Infevo wrote:
Noone, i repeat NOONE, is gonna look up the particular snap divisor with the editor when talking about a certain map's part just to be 100% correct with your imaginative definition of Osu!'s beat design. Simply, because it is inconvenient.cheezstik wrote:
Go to a mapping thread with your music theory and everyone will be confused.
When I search for a beatmap with streams of a certain speed I can easily find some simply by checking the bpm within the map's page. Can you believe it? I don't need the divisor to make sure I find the right map for my needs. Can't be too much different then from my idea, can it? Regardless of the particular snap divisor in use for mapping that song I am still 100% sure I get what I want. How? Applying simple music theory.
I also repeat. This is a rhythm game based around actual music. Your comparison of enforcing one's language on other nations is not off just a little.
Just a tiny example, but basically, #modhelp is where generally people that know how to map or at least have some knowledge of the game help you out. This is like 2 mins worth of opinions. I'm sure if I asked an extremely experienced mapper (think BD, or Skystar level experienced, for example) on what 1/4 notes in osu are, they'd say the same thing. I'm sure if you went into the mapping forums and looked through the threads, everyone would refer to 1/4 notes as the same thing. That's because that's what you refer to them as in osu, if you refer to them according to musical theory, you're gonna cause confusion like what's happened in this thread.