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ave;new feat.Sakura Saori - Graceful Anomaly [OsuMania]

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shionelove

Marirose wrote:

Hey kyousuke o/
from my queue
you chose 5K 4 diffs , according to my rules, i ll take 3 to mod
and here's the mod :)

col=1,2,3,4,5


Hutu's Hard+
00:09:224 (9224|1) - you can move this to col1,for comfortable pattern connect 00:09:514 (9514|1,9514|3,9707|4,9707|2) - them
no thanks,piano for 2chords(2 piano sounds)
00:52:697 (52697|2) - col2 nice
01:03:124 (63124|1) - col3 then reverse all of them 01:02:941 (62941|4,62941|2,62941|0,63032|3,63124|1,63215|3,63306|2,63306|0,63398|1,63489|3) - better,right? http://puu.sh/epll1/7dc8b0003f.jpg repattern
01:16:111 (76111|0) - remove this one,5 notes are exaggerating..:O instead 3


okay :D

ABOVE ALL
.ogg keysound map is unrankable
plz convert them to .wav format ><



Good Luck XD
thanks for mad

http://puu.sh/esd6r/fb94f140b7.zip
Topic Starter
Kyousuke-

shionelove wrote:

Marirose wrote:

Hey kyousuke o/
from my queue
you chose 5K 4 diffs , according to my rules, i ll take 3 to mod
and here's the mod :)

col=1,2,3,4,5


Hutu's Hard+
00:09:224 (9224|1) - you can move this to col1,for comfortable pattern connect 00:09:514 (9514|1,9514|3,9707|4,9707|2) - them
no thanks,piano for 2chords(2 piano sounds)
00:52:697 (52697|2) - col2 nice
01:03:124 (63124|1) - col3 then reverse all of them 01:02:941 (62941|4,62941|2,62941|0,63032|3,63124|1,63215|3,63306|2,63306|0,63398|1,63489|3) - better,right? http://puu.sh/epll1/7dc8b0003f.jpg repattern
01:16:111 (76111|0) - remove this one,5 notes are exaggerating..:O instead 3


okay :D

ABOVE ALL
.ogg keysound map is unrankable
plz convert them to .wav format ><



Good Luck XD
thanks for mad

http://puu.sh/esd6r/fb94f140b7.zip
the puush seems error ;w;

ALL UPDATED~!
ready for mods~ calling ayano...
Lunatic Raccoon
Hi Kyou here comes my mod
Modding Hard and Hard+
General
  1. 5K Maps are quite rare in osu!mania. It's quite surprising to see a 5K map here
  2. The song is really good actually, i love it <3
  3. So the Hard+ diff is still "hutu's Hard+"? hutu has changed his name to "shionelove", so why not changing it?
  4. Add "shionelove" to tags
Hard
  1. 00:12:611 - Add a note for the end of piano slide, maybe?
  2. 00:12:030 - You can add a LN here to represent for the piano slide
  3. 00:34:953 (34953|1) - Move this to column 3 or 4 then make it a 1/2 beat length LN
  4. 00:57:819 - An additional LN for the piano slide is possible here
  5. 01:03:672 (63672|4) - Turn this into a 1 beat length LN
  6. 01:14:648 (74648|3) - ^
  7. 01:15:380 (75380|4,75745|1) - ^ (This is optional tho)
  8. 01:16:843 - Kind of blank. Mind adding a LN/replacing a note with a LN?
  9. 01:38:063 (98063|1) - Move this to 4th col. It will be easier for players to press it more accurately
  10. 01:40:258 - You can add another LN here
hutu's Hard
  1. Looks like it hasn't been hitsounded yet
  2. Almost perfect, just need to point out some stuffs
  3. 00:43:367 - More like double clap, how about doubling this?
  4. 00:49:221 - ^
  5. 00:46:111 and 00:46:294 - It feels like these should be doubled as well
  6. 01:16:843 and 01:18:306 should be triple, while 01:17:392 should be double
  7. 01:19:404 and 01:20:136 - Leave them double, as 01:20:319 is like a blast so it should has more notes than others
Good luck!
Topic Starter
Kyousuke-

Lunatic Raccoon wrote:

HI Kyou here comes my mod
Modding Hard and Hard+
General
  1. 5K Maps are quite rare in osu!mania. It's quite surprising to see a 5K map here osu!mania needs more 5K maps~!
  2. The song is really good actually, i love it <3 <333
  3. So the Hard+ diff is still "hutu's Hard+"? hutu has changed his name to "shionelove", so why not changing it?
  4. Add "shionelove" to tags ok
Hard
  1. 00:12:611 - Add a note for the end of piano slide, maybe? umm no sorry, feels weird ;w;
  2. 00:12:030 - You can add a LN here to represent for the piano slide nice~
  3. 00:34:953 (34953|1) - Move this to column 3 or 4 then make it a 1/2 beat length LN no ;w;
  4. 00:57:819 - An additional LN for the piano slide is possible here it's quite hard
  5. 01:03:672 (63672|4) - Turn this into a 1 beat length LN it's not need to make in LN btw
  6. 01:14:648 (74648|3) - ^ ^
  7. 01:15:380 (75380|4,75745|1) - ^ (This is optional tho) good suggestion owo
  8. 01:16:843 - Kind of blank. Mind adding a LN/replacing a note with a LN? no :U
  9. 01:38:063 (98063|1) - Move this to 4th col. It will be easier for players to press it more accurately ok
  10. 01:40:258 - You can add another LN here no thx~

Good luck!

Okay will check later~ thx 4 modding owo thx rakun xD
No mods again on Zan's Anomaly.... ;w; *dear modder, mod this diff :U
And about shionelove diff name, let he decide it _( :3_//_
Nanatsu
just random 'general' modding since this is my favorite song =w= ( favorite illustrator too =w= ) i am totally lolicon

i suddenly wanted to know about this song further myself hhehe

* Metadata : OK!
* BG Size : plz change BG Size to 1024x768 pixels for 4:3, 1366x768 pixels for 16:9 according to ranking rule
* MP3 : very moe and fine =w=
( but i might suggest to change 'Hwakaka' mp3 file name to just normally Graceful Anomaly or something related to song )
* TAG / Source : about まじかる ちゃ~みんぐ!...
if read it as roma alphabet.. it becomes to 'majikaru cha~mingu!'
maybe u can think such 'what is that??' ..but this is 'Magical Charming!' in japanese.. so, i don't think it's offical name..
( at least japanese are using katagana to represent other language into their language. but it's hiragana tho )
also, you can check this offical site http://www.lumpofsugar.co.jp/product/magicha/
( d..don't travel this site much!! h..hent /me hides )
so, about source, i suggest to change to ' Magical Charming! ' ( wow such pont.. rip copy from offical site )
and you can add 'shionelove' since hutunohito changed name to shionelove

* Timing : http://puu.sh/eWL7z/f3939f8f6c.png fine~ ( but.. i didn't check bpm 155.. )
* Offset : OK!
* AiMod : OK!
* Difficulty Spread : seems fine.

you can ask pattern modding if you want~ but remember that i have less experience on 5k modding T.T
Topic Starter
Kyousuke-

_S u w a k o_ wrote:

just random 'general' modding since this is my favorite song =w= ( favorite illustrator too =w= ) i am totally lolicon
lolicon o.o
i suddenly wanted to know about this song further myself hhehe

* Metadata : OK!
* BG Size : plz change BG Size to 1024x768 pixels for 4:3, 1366x768 pixels for 16:9 according to ranking rule will change later~
* MP3 : very moe and fine =w=
( but i might suggest to change 'Hwakaka' mp3 file name to just normally Graceful Anomaly or something related to song ) ok
* TAG / Source : about まじかる ちゃ~みんぐ!...
if read it as roma alphabet.. it becomes to 'majikaru cha~mingu!'
maybe u can think such 'what is that??' ..but this is 'Magical Charming!' in japanese.. so, i don't think it's offical name..
( at least japanese are using katagana to represent other language into their language. but it's hiragana tho )
also, you can check this offical site http://www.lumpofsugar.co.jp/product/magicha/
( d..don't travel this site much!! h..hent /me hides ) can't open lol. It's blocked in Indonesia? :U
so, about source, i suggest to change to ' Magical Charming! ' ( wow such pont.. rip copy from offical site )
and you can add 'shionelove' since hutunohito changed name to shionelove
ok
* Timing : http://puu.sh/eWL7z/f3939f8f6c.png fine~ ( but.. i didn't check bpm 155.. )
* Offset : OK!
* AiMod : OK!
* Difficulty Spread : seems fine.

you can ask pattern modding if you want~ but remember that i have less experience on 5k modding T.T
okay will ask REDYUMiKA, she/he will mod this map too :U the metadata seems fine... But i'll ask further for metadata mod
*suddenly clicked give kudosu

thanks~

OH HYPE DAT DE-CADE AVA
REDYUMiKA
R☆Yumi's 4K Chart Check (Column:1,2,3,4,5)
---> Type:GM, Language:


[General]
1. Timing Check :

2. Metadata Check :
  1. Source : "まじかる ちゃ~みんぐ!" ---> OK
  2. Tags : "magical charming!" ---> OK

    *Tags/Source is acceptable to describe by both the wordings which are usually stated by official website or whatever.
    References : (e.g.1) & (e.g.2) by Magical Charming! Official Web
3. BG's data Check : *

4. HP/OD FIX Check :

5. Audio FIX Check :
  1. wav & ogg files : & mp3 file :
[Normal]
00:05:062 (5062|0) - Here's the start point which have a piano accompaniment for the next part.
I think you wouldn't need to add a note to the above point, if thinking so like the point of 00:06:611 -

00:10:869 (10869|2,11062|3) - Ctrl+J, there is a sound which take a lower pitch.

00:25:624 (25624|2,25806|3,25989|4,26172|0) - Ctrl+J ・・・(*1)
  1. 00:24:160 (24160|2,24343|4) - & 00:24:526 (24526|2,24709|4) -
    These stairs are shown a character of upper's pitch. Regarding the point of (*1),
    I highly recommend you exchange a pitch direction to not focus on them as the same stuff.
00:54:892 (54892|1,55075|2,55258|3,55441|4) - Ctrl+J for taking a relevance to the next.

00:59:831 - & 01:01:294 - add a note to 3. To emphasize this upbeat will be a comfortable.

01:13:002 - add a note to 4 to emphasize the upbeat.

[Hard]
00:53:947 (53947|3) - a little obscure but if you intend to follow the vocal, I think 00:53:977 - is appropriate to put it.

01:09:526 (69526|0,69709|0,69892|0) - move them to 2 for taking a balance against the former placement.

(01:11:172 - add a note to 4)

[hutu's Hard+]
00:05:062 (5062|1,5256|2,5449|3) - & 00:06:030 (6030|2,6224|3,6417|4) -
伴奏とメインメロディの階段、これはそのまま位置を入れ替えてはどうですか?
00:05:643 (5643|0,5836|0) - との接続がしっくり来るような感じがします。 ---> (e.g.1)

00:06:804 (6804|1,6998|2) - Ctrl+J ダブルノートの強調部分、幅があと少し欲しいかもしれないです。

00:11:062 - ~ 00:11:304 - 閾値を意識したのか或いは、単に打ちやすさを考えたのか微妙なところですが..
00:11:111 - は微かに鳴ってる感じがしますね。3にノートを入れても問題ないように感じます。

00:56:264 (56264|1,56355|2,56447|3) - Ctrl+J ヴォーカルのエンドアクセントと、ベルのような音は切り離したほうがマッチしそうです。

01:09:526 (69526|4,69617|3,69709|4,69800|3,69892|4) - そのまま移動させて34のトリルにしてみてはどうでしょうか。
01:08:794 - & 01:09:160 - の24配列(前者は若干違いますが..)に対して勢いが付けれると思います。

[Zan's Anomaly]
00:02:933 (2933|3) - move to 2, pitch is kinda weak around here.

00:28:672 - ~ 00:28:916 - There are misplacement of notes by different divisor. ---> (e.g.2)

00:29:282 - ~ 00:29:648 - I think here's overchorded tho... that's anomaly. :roll:

00:59:099 - add a note to 3 for making it have a consistence of voice accent.

Good Luck :oops:

*Mods Quality Feedback*

Overview
Since the start of the activity I have mostly received a comment to own mod though, I feel sometimes feedback is a little insufficient between the mapper and modder when I think one's comment over again. mod should be the stuff that is always recognized as a simple reference, or a just suggestion toward the mapper, no matter what it hurt you with kinda aggressive phrase. however we have to know one's honest thoughts about the processed mods for example what did you get, or how did you receive.
Don't hold me back. I'm not gonna get a false evaluation. Strict opinion will make me more strong.
Note : ★☆☆☆☆ < (Low) < (High) < ★★★★★

1. how many useful tips did you get from my mod?
[list:1337]★☆☆☆☆
2. were you able to understand the mod's meaning or intention easily?
★☆☆☆☆3. was I able to satisfy you with the existing contents?
★☆☆☆☆4. what do you have a concern about your chart now?
*please describe here*5. do you have a point which need the check further?
*please describe here*・Information
I will change these questions depending on the situation, and surely feedback them for you guys.
~ Since 2014,12,14 ~
Topic Starter
Kyousuke-

REDYUMiKA wrote:

R☆Yumi's 4K Chart Check (Column:1,2,3,4,5)
---> Type:GM, Language:


[General]
1. Timing Check :

2. Metadata Check :
  1. Source : "まじかる ちゃ~みんぐ!" ---> OK
  2. Tags : "magical charming!" ---> OK

    *Tags/Source is acceptable to describe by both the wordings which are usually stated by official website or whatever.
    References : (e.g.1) & (e.g.2) by Magical Charming! Official Web
3. BG's data Check : *

4. HP/OD FIX Check :

5. Audio FIX Check :
  1. wav & ogg files : & mp3 file :
[Normal]
00:05:062 (5062|0) - Here's the start point which have a piano accompaniment for the next part.
I think you wouldn't need to add a note to the above point, if thinking so like the point of 00:06:611 - lol okay~

00:10:869 (10869|2,11062|3) - Ctrl+J, there is a sound which take a lower pitch. applied owo

00:25:624 (25624|2,25806|3,25989|4,26172|0) - Ctrl+J ・・・(*1)
  • 00:24:160 (24160|2,24343|4) - & 00:24:526 (24526|2,24709|4) -
    These stairs are shown a character of upper's pitch. Regarding the point of (*1),
    I highly recommend you exchange a pitch direction to not focus on them as the same stuff.
^ applied and re-arranged :3
00:54:892 (54892|1,55075|2,55258|3,55441|4) - Ctrl+J for taking a relevance to the next. ok!

00:59:831 - & 01:01:294 - add a note to 3. To emphasize this upbeat will be a comfortable. added~

01:13:002 - add a note to 4 to emphasize the upbeat. added~

[Hard]
00:53:947 (53947|3) - a little obscure but if you intend to follow the vocal, I think 00:53:977 - is appropriate to put it. okay~ following bell + vocal

01:09:526 (69526|0,69709|0,69892|0) - move them to 2 for taking a balance against the former placement. fixed

(01:11:172 - add a note to 4) already

Good Luck :oops:

*Mods Quality Feedback*

Overview
Since the start of the activity I have mostly received a comment to own mod though, I feel sometimes feedback is a little insufficient between the mapper and modder when I think one's comment over again. mod should be the stuff that is always recognized as a simple reference, or a just suggestion toward the mapper, no matter what it hurt you with kinda aggressive phrase. however we have to know one's honest thoughts about the processed mods for example what did you get, or how did you receive.
Don't hold me back. I'm not gonna get a false evaluation. Strict opinion will make me more strong.
Note : ★☆☆☆☆ < (Low) < (High) < ★★★★★

1. how many useful tips did you get from my mod?
[list:1337]★★★★★
2. were you able to understand the mod's meaning or intention easily?
★★★★☆3. was I able to satisfy you with the existing contents?
★★★★★4. what do you have a concern about your chart now?
I must focus on hitsounding now...5. do you have a point which need the check further?
Maybe about note placement and pitch・Information
I will change these questions depending on the situation, and surely feedback them for you guys.
~ Since 2014,12,14 ~
all applied <3
thx yumi~ owo
and also for the star xD *just realized =w=

waiting the others~
shionelove

Lunatic Raccoon wrote:

Hi Kyou here comes my mod
Modding Hard and Hard+
General
  1. 5K Maps are quite rare in osu!mania. It's quite surprising to see a 5K map here
  2. The song is really good actually, i love it <3
  3. So the Hard+ diff is still "hutu's Hard+"? hutu has changed his name to "shionelove", so why not changing it?
  4. Add "shionelove" to tags

hutu's Hard
  1. Looks like it hasn't been hitsounded yet done
  2. Almost perfect, just need to point out some stuffs
  3. 00:43:367 - More like double clap, how about doubling this? next two notes are snare and clap
  4. 00:49:221 - ^ same
  5. 00:46:111 and 00:46:294 - It feels like these should be doubled as well sorry i don't like double notes in one sound
  6. 01:16:843 and 01:18:306 should be triple, while 01:17:392 should be double
    that triple notes=that double note's sounds+bass
  7. 01:19:404 and 01:20:136 - Leave them double, as 01:20:319 is like a blast so it should has more notes than others
    first triple=bass+snare+instrument same pitch and rhythm as vocal,second triple=bass+inst+cymbal
Good luck!

REDYUMiKA wrote:

R☆Yumi's 4K Chart Check (Column:1,2,3,4,5)
---> Type:GM, Language:


[General]
1. Timing Check :

2. Metadata Check :
  1. Source : "まじかる ちゃ~みんぐ!" ---> OK
  2. Tags : "magical charming!" ---> OK

    *Tags/Source is acceptable to describe by both the wordings which are usually stated by official website or whatever.
    References : (e.g.1) & (e.g.2) by Magical Charming! Official Web
3. BG's data Check : *

4. HP/OD FIX Check :

5. Audio FIX Check :
  1. wav & ogg files : & mp3 file :

[hutu's Hard+]
00:05:062 (5062|1,5256|2,5449|3) - & 00:06:030 (6030|2,6224|3,6417|4) -
伴奏とメインメロディの階段、これはそのまま位置を入れ替えてはどうですか?
00:05:643 (5643|0,5836|0) - との接続がしっくり来るような感じがします。 ---> (e.g.1)
1に置いてあった8分の縦を2にずらす形に

00:06:804 (6804|1,6998|2) - Ctrl+J ダブルノートの強調部分、幅があと少し欲しいかもしれないです。
これは強調しているのではなく、低音ピアノ3連に高音ピアノが混ざって2ノーツになってる、いわゆる混フレってやつです
前のパターンで低音は3連隣接階段で置いていて、パターンを変化させたくないのでno changeで


00:11:062 - ~ 00:11:304 - 閾値を意識したのか或いは、単に打ちやすさを考えたのか微妙なところですが..
00:11:111 - は微かに鳴ってる感じがしますね。3にノートを入れても問題ないように感じます。
ここになっていると言うより、低音が4連で00:11:062から始まっているのに気がついたので、2連にして5鍵全てを生かすパターンに変更

00:56:264 (56264|1,56355|2,56447|3) - Ctrl+J ヴォーカルのエンドアクセントと、ベルのような音は切り離したほうがマッチしそうです。
ここはボーカルを取っていないというより、ボーカルと同じリズムでベルが鳴っていてそっちにあわせてるので問題なし

01:09:526 (69526|4,69617|3,69709|4,69800|3,69892|4) - そのまま移動させて34のトリルにしてみてはどうでしょうか。
01:08:794 - & 01:09:160 - の24配列(前者は若干違いますが..)に対して勢いが付けれると思います。
4始動の24トリルにすることで偏りを防ぐことにしました



Good Luck :oops:
modding arigatou~><

http://puu.sh/eX819/8b6adfbeef.zip
Zan-

REDYUMiKA wrote:

[Zan's Anomaly]
00:02:933 (2933|3) - move to 2, pitch is kinda weak around here. ok

00:28:672 - ~ 00:28:916 - There are misplacement of notes by different divisor. ---> (e.g.2) fixed!

00:29:282 - ~ 00:29:648 - I think here's overchorded tho... that's anomaly. :roll: changed to singles

00:59:099 - add a note to 3 for making it have a consistence of voice accent. nope~

Good Luck :oops:
thanks~

update: http://puu.sh/eZRod/3c4c97ff10.osu
Topic Starter
Kyousuke-
ALL UPDATED~!
waiting for mods~
Akasha-


ave;new feat. Sakura Saori - Graceful Anomaly [Osu!Mania Modding]

===

From Kuo Kyoka's osu!mania Modding Queue

Mod Requested by Kyousuke-


[Generals]
- BPM: okay
- Offset: The first offset timing for the bpm (155.000) should have the offset is 1979, its snapper than the old one
- AiMod: No Problem
- Tags: Okay
- BG: Okay
- Kiai: Okay
- Metadata: Okay
- Folder’s problem: does the .ogg is unrankable for now? suggest to ask bat for this and replace ogg to wav

Column
| 1 | 2 | 3 | 4 | 5 |


“Here come of some suggest for your map, I always check fullmap, if I’m too tried I will come back soon, or only check that keys by the request! And remember to reply the mod when you’re accepcted it or not! And dont forget my kud if my suggest is useful ~ Thanks for requested me ~

[Normal]

SPOILER

  • 00:05:062 (5062|0) - remove this, I think its not necessary if you following mania's sound here, if have the sound in here, its only hithat or a very small piano's sound, sound weird when add a note in here (or not suggest for hearing on normal <(") yourchoice)
    00:16:660 - add a note in here for the bass, for like as 00:15:928 - if you following two notes like it
    00:17:575 - add a note for the bass
    00:22:514 - in here is also
    00:28:550 (28550|4) - remove this, seems hard for players and move 00:28:367 (28367|3) - to 5
    00:32:941 (32941|1) - move this note to 00:33:124 - , the sound is weird when have this note in this place
    00:33:672 (33672|4) - also remove this for ^
    00:34:770 (34770|1) - almsot doesnt have sound in here, only the small "ting" sound but not fit with the sound like of 00:34:587 -
    00:42:087 - suggest to remove, not add more (if you following to add a note when have the same sound with 00:45:014 - )
    00:53:672 (53672|4) - this note support to be on: 00:53:703 - (1/4)
    00:53:977 - add a note in here if you like, have a bass in here
    00:54:160 - add a note in here for the cymbol
    00:57:087 - remove the note, seems in here only have one drum, only the long note is enough
    01:21:782 (81782|3) - suggest to move to 4, fit more with the patterns
    01:24:434 (84434|3,84526|2,84617|1) - move those up to 1 line: like this: https://osu.ppy.sh/ss/2608769, on 01:24:434 - is the bass, not the piano's sound, it will fit with the next note
    01:27:819 - add a note in 4 for the bass
    01:29:099 - add a note in 5 for the strong beat of the voice
    01:29:374 (89374|0) - remove this one, no sound in here, and move 01:29:465 (89465|2) - to 4 for the patterns
    01:29:465 (89465|2) - add a note for the cymbal
    01:39:160 (99160|2) - move this to 01:39:709 - (another long sound is in here, not in 01:39:160 - ) but also move the hold to 3 too for patterns
    This diff not yet rankable because not added hitsound, add hitsound for it

[Hard]

SPOILER

  • 00:01:965 (1965|1) - remove this one, two note is enough for the single piano's sound here
    00:14:191 - how about change the pattern like this: http://osu.ppy.sh/ss/2608803
    00:34:861 (34861|0,34953|1) - remove this, have hithat sound but, sound weird when add note in here, the hithat seems is too little for hear
    00:38:611 (38611|2) - remove this note and move the hitsound to longnote: you can see on here doesnt have the cymbol like of 00:38:063 - but on 00:38:063 - you added three notes so 00:38:611 - should be 2
    00:39:343 - but .. on here is have it <(")
    00:46:477 - improve the patterns for easier: http://osu.ppy.sh/ss/2608845
    00:49:770 (49770|4) - move this to 3 for pattern
    00:53:002 (53002|3) - support to be on: 00:52:971 - (1/4)
    00:53:306 (53306|3) - the bass to small, suggest to remove, hard to hear and pressing it on hard diff
    00:58:916 (58916|0,59282|2,59648|4) - remove this, if you see, the next part, you doesnt added two notes when get bass like on this
    01:02:209 (62209|0) - remove? maybe, beat no so strong for two notes
    01:02:209 (62209|0) - remove 1 of 2 notes, there next part have the same strong with this but only added two notes on it
    01:09:526 - change like this: https://osu.ppy.sh/ss/2608965 / you can hear that in 01:09:892 - only have single ring bell, so only a long note is enough
    01:13:002 - add a note in 1, the preview part: 01:11:538 - you added two notes when have same sound like this
    01:15:745 - remove a note, two notes is eough for this strong beat
    01:16:660 - remove a note, I only hear the bass
    01:29:374 (89374|0) - these is no sound in here
    01:29:008 (89008|4) - these is no ^
    01:39:160 (99160|3) - same as normal's diff, but the first parts you added hitsound, but the last part you not yet add hitsound or no add anymore? if not add anymore, add some for fit the full of htisound!
    Nice

[hutu's Hard+]

SPOILER

  • 00:01:965 - add a note in 1 for the strong piano's sound
    00:04:675 - add a note in 3 if you add a pitch like as this after this part: 00:06:998 -
    00:11:304 (11304|4) - support to be on 00:11:320 - (1/6)
    00:12:030 - to 00:12:611 - this part not suggest for hard's diff, remove it
    00:19:587 - this part have the strong beat like as 00:16:660 - , suggest to remove one note for like as that pitch
    00:15:928 - this, you have to add one more note if you add 4 notes in: 00:21:782 - (have same strong beat), or remove a note in 00:21:782 -
    00:25:258 - the beat not so strong for 4 notes, remove one
    00:26:172 - add a note for the cymbol
    00:42:087 - add a note for the bass
    00:42:819 - here is too, stronger beat than 00:43:002 -
    00:45:380 - add a note in 1 for the bass
    00:47:941 - add one in here too
    00:48:672 - add also in here
    00:53:306 (53306|0,53672|1,53916|0) - this you think those are unnecessary, or hard for plays? because players maybe get 1/2 if doesnt get the pitch yet, like 1/3 or 1/4, suggest to remove 1/3 and only adding 1/4
    00:57:087 - add a note in 5, for the bass
    01:13:002 - add a note in here for the cymbol
    01:14:282 - on here is bass, doesnt have cymbol like of 01:14:648 - , so suggest to remove a note, beat not strong enough for 3 on 01:14:282 -
    01:15:380 - and 01:15:745 - remove a note, if you following to add three notes when have the beat like 01:15:014 -
    01:21:782 - add a note, strong beat (have a cymbol in here)
    01:22:697 - for here is also
    01:26:172 - add a note for the crash like you added on 01:01:294 - or 01:26:904 -
    01:27:453 - in here is only bass, remove a note when in here doesnt have the cymbol for the strong beat
    01:29:648 - for here is the same
    01:35:684 - remove a note, in here doesnt have strong beat, also hear like only have hithat sound so only one note is okay
    01:36:416 - add a note for the cymbol (not for the hitsound)
    01:37:148 - add a note in 5 for the drum sound

[Zan's Anomaly]

SPOILER

  • 00:06:417 - add a note in 2 for the high piano's sound (for so strong beat have the different pitch of 00:06:224 - )
    00:09:707 - in here is seems too
    00:19:587 - high beat, add two more notes
    00:20:136 - in here is also but have a smaller beat than it, so only add one more note in here
    00:22:514 - add a note in 1 and 5 for the strong beat
    00:26:721 (26721|2) - move this note to 00:26:904 - seems here have the drum, but on 00:26:721 - is not have the stronger beat than 00:26:904 -
    00:28:276 - to 00:28:276 - is 1/8 part and from 00:28:002 - to 00:28:276 - and from 00:29:374 - to 00:29:374 - is 1/6 (was talking about this on irc)
    00:34:404 - and 00:34:587 - have a sound same like as 00:34:221 - (and you added two notes from it), suggest to add one more notes in those time
    01:24:800 (84800|2) - seems in here is doesnt have sound in here, suggest to remove it
    The diffs is while very nice now w/ but, then Im not sure about the 1/6! I will have some irc with you on those 1/6 then! Sorry for delay ;A;


[Comment]

Sakura Saori and ave;new w/ I love the song <3
sorry sorry sorry sorry sorry so much because of delay D: I was busy, but for recoup, I will help you guys on bubble this map w/
Thanks and sorry!
,
Topic Starter
Kyousuke-
Lol

Kuo Kyoka wrote:

WIP WIP WI PWIP WIP WIP IPWIP IWPI PIWPI PIWPI PIWPI PWIP W.... blah blah blah ... WIPWIPWIPWIPWIWPIWPIPW IPWI PI PWI PWI PIW IPW IP ... PI PI PIPIPIPIP ... ERRORRRRR ... HACCCCKKIINGFG PEEPEPPPPPYIPIPPPI!!!
Woah seems you work hard with that o.o
Big thanks lol >w</

Kuo Kyoka wrote:



ave;new feat. Sakura Saori - Graceful Anomaly [Osu!Mania Modding]

===

From Kuo Kyoka's osu!mania Modding Queue

Mod Requested by Kyousuke-


[Generals]
- BPM: okay
- Offset: The first offset timing for the bpm (155.000) should have the offset is 1979, its snapper than the old one ok changed!
- AiMod: No Problem
- Tags: Okay
- BG: Okay
- Kiai: Okay
- Metadata: Okay
- Folder’s problem: does the .ogg is unrankable for now? suggest to ask bat for this and replace ogg to wav

Column
| 1 | 2 | 3 | 4 | 5 |


“Here come of some suggest for your map, I always check fullmap, if I’m too tried I will come back soon, or only check that keys by the request! And remember to reply the mod when you’re accepcted it or not! And dont forget my kud if my suggest is useful ~ Thanks for requested me ~

[Normal]

SPOILER

  • 00:05:062 (5062|0) - remove this, I think its not necessary if you following mania's sound here, if have the sound in here, its only hithat or a very small piano's sound, sound weird when add a note in here (or not suggest for hearing on normal <(") yourchoice)
    00:16:660 - add a note in here for the bass, for like as 00:15:928 - if you following two notes like it
    00:17:575 - add a note for the bass
    00:22:514 - in here is also
    00:28:550 (28550|4) - remove this, seems hard for players and move 00:28:367 (28367|3) - to 5
    ^ ok, all applied
    00:32:941 (32941|1) - move this note to 00:33:124 - , the sound is weird when have this note in this place it's for snare in col 2
    00:33:672 (33672|4) - also remove this for ^ for snare in col 5
    00:34:770 (34770|1) - almsot doesnt have sound in here, only the small "ting" sound but not fit with the sound like of 00:34:587 - for drum continuation
    00:42:087 - suggest to remove, not add more (if you following to add a note when have the same sound with 00:45:014 - ) it's without bell and more louder, so keep <(")
    00:53:672 (53672|4) - this note support to be on: 00:53:703 - (1/4) i'm folowing drum there, if at 1/4 it's bell sound
    00:53:977 - add a note in here if you like, have a bass in here only bell :U
    00:54:160 - add a note in here for the cymbol *cymbal :v okok
    00:57:087 - remove the note, seems in here only have one drum, only the long note is enough ok
    01:21:782 (81782|3) - suggest to move to 4, fit more with the patterns already in 4, moved to 3 <(")
    01:24:434 (84434|3,84526|2,84617|1) - move those up to 1 line: like this: https://osu.ppy.sh/ss/2608769, on 01:24:434 - is the bass, not the piano's sound, it will fit with the next note ok. added note on the bass
    01:27:819 - add a note in 4 for the bass added at 5
    01:29:099 - add a note in 5 for the strong beat of the voice ok
    01:29:374 (89374|0) - remove this one, no sound in here, and move 01:29:465 (89465|2) - to 4 for the patterns ok. re-arranged
    01:29:465 (89465|2) - add a note for the cymbal no cymbal there :U
    01:39:160 (99160|2) - move this to 01:39:709 - (another long sound is in here, not in 01:39:160 - ) but also move the hold to 3 too for patterns i'm following when the sound start. moved to 3
    This diff not yet rankable because not added hitsound, add hitsound for it

[Hard]

SPOILER

  • 00:01:965 (1965|1) - remove this one, two note is enough for the single piano's sound here ok
    00:14:191 - how about change the pattern like this: http://osu.ppy.sh/ss/2608803 re-arranged. more comfortable now :3
    00:34:861 (34861|0,34953|1) - remove this, have hithat sound but, sound weird when add note in here, the hithat seems is too little for hear feels empty when remove it :/
    00:38:611 (38611|2) - remove this note and move the hitsound to longnote: you can see on here doesnt have the cymbol like of 00:38:063 - but on 00:38:063 - you added three notes so 00:38:611 - should be 2 ok
    00:39:343 - but .. on here is have it <(") loll i don't get it <(")
    00:46:477 - improve the patterns for easier: http://osu.ppy.sh/ss/2608845 okay~ re-arranged
    00:49:770 (49770|4) - move this to 3 for pattern ok
    00:53:002 (53002|3) - support to be on: 00:52:971 - (1/4) ok
    00:53:306 (53306|3) - the bass to small, suggest to remove, hard to hear and pressing it on hard diff keep <(")
    00:58:916 (58916|0,59282|2,59648|4) - remove this, if you see, the next part, you doesnt added two notes when get bass like on this ok ;w;
    01:02:209 (62209|0) - remove? maybe, beat no so strong for two notes fixed
    01:02:209 (62209|0) - remove 1 of 2 notes, there next part have the same strong with this but only added two notes on it ^ same with before? O_o
    01:09:526 - change like this: https://osu.ppy.sh/ss/2608965 / you can hear that in 01:09:892 - only have single ring bell, so only a long note is enough wow okay~
    01:13:002 - add a note in 1, the preview part: 01:11:538 - you added two notes when have same sound like this ok. re-arranged
    01:15:745 - remove a note, two notes is eough for this strong beat
    01:16:660 - remove a note, I only hear the bass
    01:29:374 (89374|0) - these is no sound in here
    01:29:008 (89008|4) - these is no ^
    01:39:160 (99160|3) - same as normal's diff, but the first parts you added hitsound, but the last part you not yet add hitsound or no add anymore? if not add anymore, add some for fit the full of htisound! hitsound added :v
    ok, alll apllied and re-arranged.
    Nice

so... the mod still ... WIPW IPWIP IPWIP IPWIP IPIW IPWIP IP ... blah blah blah ... like the wrote of Kyousuke- :3 back soon then
the normal and hard diffs mods still wip?
[Comment]
btw i've applied your mods...
still waiting the final mods <(")

Normal and Hard updated~
Btw, still waiting the others to update...
alacat
As request about metadata

Source must be "Magical Charming!" , Hiragana ver is way of reading. So Please move Hiragana ver to tags.



Official Website : http://www.lumpofsugar.co.jp/product/magicha/index.php
Topic Starter
Kyousuke-

alacat wrote:

As request about metadata

Source must be "Magical Charming!" , Hiragana ver is way of reading. So Please move Hiragana ver to tags.



Official Website : http://www.lumpofsugar.co.jp/product/magicha/index.php
Okay~ thx owo
B-but how about this? It using hiragana ver as source.
https://osu.ppy.sh/s/114453
solved. Suwako's opinion was true lol :U


updated~
still waiting for shionelove and zan for applying KK mods and offset change...
alacat
I'm Sorry, forgot to check the artist :? Please look at this ! : https://osu.ppy.sh/forum/p/3823527/
Topic Starter
Kyousuke-

alacat wrote:

I'm Sorry, forgot to check the artist :? Please look at this ! : https://osu.ppy.sh/forum/p/3823527/
Oh okay~
Will remove space between "feat.Sakura Saori"
Thx alacat owo
shionelove

Kuo Kyoka wrote:



ave;new feat. Sakura Saori - Graceful Anomaly [Osu!Mania Modding]

===

From Kuo Kyoka's osu!mania Modding Queue

Mod Requested by Kyousuke-


[Generals]
- BPM: okay
- Offset: The first offset timing for the bpm (155.000) should have the offset is 1979, its snapper than the old one
- AiMod: No Problem
- Tags: Okay
- BG: Okay
- Kiai: Okay
- Metadata: Okay
- Folder’s problem: does the .ogg is unrankable for now? suggest to ask bat for this and replace ogg to wav

Column
| 1 | 2 | 3 | 4 | 5 |


“Here come of some suggest for your map, I always check fullmap, if I’m too tried I will come back soon, or only check that keys by the request! And remember to reply the mod when you’re accepcted it or not! And dont forget my kud if my suggest is useful ~ Thanks for requested me ~



[hutu's Hard+]

SPOILER

  • 00:01:965 - add a note in 1 for the strong piano's sound
    repattern
    00:04:675 - add a note in 3 if you add a pitch like as this after this part: 00:06:998 - different sound,i don't put some notes on single sound even strong
    00:11:304 (11304|4) - support to be on 00:11:320 - (1/6) i heard here
    00:12:030 - to 00:12:611 - this part not suggest for hard's diff, remove it
    no thanks i think i need this sounds really and it's not hard.it's hard+
    00:19:587 - this part have the strong beat like as 00:16:660 - , suggest to remove one note for like as that pitch
    no thanks,difference of having piano sounds
    00:15:928 - this, you have to add one more note if you add 4 notes in: 00:21:782 - (have same strong beat), or remove a note in 00:21:782 -
    choose remove
    00:25:258 - the beat not so strong for 4 notes, remove one 15=piano,24=cymbal+drum,enough
    00:26:172 - add a note for the cymbol already has
    00:42:087 - add a note for the bass no bass here
    00:42:819 - here is too, stronger beat than 00:43:002 - only one sound
    00:45:380 - add a note in 1 for the bass 5=bass already
    00:47:941 - add one in here too
    00:48:672 - add also in here
    same
    00:53:306 (53306|0,53672|1,53916|0) - this you think those are unnecessary, or hard for plays? because players maybe get 1/2 if doesnt get the pitch yet, like 1/3 or 1/4, suggest to remove 1/3 and only adding 1/4
    i don't want change.i follow vocal with perc and drums,actually,vocal with perc on 1/4,drums are 1/3
    if move i make rhythm,making rhythm is hated by many BNs,you know.
    so i put these notes as comfortable as possible

    00:57:087 - add a note in 5, for the bass no bass here
    01:13:002 - add a note in here for the cymbol other has cymbal,add there
    01:14:282 - on here is bass, doesnt have cymbol like of 01:14:648 - , so suggest to remove a note, beat not strong enough for 3 on 01:14:282 -
    bass+snare+perc with vocal
    01:15:380 - and 01:15:745 - remove a note, if you following to add three notes when have the beat like 01:15:014 -
    keep 1st remove 2nd
    01:21:782 - add a note, strong beat (have a cymbol in here) repattern
    01:22:697 - for here is also re
    01:26:172 - add a note for the crash like you added on 01:01:294 - or 01:26:904 -
    different from these sounds about bass
    01:27:453 - in here is only bass, remove a note when in here doesnt have the cymbol for the strong beat
    base but i notice to miss one base add
    01:29:648 - for here is the same no thanks snare instead cymbal
    01:35:684 - remove a note, in here doesnt have strong beat, also hear like only have hithat sound so only one note is okay delete 4
    01:36:416 - add a note for the cymbol (not for the hitsound) no thanks
    01:37:148 - add a note in 5 for the drum sound re



so... the mod still ... WIPW IPWIP IPWIP IPWIP IPIW IPWIP IP ... blah blah blah ... like the wrote of Kyousuke- :3 back soon then
[Comment]
thanks

http://puu.sh/fxNSl/acaa79f54c.zip
Topic Starter
Kyousuke-

alacat wrote:

@Momochikun :3

appleeaterx wrote:

I think you should remove the space in between feat. and 佐倉紗織/Sakura Saori. Check ave;new's website for details.
Don't forget to do this before getting rebubble !



Game Website : http://www.lumpofsugar.co.jp/product/magicha/download/index.php



Artist Website : http://www.avenew.jp/sp/enlever/top.html

Good luck with re-qualify :>
  1. metadata fixed
  2. offset fixed
KK's offset chatlog
2015-02-06 21:43 Kyousuke-: hi kk
2015-02-06 21:43 Kyousuke-: ACTION is editing [http://osu.ppy.sh/b/565012 ave;new feat. Sakura Saori - Graceful Anomaly [Hard]]
2015-02-06 21:43 Kuo Kyoka: what is it
2015-02-06 21:43 Kyousuke-: hmm are you sure 1979 offset is the most snapper one?
2015-02-06 21:44 Kuo Kyoka: wait a bit
2015-02-06 21:45 Kyousuke-: because shionlove said 1972 is better...
2015-02-06 21:45 Kyousuke-: and now i'm confused o.o
2015-02-06 21:46 Kuo Kyoka: okay
2015-02-06 21:47 Kyousuke-: OH WAIT GRATS YOU BN NOW LOL
2015-02-06 21:47 Kuo Kyoka: 1975
2015-02-06 21:47 Kuo Kyoka: LOL
2015-02-06 21:47 Kuo Kyoka: thanks <4
2015-02-06 21:47 Kuo Kyoka: <3*
2015-02-06 21:47 Kuo Kyoka: lol
2015-02-06 21:47 Kyousuke-: loll
2015-02-06 21:47 Kyousuke-: okay 1975
2015-02-06 21:47 Kyousuke-: thx~
2015-02-06 21:48 Kuo Kyoka: okay ~


hutu's Hard+ updated~
still waiting zan update.. _( :3_//_
Blocko
so moe





[General]
Timing and Offset: All diffs should have the same offset, but Zan's Anomaly is the only diff that has a different offset apart from the other three diffs. Might wanna fix that.

Be sure to apply the mods before changing the timing and/or offset!



5K Column:
| 1 | 2 | 3 | 4 | 5 |
[Normal]
Mod inside
- If part of the song contains piano in it, try to arrange the patterns based on the piano's pitch so that when players play this diff, they'll feel like they're playing on an actual piano.

00:01:975 (1975|0,2362|2,2555|3,2942|4,3329|1) - Arrange to 5,4,3,2,1 for piano's pitch relevancy

00:04:297 (4297|4) - Move to 3 or 2, the note shouldn't really go that far based on pitch

00:04:684 (4684|1,4878|3) - Ctrl + H for piano pitch
Optional: move the notes 1 column to the right for maximum pitch relevance

00:05:652 (5652|3,5845|2,6039|0) - Arrange to 1,2,3 for piano pitch
Optional: For the first two notes, arrange them to 1/2 jack since they're on the same pitch.

00:07:200 (7200|0) - Move to 4, note shouldn't go that far based on pitch

00:07:974 (7974|3) - Move to 1 for pitch relevancy


00:08:749 (8749|4,8942|4,9233|3,9523|2,9716|0) - Ctrl + H for pitch relevancy


00:17:026 (17026|4) - Move to 3 for hand balance

00:18:489 - Add a note for the kick here

00:24:709 (24709|3) - Move to 3, then 00:25:258 (25258|1,25258|3) - Move 1 column to the right for pitch relevancy

00:33:672 to 00:34:770 - Pattern suggestion: Rearrange the current note pattern to this so it better expresses the most prominent instrument in this part.

00:42:087 (42087|3) - Move to 3 for better synergy

00:46:843 - Add a note for crash impact

00:48:672 (48672|4) - Move to 4 to avoid 1/2 jack?

00:50:867 (50867|3) - If you're following the vocal, it would be suitable to move this LN to 1 for the vocal pitch.

00:51:233 - Add a note for the crash

00:52:331 (52331|4) - If following vocal, move to 2

00:53:672 (53672|4) - Snap to the blue line with 1/4 beat snap divisor

00:53:977 - Missing note here for the drum

01:16:111 - Add a note here for the crash

01:19:038 - Add a note for crash

01:19:038 to 01:20:319 - Assuming that you're following the vocal, it would be more appropriate to arrange the notes here based on vocal pitch (something like this).

01:20:684 (80684|0,80684|3,80867|3,80867|0) - Move 1 column to the right. These notes are on the same pitch as 01:20:319 (80319|4,80319|1) - .

01:21:599 (81599|4) - Move to 2 for vocal pitch
If you applied the suggestion above, move 01:21:782 (81782|2) - to 5 for increased impact

01:27:270 (87270|0) - Move to 3 for hand balance

01:29:008 (89008|1) - Ghost note, remove

01:30:745 - Add a note here for increased impact

01:35:867 (95867|0,96050|1,96233|2,96416|3) - If you're following the vocal, I would suggest using this pattern to maximize the pitch relevancy here.

01:38:063 - Add note here for increased impact with the ending
[Hard]
Mod inside
00:02:362 (2362|2,2555|3) - Switch these notes around by column for the piano's pitch relevancy

00:03:716 (3716|3,3910|2) - Same suggestion as above

00:04:297 (4297|4,4684|0) - Rearrange to 3, 5 for piano pitch

00:05:071 (5071|4,5265|3,5458|1,5652|3,5845|3) - Ctrl + H for pitch relevancy

00:07:200 (7200|0,7974|2,8168|0) - Switch these around by column for pitch relevancy

00:09:233 (9233|3,9716|0) - Same suggestion as above

00:10:104 (10104|2,10297|3) - They're both on the same pitch, so move either notes to the same column as the other, just like what you did on 00:08:749 (8749|1,8942|1) -

00:20:044 (20044|0,20136|1,20227|2,20319|3,20410|4) - These hitsounds give out a sound after 00:20:502 - , which doesn't really fit this part if it's heard. (Start around 00:19:770 - and play it with 100% playback, and that sound occurs after 00:20:502 - )
Maybe change to a different hitsound that doesn't emit that sound?

00:34:953 (34953|1) - Move to 4 to avoid 1/2 shielding

00:46:843 (46843|4) - Move to 2 for a better pattern flow

00:56:172 (56172|4,56264|3,56355|2,56447|1,56538|4,56538|0,56538|3) - Ctrl + H for pitch relevancy

01:09:526 (69526|1,69617|3,69709|1,69800|3,69892|1) - Same suggestion as above

01:23:245 - Add a note here for increased impact

01:30:288 (90288|4,90380|3,90471|2,90563|1,90654|0) - Same suggestion about the hitsounds
[hutu's Hard+]
Mod inside
00:03:329 (3329|1,3329|3) - These notes should be graced since the piano was graced in this part

00:12:571 - Add a note here for the somewhat audible sound? It might put off your intended pattern, so you're free to deny this.

00:29:831 - Add a note for the piano heard here

00:33:855 (33855|0,34038|1,34221|2) - Rearrange to 4,3,2 for pitch relevancy

00:51:965 - Add a note for the kick


Actually had fun with this diff since it flows quite well. Very nice!
[Zan's Anomaly]
Mod inside
- Apply the mod first before applying the timing/offset suggestion!

00:03:320 (3320|1,3320|3) - These notes should be graced if I'm hearing it correctly

00:07:578 (7578|1) - Add a note here for the piano-chord

00:08:159 (8159|4) - Move to 1 for the pitch

00:08:740 (8740|4,8740|3,8933|4,8933|3,10095|4,10095|3,10288|3,10288|4) - These notes are in different piano pitch, so try to rearrange either set of notes to differentiate them based on pitch.

00:22:514 - This seems pretty strong enough for a 2-note chord. Add a note.

00:22:880 (22880|1,22971|3,23154|1,23245|2,23337|3) - Ctrl + H for pitch relevancy

00:27:819 to 00:29:648 - Hmm.. For this one, I would suggest mapping the drums here. It'd give a better lead to one of the calm parts of the song after this. Even though the background sound is more prominent here, that was already done in 00:13:185 to 00:14:648 - .
This is more of a variety suggestion, but yeah.

00:34:495 (34495|1,34587|2,34678|3) - Not sure if these are snapped correctly, you might wanna double-check since I'm hearing different rhythms for this part. (either on 3/8 or 1/3, I'm not sure.)

00:45:380 - Add a note here for the kick

00:57:087 to 00:58:550 - The zig-zag pattern appears quite frequently for these streams. I'd suggest using a different pattern for this one to gain more variety to the map.

00:59:099 - Add a note since there's an audible sound here

01:21:050 to 01:21:416 - Maybe add notes here for each audible chime?



We need more 5K maps up in this game.
Good luck on rank, you guys!
Topic Starter
Kyousuke-

Blocko wrote:

so moe





[General]
Timing and Offset: All diffs should have the same offset, but Zan's Anomaly is the only diff that has a different offset apart from the other three diffs. Might wanna fix that.

Be sure to apply the mods before changing the timing and/or offset!



5K Column:
| 1 | 2 | 3 | 4 | 5 |
[Normal]
Mod inside
- If part of the song contains piano in it, try to arrange the patterns based on the piano's pitch so that when players play this diff, they'll feel like they're playing on an actual piano.

00:01:975 (1975|0,2362|2,2555|3,2942|4,3329|1) - Arrange to 5,4,3,2,1 for piano's pitch relevancy

00:04:297 (4297|4) - Move to 3 or 2, the note shouldn't really go that far based on pitch

00:04:684 (4684|1,4878|3) - Ctrl + H for piano pitch
Optional: move the notes 1 column to the right for maximum pitch relevance

00:05:652 (5652|3,5845|2,6039|0) - Arrange to 1,2,3 for piano pitch
Optional: For the first two notes, arrange them to 1/2 jack since they're on the same pitch.

00:07:200 (7200|0) - Move to 4, note shouldn't go that far based on pitch

00:07:974 (7974|3) - Move to 1 for pitch relevancy


00:08:749 (8749|4,8942|4,9233|3,9523|2,9716|0) - Ctrl + H for pitch relevancy
^ all applied~! applied the optional one too <3

00:17:026 (17026|4) - Move to 3 for hand balance

00:18:489 - Add a note for the kick here
^ all applied!
00:24:709 (24709|3) - Move to 3, then 00:25:258 (25258|1,25258|3) - Move 1 column to the right for pitch relevancy really cool~

00:33:672 to 00:34:770 - Pattern suggestion: Rearrange the current note pattern to this so it better expresses the most prominent instrument in this part. applied~ great suggestion~

00:42:087 (42087|3) - Move to 3 for better synergy

00:46:843 - Add a note for crash impact

00:48:672 (48672|4) - Move to 4 to avoid 1/2 jack?
^all applied~
00:50:867 (50867|3) - If you're following the vocal, it would be suitable to move this LN to 1 for the vocal pitch. applied. it's more suitable lol

00:51:233 - Add a note for the crash ok

00:52:331 (52331|4) - If following vocal, move to 2 applied

00:53:672 (53672|4) - Snap to the blue line with 1/4 beat snap divisor okkie

00:53:977 - Missing note here for the drum added and re-arranged.

01:16:111 - Add a note here for the crash

01:19:038 - Add a note for crash
^ ok
01:19:038 to 01:20:319 - Assuming that you're following the vocal, it would be more appropriate to arrange the notes here based on vocal pitch (something like this).

01:20:684 (80684|0,80684|3,80867|3,80867|0) - Move 1 column to the right. These notes are on the same pitch as 01:20:319 (80319|4,80319|1) - .

01:21:599 (81599|4) - Move to 2 for vocal pitch
If you applied the suggestion above, move 01:21:782 (81782|2) - to 5 for increased impact

01:27:270 (87270|0) - Move to 3 for hand balance

01:29:008 (89008|1) - Ghost note, remove

01:30:745 - Add a note here for increased impact

01:35:867 (95867|0,96050|1,96233|2,96416|3) - If you're following the vocal, I would suggest using this pattern to maximize the pitch relevancy here.

01:38:063 - Add note here for increased impact with the ending
^ applied all with the vocal pattern _( :3_//_ it's better
[Hard]
Mod inside
00:02:362 (2362|2,2555|3) - Switch these notes around by column for the piano's pitch relevancy

00:03:716 (3716|3,3910|2) - Same suggestion as above

00:04:297 (4297|4,4684|0) - Rearrange to 3, 5 for piano pitch

00:05:071 (5071|4,5265|3,5458|1,5652|3,5845|3) - Ctrl + H for pitch relevancy

00:07:200 (7200|0,7974|2,8168|0) - Switch these around by column for pitch relevancy

00:09:233 (9233|3,9716|0) - Same suggestion as above

00:10:104 (10104|2,10297|3) - They're both on the same pitch, so move either notes to the same column as the other, just like what you did on 00:08:749 (8749|1,8942|1) -
^really cool! all applied~ thx blocko for pointing pitch relevancy~~

00:20:044 (20044|0,20136|1,20227|2,20319|3,20410|4) - These hitsounds give out a sound after 00:20:502 - , which doesn't really fit this part if it's heard. (Start around 00:19:770 - and play it with 100% playback, and that sound occurs after 00:20:502 - )
Maybe change to a different hitsound that doesn't emit that sound? re-hitsound with smaller volume :'v

00:34:953 (34953|1) - Move to 4 to avoid 1/2 shielding okkie

00:46:843 (46843|4) - Move to 2 for a better pattern flow fixed owo

00:56:172 (56172|4,56264|3,56355|2,56447|1,56538|4,56538|0,56538|3) - Ctrl + H for pitch relevancy moved this 00:55:989 - to col 2, instead ctrl +h coz will break the pattern

01:09:526 (69526|1,69617|3,69709|1,69800|3,69892|1) - Same suggestion as above fixed. and re-arranged a little

01:23:245 - Add a note here for increased impact added

01:30:288 (90288|4,90380|3,90471|2,90563|1,90654|0) - Same suggestion about the hitsounds fixed

We need more 5K maps up in this game.
Good luck on rank, you guys!
Actually the Zan's Anomaly diff still waiting KK mods. So, I not apply the new offset before zan give the update...
But it looks he won't comeback for the final mods :|

Will apply later~ applied all lol <3
Thx blocko! sooo great mods xD many thanks to you :)
mania need more 5K maps~ \o/
shionelove

Blocko wrote:

so moe





[General]
Timing and Offset: All diffs should have the same offset, but Zan's Anomaly is the only diff that has a different offset apart from the other three diffs. Might wanna fix that.

Be sure to apply the mods before changing the timing and/or offset!



5K Column:
| 1 | 2 | 3 | 4 | 5 |

[hutu's Hard+]
Mod inside
00:03:329 (3329|1,3329|3) - These notes should be graced since the piano was graced in this part
thanks i missed

00:12:571 - Add a note here for the somewhat audible sound? It might put off your intended pattern, so you're free to deny this.
i missed but keep(if 6K or more i add)

00:29:831 - Add a note for the piano heard here missed again,add 2 i'm noob

00:33:855 (33855|0,34038|1,34221|2) - Rearrange to 4,3,2 for pitch relevancy repattern for 54321 stair for pitch

00:51:965 - Add a note for the kick noob again lol add 1


Actually had fun with this diff since it flows quite well. Very nice!




We need more 5K maps up in this game.
Good luck on rank, you guys!
thanks,useful

http://puu.sh/fRoGJ/bcfd3f9e00.zip
Topic Starter
Kyousuke-
Normal, Hard, and hutu's Hard+ updated~!
still waiting for KK's final mods and Zan's Anomaly diff update...


btw, full hitsounded on Hard and Normal~ waiting zan for hitsouding his diff too... _( :3_//_
Akasha-
Sorry for delay D: Im done modding!

But for recoup, so I will have a bubble check on this map w/

Thanks and Sorry ;A;


And the artist:

ave;new feat. Sakura Saori


Link curently-ranked's map: https://osu.ppy.sh/s/97359

Sorry, I cant find the web talk about the artist then ._.

Suggest for BG: http://puu.sh/fUaMz/36d877b45f.jpg

Good luck w/ call me when you're done
Topic Starter
Kyousuke-

Kuo Kyoka wrote:

Sorry for delay D: Im done modding!

But for recoup, so I will have a bubble check on this map w/

Thanks and Sorry ;A;


And the artist:

ave;new feat. Sakura Saori


Link curently-ranked's map: https://osu.ppy.sh/s/97359

Sorry, I cant find the web talk about the artist then ._.

Suggest for BG: http://puu.sh/fUaMz/36d877b45f.jpg

Good luck w/ call me when you're done
don't refer to old maps KK...
metadata has confirmed with alacat~
about the BG it's same with Momochikun's dis-qualified map lol https://osu.ppy.sh/s/114453 so i'll not used it :U

alacat wrote:

@Momochikun :3

appleeaterx wrote:

I think you should remove the space in between feat. and 佐倉紗織/Sakura Saori. Check ave;new's website for details.
Don't forget to do this before getting rebubble !



Game Website : http://www.lumpofsugar.co.jp/product/magicha/download/index.php



Artist Website : http://www.avenew.jp/sp/enlever/top.html

Good luck with re-qualify :>
yay thx KK :)

waiting for Zan's Anomaly diff update and hitsound~!
Zan-
thanks for mods~

update: http://puu.sh/fUkGd/7fa9aff947.osu (no HS)
KS it first then i will continue to HS
Topic Starter
Kyousuke-

Zan - wrote:

thanks for mods~

update: http://puu.sh/fUkGd/7fa9aff947.osu (no HS)
KS it first then i will continue to HS
updated~ piano hs on Zan's Anomaly diff added~
btw, i'm using sample import on hitsouding... Because every hitsound has a different volume. You can use my hard diff as hitsound reference~


still waiting for Zan's Anomaly hitsound diff~
nvm zan was too lazy to hs, so i'll hitsound it... still hitsounding =w=


ALL UPDATED~!
ready for bub~! waiting KK to check~~
[AyanoTatemaya]

Kyousuke- wrote:

still waiting for Zan's Anomaly hitsound diff~
nvm zan was too lazy to hs, so i'll hitsound it... still hitsounding =w=
lol zan :)
Topic Starter
Kyousuke-

[AyanoTatemaya] wrote:

Kyousuke- wrote:

still waiting for Zan's Anomaly hitsound diff~
nvm zan was too lazy to hs, so i'll hitsound it... still hitsounding =w=
lol zan :)
:v
[AyanoTatemaya]
Edit:
Raika and I decided to work together on this map. He will check the hitsounds, bg, and some other stuffs that I've missed.
I'll focus on your patterns and overall quality of the diffs. :)

Col: 1|2|3|4|5

[Normal]
00:10:878 (10878|2,11071|3) - since you're mapping the piano at this part, swapping their columns not only follows pitch relevancy, but also is more comfortable to play.
00:18:124 (18124|0) - better if you move this to 4 to accent the vocals OR you could do a mirror of this (in this case, move 00:17:941 (17941|1,18124|0) - to 4 and 2, respectively)
00:23:428 (23428|4,23794|4,24160|4,24526|4) - if my hearing is right, 4 consecutive notes on the same col for this part seems a bit awkward (maybe its due to the sudden bass on 00:23:977 (23977|0) - ). i suggest to move 00:24:160 (24160|4) - to 4, makes more sense imo
00:25:806 (25806|4,25989|3) - (optional) you can also swap these 2's cols
00:25:624 - how about this? http://puu.sh/grqXB/5d69a5e0ae.jpg
00:32:575 - i highly recommend to emphasize the strong beats at this part considering this is a nm diff. like this~ http://puu.sh/grrvA/317dce811d.jpg
00:39:892 - this part feels empty when there should be a drum roll. add a note here and on 00:40:258 -
00:42:819 (42819|3) - move to 2
00:44:831 (44831|3) - sound is too minute. remove. if you're trying to represent the vocals, then a ln should be placed on the start of it till here and not a normal note.
00:44:648 (44648|4) - move to 4. this is to complement your previous existing pattern on 00:41:721 (41721|3,42087|4,42453|4) -
00:45:197 - i know there's a sound at this part, but i highly suggest to remove the note here. it makes the players grasp this part more (emphazises the little "break") and also complements with 00:42:087 -
00:45:745 (45745|3,45928|1) - swap col
00:47:575 (47575|3,47758|1) - move to 5 and 4, respectively, to accent the increased pitch. if applied, move 00:48:124 (48124|3) - to 5. it feels better since the previous drumclap is on col 1
00:53:977 (53977|3,54160|1) - swap col, to follow the pitch
00:53:977 (53977|3,54160|1) - move to 2 and 5. it is much better if the cymbals were represented by the 2 most furthest col on each side
01:00:014 - imo, its better if you mirror your previous pattern from 00:58:550 - (with a little variety of course), for consitency. something like this http://puu.sh/grw22/2f908b0176.jpg and then 01:02:026 (62026|2,62209|3) - swap col,
01:04:404 - http://puu.sh/grxWs/6aa25cd56d.jpg
01:06:050 - http://puu.sh/gry5Y/dd1895f380.jpg
01:07:697 (67697|1,67880|0,68063|2,68245|3) - move to 1, 4, 2 and 3
01:10:806 (70806|3) - move to 3
01:11:904 - why break the flow here? add a note at 3
01:12:270 (72270|0,72453|1) - move to 5 and 1
01:13:184 - add notes on 3 and 5
01:14:099 (74099|4) - move to 4
01:14:648 (74648|2) - best if you end it on 01:15:380 - , then move 01:15:745 (75745|0) - to 4 and make it and 01:15:380 (75380|1) - to 1/2 notes http://puu.sh/grzba/6fb16956ce.jpg
01:16:477 (76477|1) - move to 3
01:17:758 (77758|1) - move to 4
01:23:245 (83245|4) - best if you move this to 2
01:24:434 (84434|0,84526|3,84709|1) - move to 4, 2 and 4 to emphasize the piano's pitch
01:24:434 - http://puu.sh/grzAC/e907207c17.jpg to accent both the piano and the drums
01:30:380 - add a note here
01:33:672 (93672|0) - move to 3

if i can't finish the rest of the diffs tonight, ill try to continue tomorrow.
Topic Starter
Kyousuke-

[AyanoTatemaya] wrote:

sorry for the 2-month delay Kyousuke-

metadata, bg and other stuffs seemed to be approved by some bns and qats.

about the sound files though, there are some which has a 5ms+ delay.
i edited some of them to remove the said delay. just copy-paste these files to your map directory and you should be fine. okay thx owo/

other than that, the following mods would be mostly tips & suggestions
ill check the hitsounding later~

Col: 1|2|3|4|5

[Normal]
00:10:878 (10878|2,11071|3) - since you're mapping the piano at this part, swapping their columns not only follows pitch relevancy, but also is more comfortable to play. oh yup fixed
00:18:124 (18124|0) - better if you move this to 4 to accent the vocals OR you could do a mirror of this (in this case, move 00:17:941 (17941|1,18124|0) - to 4 and 2, respectively) moved to 4~
00:23:428 (23428|4,23794|4,24160|4,24526|4) - if my hearing is right, 4 consecutive notes on the same col for this part seems a bit awkward (maybe its due to the sudden bass on 00:23:977 (23977|0) - ). i suggest to move 00:24:160 (24160|4) - to 4, makes more sense imo oh according to my pattern and the sound is not fit lol. re-arranged on that part, more flowy maybe :U
00:25:806 (25806|4,25989|3) - (optional) you can also swap these 2's cols i'm following vocal there, so nope
00:25:624 - how about this? http://puu.sh/grqXB/5d69a5e0ae.jpg nah this better :U ^ but why you suggesting that?
00:32:575 - i highly recommend to emphasize the strong beats at this part considering this is a nm diff. like this~ http://puu.sh/grrvA/317dce811d.jpg ok~!
00:39:892 - this part feels empty when there should be a drum roll. add a note here and on 00:40:258 - added
00:42:819 (42819|3) - move to 2 ok
00:44:831 (44831|3) - sound is too minute. remove. if you're trying to represent the vocals, then a ln should be placed on the start of it till here and not a normal note. removed owo
00:44:648 (44648|4) - move to 4. this is to complement your previous existing pattern on 00:41:721 (41721|3,42087|4,42453|4) - okkie fixed
00:45:197 - i know there's a sound at this part, but i highly suggest to remove the note here. it makes the players grasp this part more (emphazises the little "break") and also complements with 00:42:087 - yup i've testplay it and it's more comfortable, but is it fine to skip the sound?
00:45:745 (45745|3,45928|1) - swap col ok~!
00:47:575 (47575|3,47758|1) - move to 5 and 4, respectively, to accent the increased pitch. if applied, move 00:48:124 (48124|3) - to 5. it feels better since the previous drumclap is on col 1 ok, re-arranged a bit
00:53:977 (53977|3,54160|1) - swap col, to follow the pitch ok
00:53:977 (53977|3,54160|1) - move to 2 and 5. it is much better if the cymbals were represented by the 2 most furthest col on each side ^ i applied the mod before, if this 00:54:160 - at 5, it'll hard to press imo
01:00:014 - imo, its better if you mirror your previous pattern from 00:58:550 - (with a little variety of course), for consitency. something like this http://puu.sh/grw22/2f908b0176.jpg and then 01:02:026 (62026|2,62209|3) - swap col, cool! owo
01:04:404 - http://puu.sh/grxWs/6aa25cd56d.jpg okay <3 nice pattern
01:06:050 - http://puu.sh/gry5Y/dd1895f380.jpg re-arranged this ascending to the left side, coz it'll heavy on the right side
01:07:697 (67697|1,67880|0,68063|2,68245|3) - move to 1, 4, 2 and 3 applied~!
01:10:806 (70806|3) - move to 3 ok
01:11:904 - why break the flow here? add a note at 3 ok
01:12:270 (72270|0,72453|1) - move to 5 and 1 ok, re-arranged
01:13:184 - add notes on 3 and 5 okkie
01:14:099 (74099|4) - move to 4 okay =w=b
01:14:648 (74648|2) - best if you end it on 01:15:380 - , then move 01:15:745 (75745|0) - to 4 and make it and 01:15:380 (75380|1) - to 1/2 notes http://puu.sh/grzba/6fb16956ce.jpg amazing :U
01:16:477 (76477|1) - move to 3 ok~
01:17:758 (77758|1) - move to 4 why? it's same with this 01:18:124 (78124|1) -
01:23:245 (83245|4) - best if you move this to 2 moved~
01:24:434 (84434|0,84526|3,84709|1) - move to 4, 2 and 4 to emphasize the piano's pitch applied
01:24:434 - http://puu.sh/grzAC/e907207c17.jpg to accent both the piano and the drums okay, re-arranged ^also considering the mod before
01:30:380 - add a note here ok
01:33:672 (93672|0) - move to 3 hmm i'll not consistent and comfortable i think...

if i can't finish the rest of the diffs tonight, ill try to continue tomorrow.
i've applied it ayano =w= but i haven't update it yet, still waiting :U
thx~~

ALL UPDATED~
  1. "a.k.a.dRESS" tags added for the composer
  2. Normal diff checked
  3. waiting for further ayano check~
LordRaika
ok just a QUICK note before ayano's bubble... and my quick check..

fix :
-all piano by replacing only the one u used with my latest piano, its wav and no delay or whatsover
current one is old version and its still ogg

-fix Bell B4 4ms issue? so that others wont comment on this

-bg dimension issue X_X

-unused hitsound C6H.wav

-check the piano snap on anomaly and hard+, they are different

-timing SV inconsistent, lower have more explicit sv XD delete or make it more consistent >w<

err anyway here is the fixed file ( BG and bell )

GL~
Zan-
OK GO 5K!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

oh hi imma lazy

edit: @kyou about SV. pls add SV to my diff too. bcs it's awkward if highest diff doesnt have SV but lower diff has.
Topic Starter
Kyousuke-

Zan - wrote:

OK GO 5K!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

oh hi imma lazy

edit: @kyou about SV. pls add SV to my diff too. bcs it's awkward if highest diff doesnt have SV but lower diff has.
lol sorry you're too late (pau)zan :<
i've deleted the SV becuz of that...

/but if you might to add it i'll make it again~~ (bcz i love SV, i mean the SV which supposed to add)
Zan-
ok good.
[AyanoTatemaya]
no kudos

(the diff on the right is the original one, for comparison)

[Hard]
I will skip most of the explanation stuffs so that i can cover more diffs with my allotted time. Do note that all of these aims in improving the flow and quality of your map and with reason.

00:05:265 - consider rearranging the following pattern, for better flow, since you're following the piano at this point (some of my friends also pointed out that some of the patterns were uncomfortable/unnatural for a particular point. this is one of them). like this~ http://puu.sh/gARwH/03783100b9.jpg
00:17:209 - note at 5
00:18:672 - (take note of the note addition and the removed ones~) http://puu.sh/gASBx/7049866e4b.jpg
00:25:806 (25806|3,25989|4) - move to 2 and 4 for pitch
00:28:367 - a very awkward pattern. use this~ http://puu.sh/gATgg/8a8f22d673.jpg
00:29:465 - add a note at 4 to continue the flow
00:32:941 (32941|1) - move this to 00:33:124 - at col 5. its better if you focus on the vocals at this part, since it's the prominent one. and then, remove 00:33:672 (33672|4) - to make the flow more solid.
00:34:587 - http://puu.sh/gATv5/c387bde3ff.jpg
00:39:709 - how about trills? http://puu.sh/gATIk/dd3c2d0b0c.jpg
00:42:087 (42087|3) - move to 3
00:42:819 (42819|3) - move to 5
00:43:367 - note at 4, move 00:43:550 (43550|2) - to 1, and a note at 00:43:550 - on col 4. lastly, move 00:43:733 (43733|4,43916|0) - to 3 and 5, respectively
00:45:563 - the flow of the piano was cut here, thus making an awkward transition together with the ln at the left. consider this pattern change~ http://puu.sh/gAVKy/0e3667beeb.jpg
00:49:404 - add a note at 5
00:52:971 (52971|3,53245|4,53306|3,53428|0) - move to 1, 4, 2 and 5, to emphasize the drums. (also a good way to utilize the ln at the middle)
00:56:264 (56264|3,56355|2,56447|1) - if we listen closely, moving these notes to 1, 2 and 3 respectively makes more sense.
00:57:453 - http://puu.sh/gAXjm/1b06494d47.jpg
00:58:916 - note at 2
00:59:648 - ^ at 5
00:59:099 - http://puu.sh/gAXyf/2ce7f2b0e5.jpg
01:01:843 - http://puu.sh/gAXGA/8bfb891ca9.jpg
01:03:306 (63306|1,63398|0) - you have two choices here. 1. you can swap this notes' col and make a stair OR 2. utilize a trill and move 01:03:306 (63306|1) - to 3 for variation
01:07:697 (67697|1) - move to 4
01:07:697 (67697|1,67880|0) - move to 1 and 5 for a differentiate the drums and the piano on a much more clearer way.
01:08:794 - suggests this~ http://puu.sh/gAY8N/e4d64ea9df.jpg shifting the density more on the vocals than the drums.
01:10:989 (70989|1) - remove. 1 note is enough, (like what you did on 01:12:453 - )
after that, 01:10:624 - this~ http://puu.sh/gAYoi/3333211e2e.jpg
01:12:453 (72453|1) - move to 5
01:13:184 - add a note (either at 2 or 4)
01:12:819 - http://puu.sh/gAYwu/3508edb7c5.jpg
01:16:477 (76477|3,76660|1) - swap col
01:30:471 (90471|2,90654|0,90745|2) - move to 1, 3 and 1 respectively
01:35:227 (95227|1) - stairs is kinda awkward for this drumroll. move to 5
01:36:874 (96874|1) - i suggest you do not map this note. if you still want to, it must be at 01:36:904 - (1/6 snap) and preferably at col 4

i'll do the other diffs when i have some free time~
Zan-
waiting my diff get mod...
Topic Starter
Kyousuke-

[AyanoTatemaya] wrote:

no kudos

(the diff on the right is the original one, for comparison)

[Hard]
I will skip most of the explanation stuffs so that i can cover more diffs with my allotted time. Do note that all of these aims in improving the flow and quality of your map and with reason.

00:05:265 - consider rearranging the following pattern, for better flow, since you're following the piano at this point (some of my friends also pointed out that some of the patterns were uncomfortable/unnatural for a particular point. this is one of them). like this~ http://puu.sh/gARwH/03783100b9.jpg ok <3
00:17:209 - note at 5 note added
00:18:672 - (take note of the note addition and the removed ones~) http://puu.sh/gASBx/7049866e4b.jpg more better~! applied
00:25:806 (25806|3,25989|4) - move to 2 and 4 for pitch ok!
00:28:367 - a very awkward pattern. use this~ http://puu.sh/gATgg/8a8f22d673.jpg yeah, i'm finding that my pattern hard to play lol :v applied~ nah this better lol
00:29:465 - add a note at 4 to continue the flow okkie
00:32:941 (32941|1) - move this to 00:33:124 - at col 5. its better if you focus on the vocals at this part, since it's the prominent one. and then, remove 00:33:672 (33672|4) - to make the flow more solid. yup, applied~
00:34:587 - http://puu.sh/gATv5/c387bde3ff.jpg lol sasuga, i've tried to make the best pattern for this. and you make it lol :U applied xDD
00:39:709 - how about trills? http://puu.sh/gATIk/dd3c2d0b0c.jpg okay, it's more fun to play :v
00:42:087 (42087|3) - move to 3 ok
00:42:819 (42819|3) - move to 5 ok
00:43:367 - note at 4, move 00:43:550 (43550|2) - to 1, and a note at 00:43:550 - on col 4. lastly, move 00:43:733 (43733|4,43916|0) - to 3 and 5, respectively wow good, applied~
00:45:563 - the flow of the piano was cut here, thus making an awkward transition together with the ln at the left. consider this pattern change~ http://puu.sh/gAVKy/0e3667beeb.jpg applied~
00:49:404 - add a note at 5 ok owo
00:52:971 (52971|3,53245|4,53306|3,53428|0) - move to 1, 4, 2 and 5, to emphasize the drums. (also a good way to utilize the ln at the middle) nice xDD applied
00:56:264 (56264|3,56355|2,56447|1) - if we listen closely, moving these notes to 1, 2 and 3 respectively makes more sense. lol okay~
00:57:453 - http://puu.sh/gAXjm/1b06494d47.jpg woah thx >w< applied
00:58:916 - note at 2 wat, added at 4 for avoiding pattern conflict
00:59:648 - ^ at 5 okkie
00:59:099 - http://puu.sh/gAXyf/2ce7f2b0e5.jpg okkie. ^ with some mods of that
01:01:843 - http://puu.sh/gAXGA/8bfb891ca9.jpg okay~ owo
01:03:306 (63306|1,63398|0) - you have two choices here. 1. you can swap this notes' col and make a stair OR 2. utilize a trill and move 01:03:306 (63306|1) - to 3 for variation okkie i choose 2. make a trill =w=
01:07:697 (67697|1) - move to 4 hmm i applied the below one
01:07:697 (67697|1,67880|0) - move to 1 and 5 for a differentiate the drums and the piano on a much more clearer way. applied! ^ reject the above one, coz the same point :U
01:08:794 - suggests this~ http://puu.sh/gAY8N/e4d64ea9df.jpg shifting the density more on the vocals than the drums. woah thx~~ xDD applied
01:10:989 (70989|1) - remove. 1 note is enough, (like what you did on 01:12:453 - ) okkie
after that, 01:10:624 - this~ http://puu.sh/gAYoi/3333211e2e.jpg nicee <3 applied~
01:12:453 (72453|1) - move to 5 ok
01:13:184 - add a note (either at 2 or 4) okkie
01:12:819 - http://puu.sh/gAYwu/3508edb7c5.jpg applied~~
01:16:477 (76477|3,76660|1) - swap col ok!
01:30:471 (90471|2,90654|0,90745|2) - move to 1, 3 and 1 respectively applied~
01:35:227 (95227|1) - stairs is kinda awkward for this drumroll. move to 5 ok. hehe
01:36:874 (96874|1) - i suggest you do not map this note. if you still want to, it must be at 01:36:904 - (1/6 snap) and preferably at col 4 ah okay, deleted =w=

i'll do the other diffs when i have some free time~
thxx ayano~~ you improved much on my diffs xDD
i'll wait for your next modss xD


Zan - wrote:

waiting my diff get mod...

=w= uda gatel yak? awkwk

Hard updated~
  1. Normal and Hard diff checked
  2. waiting for further ayano check~
[AyanoTatemaya]
no kudos

col: 1|2|3|4|5

hi shione~! these are mostly suggestions, which may or may not reflect on your mapping style. (sorry about that ^^)
[hutu's Hard+]
00:01:926 (1926|3) - better if you just map the piano's prominent sound instead of piano w/ reverb+chyme here. remove. (you may need to rearrange the pattern)
00:03:378 (3378|3) - move to 5
00:22:880 (22880|3,23063|1) - swap col
00:29:191 (29191|2,29282|0) - repattern. suggests to 2 and 4, respectively
00:38:063 (38063|2) - move to 4
00:40:715 (40715|2,40898|1) - remove, for correct snap of the percussion. then rearrange. suggests this~ http://puu.sh/gI6ct/08d8a5810e.jpg
00:49:587 (49587|0) - move to 5, for hand balance
00:53:703 (53703|3) - 1/6. you can ask raika about this one, just to be sure.
00:59:648 (59648|2) - (optional) move to 4
01:03:398 (63398|1) - if you're mapping the drums here, this one can be moved to 01:03:581 -
01:08:840 (68840|3) - im not really sure, but this one seems to be in 1/6 snap. (again, ask raika to be sure)
01:18:672 (78672|2,78855|3) - move 1 space to the right
01:26:264 (86264|2) - move to 5, then move 01:26:538 (86538|4) - to 4
01:27:270 (87270|1,87361|3) - swap col
01:30:654 - add a note at 2 to continue the flow (and the piano), and then move 01:30:928 (90928|0) - to 2
01:33:124 - kinda awkward, imo. suggests this~ http://puu.sh/gI7gR/40bb3efe13.jpg
01:37:331 (97331|2,97422|0) - move to 2 and 3, respectively

@kyou~ you can start rechecking the hitsounds, so that raika would have less checking to do :)
Topic Starter
Kyousuke-
woah will poke shione via pm
thx ayano~~

[AyanoTatemaya] wrote:

@kyou~ you can start rechecking the hitsounds, so that raika would have less checking to do :)
yeah about that i've recheck the hs every i update the map, and find a little error on hs placement :U
/maybe raika will be ez to do this bcs this hs are given from him? =w=

btw, at hutu's Hard+ diff has a different hs, shione using the default hs. might want to know if it's fine or not...
[AyanoTatemaya]
in my opinion, it would be better if all of the diffs use the same set of hitsounds from the same source.
Zan-
where's mod on my diff.

why am i so impatient wwwwwwww
Topic Starter
Kyousuke-

Zan - wrote:

where's mod on my diff.

why am i so impatient wwwwwwww
lol whyy :U
[AyanoTatemaya]
lastly, no kudos~

col: 1|2|3|4|5

[Zan's Anomaly]
HP: just a flat 8.

00:04:878 (4878|2) - remove
00:10:104 (10104|3,10297|3) - move 1 space to the left
00:11:071 - http://puu.sh/gJ1hN/e3959d78af.jpg
00:13:977 - http://puu.sh/gJ1QB/23ed63c3fc.jpg
00:17:209 - http://puu.sh/gJ2jX/b86924a13d.jpg
00:19:678 (19678|1,19861|3,20044|1) - remove. unnecessary density, if you're layering the piano with the drums. you might wanna rearrange the said pattern to fit to your mapping style
00:20:684 (20684|3,20776|2,20867|1) - move to 3, 2 and 3, respectively
00:21:416 (21416|2,21599|3) - swap col, to complement the succeeding symmetric pattern
00:34:678 - awkward flow. add a note at 4
00:39:709 - trills maybe? http://puu.sh/gJ3fs/baeb9b6df2.jpg
00:46:111 (46111|3,46294|4) - swap col
00:47:636 (47636|3,47819|1,47880|2) - remove. ghost notes. then rearrange. suggests this~ http://puu.sh/gJ3zR/8b5f45f616.jpg
00:52:148 (52148|4) - remove, since 00:51:965 - has a stronger kick than this one, in terms of bass. and to allow proper distinction between them.
01:03:124 (63124|2) - move to 1
01:02:941 - http://puu.sh/gJa31/8211b70b2e.jpg
01:08:063 - highly recommend this~ http://puu.sh/gJapj/dcf3c94a35.jpg
01:11:172 (71172|3,71355|2) - move to 3 and 5
01:11:904 (71904|1) - move to 3
01:12:270 (72270|2,72636|2) - move to 2
01:26:264 (86264|3,86355|4) - swap col, then remove 01:26:538 (86538|3) -
01:29:282 (89282|1) - move to 5
01:31:843 (91843|2) - ^
01:33:215 (93215|3,93306|2) - swap col, for better flow, then move 01:33:489 (93489|4,93672|3) - to 4 and 2, respectively
01:35:684 - note at 4
01:35:867 - ^ at 3
01:35:776 (95776|0) - remove (ghost note) then this~ http://puu.sh/gJb65/b4faf7c938.jpg

and with that, my job here is done :)
call raika for the hitsound check+other stuffs that i've possibly missed after you updated all of the diffs.
once raika gives the go signal, call me back for a bubble.
good luck! :)
shionelove

[AyanoTatemaya] wrote:

no kudos

col: 1|2|3|4|5

hi shione~! these are mostly suggestions, which may or may not reflect on your mapping style. (sorry about that ^^)
[hutu's Hard+]
00:01:926 (1926|3) - better if you just map the piano's prominent sound instead of piano w/ reverb+chyme here. remove. (you may need to rearrange the pattern)
piano also here
00:03:378 (3378|3) - move to 5 no thanks
00:22:880 (22880|3,23063|1) - swap col no thanks,same sounds as previous
00:29:191 (29191|2,29282|0) - repattern. suggests to 2 and 4, respectively no thanks,best pattern for not only drums but next pattern
00:38:063 (38063|2) - move to 4 change 1345 instead
00:40:715 (40715|2,40898|1) - remove, for correct snap of the percussion. then rearrange. suggests this~ http://puu.sh/gI6ct/08d8a5810e.jpg
delete and another pattern
00:49:587 (49587|0) - move to 5, for hand balance no thanks
00:53:703 (53703|3) - 1/6. you can ask raika about this one, just to be sure. just vocal
00:59:648 (59648|2) - (optional) move to 4 no thanks
01:03:398 (63398|1) - if you're mapping the drums here, this one can be moved to 01:03:581 - add instead,because there's sound too
01:08:840 (68840|3) - im not really sure, but this one seems to be in 1/6 snap. (again, ask raika to be sure) 1/8 i'm sure
01:18:672 (78672|2,78855|3) - move 1 space to the right no thanks
01:26:264 (86264|2) - move to 5, then move 01:26:538 (86538|4) - to 4 no thanks
01:27:270 (87270|1,87361|3) - swap col no thanks
01:30:654 - add a note at 2 to continue the flow (and the piano)no thanks,drums, and then move 01:30:928 (90928|0) - to 2 ok
01:33:124 - kinda awkward, imo. suggests this~ http://puu.sh/gI7gR/40bb3efe13.jpg no thanks
01:37:331 (97331|2,97422|0) - move to 2 and 3, respectively no thanks

@kyou~ you can start rechecking the hitsounds, so that raika would have less checking to do :)
thanks

[AyanoTatemaya] wrote:

in my opinion, it would be better if all of the diffs use the same set of hitsounds from the same source.
sorry i don't want to change,i don't like much hitsounds because they will break song

http://puu.sh/gJc2V/f14c7c54d9.zip
Zan-

[AyanoTatemaya] wrote:

lastly, no kudos~

col: 1|2|3|4|5

[Zan's Anomaly]
HP: just a flat 8.

00:04:878 (4878|2) - remove | ok
00:10:104 (10104|3,10297|3) - move 1 space to the left | ok
00:11:071 - http://puu.sh/gJ1hN/e3959d78af.jpg | nope
00:13:977 - http://puu.sh/gJ1QB/23ed63c3fc.jpg | i use some of it
00:17:209 - http://puu.sh/gJ2jX/b86924a13d.jpg | nope
00:19:678 (19678|1,19861|3,20044|1) - remove. unnecessary density, if you're layering the piano with the drums. you might wanna rearrange the said pattern to fit to your mapping style | yup
00:20:684 (20684|3,20776|2,20867|1) - move to 3, 2 and 3, respectively | nope
00:21:416 (21416|2,21599|3) - swap col, to complement the succeeding symmetric pattern | good!
00:34:678 - awkward flow. add a note at 4 nope, its fine imo
00:39:709 - trills maybe? http://puu.sh/gJ3fs/baeb9b6df2.jpg | i use some of it
00:46:111 (46111|3,46294|4) - swap col | nice~
00:47:636 (47636|3,47819|1,47880|2) - remove. ghost notes. then rearrange. suggests this~ http://puu.sh/gJ3zR/8b5f45f616.jpg | changed to follow rhythm (1/2)
00:52:148 (52148|4) - remove, since 00:51:965 - has a stronger kick than this one, in terms of bass. and to allow proper distinction between them. | yup
01:03:124 (63124|2) - move to 1 | nope
01:02:941 - http://puu.sh/gJa31/8211b70b2e.jpg | good
01:08:063 - highly recommend this~ http://puu.sh/gJapj/dcf3c94a35.jpg | current is easier to read.
01:11:172 (71172|3,71355|2) - move to 3 and 5 | ok
01:11:904 (71904|1) - move to 3 | nope
01:12:270 (72270|2,72636|2) - move to 2 | nope, fit enough to be in same col.
01:26:264 (86264|3,86355|4) - swap col, then remove 01:26:538 (86538|3) - | ok
01:29:282 (89282|1) - move to 5 | ok
01:31:843 (91843|2) - ^ | nope
01:33:215 (93215|3,93306|2) - swap col, for better flow, then move 01:33:489 (93489|4,93672|3) - to 4 and 2, respectively | nice
01:35:684 - note at 4 | ok
01:35:867 - ^ at 3 | ok
01:35:776 (95776|0) - remove (ghost note) then this~ http://puu.sh/gJb65/b4faf7c938.jpg | apply but not hte LN
finally my diff modded. big thanks nee-chan! o3o

update: http://puu.sh/gJdV7/ce7abefd1b.osu
Topic Starter
Kyousuke-
ALL UPDATED~!
ready for bub~! waiting LordRaika to check~~
LordRaika
Okay, so here's some check.... :

Final Mod from me before ayano's bubble

BG :
Snap : ? ( check the piano stream again )
Audio : X ( Kyouuuuu, the fiano is still OGG (◣_◢) )
Timing :
Spread :
Pattern :
Metadata :

some mod
00:19:130 (19130|1) - why suddenly a default drum whistle here? ( all dif beside shione's)

Major issue : ( why its still here? )
Shione's and Zan's is different on snap.... damnit
00:12:039 - this part...
both of you using different snap.... if you want my snap.. or my opinion, i choose shionelove's snap...
BUT, 00:12:523 (12523|3) - on shionelove dif, i agree , this is 1/6 like Zan's dif....

little mod:

Zan's Anomaly

  1. 01:22:697 - end LN(1,5) here
  2. 01:31:294 (91294|1,91660|0,92026|2,92392|3,92758|4) - i rarely see this short LN on your dif unless its for smthg like this >> 00:20:502 (20502|4,21050|4) -
    maybe change into smthg else?
  3. aaa guys, i think u should check again note like this 00:50:319 (50319|1,50319|0) - this suppose to be here 00:50:136 - to have 2 note...
    its like wrong hitsound or total note. 00:50:319 - should be kick and 1 note
  4. 00:51:782 (51782|0,51782|4) - same to this , supposed to be kick, let Kyou know this, other dif has same problem...
  5. 01:12:270 (72270|2,72453|2,72636|2) - move to 2, more Hand Balance

hutu's Hard+

  1. 00:47:209 (47209|2,47941|2) - missing clap?
    i think i dont miss any... and the pattern is ok since i know what you map unless player really dislike vocal.
Kyou, if u help zan fix the hitsound part? its best to apply the same on your normal and hard as well...
as usual, use 20% music and 100% effect will help u, to know where did u miss the drum snare, or kick.

Let me knw IRC if you have trouble on it
GL
Topic Starter
Kyousuke-

LordRaika wrote:

Okay, so here's some check.... :

Final Mod from me before ayano's bubble

BG :
Snap : ? ( check the piano stream again ) hmm okay, waiting them~
Audio : X ( Kyouuuuu, the fiano is still OGG (◣_◢) ) ok, fixed lol. i dunno why still D:
Timing :
Spread :
Pattern :
Metadata :

some mod
00:19:130 (19130|1) - why suddenly a default drum whistle here? ( all dif beside shione's) hue hs changed

Major issue : ( why its still here? )
Shione's and Zan's is different on snap.... damnit
00:12:039 - this part...
both of you using different snap.... if you want my snap.. or my opinion, i choose shionelove's snap...
BUT, 00:12:523 (12523|3) - on shionelove dif, i agree , this is 1/6 like Zan's dif....
^ waiting them
little mod:

Zan's Anomaly

  1. 01:22:697 - end LN(1,5) here
  2. 01:31:294 (91294|1,91660|0,92026|2,92392|3,92758|4) - i rarely see this short LN on your dif unless its for smthg like this >> 00:20:502 (20502|4,21050|4) -
    maybe change into smthg else?
  3. aaa guys, i think u should check again note like this 00:50:319 (50319|1,50319|0) - this suppose to be here 00:50:136 - to have 2 note...
    its like wrong hitsound or total note. 00:50:319 - should be kick and 1 note hs changed to kick
  4. 00:51:782 (51782|0,51782|4) - same to this , supposed to be kick, let Kyou know this, other dif has same problem... ok hs changed to kick
  5. 01:12:270 (72270|2,72453|2,72636|2) - move to 2, more Hand Balance

hutu's Hard+

  1. 00:47:209 (47209|2,47941|2) - missing clap?
    i think i dont miss any... and the pattern is ok since i know what you map unless player really dislike vocal.
Kyou, if u help zan fix the hitsound part? its best to apply the same on your normal and hard as well...
as usual, use 20% music and 100% effect will help u, to know where did u miss the drum snare, or kick.

Let me knw IRC if you have trouble on it
GL
okkie hs updated.
waiting zan and shione to update~
Zan-
i also cant find perfect snap for piano. maybe this will take while.
orz.
Topic Starter
Kyousuke-

Zan - wrote:

i also cant find perfect snap for piano. maybe this will take while.
orz.
maybe you can discuss with shione lol
since you're all BNs here :U
shionelove

LordRaika wrote:

Okay, so here's some check.... :

Final Mod from me before ayano's bubble

BG :
Snap : ? ( check the piano stream again )
Audio : X ( Kyouuuuu, the fiano is still OGG (◣_◢) )
Timing :
Spread :
Pattern :
Metadata :

some mod
00:19:130 (19130|1) - why suddenly a default drum whistle here? ( all dif beside shione's)

Major issue : ( why its still here? )
Shione's and Zan's is different on snap.... damnit
00:12:039 - this part...
both of you using different snap.... if you want my snap.. or my opinion, i choose shionelove's snap...
BUT, 00:12:523 (12523|3) - on shionelove dif, i agree , this is 1/6 like Zan's dif.... ok fixed

little mod:

Zan's Anomaly

  1. 01:22:697 - end LN(1,5) here
  2. 01:31:294 (91294|1,91660|0,92026|2,92392|3,92758|4) - i rarely see this short LN on your dif unless its for smthg like this >> 00:20:502 (20502|4,21050|4) -
    maybe change into smthg else?
  3. aaa guys, i think u should check again note like this 00:50:319 (50319|1,50319|0) - this suppose to be here 00:50:136 - to have 2 note...
    its like wrong hitsound or total note. 00:50:319 - should be kick and 1 note
  4. 00:51:782 (51782|0,51782|4) - same to this , supposed to be kick, let Kyou know this, other dif has same problem...
  5. 01:12:270 (72270|2,72453|2,72636|2) - move to 2, more Hand Balance

hutu's Hard+

  1. 00:47:209 (47209|2,47941|2) - missing clap? yes thanks
    i think i dont miss any... and the pattern is ok since i know what you map unless player really dislike vocal.
Kyou, if u help zan fix the hitsound part? its best to apply the same on your normal and hard as well...
as usual, use 20% music and 100% effect will help u, to know where did u miss the drum snare, or kick.

Let me knw IRC if you have trouble on it
GL
thanks

http://puu.sh/gKAZb/fead7b9fb0.zip
Zan-

LordRaika wrote:

little mod:

Zan's Anomaly

  1. 01:22:697 - end LN(1,5) here || ok
  2. 01:31:294 (91294|1,91660|0,92026|2,92392|3,92758|4) - i rarely see this short LN on your dif unless its for smthg like this >> 00:20:502 (20502|4,21050|4) -
    maybe change into smthg else? || keep fit vor vocal
  3. aaa guys, i think u should check again note like this 00:50:319 (50319|1,50319|0) - this suppose to be here 00:50:136 - to have 2 note...
    its like wrong hitsound or total note. 00:50:319 - should be kick and 1 note || i think no problem to double, it has similar strength
  4. 00:51:782 (51782|0,51782|4) - same to this , supposed to be kick, let Kyou know this, other dif has same problem... || ^
  5. 01:12:270 (72270|2,72453|2,72636|2) - move to 2, more Hand Balance || ok
update: http://puu.sh/gKFQS/05add156aa.rar
Topic Starter
Kyousuke-
ALL UPDATED~!
Zan-
Topic Starter
Kyousuke-

Zan - wrote:

some irc with ayano: http://puu.sh/gNqVg/dbf67abdca.txt

update: http://puu.sh/gNqTJ/1afea672a1.rar
okkie =w= huft hs updated again... and fixed tags "Zan" to "Zan_-"

now we are ready? or waiting for raika again? o.o need ask to ExPew about hs and note snap...
[AyanoTatemaya]
Since the patterns and overall quality of the diffs were dramatically improved, I'll give my approval for this map~

Before rank/qualifying though, finalize the confirmation about the possible said issues stated by Kyou above (personally i have no qualms against it, but let's try to make sure, just in case)
You can call me for a rebubble if this one is popped due to the said reasons :)
Zan-
5K Hype plz
Topic Starter
Kyousuke-

[AyanoTatemaya] wrote:

Since the patterns and overall quality of the diffs were dramatically improved, I'll give my approval for this map~

Before rank/qualifying though, finalize the confirmation about the possible said issues stated by Kyou above (personally i have no qualms against it, but let's try to make sure, just in case)
You can call me for a rebubble if this one is popped due to the said reasons :)
w-wah thank you very much ayano~~ xDD

/waiting for ExPew respond...

Zan - wrote:

5K Hype plz
#ManiaNeedsMore5Kmaps
LordRaika
kyou i guess u need to ask people in charge for the snap , just to confirm things :)
Topic Starter
Kyousuke-

LordRaika wrote:

kyou i guess u need to ask people in charge for the snap , just to confirm things :)
yap... Will poke someone later~
Rido
Kyousuke-'s maps will attack the qualified maps section :^)
Topic Starter
Kyousuke-

bakabakemono wrote:

Kyousuke-'s maps will attack the qualified maps section :^)
wat lol'ed :^)

Zan - wrote:

bakabakehomo
disss zancuwk :v
Zan-
bakabakehomo
Rido
( ͡° ͜ʖ ͡°)
Starry-
The snap does really need some attention here - I'm pretty sure in both difficulties is wrong.
00:12:039 - Should actually start 1/16 behind everything (since it's a tiny bit earlier than the rest of the notes as you can hear).
It really is quite a weird snap but this is what I got - although I suggest you double check with someone more qualified to checking these snaps since I'm probably not the best ;p.


This is only for the last snap part - I understand there's even more snapping issues slightly earlier but I'm quite short on time and I'm pretty sure mine are wrong anyways.

Any other ideas for the snapping will be appreciated and I can check over them again if necessary!
Topic Starter
Kyousuke-

Starry- wrote:

The snap does really need some attention here - I'm pretty sure in both difficulties is wrong.
00:12:039 - Should actually start 1/16 behind everything (since it's a tiny bit earlier than the rest of the notes as you can hear).
It really is quite a weird snap but this is what I got - although I suggest you double check with someone more qualified to checking these snaps since I'm probably not the best ;p.


This is only for the last snap part - I understand there's even more snapping issues slightly earlier but I'm quite short on time and I'm pretty sure mine are wrong anyways.

Any other ideas for the snapping will be appreciated and I can check over them again if necessary!
ok thx starry >w<
let them consider it :U since you're all BNs here...

uhh must calling another QAT here... *still waiting ExPew
ExPew
light mod to check beatsnap notes

lel bubble already?
11:50 Kyousuke-: hi pew
11:50 Kyousuke-: wat lol
11:50 *Kyousuke- ucp.php?i=pm&mode=view&f=-1&p=1012916
11:50 Kyousuke-: reminder
11:53 ExPew: oh that PM?
11:53 ExPew: sorry
11:54 ExPew: oh is this map someone explain to me
11:54 Kyousuke-: yeaa
11:54 Kyousuke-: just check snap thingy :U
11:54 ExPew: hutu wants use default hs?
11:54 Kyousuke-: yes ._.
11:55 Kyousuke-: hmm i bet zan told you before about this lol
12:05 ExPew: i guess so
12:05 ExPew: which diff you want me to check it>??
12:05 Kyousuke-: hutu's Hard+ and Zan's Anomlay snap on the opening piano
12:06 Kyousuke-: 00:01:733 - 00:13:185 -
12:07 Kyousuke-: oops just from this 00:10:878 - until 00:13:185 -
12:07 Kyousuke-: thx before xD
12:07 ExPew: 00:01:878 (1878|2,1926|3) - wrong snap
12:07 Kyousuke-: owh you an post it later~
12:07 Kyousuke-: t/267633/start=90 there's have starry's snap
12:08 ExPew: feels like 1/12
12:08 Kyousuke-: lol wrong snap at the start :/
12:08 ExPew: 00:03:362 (3362|3) - here too
12:09 ExPew: 00:11:216 (11216|1) - 1/12
12:09 ExPew: on this timeline 00:11:233 -
12:10 Kyousuke-: oh i see
12:10 ExPew: such piano
12:10 ExPew: u hurt my ear
12:10 Kyousuke-: rip
12:11 Kyousuke-: lol
12:11 ExPew: 00:11:313 (11313|0) - 1/12
12:11 ExPew: on 00:11:313 (11313|0) -
12:12 Kyousuke-: 00:03:394 - hmm 1/12 here too?
12:12 ExPew: lmao
12:12 ExPew: 00:12:297 (12297|4) -
12:12 ExPew: eh
12:13 ExPew: yes
12:13 ExPew: 1/12
12:13 Kyousuke-: okkie
12:13 ExPew: 00:12:071 - lmao need to fix
12:14 Kyousuke-: lol 00:12:039 (12039|1) - starry says this note start at00:12:015 -
12:15 ExPew: https://osu.ppy.sh/ss/2945222
12:15 ExPew: something like this
12:16 ExPew: tell starry to recheck it again
12:16 Kyousuke-: starry just off lol
12:16 ExPew: 00:11:845 - not recommend to add this light sound
12:18 Kyousuke-: hmm there's no note at there
12:18 ExPew: it is
12:18 ExPew: but sounds tooo deep
12:20 Kyousuke-: http://osu.ppy.sh/ss/2945236
12:20 Kyousuke-: https://osu.ppy.sh/ss/2945222 why yours have a note at there lol
12:20 ExPew: remove lol
12:21 ExPew: start piano sound on 00:12:071 -
12:21 Kyousuke-: oh okay :U
12:22 Kyousuke-: uhh so complicated 1/12 lol
12:23 Kyousuke-: i think you must post it later at forum for them, since this is not my diffs :U
12:23 ExPew: nah
12:23 ExPew: free mod
12:23 Kyousuke-: =w=
12:23 ExPew: make sure you fix these snap on other diffs too
12:23 Kyousuke-: i must giving kudos for this lol
12:24 ExPew: and ask shione for permission to fix
12:24 ExPew: okay2
12:24 ExPew: ill post
12:24 Kyousuke-: hmm btw, about the hs? .-.
12:24 Kyousuke-: okat thx lol~
12:24 ExPew: i mean snapping things
12:25 Kyousuke-: yup just hutu's and zan's follows piano snap
12:26 ExPew: timing fit on your timeline
12:26 ExPew: no need to change
12:27 Kyousuke-: ow okkie my diffs snap is fine?
12:27 ExPew: is there got anything weird snap?
12:27 ExPew: such as 1/6 1/8
12:27 Kyousuke-: nope, but start at here 00:11:265 -
12:28 Kyousuke-: all using 1/4 on my diffs
12:28 ExPew: 00:11:233 -
12:28 ExPew: correct snap
12:28 ExPew: 1/12
12:28 Kyousuke-: 00:11:233 - start here?
12:28 Kyousuke-: oh okay
12:29 Kyousuke-: rip 1/12 lol
12:29 ExPew: thats why you hurt my ears
12:30 Kyousuke-: hue i didin't thoght this will more complicated lol
12:30 Kyousuke-: sorry for that? xD
12:31 ExPew: got anything weird ?
12:31 ExPew: 01:02:941 - feels overmap here
12:31 ExPew: OH thi zan diff
12:32 Kyousuke-: wut lol
12:32 Kyousuke-: i think no more problem
12:32 Kyousuke-: where's overmapped? D:
12:32 ExPew: 01:02:941 -
12:32 ExPew: no BGM sound
12:32 ExPew: streams
12:33 ExPew: 01:03:032 (63032|2) - such like
12:33 ExPew: ghost
12:33 ExPew: 01:03:398 (63398|1,63489|2,63581|1) -
12:33 ExPew: 01:03:764 (63764|4,63764|1) -
12:33 Kyousuke-: oh ya...
12:33 Kyousuke-: lol rip anomaly's diff
12:34 Kyousuke-: you can add it to your post lol
12:34 ExPew: tell him about this
12:34 Kyousuke-: oh okay
12:35 Kyousuke-: oh well he's just off :/
12:35 ExPew: lel kk
12:35 ExPew: im done check
12:36 Kyousuke-: btw, 00:11:233 - start at here on normal diff?
12:37 ExPew: start 00:11:329 -
12:37 Kyousuke-: same as hard too? start on there?
12:37 ExPew: everything must be same
12:38 Kyousuke-: okay
12:39 Kyousuke-: one thing again about hs at hutu's diff
12:39 Kyousuke-: is it fine?
12:40 ExPew: i cant say that

ill leave to BN to recheck it again
Topic Starter
Kyousuke-

ExPew wrote:

light mod to check beatsnap notes

lel bubble already?
11:50 Kyousuke-: hi pew
11:50 Kyousuke-: wat lol
11:50 *Kyousuke- ucp.php?i=pm&mode=view&f=-1&p=1012916
11:50 Kyousuke-: reminder
11:53 ExPew: oh that PM?
11:53 ExPew: sorry
11:54 ExPew: oh is this map someone explain to me
11:54 Kyousuke-: yeaa
11:54 Kyousuke-: just check snap thingy :U
11:54 ExPew: hutu wants use default hs?
11:54 Kyousuke-: yes ._.
11:55 Kyousuke-: hmm i bet zan told you before about this lol
12:05 ExPew: i guess so
12:05 ExPew: which diff you want me to check it>??
12:05 Kyousuke-: hutu's Hard+ and Zan's Anomlay snap on the opening piano
12:06 Kyousuke-: 00:01:733 - 00:13:185 -
12:07 Kyousuke-: oops just from this 00:10:878 - until 00:13:185 -
12:07 Kyousuke-: thx before xD
12:07 ExPew: 00:01:878 (1878|2,1926|3) - wrong snap
12:07 Kyousuke-: owh you an post it later~
12:07 Kyousuke-: t/267633/start=90 there's have starry's snap
12:08 ExPew: feels like 1/12
12:08 Kyousuke-: lol wrong snap at the start :/
12:08 ExPew: 00:03:362 (3362|3) - here too
12:09 ExPew: 00:11:216 (11216|1) - 1/12
12:09 ExPew: on this timeline 00:11:233 -
12:10 Kyousuke-: oh i see
12:10 ExPew: such piano
12:10 ExPew: u hurt my ear
12:10 Kyousuke-: rip
12:11 Kyousuke-: lol
12:11 ExPew: 00:11:313 (11313|0) - 1/12
12:11 ExPew: on 00:11:313 (11313|0) -
12:12 Kyousuke-: 00:03:394 - hmm 1/12 here too?
12:12 ExPew: lmao
12:12 ExPew: 00:12:297 (12297|4) -
12:12 ExPew: eh
12:13 ExPew: yes
12:13 ExPew: 1/12
12:13 Kyousuke-: okkie
12:13 ExPew: 00:12:071 - lmao need to fix
12:14 Kyousuke-: lol 00:12:039 (12039|1) - starry says this note start at00:12:015 -
12:15 ExPew: https://osu.ppy.sh/ss/2945222
12:15 ExPew: something like this
12:16 ExPew: tell starry to recheck it again
12:16 Kyousuke-: starry just off lol
12:16 ExPew: 00:11:845 - not recommend to add this light sound
12:18 Kyousuke-: hmm there's no note at there
12:18 ExPew: it is
12:18 ExPew: but sounds tooo deep
12:20 Kyousuke-: http://osu.ppy.sh/ss/2945236
12:20 Kyousuke-: https://osu.ppy.sh/ss/2945222 why yours have a note at there lol
12:20 ExPew: remove lol
12:21 ExPew: start piano sound on 00:12:071 -
12:21 Kyousuke-: oh okay :U
12:22 Kyousuke-: uhh so complicated 1/12 lol
12:23 Kyousuke-: i think you must post it later at forum for them, since this is not my diffs :U
12:23 ExPew: nah
12:23 ExPew: free mod
12:23 Kyousuke-: =w=
12:23 ExPew: make sure you fix these snap on other diffs too
12:23 Kyousuke-: i must giving kudos for this lol
12:24 ExPew: and ask shione for permission to fix
12:24 ExPew: okay2
12:24 ExPew: ill post
12:24 Kyousuke-: hmm btw, about the hs? .-.
12:24 Kyousuke-: okat thx lol~
12:24 ExPew: i mean snapping things
12:25 Kyousuke-: yup just hutu's and zan's follows piano snap
12:26 ExPew: timing fit on your timeline
12:26 ExPew: no need to change
12:27 Kyousuke-: ow okkie my diffs snap is fine?
12:27 ExPew: is there got anything weird snap?
12:27 ExPew: such as 1/6 1/8
12:27 Kyousuke-: nope, but start at here 00:11:265 -
12:28 Kyousuke-: all using 1/4 on my diffs
12:28 ExPew: 00:11:233 -
12:28 ExPew: correct snap
12:28 ExPew: 1/12
12:28 Kyousuke-: 00:11:233 - start here?
12:28 Kyousuke-: oh okay
12:29 Kyousuke-: rip 1/12 lol
12:29 ExPew: thats why you hurt my ears
12:30 Kyousuke-: hue i didin't thoght this will more complicated lol
12:30 Kyousuke-: sorry for that? xD
12:31 ExPew: got anything weird ?
12:31 ExPew: 01:02:941 - feels overmap here
12:31 ExPew: OH thi zan diff
12:32 Kyousuke-: wut lol
12:32 Kyousuke-: i think no more problem
12:32 Kyousuke-: where's overmapped? D:
12:32 ExPew: 01:02:941 -
12:32 ExPew: no BGM sound
12:32 ExPew: streams
12:33 ExPew: 01:03:032 (63032|2) - such like
12:33 ExPew: ghost
12:33 ExPew: 01:03:398 (63398|1,63489|2,63581|1) -
12:33 ExPew: 01:03:764 (63764|4,63764|1) -
12:33 Kyousuke-: oh ya...
12:33 Kyousuke-: lol rip anomaly's diff
12:34 Kyousuke-: you can add it to your post lol
12:34 ExPew: tell him about this
12:34 Kyousuke-: oh okay
12:35 Kyousuke-: oh well he's just off :/
12:35 ExPew: lel kk
12:35 ExPew: im done check
12:36 Kyousuke-: btw, 00:11:233 - start at here on normal diff?
12:37 ExPew: start 00:11:329 -
12:37 Kyousuke-: same as hard too? start on there?
12:37 ExPew: everything must be same
12:38 Kyousuke-: okay
12:39 Kyousuke-: one thing again about hs at hutu's diff
12:39 Kyousuke-: is it fine?
12:40 ExPew: i cant say that

ill leave to BN to recheck it again
thx pew owo

okay waiting for hutu and zan update note snap and we are ready for rebubble~ uhh seems this is more complicated :< will waiting for GD'er update and someone who's pro on timing...
Rido
just simple snapping check

yEEE
[Anomaly]
- 00:01:926 (1926|3) - should be here 00:01:910 -
- 00:03:716 (3716|1) - should be here 00:03:741 -
- 00:03:378 (3378|3) - should be here 00:03:362 -
- 00:03:523 (3523|0) - should be here 00:03:499 -
- 00:04:684 (4684|4) - should be here 00:04:708 -
- 00:04:878 (4878|3) - should be here 00:04:926 -
- 00:05:071 (5071|1,5071|4) - should be here 00:05:120 -
- 00:05:265 (5265|2) - should be here 00:05:313 -
- 00:05:458 (5458|3) - should be here 00:05:483 -
- 00:05:652 (5652|2) - should be here 00:05:676 -
- 00:05:652 (5652|0) - should be here 00:05:700 -
- 00:05:845 (5845|0,5845|2) - should be here 00:05:870 -
- 00:06:039 (6039|3) - should be here 00:06:063 -
- 00:06:233 (6233|2) - should be here 00:06:257 -
- 00:09:523 (9523|2) - should be here 00:09:499 -
- 00:10:104 (10104|4,10104|2) - should be here 00:10:079 -
- 00:11:168 (11168|2) - should be here 00:11:144 -
- 00:11:313 (11313|0) - should end here 00:12:015 - and then 00:12:039 (12039|1) - move here 00:12:015 - too
- 00:12:184 (12184|4) - should be here 00:12:208 -
- 00:12:555 (12555|3) - should be here 00:12:571 -

[Hard+]
- 00:01:926 (1926|3) - should be here 00:01:910 -
- 00:03:378 (3378|3) - should be here 00:03:362 -
- 00:03:523 (3523|0) - should be here 00:03:499 -
- 00:03:716 (3716|1) - should be here 00:03:741 -
- 00:04:684 (4684|4) - should be here 00:04:708 -
- 00:04:878 (4878|0) - should be here 00:04:926 -
- 00:05:071 (5071|1) - should be here 00:05:120 -
- 00:05:265 (5265|2) - should be here 00:05:313 -
- 00:05:458 (5458|3) - should be here 00:05:483 -
- 00:05:652 (5652|1) - should be here 00:05:676 -
- 00:05:845 (5845|1) - should be here 00:05:870 -
- 00:06:039 (6039|2) - should be here 00:06:063 -
- 00:07:974 (7974|1) - should be here 00:07:950 -
- 00:09:523 (9523|1,9523|3) - should be here 00:09:474 -
- 00:10:104 (10104|1) - should be here 00:10:079 -
- 00:11:071 (11071|2,11071|0) - should be here 00:11:047 -
- 00:11:168 (11168|1) - should be here 00:11:120 -
- 00:11:216 (11216|3) - should be here 00:11:241 -
- 00:12:039 (12039|0) - should be here 00:12:015 -
- 00:12:555 (12555|3) - should be here 00:12:571 -
so, I should be here to help you guys *slapped* jk jk
Topic Starter
Kyousuke-

bakabakemono wrote:

just simple snapping check

yEEE
[Anomaly]
- 00:01:926 (1926|3) - should be here 00:01:910 -
- 00:03:716 (3716|1) - should be here 00:03:741 -
- 00:03:378 (3378|3) - should be here 00:03:362 -
- 00:03:523 (3523|0) - should be here 00:03:499 -
- 00:04:684 (4684|4) - should be here 00:04:708 -
- 00:04:878 (4878|3) - should be here 00:04:926 -
- 00:05:071 (5071|1,5071|4) - should be here 00:05:120 -
- 00:05:265 (5265|2) - should be here 00:05:313 -
- 00:05:458 (5458|3) - should be here 00:05:483 -
- 00:05:652 (5652|2) - should be here 00:05:676 -
- 00:05:652 (5652|0) - should be here 00:05:700 -
- 00:05:845 (5845|0,5845|2) - should be here 00:05:870 -
- 00:06:039 (6039|3) - should be here 00:06:063 -
- 00:06:233 (6233|2) - should be here 00:06:257 -
- 00:09:523 (9523|2) - should be here 00:09:499 -
- 00:10:104 (10104|4,10104|2) - should be here 00:10:079 -
- 00:11:168 (11168|2) - should be here 00:11:144 -
- 00:11:313 (11313|0) - should end here 00:12:015 - and then 00:12:039 (12039|1) - move here 00:12:015 - too
- 00:12:184 (12184|4) - should be here 00:12:208 -
- 00:12:555 (12555|3) - should be here 00:12:571 -

[Hard+]
- 00:01:926 (1926|3) - should be here 00:01:910 -
- 00:03:378 (3378|3) - should be here 00:03:362 -
- 00:03:523 (3523|0) - should be here 00:03:499 -
- 00:03:716 (3716|1) - should be here 00:03:741 -
- 00:04:684 (4684|4) - should be here 00:04:708 -
- 00:04:878 (4878|0) - should be here 00:04:926 -
- 00:05:071 (5071|1) - should be here 00:05:120 -
- 00:05:265 (5265|2) - should be here 00:05:313 -
- 00:05:458 (5458|3) - should be here 00:05:483 -
- 00:05:652 (5652|1) - should be here 00:05:676 -
- 00:05:845 (5845|1) - should be here 00:05:870 -
- 00:06:039 (6039|2) - should be here 00:06:063 -
- 00:07:974 (7974|1) - should be here 00:07:950 -
- 00:09:523 (9523|1,9523|3) - should be here 00:09:474 -
- 00:10:104 (10104|1) - should be here 00:10:079 -
- 00:11:071 (11071|2,11071|0) - should be here 00:11:047 -
- 00:11:168 (11168|1) - should be here 00:11:120 -
- 00:11:216 (11216|3) - should be here 00:11:241 -
- 00:12:039 (12039|0) - should be here 00:12:015 -
- 00:12:555 (12555|3) - should be here 00:12:571 -
so, I should be here to help you guys *slapped* jk jk
thx baka =w=
Will leave this to them for reconsider~

Still waiting for pro timing to come :^)
Rido
I'm pro you know *cough and then slapped again
Edit: Hi new page
Topic Starter
Kyousuke-

bakabakemono wrote:

I'm pro you know *cough and then slapped again
Edit: Hi new page
lol whai u so pro baka!
Harbyter
random mod


[Zan's 5k]

00:01:926 (1926|3) - nothing lel

00:03:362 - 1/12 ,if you hear only the hitsound you can notice that is a little late

00:08:579 - 1/16 here

00:08:966 - 1/16 too

00:09:208 - ^

00:09:491 - 1/12



00:11:047 - 00:11:144 - 1/16

00:11:233 - 1/12


00:12:015 - 1/16

00:12:071 - 1/12

00:12:136 -

00:12:208 - 1/16



00:12:329 -

00:12:394 - 1/12

00:12:474 - 00:12:547 - 1/16

00:12:620 -


try to put the pianoes note here
Topic Starter
Kyousuke-
Woah thankies harbyy xD especially for the note snap lol :^)
Will calling zan to update it~

/now waiting for OniJam timing~ owo
Kayano
ok I'm here
Timing
1979,387.096774193548,4,2,45,30,1,0
3527,444.444444444444,4,2,45,30,1,0
3749,363.636363636364,4,2,45,30,1,0
3930,375,4,2,45,30,1,0
4117,387.096774193548,4,2,45,30,1,0
4310,400,4,2,45,30,1,0
4710,461.538461538462,4,2,45,30,1,0
4940,406.779661016949,4,2,45,30,1,0
5143,363.636363636364,4,2,45,30,1,0
5506,375,4,2,45,30,1,0
6443,428.571428571429,4,2,45,30,1,0
6657,369.230769230769,4,2,45,30,1,0
7026,375,4,2,45,30,1,0
7963,428.571428571429,4,2,45,30,1,0
8177,421.052631578947,4,2,45,30,1,0
8387,387.096774193548,4,2,45,30,1,0
8580,375,4,2,45,30,1,0
8767,413.793103448276,4,2,45,30,1,0
8973,387.096774193548,4,2,45,30,1,0
9231,400,4,2,45,30,1,0
9497,375,4,2,45,30,1,0
9747,369.230769230769,4,2,45,30,1,0
10116,375,4,2,45,30,1,0
10491,406.779661016949,4,2,45,30,1,0
10897,428.571428571429,4,2,45,30,1,0
11325,470.588235294118,4,2,45,30,1,0
12030,428.571428571429,4,2,45,30,1,0
12101,380.952380952381,4,2,45,30,1,0
12164,375,4,2,45,30,1,0
12351,387.096774193548,4,2,45,30,1,0
12415,470.588235294118,4,2,45,30,1,0
12493,533.333333333333,4,2,45,30,1,0
12581,375,4,2,45,30,1,0
12643,358.208955223881,4,2,45,30,1,0
13180,365.853658536585,4,2,45,30,1,0
I know little about 5k so I don't pop the bubble, you can find Ayano to rebubble after fixing timing
and if you are still not sure about the snapping, feel free to call me for a recheck :D
Topic Starter
Kyousuke-

OniJAM wrote:

ok I'm here
Timing
1979,387.096774193548,4,2,45,30,1,0
3527,444.444444444444,4,2,45,30,1,0
3749,363.636363636364,4,2,45,30,1,0
3930,375,4,2,45,30,1,0
4117,387.096774193548,4,2,45,30,1,0
4310,400,4,2,45,30,1,0
4710,461.538461538462,4,2,45,30,1,0
4940,406.779661016949,4,2,45,30,1,0
5143,363.636363636364,4,2,45,30,1,0
5506,375,4,2,45,30,1,0
6443,428.571428571429,4,2,45,30,1,0
6657,369.230769230769,4,2,45,30,1,0
7026,375,4,2,45,30,1,0
7963,428.571428571429,4,2,45,30,1,0
8177,421.052631578947,4,2,45,30,1,0
8387,387.096774193548,4,2,45,30,1,0
8580,375,4,2,45,30,1,0
8767,413.793103448276,4,2,45,30,1,0
8973,387.096774193548,4,2,45,30,1,0
9231,400,4,2,45,30,1,0
9497,375,4,2,45,30,1,0
9747,369.230769230769,4,2,45,30,1,0
10116,375,4,2,45,30,1,0
10491,406.779661016949,4,2,45,30,1,0
10897,428.571428571429,4,2,45,30,1,0
11325,470.588235294118,4,2,45,30,1,0
12030,428.571428571429,4,2,45,30,1,0
12101,380.952380952381,4,2,45,30,1,0
12164,375,4,2,45,30,1,0
12351,387.096774193548,4,2,45,30,1,0
12415,470.588235294118,4,2,45,30,1,0
12493,533.333333333333,4,2,45,30,1,0
12581,375,4,2,45,30,1,0
12643,358.208955223881,4,2,45,30,1,0
13180,365.853658536585,4,2,45,30,1,0
I know little about 5k so I don't pop the bubble, you can find Ayano to rebubble after fixing timing
and if you are still not sure about the snapping, feel free to call me for a recheck :D
Woah thx onii!
Will check later and calling GD'er~ owo

/now we still waiting for the GD'er...
-[ AmiShici ]-
Yay bubble again. \=D/
Omedeto Kyou-Senpai =w=)b
Topic Starter
Kyousuke-

-[ AmiShici ]- wrote:

Yay bubble again. \=D/
Omedeto Kyou-Senpai =w=)b
hue itu blom di pop lol :^)
-[ AmiShici ]-

Kyousuke- wrote:

-[ AmiShici ]- wrote:

Yay bubble again. \=D/
Omedeto Kyou-Senpai =w=)b
hue itu blom di pop lol :^)
Wkwkwk :v
troke
Hello Kyousuke-
just quick mod
Topic Starter
Kyousuke-

-Troke- wrote:

Hello Kyousuke-
just quick mod
lol i thought D:
Wat da heck is dat

I should deserve kudos for this lol :U /runss
Rido
anjer trokeing trolling success
Harbyter

-Troke- wrote:

Hello Kyousuke-
just quick mod
Lol xD
Topic Starter
Kyousuke-
Lol xd where are you zannn
[AyanoTatemaya]
well that took quite long~
Zan-
i'm here

in new page
Ayachi-
I'd like to know where the rebubble post is
Topic Starter
Kyousuke-

[ S a k u r a ] wrote:

I'd like to know where the rebubble post is
oh sorry it's hasn't popped yet. Bcs i'm haven't update it and still waiting for Zan's update

/uhh snaps is so complicated ;w;
Ayachi-
oh, sorry for misunderstanding
PatZar
creatornya geblek
Rido
geno please
Topic Starter
Kyousuke-

Genocide wrote:

creatornya geblek
patrik setar bisaan aja :^) klo gw geblek lu ap :<
Rifkymarcelio
versi 7k ny dh graveyard. bikin 7k di beatmap ini :D
Topic Starter
Kyousuke-

Rifkymarcelio wrote:

versi 7k ny dh graveyard. bikin 7k di beatmap ini :D
wkwk ga bsa buat 7k gw :'v ini map nya ud final, ud ga nambah diff lgi =w=
Rido
Nunggu ninzan lama amat coeg ==a
Topic Starter
Kyousuke-

bakabakemono wrote:

Nunggu ninzan lama amat coeg ==a
au ah mungkin dia sibuk :<
Topic Starter
Kyousuke-
hue zan let me to handle his diff xd
all updated, (update after bubbled)

still needs clarification about the snaps? or might be recheck ;w;
Harby's Snap
OniJAM's Timing, i'm resnap following the bpm on this, and delete the bpm and resnap again to get the real snaps lol xd
actually i don't know how to get snaps from bpm :<

there's still a little conflict snaps Zan's Anomaly and hutu's Hard+, i confused whose snapping i must follow lel
maybe the snaps dominant for 1/12 .w. (from Expew's and OniJAM's snap)


Need check for hutu's opening piano snaps first to finalizing snap
Rido
rip
Topic Starter
Kyousuke-

Rido wrote:

rip
rip :<
Maybe i'll delete hutu's diff and skip the opening piano. And become sucks map for rank :')
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