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ISHIDA YOKO - COLORFUL BOX

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Topic Starter
zj0924

Fycho wrote:

Another IRC modding, fixed offset and gave some hitsounds/placement/ suggestions on each diff.
SPOILER
2015-03-17 12:23 Fycho: Insane 00:39:842 (1) - finish head
2015-03-17 12:23 Fycho: 00:39:469 (7) - whistle head
2015-03-17 12:23 Fycho: 00:45:804 (5) - finish hea
2015-03-17 12:23 Fycho: d
2015-03-17 12:23 zj0924: 之前改了下metadata,gamu说是ISHIDA YOKO,然后就重新传了XD
2015-03-17 12:23 zj0924: ok我看下
2015-03-17 12:23 Fycho: general东西我没看,就我所知offset有问题
2015-03-17 12:23 Fycho: 需要+10
2015-03-17 12:24 zj0924: 真的吗……
2015-03-17 12:25 zj0924: 音效修复了
2015-03-17 12:25 Fycho: 加6吧
2015-03-17 12:25 Fycho: offset
2015-03-17 12:25 zj0924: ok
2015-03-17 12:25 Fycho: offset1090,所有绿线+红线一起+6
2015-03-17 12:26 zj0924: 话说offset怎么才能测准……我是ctrl+d单点然后看左上角偏移来调的感觉就是调不准
2015-03-17 12:26 Fycho: 01:03:232 - 这里没加circle?
2015-03-17 12:26 Fycho: offset靠耳朵听
2015-03-17 12:27 zj0924: 是这样的这里比较难动……如果按之前的三连我觉得打起来很违和
2015-03-17 12:27 Fycho: 01:22:890 (1) -
2015-03-17 12:27 Fycho: 这里结尾应该在红线上
2015-03-17 12:27 Fycho: 不是蓝线
2015-03-17 12:28 Fycho: 01:23:915 (2) - 这个去掉?overmap了
2015-03-17 12:29 zj0924: 我知道是overmap但是这里整体性比较强不大方便改XD
2015-03-17 12:29 zj0924: 稍等我先调下offset
2015-03-17 12:29 Fycho: 所有diff都要调
2015-03-17 12:29 Fycho: 调完告诉我再继续
2015-03-17 12:31 zj0924: 好的稍等片刻
2015-03-17 12:33 Fycho: gamu有说大写的理由吗
2015-03-17 12:33 zj0924: 稍等
2015-03-17 12:36 zj0924: 那个有没有快一点的方法调整绿线的offset,我现在是一个一个加6感觉会失误……
2015-03-17 12:36 Fycho: 当然有啊
2015-03-17 12:36 Fycho: F6
2015-03-17 12:36 Fycho: 选中所有绿线
2015-03-17 12:37 Fycho: 就像选择文件一样,先点第一个,再按住shift点最后一个
2015-03-17 12:37 zj0924: en
2015-03-17 12:37 Fycho: 红线绿线可以一起选,然后左边填6
2015-03-17 12:37 zj0924: 我ctrl+a了
2015-03-17 12:37 Fycho: 别忘记点move
2015-03-17 12:38 zj0924: zhongwenshurufa meile dengxia
2015-03-17 12:40 zj0924: 回来了
2015-03-17 12:40 zj0924: 超赞啊!这方法感谢感谢XD
2015-03-17 12:41 zj0924: ok全部调整完毕
2015-03-17 12:41 Fycho: hard
2015-03-17 12:41 zj0924: ok
2015-03-17 12:41 Fycho: 00:07:606 (2,3) - 这跳在hard太突然了
2015-03-17 12:42 zj0924: 是吗
2015-03-17 12:42 zj0924: 那我只能放弃对称了咯?
2015-03-17 12:42 Fycho: 00:07:792 (3) - 放到236,276
2015-03-17 12:42 Fycho: 或者别跳 正常摆一个
2015-03-17 12:43 Fycho: 00:08:351 (4) - 也要相应的移动一下
2015-03-17 12:43 zj0924: 好滴
2015-03-17 12:44 zj0924: 我把00:08:357 (4) - 放00:07:053 (1) - 滑条尾怎么样
2015-03-17 12:44 Fycho: 00:35:743 (1) - 这个叠在00:35:929 (2) - 的头上?
2015-03-17 12:45 Fycho: 随意
2015-03-17 12:45 zj0924: 稍等
2015-03-17 12:46 zj0924: 嗯不错
2015-03-17 12:51 Fycho: 00:50:835 (1) - 00:51:208 (1) -
2015-03-17 12:51 zj0924: 00:39:475 (6) - 这里要whistle吗?
2015-03-17 12:51 Fycho: 这种滑条头被滑条身体完全重叠遮挡是unrankable的
2015-03-17 12:52 zj0924: 好吧……
2015-03-17 12:52 zj0924: 我想做个梗的失败了……
2015-03-17 12:53 Fycho: 这种还unreadable
SPOILER
hard
00:51:581 (2,1) -
(*・ω・)杏璃 13:08:04
跳太大
zj0924 13:08:1zj0924 13:09:01
51:581?
zj0924 13:09:23
是那两个滑条吗?
(*・ω・)杏璃 13:09:44
Hard AR7.5或者8
zj0924 13:09:44
椭圆flow我觉得挺好啊应该不会来不及?
(*・ω・)杏璃 13:09:52
有些跳 间距 低AR比较难读
(*・ω・)杏璃 13:10:13

(*・ω・)杏璃 13:10:18
下面这个绿色的2
zj0924 13:10:37
好的7.5了
zj0924 13:11:03
这个啊
zj0924 13:11:09
我连同之前一起改了
zj0924 13:11:12
我给你看下
zj0924 13:11:27
行吗
zj0924 13:15:10
稍等一下我去买个中饭……
(*・ω・)杏璃 13:16:02
00:51:581 (2) - 和00:52:326 (2) - 滑条头叠在一起
zj0924 13:20:02
来了
zj0924 13:20:44
是的我已经这样改了XD
(*・ω・)杏璃 13:22:52
Hard提高AR
(*・ω・)杏璃 13:22:56
7.5或者8
zj0924 13:23:17
改了
zj0924 13:23:19
7.5
(*・ω・)杏璃 13:23:22
下面到normal
zj0924 13:23:25
好的
(*・ω・)杏璃 13:23:27
CS改3.5
zj0924 13:24:41
果然我这方面一窍不通……已改
(*・ω・)杏璃 13:27:17
Normal的NC
(*・ω・)杏璃 13:27:19
两根大白线一次
(*・ω・)杏璃 13:27:34
如果按照人声来的话00:48:041 (1,2,1) - 这里的NC就不平均了
zj0924 13:28:06
好吧
zj0924 13:28:15
那就果断大白线法则
zj0924 13:29:35
好了类似nc问题全部修复
(*・ω・)杏璃 13:29:46
01:09:656 (6) - finish头上
(*・ω・)杏璃 13:29:52
别忘记 先加finish再改这个nv
(*・ω・)杏璃 13:29:54
nc
zj0924 13:31:56
01:12:643 (1) - 这里也改了
(*・ω・)杏璃 13:33:02
Easy01:00:339 (4) - 滑条尾巴finish
zj0924 13:33:43
稍等
zj0924 13:35:08
ok
(*・ω・)杏璃 13:35:18
Easy就这一个
zj0924 13:35:26
刚才把预览线整体调了一下
zj0924 13:35:30
嗯谢谢!
(*・ω・)杏璃 13:35:48
改了offset后预览线也要snap
zj0924 13:36:18
是的……我刚才就忘了突然想起来了双击查看原图
zj0924 13:36:46
想问个问题
zj0924 13:36:54
这些有用吗
zj0924 13:37:02
什么时候会用到
(*・ω・)杏璃 13:37:19
我没用过
zj0924 13:37:44
好吧
(*・ω・)杏璃 13:37:46
下面是general/metadata check
zj0924 13:37:59
我以为偏移的时候会用到
zj0924 13:38:06
搞错了
(*・ω・)杏璃 13:38:41
改了offset后所有物件全选,在时间轴上snap下
zj0924 13:39:23
嗯这个我之前改过了
zj0924 13:39:37
全选之后移动对齐了XD
(*・ω・)杏璃 13:39:53
这是白箱op1还是op2
zj0924 13:40:02
op1
zj0924 13:40:11
我知道了改成op1对吧?
(*・ω・)杏璃 13:40:24
不用
zj0924 13:40:33
好吧
(*・ω・)杏璃 13:42:34
上传吧
zj0924 13:42:42
好嘞
(*・ω・)杏璃 14:02:07
Insane 00:38:822 (3) - 去掉?
(*・ω・)杏璃 14:02:56
insane 这两根绿线有1ms误差
zj0924 14:03:21
其实这里也是我overmap的部分不知道要紧吗
(*・ω・)杏璃 14:03:26
我觉得这第一根绿线可以去掉 没用
zj0924 14:03:35
如果去掉了的话中间会很卡手的
zj0924 14:04:07
为了提升一点难度所以这里还有结尾那里加了点overmap的部分
zj0924 14:04:12
XD
(*・ω・)杏璃 14:04:45
不要紧是不要紧
(*・ω・)杏璃 14:04:50
就是节奏有点违和感
zj0924 14:05:11
真的吗……我觉得挺好
zj0924 14:05:18
四下鼓很带感
(*・ω・)杏璃 14:13:49
话说
(*・ω・)杏璃 14:13:55
还有想改的地方?
zj0924 14:14:05
额暂时没了
(*・ω・)杏璃 14:14:21
把insane几个unsnapped的绿线改了
(*・ω・)杏璃 14:14:25
有1ms误差的
(*・ω・)杏璃 14:14:50
然后 点的timing里面的全部重新对齐
zj0924 14:14:54
因为这张图还保留着remap之前的很多元素,虽然我还不是很满意但动起来有点难
(*・ω・)杏璃 14:14:55
然后保存 再上传
zj0924 14:14:59
好的
(*・ω・)杏璃 14:15:56
所有diff都这样
(*・ω・)杏璃 14:16:19
insane有很多绿线都差1ms
zj0924 14:16:23
好的
(*・ω・)杏璃 14:16:26
比如
zj0924 14:16:29
我再好好核查一下
(*・ω・)杏璃 14:16:37
00:33:698 -
(*・ω・)杏璃 14:16:45
所有diff的每一根绿线 都不要差1ms

About Artist:

Gamu wrote:

About Metadata:
Her official blog and official website are using "YOKO ISHIDA", but i gave priority to "ISHIDA YOKO" of this CD jacket. Also alacat is agreed with me.
Bubbled.
I'm Really thankful for your attentive suggestions and great patience :)
THX for bubble!
Kodora
Please change OD to 6.5 on Hard and CS to 4.0 on Normal for more balanced settings

Let me know~
Topic Starter
zj0924

Kodora wrote:

Please change OD to 6.5 on Hard and CS to 4.0 on Normal for more balanced settings

Let me know~
Ok~Changed
OD:6.5 HD
CS:4.0 NM
All fixed~ :)
Adol Christin
提前恭喜qualify~
Kodora
All fine now. Qualified!
Abe Nana
Karen
rip kodora……
Topic Starter
zj0924
Waiting for DQ :cry:
Ozato Fumika

-Chata- wrote:

https://osu.ppy.sh/s/244028

rest in peace
rip....

but anyways gratz!
alacat
Sorry, have to disqualify due to same songs in qualified Q.Q ( about 20 mins ago) https://osu.ppy.sh/forum/p/3970127

Never mind ... :(
Kodora
Sorry for my blindness, I swear other one was pending when I've checked qwq

Let's wait until kankun's one will moved out of qualified first :v
Nwolf

Kodora wrote:

Sorry for my blindness, I swear other one was pending when I've checked qwq

Let's wait until kankun's one will moved out of qualified first :v
proof why we need faster automated qualified section again and not "hur you are not supposed to play qualified maps the moment they get qualified"-system with ~1 hour delay
Shad0w1and
真是个伤心的故事。
Adol Christin
一个星期后又是一条好汉!
Fycho
Rip...

Restore a bubble icon here.

To next bn, don't qualify this until https://osu.ppy.sh/s/244028 goes out of qualified category, and there is a map nearly being qualified that needs to be noticed: https://osu.ppy.sh/s/245906
xxdeathx
I will check this map soon as I owe you an M4M from my queue, please be patient.
Topic Starter
zj0924

xxdeathx wrote:

I will check this map soon as I owe you an M4M from my queue, please be patient.
Thx death~
Updated!
Fycho
Mapper changed a few patterns & hitsounds, bubble repaired.

Fycho wrote:

To next bn, don't qualify this until https://osu.ppy.sh/s/244028 goes out of qualified category, and there is a map nearly being qualified that needs to be noticed: https://osu.ppy.sh/s/245906
Flower
If xxdeathx qualified your map then please keep a ticket in mind so that I can come at any time. Otherwise I will be responsible to rank the map.
xxdeathx
OK

[General]
  1. Maybe you can add 500-1000 ms audio lead-in.
Easy and Normal are fine, but imo Normal is a little harder than it needs to be because it uses a lot of 1/2 rhythms while Easy is all 1/1 or 2/1. I don't think spread is unacceptable though.

[Hard]
  1. 00:15:065 (3) - Try angling it between both circles:
[Insane]
  1. 00:19:535 (2) - unsnapped
  2. 00:23:637 (2) - 00:24:382 (4) - consider ctrl-G for each for each of these for easier play
  3. 00:48:606 (4,1) - It's bad flow for slider to point against the direction it came from, so I recommend changing the circles more like
  4. 01:22:146 (2,3) - Since this is a slow part, it fits better to lower the object density, by deleting 01:22:518 (3) - and extending the slider to 01:22:518 since the current slider end doesn't sound good in the slow part.
Poke Fycho to repair the bubble, poke me to rank when the other map https://osu.ppy.sh/s/244028 gets ranked or DQed and be careful of https://osu.ppy.sh/s/245906
Topic Starter
zj0924

Fycho wrote:

Mapper changed a few patterns & hitsounds, bubble repaired.
Sorry,Fycho.I have to pop the bubble due to the low quality mp3.Well,death already popped it XD.
Kodora reminded me that a 128kbps may potentially get DQ so I replaced with Adol‘s mp3(with his permission)
I adjusted the offset(video included),Timing&Inherited&Preview points and resnapped all of the notes.Meanwhile,the problems mentioned by death have been fixed mostly.Sorry for bubbling over and over again.Such foolish thing could be avoided if I considered carefully.
I'll ask you for rebubble when I think it's fine and plz recheck my map whether there still exists some problems before rebubble.THX~

Flower wrote:

If xxdeathx qualified your map then please keep a ticket in mind so that I can come at any time. Otherwise I will be responsible to rank the map.
THX,Flower~plz keep in mind that I owe you one,too.If you need some mods,don't hesitate to ask me for help and I'll try my best :)

xxdeathx wrote:

OK

[General]
  1. Maybe you can add 500-1000 ms audio lead-in.Sure,1000ms is fine for me.I failed to add "audio lead in"in song setup until I opened.osu file and finally find it lol
Easy and Normal are fine, but imo Normal is a little harder than it needs to be because it uses a lot of 1/2 rhythms while Easy is all 1/1 or 2/1. I don't think spread is unacceptable though.Thx for reminding me that but it's really troublesome to rearrange these things.I 'll pay attention to this problem in the future.

[Hard]
  1. 00:15:065 (3) - Try angling it between both circles:Sure,fixed
[Insane]
  1. 00:19:535 (2) - unsnapped Oops,my fault,fixed~
  2. 00:23:637 (2) - 00:24:382 (4) - consider ctrl-G for each for each of these for easier play I struggled for a long time here.Oval flow can make a smooth feeling,but I feel kinda crowded cuz 00:22:658 (4,5) - flows kinda fast and if ctrl+g the oval flow00:23:031 (1,2) - is very slow imo.That doesn't fit.Eventually, I decide to ctrl+g00:24:149 (4) - only,that's fine for me,thx for your suggestion.
  3. 00:48:606 (4,1) - It's bad flow for slider to point against the direction it came from, so I recommend changing the circles more like AWESOME!I LIKE IT~THX :)
  4. 01:22:146 (2,3) - Since this is a slow part, it fits better to lower the object density, by deleting 01:22:518 (3) - and extending the slider to 01:22:518 since the current slider end doesn't sound good in the slow part.You've got a point there.I think your method is very reasonable here.Using a 1/1slider is more suitable for slowing down,Well Done!
Poke Fycho to repair the bubble, poke me to rank when the other map https://osu.ppy.sh/s/244028 gets ranked or DQed and be careful of https://osu.ppy.sh/s/245906
OK,but at the moment, I want to improve my map again and again in order to reach the acme of perfection.Since it is my first map,speed ranking makes no sense for me.I'm really thankful to DQ because it gave me another opportunity to improve my map.
By the way,Adol is my friend and he will be afk for half a year from Easter,He is badly in need of ranking his map in order not to leave any regret.If our maps get ready to rank at the same time,plz rank his first :D
Anyway,THX for modding.Your suggestions are so useful that I have to accept all of them. I'll keep moving and develop my mapping skill in order to make a better map. :)
Updated~replaced with new mp3 and improved some flows&patterns in insane diff :)
Adol Christin
谢谢你能给我这次机会,一定好好把握。
这次如果被dq就要坟好久了,想想都可怕。。。
Topic Starter
zj0924

Adol Christin wrote:

谢谢你能给我这次机会,一定好好把握。
这次如果被dq就要坟好久了,想想都可怕。。。
不客气。只要没原则性问题,不会被dq的。另外,丑话说前头,如果kunka的图出狱了,你的图还没泡或者没有准备好rank,我就不客气地去找BN rank了……
所以请你尽快吧 :D
Kodora
bubble fix
SoGa
咦,泡了,,祝早日Rank。吐血
Topic Starter
zj0924

SoGa wrote:

咦,泡了,,祝早日Rank。吐血
谢了~其实之前已经q了,但是有人做一样的歌比我先rank了,所以无奈被dq :o
Fycho
[Insane]
  1. 00:36:634 (1) - I guess you can add a finish here
  2. 00:45:018 (2,3,4) - These three circles seems a messy, could you please rearrange them like: http://puu.sh/gOttg/88d66e42c3.jpg; 00:46:508 (2,3,4) - as well, the smaller spacing makes them looks not good.
  3. 00:45:577 (5) - seems you miss the finish on head, don't forget to apply this to other diffs too.
  4. 01:25:732 (7,1) - not sure if this spacing is on purpose, it's better to keep 1.2x here like 01:25:453 (4,5,6) -
[Hard]
  1. 00:25:267 (2) - miss whistle on tail imo
  2. 00:25:640 (3) - whistle on head
  3. 00:49:863 (1,2,3,4) - could you make a parallelogram here? the shape are kinda random now, which looks not good when playing.
There are still some unsnapped green lines like 00:36:633 - 00:37:937 - etc by 1ms, please check them and fix.
still need to wait a week due to: https://osu.ppy.sh/s/245906 qualified.
Kodora
why so many people mapping this omg
Topic Starter
zj0924

Fycho wrote:

[Insane]
  1. 00:36:634 (1) - I guess you can add a finish here Hesitated for a while,finally decided to add finish and adjusted vol to 50%,fine now~
  2. 00:45:018 (2,3,4) - These three circles seems a messy, could you please rearrange them like: http://puu.sh/gOttg/88d66e42c3.jpg; 00:46:508 (2,3,4) - as well, the smaller spacing makes them looks not good.Of course,rearranged it already and ctrl+g 00:45:018 (2,3) -~
  3. 00:45:577 (5) - seems you miss the finish on head, don't forget to apply this to other diffs too.oops,cuz I remapped this part and forgot to add finish XD,Fixed hard as well
  4. 01:25:732 (7,1) - not sure if this spacing is on purpose, it's better to keep 1.2x here like 01:25:453 (4,5,6) - In fact,I did this on purpose in order that player will adapt for the flow speed of previous slider.At last,I found the distance between 01:25:081 (3,4) - is a bit far.I adjust the distance and keep 1.2x,looks fine now
[Hard]
  1. 00:25:267 (2) - miss whistle on tail imo
  2. 00:25:640 (3) - whistle on headsure,all fixed
  3. 00:49:863 (1,2,3,4) - could you make a parallelogram here? the shape are kinda random now, which looks not good when playing.OK,It seems that I was a little casual that time.Fixed
There are still some unsnapped green lines like 00:36:633 - 00:37:937 - etc by 1ms, please check them and fix.Damn it...I swear I fixed them all and checked many times.However,the fact proves that I was so careless...THX~All fixed~
Thanks Fycho (飞球)for helping to improve my map again.Really appreciate it :)
still need to wait a week due to: https://osu.ppy.sh/s/245906 qualified.

Kodora wrote:

why so many people mapping this omg
Never mind Kodora.I fixed some minor problems that Fycho mentioned above :D
Updated~
Kodora
Since we have to wait AGAIN, bubble fix #2

I really hope that other BNs wanna give some priority to this map, since it had to be ranked first.
Fycho
rechecked and everything is fine to me, here we go.
Mei
congratz
where is ed2 :( :(
Topic Starter
zj0924

Fycho wrote:

rechecked and everything is fine to me, here we go.
谢飞球~

Mei wrote:

congratz
where is ed2 :( :(
Thx~现在在做第二张图……如果有大神gd的话,会考虑开个白箱全集的,一个人做完所有难度比较累 :D
Adol Christin
终于正式rank了,久等了。恭喜~
Topic Starter
zj0924

Adol Christin wrote:

终于正式rank了,久等了。恭喜~
thx~你现在是afk了吗?游戏里都不见人影,以后私信联系 :D
Kamio Misuzu
正好看到起飞了,恭喜=w=
Xinely
恭喜 :3
Topic Starter
zj0924

Kamio Misuzu wrote:

正好看到起飞了,恭喜=w=
Thx~Misuzu桑 :)

Xinely wrote:

恭喜 :3
谢啦Xinely~ :)
Pururut
恭喜重新起飞 :P
DraciuZ
d(>_<)b
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