the next sound, some LNs cut off early (like 00:43:341 and 00:14:971 /) and other LNs go all the way to the next note (like 00:12:037 and 00:23:287 /). // Hue.. My bad
[Pharos' 7K Normal]
00:48:884 - awkward pattern >.> // Fixed
01:21:004 - I think you should add a single note here. Without a single note, the ending of this LN doesn't seem to fit P: // ok then
[Pharos' 7K Hard]
00:33:192 - this LN ending is slightly off :b // hue my bad
00:37:308 - I feel like this LN is misplaced // really? hmm Fixed
the LN endings are inconsistent again, like in 7K Easy // hue.. my bad

Uhhhhh no suggestions on Insane or Rebirth

Good luck getting ranked o/
Thanks ^.^

Update

http://puu.sh/gJdD9/8056bd186e.rar
Aste-
Here's the Noob SB

http://puu.sh/gJigd/c32cefe2ae.rar

GL ^.^
MEGAtive

Hi
Mod here~

Whoa, this map really awesome. Good Job Grun, Pharos~ (#>.<)b

A little suggestion over you maps


[4K Insane]
Mods
00:03:558 (3558|1) - Delete this? For consistency with 00:03:232 (It sounds same too)
00:35:189 (35189|1) - Delete this? It didn't fit any sound IMO.
00:43:341 to 00:49:863 - What does this LN follows? I thought it follow the flute-like sound there. But it different from 00:50:189

[4K Hard]
Mods
00:00:352 (352|2) - Delete, and move 00:00:352 (352|3) - to 3? I think it's more convenient that way.
00:44:482 - Empty? I thought I hear a hihat here.... (And same as 00:46:439 )
00:52:308 - ^
00:56:221 - ^

Loved how you patterned the mapset.... Here, catch my star (#'w')/
M4M Optional. It's your decision.
Topic Starter
schwarzvgrune

MEGAtive wrote:


Hi
Mod here~

Whoa, this map really awesome. Good Job Grun, Pharos~ (#>.<)b

A little suggestion over you maps


[4K Insane]
Mods
00:03:558 (3558|1) - Delete this? For consistency with 00:03:232 (It sounds same too)
00:35:189 (35189|1) - Delete this? It didn't fit any sound IMO. background pitched staccati instrument
00:43:341 to 00:49:863 - What does this LN follows? I thought it follow the flute-like sound there. But it different from 00:50:189 background pitched woodwind accompaniment chords i did that on purpose to vary the pattern. it still follows the song.

[4K Hard]
Mods
00:00:352 (352|2) - Delete, and move 00:00:352 (352|3) - to 3? I think it's more convenient that way. revamped a bit
00:44:482 - Empty? I thought I hear a hihat here.... (And same as 00:46:439 )
00:52:308 - ^
00:56:221 - ^
no to those 3, i'm not folllowing the hihat, i'm following the background pitched instrument. you can tell the difference i think.

Loved how you patterned the mapset.... Here, catch my star (#'w')/
M4M Optional. It's your decision.
not noted in bolt = implemented.
thanks for your star and mod >_<
Aste-
Update From you MOD ^.^
http://puu.sh/gKqQa/6d51585334.rar
Topic Starter
schwarzvgrune
updated
Aste-
21:35 Kruzon: pharos' gd needs more mod
21:35 schwarzvgrune: i modded his map already so i pointed some of those
21:35 Kruzon: the nm is fine i think
21:35 Kruzon: but the hd
21:35 schwarzvgrune: which one
21:35 schwarzvgrune: go novice alchemist
21:35 Kruzon: did he complied
21:35 schwarzvgrune: NM EZ fine?
21:35 schwarzvgrune: he complied... probably
21:36 schwarzvgrune: he didnt tell me which one he changed and which one he didnt
21:36 Kruzon: hmm
21:36 *Kruzon is listening to [http://osu.ppy.sh/b/652444 Nakagawa Ken, Achiwa Daisuke - Go Novice Alchemist]
21:36 *Kruzon is editing [http://osu.ppy.sh/b/652444 Nakagawa Ken, Achiwa Daisuke - Go Novice Alchemist [Pharos' 7K Hard]]
21:36 schwarzvgrune: 00:04:211 (4211|5,4700|1) -
21:36 schwarzvgrune: this one for example
21:36 Kruzon: 00:01:276 (1276|6) - should be on 4 My bad.. Moved Nya~ ^.^
21:36 Kruzon: oh
21:36 Kruzon: w
21:37 Kruzon: that ln
21:37 Kruzon: does have meaning
21:37 Kruzon: but thanks to them, it's inbalanxe
21:37 schwarzvgrune: yeah thats the point o.o
21:38 Kruzon: i think if he really insist long notes here
21:39 Kruzon: he shouldnt scatter them separately
21:39 Kruzon: instead input a long hold notes per phase
21:39 Kruzon: for instance,
21:39 Kruzon: 00:04:211 (4211|5,4700|1) -
21:40 Kruzon: merge as 1 long noter uhh.. no... feels weird if i merged them, keep it like this
21:40 Kruzon: 00:06:167 (6167|4,6167|2,6167|1) - the pattern feels awkward Gommen nya~ ^.^ Fixed
21:41 Kruzon: 00:11:058 (11058|2) - if he wanted those LN then this should be the ln finisher
21:41 Kruzon: yet it's ended as single note instead
21:42 Kruzon: i think plotting long notes around here is a bad move Then what should i do? i can't make it easier without ruining everithing.. help?
21:43 schwarzvgrune: i also use LN though ;w;
21:43 Kruzon: yeah but yours are on insane
21:43 Kruzon: this hd feels overexaggerating
21:43 Kruzon: with long notes
21:44 schwarzvgrune: and the placing with 2/4 beat gap... looks very awkward to press on HD
21:44 Kruzon: stuff like these 00:14:971 (14971|5,15950|4,15950|3) -
21:44 Kruzon: seem easy but
21:44 Kruzon: it's awfully awkward to press ahh.. i forgot to fix that.. Fixed ^.^
21:44 Kruzon: ffs
21:45 Kruzon: these however 00:16:928 (16928|2,16928|3,16928|4,17254|6,17254|5,17580|0,17580|1,17906|6,17906|4) -
21:45 Kruzon: are quite goodYAY ^.^
21:45 Kruzon: i dont tolerate this though 00:14:971 (14971|5,14971|3,15297|4) -
21:45 Kruzon: haha
21:45 schwarzvgrune: the SN after that also really awkward to press ;w;
21:46 schwarzvgrune: 00:15:297 (15297|4) -
21:46 Kruzon: yes
21:46 Kruzon: but
21:46 Kruzon: that's not the issue
21:46 Kruzon: the main issue is this length
21:46 Kruzon: 00:14:971 (14971|5) - FIXED
21:47 schwarzvgrune: 1.5 x huh o.o
21:47 schwarzvgrune: i see
21:47 schwarzvgrune: go go
21:47 schwarzvgrune: other stuffs?
21:47 Kruzon: and there are consistency as well
21:47 Kruzon: this sometimes require essay
21:48 Kruzon: pain in the butt
21:48 Kruzon: here goes
21:48 Kruzon: 00:20:189 (20189|2) -
21:48 Kruzon: 00:20:515 (20515|6,20515|4,20515|1) -
21:48 Kruzon: 00:22:145 (22145|1) -
21:48 Kruzon: 00:22:471 (22471|2,22471|5) -
21:49 schwarzvgrune: its okay you can write your essay here and post it on the forum later so i can give you a kudo XD
21:49 Kruzon: overmapped more 00:34:374 (34374|3,34537|2,34537|4,34700|3,34863|2,34863|0) -
21:50 Kruzon: these ones
21:50 Kruzon: 00:34:374 (34374|3,34700|3) -
21:50 schwarzvgrune: i think it can be not overmapped if he use easier pattern
21:50 Kruzon: ha
21:50 Kruzon: 00:34:537 (34537|4) -
21:51 Kruzon: move to 1
21:52 schwarzvgrune: i see
21:53 Kruzon: 00:34:863 (34863|0) - move to 5
21:53 Kruzon: overmap 00:37:308 (37308|4) -
21:53 Kruzon: remember this part? 00:52:145 (52145|5,52145|3,52145|1) -
21:53 Kruzon: unique sound
21:53 Kruzon: separate the pattern from others
21:53 schwarzvgrune: he follows that at
21:54 schwarzvgrune: 00:27:689 (27689|4,28667|1) -
21:54 Kruzon: o
21:54 Kruzon: the unique sound? i didnt hear any
21:54 schwarzvgrune: there are though o.o
21:55 Kruzon: the unique sound like "taqqq"
21:55 Kruzon: not "tuqqqq"
21:55 schwarzvgrune: oh taq taq
21:55 Kruzon: idk what instrument is that
21:55 schwarzvgrune: he is following that
21:55 schwarzvgrune: he is following both the pitch and taq2
21:55 schwarzvgrune: taq2 he use clap hitsound
21:55 schwarzvgrune: i told him to follow consistently
21:55 schwarzvgrune: or if you want to follow both differentiate them with different hitsound
21:56 schwarzvgrune: cuz i dont follow that taq2, i follow bg pitch on my map
21:58 Kruzon: this 00:54:102 (54102|5,54102|3,54102|1) -
21:58 Kruzon: there's no need for 3 notes
21:58 Kruzon: 2 is enough
21:58 Kruzon: moreover it has same sound as 00:53:776 (53776|4,53776|3) -
21:58 Kruzon: 2 noters as well
21:58 Kruzon: 00:56:711 (56711|6,56711|5) -
21:58 Kruzon: a lot louder than
21:59 Kruzon: 00:56:384 (56384|1,56384|6,56384|4) -
21:59 Kruzon: yet 2 notes
22:00 Kruzon: this should have 2 notes 01:05:841 (65841|1) -
22:00 Kruzon: not these 01:06:004 (66004|0,66004|3) -
22:00 Kruzon: 01:04:863 (64863|0,65352|2) - long notes pattern off, prematurely finished
22:00 Kruzon: might as well just use single notes
22:01 schwarzvgrune: he use that across the whole phase == 00:58:993 (58993|0,59482|6,60950|0,61439|6) -
22:01 schwarzvgrune: 01:02:906 (62906|4,63395|2) -
22:01 schwarzvgrune: and also in the beginning
22:02 Kruzon: if he insist on those long notes then he need LN to end 01:05:841 (65841|1) -
22:02 Kruzon: yes
22:02 Kruzon: but it lost 1 more long note
22:02 Kruzon: on every one of them
22:02 Kruzon: well you see, this 00:59:971 (59971|1) -
22:02 Kruzon: is different instrument than those long noters
22:03 Kruzon: what he did was not notes layering
22:03 Kruzon: but blatanly interrupt the ln pattern
22:03 Kruzon: by shifting to follow different instrument
22:04 schwarzvgrune: its the same instrument though
22:04 Kruzon: in my opinion, there should be 3 sequeces of these long notes
22:04 schwarzvgrune: 01:05:352 (65352|2,65841|1) -
22:04 schwarzvgrune: you can compare with my 4k HD for reference on the LNs
22:04 schwarzvgrune: or 7k insane
22:05 Kruzon: by sequences
22:05 Kruzon: i meant
22:05 Kruzon: assuming these are 1st and 2nd seq 01:04:863 (64863|0,65352|2) -
22:06 schwarzvgrune: 01:04:863 (64863|1,65352|2) - these two?
22:06 Kruzon: then there should be final seq on here 01:05:841 (65841|1) -
22:06 schwarzvgrune: well yes
22:06 schwarzvgrune: but he only follow 2 out of the 3 sequence for the whole phase, and also at the beginning
22:07 Kruzon: 3 long notes
22:07 Kruzon: yes
22:07 Kruzon: it's not wrong
22:07 schwarzvgrune: awkward though
22:07 Kruzon: but i simply feel it's better if he follow fully 3
22:08 schwarzvgrune: i dont know but for me myself i cannot really tell what's the purpose of that LN from first glance
22:08 schwarzvgrune: yes i do agree with that
22:08 schwarzvgrune: i mean the length is already not really accurate
22:08 Kruzon: nah
22:08 Kruzon: i think it's good
22:08 schwarzvgrune: it is good
22:08 Kruzon: it's just that
22:08 Kruzon: he need the 3rd seq so the meaning is visible
22:09 schwarzvgrune: what i mean is, the length is already not accurate, i think the way to make it more pronounced, is yes, to add LN on the 3rd seq as well
22:09 Kruzon: aye
22:10 Kruzon: hmm
22:10 Kruzon: do you really understand why i asked for 3rd seq?
22:10 schwarzvgrune: to express the sequence fully?
22:11 schwarzvgrune: as a way to actually layer the real instrument?
22:11 Kruzon: example: do re mi fa so la ti do
22:11 Kruzon: 3 sounds are visible here
22:11 Kruzon: do
22:11 Kruzon: re
22:11 Kruzon: mi
22:11 Kruzon: but he only put do re
22:11 schwarzvgrune: o.o
22:11 schwarzvgrune: thats what i meant from the begining..
22:12 Kruzon: then he shift to different instrument on 3rd seq
22:12 Kruzon: my english is bad, orz
22:12 Kruzon: as long you know what im trying to deliver
22:12 Kruzon: hh
22:12 schwarzvgrune: he is not really shifting suddenly, he did express the 3rd sequence
22:12 schwarzvgrune: but he use short notes
22:12 schwarzvgrune: so when people actually play
22:12 schwarzvgrune: they wouldnt know right
22:13 schwarzvgrune: i mean just like you
22:13 schwarzvgrune: its automatically assumed that it shifted to another instrument
22:13 schwarzvgrune: thats why your suggestion is great
22:13 schwarzvgrune: i am also thinking on the same line on that
22:13 Kruzon: it's like this, example
22:13 Kruzon: sorry i know you know what i meant but let me
22:14 schwarzvgrune: sure
22:14 schwarzvgrune: >w<
22:14 Kruzon: 1st = do 2nd= re 3rd = mi
22:14 Kruzon: but on the 3rd ones
22:14 Kruzon: there are 2 instruments playing
22:14 Kruzon: starting on 3rd ones there are 2 instruments
22:14 Kruzon: so if he really want single notes
22:14 Kruzon: he need to finish off the ln seq
22:15 Kruzon: meaning he need layering notes
22:15 Kruzon: but
22:15 Kruzon: he didn't layer the 3rd notes
22:15 Kruzon: he shift to single note
22:15 Kruzon: the ln seq is prematurely kut-off
22:15 Kruzon: cut off*
22:15 schwarzvgrune: yeah
22:16 schwarzvgrune: thats why i also take issue with the length of his note..
22:16 schwarzvgrune: its confusing
22:16 schwarzvgrune: 01:05:352 (65352|2,65841|1) - < they have the same length,
22:17 Kruzon: solution is simple
22:17 Kruzon: just add notes layering
22:17 Kruzon: if previously he only put a single note there
22:17 Kruzon: put a long note beside it
22:17 Kruzon: same length as other sequenxes
22:17 schwarzvgrune: do you use view sample names?
22:18 Kruzon: no
22:18 schwarzvgrune: umm you can open that first...
22:18 schwarzvgrune: violin starts 01:06:004 -
22:18 schwarzvgrune: last woodwind starts at 01:05:841 -
22:19 Kruzon: violin is after
22:19 schwarzvgrune: yeah, after the last seq
22:19 Kruzon: last woodwind on
22:19 Kruzon: that time you link
22:19 Kruzon: is the 3rd seq
22:20 schwarzvgrune: yeah
22:20 Kruzon: there are 2 instrument there
22:20 Kruzon: "thukkk" sounded idk wtf is that
22:20 Kruzon: and
22:20 Kruzon: 01:04:863 (64863|0,65352|2) - these long notes leftover
22:20 Kruzon: do re mi, the Mi sound
22:21 schwarzvgrune: oh that sound.. the length is the same o.o
22:21 schwarzvgrune: the heavier one right?
22:21 schwarzvgrune: lower pitched one
22:21 Kruzon: yeah
22:22 schwarzvgrune: they have them for the whole phase..
22:22 Kruzon: thats why i said
22:22 Kruzon: he miss 1 note
22:22 Kruzon: on every
22:22 Kruzon: where
22:22 Kruzon: for this do re mi pattern
22:22 Kruzon: lol
22:22 schwarzvgrune: o.o
22:22 schwarzvgrune: i know what you mean from the beginning...
22:22 Kruzon: now it's your job to explain to him later
22:23 Kruzon: haha
22:23 schwarzvgrune: thats why
22:23 schwarzvgrune: i also take issue with the length of the LN
22:23 schwarzvgrune: it confuses people when they didn't see the sample names
22:23 Kruzon: yes, its quite confusing
22:23 Kruzon: can't really blame him
22:24 schwarzvgrune: 01:04:863 (64863|1) - 2/4 too short, 01:05:352 (65352|2) - 2/4 too long. , this is already innacurate, and then suddenly01:05:841 (65841|1) - using short note
22:24 Kruzon: i might be confused
22:24 Kruzon: LOL
22:24 schwarzvgrune: well probably XD lololol
22:24 Kruzon: recommend to use LN for the last one
22:25 schwarzvgrune: how long?
22:25 schwarzvgrune: 4/4 as well?
22:25 Kruzon: w
22:25 schwarzvgrune: and you know what
22:25 schwarzvgrune: he is doing that right at the end
22:25 schwarzvgrune: 01:06:819 (66819|4,68776|6,70732|0) -
22:25 Kruzon: hh
22:26 Kruzon: also 01:06:819 (66819|4,70732|0) -
22:26 Kruzon: i assume
22:26 Kruzon: he's changing pattern
22:26 Kruzon: then
22:27 Kruzon: he shouldnt put this 01:06:819 (66819|4,70732|0) -
22:27 Kruzon: these 01:06:819 (66819|4,70732|0) -
22:27 Kruzon: 01:07:634 (67634|3,67797|2,67797|1,67961|3,68124|4,68124|5,68287|3,68450|2,68450|1,68613|4) -
22:27 Kruzon: 01:07:634 (67634|3,67797|2,67797|1,67961|3,68124|4,68124|5,68287|3,68450|2,68450|1,68613|4) - already on different path
22:27 schwarzvgrune: he is following the pitched violin there...
22:28 Kruzon: yes
22:28 Kruzon: 01:07:634 (67634|3,67797|2,67797|1,67961|3,68124|4,68124|5,68287|3,68450|2,68450|1,68613|4) - is right! but
22:28 Kruzon: he need to delete
22:28 Kruzon: 01:06:819 (66819|4,70732|0) -
22:28 Kruzon: premature
22:28 Kruzon: lol
22:28 schwarzvgrune: 01:06:819 (66819|4) - no
22:28 schwarzvgrune: this one he is actually following that 4/4 sound
22:28 schwarzvgrune: 01:04:863 (64863|1) - <<<
22:28 schwarzvgrune: this sound
22:28 Kruzon: yes ikr
22:29 Kruzon: but these
22:29 Kruzon: 01:07:634 (67634|3,67797|2,67797|1,67961|3,68124|4,68287|3,68450|2,68450|1,68613|4) -
22:29 Kruzon: are violins
22:29 schwarzvgrune: he is trying to combine
22:29 Kruzon: this
22:29 Kruzon: 01:06:819 (66819|6) -
22:29 schwarzvgrune: like what i did on 4K NM
22:29 Kruzon: yeah
22:29 Kruzon: but 01:06:819 (66819|6) - is already give meaning
22:30 Kruzon: why this 01:06:819 (66819|4) -
22:30 Kruzon: if just for dekoration idk what to say
22:30 schwarzvgrune: because he's following the bg sound that is different
22:30 schwarzvgrune: 01:04:863 (64863|1,66819|4) - they're both the same, but different length
22:30 schwarzvgrune: confusing at first glance
22:30 schwarzvgrune: i think i'll ask him to just consistently follow the length
22:32 Kruzon: need to pinpoint what sound to follow first
22:32 Kruzon: maybe you already know
22:32 Kruzon: i'll leave this in your hand then
22:33 schwarzvgrune: i mean i know what he's trying to express because i made other diffs and he told me his placing before
22:33 schwarzvgrune: but the fact that you're confused when modding means that he's not expressing them consistently
22:33 schwarzvgrune: i mean, even i was confused
22:34 schwarzvgrune: when i didnt check the sample names
22:34 schwarzvgrune: and asked them beforehand
22:34 schwarzvgrune: thanks for your help >w<
22:34 Kruzon: my fault perhaps, i didn't take a look on hitsound samples name
22:34 schwarzvgrune: do you want to post this on the forum?
22:34 schwarzvgrune: no
22:34 schwarzvgrune: not really
22:34 Kruzon: nah
22:34 schwarzvgrune: i mean
22:35 schwarzvgrune: if you see my map you can tell the difference even when you didnt check the sample names right?
22:35 Kruzon: yes
22:35 schwarzvgrune: see
22:35 Kruzon: idk why but
22:35 Kruzon: on this diff
22:35 Kruzon: its rather different
22:35 Kruzon: lol
22:35 schwarzvgrune: see
22:35 Kruzon: oh well
22:35 schwarzvgrune: thats why i always stressed the importance of expressing LNs accurately >_<
22:36 schwarzvgrune: do you mind if i show this conversation to him?
22:36 schwarzvgrune: if no i'll retell to him
22:36 schwarzvgrune: wthout bringing ur name
22:36 Kruzon: i don't mind
22:36 schwarzvgrune: XD
22:36 schwarzvgrune: okay
Too Confuse to respond the rest of the MOD TT^TT
Copied here to make it easier for me to applied the MOD and give a respond ^.^
will do it as soon as posible (busy with irl atm)

Update
http://puu.sh/gODQe/107e2c4343.rar
rhalp10


HERES MY MOD
[Go Novice Alchemist]

 1|2|3|4|5|6|7
[Pharos' 7K Normal]
00:28:667 (28667|1) - Move 3
00:28:667 (28667|3) - Move 6
00:46:928 (46928|2) - Move 6
00:47:254 (47254|2) - Move 6
00:47:254 (47254|2) - Move 3

[7K Insane]
00:15:624 (15624|2) - Move 4
00:15:950 (15950|4,15950|3,15950|2,16276|5) - Ctrl+H
00:31:602 (31602|2,31602|1,31602|4,31928|4,31928|6,32091|5,32254|4,32254|3,32254|6,32417|2,32580|0,32580|1,32580|6,32743|4,32906|5,32906|2,33069|4) - Ctrl+H
Good Luck <3
Aste-

rhalp10 wrote:



HERES MY MOD
[Go Novice Alchemist]

 1|2|3|4|5|6|7
[Pharos' 7K Normal]
00:28:667 (28667|1) - Move 3
00:28:667 (28667|3) - Move 6
00:46:928 (46928|2) - Move 6
00:47:254 (47254|2) - Move 6
00:47:254 (47254|2) - Move 3
// All Applied
Good Luck <3
Update

http://puu.sh/gOE1k/fc9b8f792d.rar
Aste-
FINALLY done Fixing orz

Sorry if it's take soo long (Fixing the SB too)
http://puu.sh/gSXaK/33bab5d876.rar
Arzenvald
oo you do a nice storyboard.. but i will point out something..

[Storyboard]
SB/Atelier Iris 2-a.jpg Exceed file dimension limit (1280x1024) and considered as duplicate image..
why you should using double image? its same as the original bg image.. so better to remove this image and use the original bg instead
another double image, atelieriris_sc001_vf1.JPG & ateliermana2screen19.JPG, remove the unused one

00:04:211 - until 00:43:038 -, all sprites moves from right to left, which.. it's kinda boring, you can make some variation, like move to right, to up, scales up and down, etc etc
00:43:015 - 305872-ai2_misc05.jpg scales this one up a little.. http://osu.ppy.sh/ss/2942686 it has a black border that doesn't fills the left and right side on my screen..
same case as 01:01:078 - too, until 01:21:512
make sure all sprites cover whole screen.. try to change your osu! resolution to widescreen before editing
Aste-

ExUsagi wrote:

oo you do a nice storyboard.. but i will point out something..

[Storyboard]
SB/Atelier Iris 2-a.jpg Exceed file dimension limit (1280x1024) and considered as duplicate image..
why you should using double image? its same as the original bg image.. so better to remove this image and use the original bg instead Deleted.. ive just realize that BG are unused
another double image, atelieriris_sc001_vf1.JPG & ateliermana2screen19.JPG, remove the unused oneAlready Deleted before you mention this (maybe i accidently add the Pict

00:04:211 - until 00:43:038 -, all sprites moves from right to left, which.. it's kinda boring, you can make some variation, like move to right, to up, scales up and down, etc etc Fixed with more variable movement
00:43:015 - 305872-ai2_misc05.jpg scales this one up a little.. http://osu.ppy.sh/ss/2942686 it has a black border that doesn't fills the left and right side on my screen.. Gahh.. My bad >.<
same case as 01:01:078 - too, until 01:21:512 My Bad>.< Fixed
make sure all sprites cover whole screen.. try to change your osu! resolution to widescreen before editing
Got it ^.^

Got it Usagi >.<)7 I'll Fix it Now and Done~

http://puu.sh/gTaiN/0101640757.rar
ModernTiger
Hello! I'm here to mod Phanos's 7K EZ, NM, and HD, as M4M!
Please note that all the list below is just suggestions. It means if the suggestion feels useless, feel free reject that. :)
Also, I don't know any of samples, and storyboards etc., so I checked only patterns. Sorry about that. D;
If change is strongly suggested, I'll check that as a ★.


EZ

SPOILER
★00:30:950 (30950|5,31113|2,31276|6) - This is a melody part, but it is barely to hear. I think it seemed unnecessary in here in Easy Difficulty.
00:37:797 (37797|3) - Move a key 4 to 2
00:50:189 (50189|0,50515|1,50841|2) - Move keys 1,2,3 to 2,3,4
00:58:993 (58993|1,59482|2,59971|4,59971|6) - different with 00:08:124 (8124|3,8613|5,9102|0,9102|2), also 01:00:950 (60950|0).

NM

SPOILER
★00:03:558 (3558|4,3558|1) - Move keys 2,5 to 3,6 (Melody's chord is same)
★00:11:547 (11547|3) - Move a key 4 to 6 (Same clap sound)
00:28:993 (28993|6) - Move a key 7 to 6
★00:30:950 (30950|6,31113|5,31276|4) - Move keys 7,6,5 to 6,5,7 or 5,4,7
00:32:580 (32580|1,32906|6,33069|5,33232|4) - How about change it like 00:32:580 (32580|1,33069|4,33232|5,33395|2)
00:37:471 (37471|1,37471|2,37797|4,37797|5,38124|1,38124|2) - 00:37:471 (37471|3,37471|4,37797|1,37797|2,38124|4,38124|6)
00:39:265 (39265|1) - Seems unnecessary
00:40:406 (40406|6,40732|0,40895|1,41058|2,41058|4,41221|1) - How about 00:40:406 (40406|6,40732|2,40895|1,41058|2,41058|4)
00:41:384 (41384|1) - Move a key 3 to 2
01:04:211 (64211|5,64211|1,64537|0,64537|6) - How about 01:04:211 (64211|0,64211|6,64537|3)
01:08:776 (68776|0,68776|6,69265|2,69265|4) - How about 01:08:776 (68776|2,68776|4,69265|0,69265|6)
01:11:874 (71874|0,72200|6) - Seems unnecessary
01:17:743 (77743|3,77825|4,77906|5,78069|6,78151|5,78232|4) - How about 01:17:743 (77743|3,77906|4,78069|3,78232|6)
★01:19:700 (79700|3,79781|4,79863|5,80026|6,80107|5,80189|4) - Seems unnecessary. Or sound up this part's hitsound

HD

SPOILER
00:02:254 (2254|6) - Move a key 7 to 4
00:15:950 (15950|3,16602|6,16602|5,16602|1) - How about make a short long note?
00:22:797 (22797|1) - Seems unnecessary
00:58:015 (58015|6) - Move long notes 5,6 to 4,5
★01:02:091 (62091|1,62172|2,62254|4,62254|6,62417|5,62499|4,62580|0,62580|2) and 01:04:047 (64047|6,64129|5,64211|4,64211|3,64374|0,64455|1,64537|3,64537|2) - Sound up this part's hitsound

A great map. Just go to ranked already! :3
Aste-

ModernTiger wrote:

Hello! I'm here to mod Phanos's 7K EZ, NM, and HD, as M4M!
Please note that all the list below is just suggestions. It means if the suggestion feels useless, feel free reject that. :)
Also, I don't know any of samples, and storyboards etc., so I checked only patterns. Sorry about that. D;
If change is strongly suggested, I'll check that as a ★.


EZ

SPOILER
★00:30:950 (30950|5,31113|2,31276|6) - This is a melody part, but it is barely to hear. I think it seemed unnecessary in here in Easy Difficulty. // i know. but this part is the learn point for new player.. so keep
00:37:797 (37797|3) - Move a key 4 to 2 // OK
00:50:189 (50189|0,50515|1,50841|2) - Move keys 1,2,3 to 2,3,4 // hmm.. keep
00:58:993 (58993|1,59482|2,59971|4,59971|6) - different with 00:08:124 (8124|3,8613|5,9102|0,9102|2), also 01:00:950 (60950|0). // uhh.. you mean i must make it all same? no thanks. i want to avoiding monotone pattern

NM

SPOILER
★00:03:558 (3558|4,3558|1) - Move keys 2,5 to 3,6 (Melody's chord is same) // OK
★00:11:547 (11547|3) - Move a key 4 to 6 (Same clap sound) // OK
00:28:993 (28993|6) - Move a key 7 to 6 // hmm.. OK
★00:30:950 (30950|6,31113|5,31276|4) - Move keys 7,6,5 to 6,5,7 or 5,4,7 // nope keep
00:32:580 (32580|1,32906|6,33069|5,33232|4) - How about change it like 00:32:580 (32580|1,33069|4,33232|5,33395|2) //.. nope
00:37:471 (37471|1,37471|2,37797|4,37797|5,38124|1,38124|2) - 00:37:471 (37471|3,37471|4,37797|1,37797|2,38124|4,38124|6)
00:39:265 (39265|1) - Seems unnecessary // delete some part
00:40:406 (40406|6,40732|0,40895|1,41058|2,41058|4,41221|1) - How about 00:40:406 (40406|6,40732|2,40895|1,41058|2,41058|4) // hmm.. you mean delete the note on 1? no thanks
00:41:384 (41384|1) - Move a key 3 to 2 // ok
01:04:211 (64211|5,64211|1,64537|0,64537|6) - How about 01:04:211 (64211|0,64211|6,64537|3) // OK
01:08:776 (68776|0,68776|6,69265|2,69265|4) - How about 01:08:776 (68776|2,68776|4,69265|0,69265|6) // hmm.. Good idea
01:11:874 (71874|0,72200|6) - Seems unnecessary // what do you mean unnecessary? there's a clap sound (hear it again please TT^TT
01:17:743 (77743|3,77825|4,77906|5,78069|6,78151|5,78232|4) - How about 01:17:743 (77743|3,77906|4,78069|3,78232|6) // hmm.. good idea
★01:19:700 (79700|3,79781|4,79863|5,80026|6,80107|5,80189|4) - Seems unnecessary. Or sound up this part's hitsound // uhh nope.. keep

HD

SPOILER
00:02:254 (2254|6) - Move a key 7 to 4 // OK
00:15:950 (15950|3,16602|6,16602|5,16602|1) - How about make a short long note? // that'll be annoying.. no
00:22:797 (22797|1) - Seems unnecessary // what do you mean unnecessary? Chord please
00:58:015 (58015|6) - Move long notes 5,6 to 4,5 // nothin like that here...
★01:02:091 (62091|1,62172|2,62254|4,62254|6,62417|5,62499|4,62580|0,62580|2) and 01:04:047 (64047|6,64129|5,64211|4,64211|3,64374|0,64455|1,64537|3,64537|2) - Sound up this part's hitsound // 70% already. if i make it louder.. i'll break everything

A great map. Just go to ranked already! :3 // woo.. thanks ^.^
UPDATE~

http://puu.sh/gUFtj/d6c7b4aa81.rar
Topic Starter
schwarzvgrune
appu appu o(≧v≦)o~~

i think its ready for BN check now!!
ah so hard to look for BN QAQ
Aste-

schwarzvgrune wrote:

appu appu o(≧v≦)o~~

i think its ready for BN check now!!
ah so hard to look for BN QAQ
be patience and keep monitoring Rube's Queue
Topic Starter
schwarzvgrune

Pharos21 wrote:

schwarzvgrune wrote:

appu appu o(≧v≦)o~~

i think its ready for BN check now!!
ah so hard to look for BN QAQ
be patience and keep monitoring Rube's Queue
rube only deals with 4k.... ==
maybe i'll try shione again but.... idk
Fubukicat
Hi there nyan~ grun grun :3
i'm here to mod the GDs~ hope it will help :3
Also , take a star desu >w</
Ma mi mu me mod
Collumn 7K = 1/2/3/4/5/6/7
[Pharos's 7K Hard]
Really cool diff , overall flow and pattern are sugoi much sugoi desu <3
00:22:145 (22145|2) - add one more note (00:20:515 (20515|4,20515|6) - is representing this clap sound , that's why you should add )
00:35:841 (35841|2,35841|4) - you should add 2 notes here (optional tho , I don't know if it will be too hard so , hmm up to you :3 )
[Pharos's 7K Normal]
00:15:624 (15624|0) - add one more note here with soft hitnormal hitsound
00:16:602 (16602|0) - ^ same , or add them into that tab when with orange hitsounds (lol dunno how it is call )
00:43:178 (43178|3) - move to 3 ?
01:04:537 (64537|3) - this should be 2 notes according to previous pattern
01:19:781 (79781|4,80107|5) - I suggest to remove them ( actually I think it could be abit harder tham the rest of the diff , but it's up to you it's really fine to keep it )
[Pharos's 7K Easy]
00:19:863 (19863|4) - this should be LN according to this note 00:12:037 (12037|3) -
01:06:167 (66167|3) - this note might be tricky to catch up
I'll suggest to do this instead :
remove the LN 01:06:167 (66167|3) -
01:06:167 (66167|2) - add to 3 or 4
01:06:493 (66493|4) - add to ^5 or ^6
just following main beat would be alot easier for newcomer imo
nice easy~ :3
[7K Insane]
Just a little thing I've found out ,
00:55:080 (55080|6) - I think this should be 4 notes , according to this 00:47:254 (47254|0,47254|4,47254|2,47254|6) -

nyah~ kinda short mod , but hope it'll help aniway :3
Good Luck Have a nice day ^^/

/me support dis mappu~
Aste-

Eternalie wrote:

Hi there nyan~ grun grun :3
i'm here to mod the GDs~ hope it will help :3
Also , take a star desu >w</
[box=Ma mi mu me mod]Collumn 7K = 1/2/3/4/5/6/7
[Pharos's 7K Hard]
Really cool diff , overall flow and pattern are sugoi much sugoi desu <3 Thanks ^.^
00:22:145 (22145|2) - add one more note (00:20:515 (20515|4,20515|6) - is representing this clap sound , that's why you should add )
00:35:841 (35841|2,35841|4) - you should add 2 notes here (optional tho , I don't know if it will be too hard so , hmm up to you :3 )
All OK

[Pharos's 7K Normal]
00:15:624 (15624|0) - add one more note here with soft hitnormal hitsound
00:16:602 (16602|0) - ^ same , or add them into that tab when with orange hitsounds (lol dunno how it is call )
00:43:178 (43178|3) - move to 3 ?
01:04:537 (64537|3) - this should be 2 notes according to previous pattern
01:19:781 (79781|4,80107|5) - I suggest to remove them ( actually I think it could be abit harder tham the rest of the diff , but it's up to you it's really fine to keep it ) uuuu~ i'll keep it like this~
All OK
[Pharos's 7K Easy]
00:19:863 (19863|4) - this should be LN according to this note 00:12:037 (12037|3) -
01:06:167 (66167|3) - this note might be tricky to catch up
I'll suggest to do this instead :
remove the LN 01:06:167 (66167|3) -
01:06:167 (66167|2) - add to 3 or 4
01:06:493 (66493|4) - add to ^5 or ^6
just following main beat would be alot easier for newcomer imo OK. Got it
nice easy~ :3
All OK

nyah~ kinda short mod , but hope it'll help aniway :3
Good Luck Have a nice day ^^/

/me support dis mappu~
Thanks wan~

UPUDATE~

http://puu.sh/gVpPI/c088fc5c24.rar
Topic Starter
schwarzvgrune
appu appu o(≧v≦)o~~好棒
thanks for star eter-chan >_<
Aste-
Update desu~

Update HS and a bit re patterning ^.^

note.. i add new HS (already in the rar) thanks ^.^

http://puu.sh/gWfhB/a1cca8bbd5.rar
Aste-
Another Update.. Sorry Double Post~

http://puu.sh/gWk7s/cce879dcb9.rar
Topic Starter
schwarzvgrune
updated. forgot to post
show more
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