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Avenged Sevenfold - Afterlife

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Topic Starter
Luvdic

Gens wrote:

[Hard]

01:30:943 (1) - Maybe bring it down two grids to match up the spinner's center in-game? You can see it's misaligned while testing.
02:35:324 (1) - Same as above.
02:52:783 (1) - Same as above.
I know, and did it in purpose. Combo colours blends a lot with the spinner making it hard to see if these circles its in the exact center

[Mitten-Katsu's Taiko Oni]

01:24:668 - Uninhereted section? Why? Have no idea.... ask mitten Lol, but ill change it for him

Other than that it's awesome! Absolutely loved the patterns you used here.
Matma Rex

Gens wrote:

[Mitten-Katsu's Taiko Oni]

01:24:668 - Uninhereted section? Why?
Just guessing that it's required so that Taiko vertical bars display correctly. You'd better not mess with Taiko maps' timing sections, stuff is complicated there D:
Astom
[General]
-Agrega source, no conosco el grupo de esta cancion, pero obviamente debe existir algun album de donde provenga esta cancion.
-Alguna razon para tener la misma imagen dos veces en la carpeta? te sugiero crear un fondo 1024x768 para que no pierda definicion la imagen

[Normal]
-Acc 100%
-No veo problemas

[Hard]
-Acc 90%
-Esto es eso mi opinion la puedes ignorar si quieres, encontre muy monotona la dificultad, se repetian demasiado algunas cosas, quisa intenta formar alguna figura como lo hiciste en insaneo separar algunos circles para q haya un poco mas de variedad.

[Insane]
-Esta a decir verda no la pude pasar, = son las 4 de la mañana y tengo sueño aparte no me gustan muxo este tipo de canciones.

En general esta bastante bn no veo nada "malo".

Star :3
Topic Starter
Luvdic

Astom wrote:

[General]
-Agrega source, no conosco el grupo de esta cancion, pero obviamente debe existir algun album de donde provenga esta cancion. Source no es igual al album.
-Alguna razon para tener la misma imagen dos veces en la carpeta? te sugiero crear un fondo 1024x768 para que no pierda definicion la imagen Si revisas bien, la altura donde estan las calaveras son diferentes.

[Normal]
-Acc 100%
-No veo problemas

[Hard]
-Acc 90%
-Esto es eso mi opinion la puedes ignorar si quieres, encontre muy monotona la dificultad, se repetian demasiado algunas cosas, quisa intenta formar alguna figura como lo hiciste en insaneo separar algunos circles para q haya un poco mas de variedad. Era mi intencion. Quizas si debia haber usado mas estilos, pero al final decidi hacerlo asi

[Insane]
-Esta a decir verda no la pude pasar, = son las 4 de la mañana y tengo sueño aparte no me gustan muxo este tipo de canciones. Lo mismo podria decir de las 95% canciones japonesas.... ahahah

En general esta bastante bn no veo nada malo.

Star :3
y garcias =o
Lilac
Not sure whether I should pop the pubble.

Probably not... Remove the .osb and full submit.

[Hard]
01:41:58 (4) - That is pretty dodgy spacing. Consider maybe horizontally flipping it.

Couple of spots where hitsounds weren't great but it wasn't anything too major. Good work.
Topic Starter
Luvdic

MarioBros777 wrote:

Not sure whether I should pop the pubble.Yay, i guess... Lol

Probably not... Remove the .osb and full submit. AHHHH STUPID FILE, it keeps getting created, even though im being so careful at not cliking Design

[Hard]
01:41:58 (4) - That is pretty dodgy spacing. Consider maybe horizontally flipping it. Done

Couple of spots where hitsounds weren't great but it wasn't anything too major. Still trying to learn how to use hitsounds more effectively >_>

Good work.Thanks
Lilac
How disgusting of me. I didn't star this.

I'll give you a kudosu star on top of that, how's that?
Kii-Sakurada
Omg I love this song, and I know this will be a very good beatmap at the end
Star :3
James2250
Normal:
looks good

Hard:
looks good

Insane:
looks good

Taiko:
is there really a point in the 2 second lead-in time? (is this a taiko thing)..
why not end the kiai time at the same time as the other difficulties?

really no flaws that I can see
*star*
Diasios
[General]

  • • Sample volume: 9
Topic Starter
Luvdic

MarioBros777 wrote:

How disgusting of me. I didn't star this.

I'll give you a kudosu star on top of that, how's that?
Its okay =o. Its not that im asking you to mod this for stars...

kiisakurada wrote:

Omg I love this song, and I know this will be a very good beatmap at the end
Star :3
How can you star a map that you dont know how it is? Only because of the song?

James2250 wrote:

Normal:
looks good

Hard:
looks good

Insane:
looks good

Taiko:
is there really a point in the 2 second lead-in time? (is this a taiko thing)..
why not end the kiai time at the same time as the other difficulties?

really no flaws that I can see
*star*
Done changes in taiko...

xxheroxx wrote:

[General]

  • • Sample volume: 9
Ill keep it the way it is. Even at the current tick, the samples volume is still a bit too high for my taste...

And thanks to everyone
yaya
bubble
Revengexsoyah
i love this song

nice map eee , good luck
Starrodkirby86
So why is there another timing section in Mitten's Taiko at 84,668...? o.o
Topic Starter
Luvdic

Starrodkirby86 wrote:

So why is there another timing section in Mitten's Taiko at 84,668...? o.o
Because some people said that in taiko difficulties, timing sections works quite different, and its best to not to touch them, and seeing that this red timing section pretty much does "nothing", and hearing the warnings of some people, i decided to leave it as it is.

If its really necessary to remove it, just say so, and ill do.
Matma Rex

ErufenRito wrote:

Starrodkirby86 wrote:

So why is there another timing section in Mitten's Taiko at 84,668...? o.o
Because some people said that in taiko difficulties, timing sections works quite different, and its best to not to touch them
As far as I know (though I'm not an expert), it is used when timing signature is reset to accordingly fix alignment of vertical bars.
[Strike]
wow awesome map! i love it
Lilac

Matma Rex wrote:

As far as I know (though I'm not an expert), it is used when timing signature is reset to accordingly fix alignment of vertical bars.
Matma be right on that.
RemmyX25
02:05:043 (1,2,3,4,5,1,2,3,4,5) - (same area in other difficulties) I recommend turning this from a bunch of redundant 3 second breaks to one long break. This would make more sense break wise.

Normal:
Couple of difficulty spread suggestions, would help to make the difficulty spread more even.
  1. Larger Circle Size (this one im a stickler for)
  2. Lower Overall Difficulty (okay this one i'll be a bit more lienient. The way I have it set now has the Star difficulty at an even 3 stars which is what we're aiming for.
Hard:
01:30:943 (1) - That note is hard to hit after the previous spinner. Also why not just make that one long spinner? Reduces spinner spam, hard to hit note, etc.
02:33:960 (1,1,1) - Same here
02:51:419 (1,1,1) - And here

Overall, Hard doesn't really feel like an "in the middle" map in terms of difficulties.

Insane:
Im going to half to agree with everyone else in this thread and say that insane is too similar to hard. Insane looks good as it is, but id extremely recommend toning hard down a lot.

Taiko:
Are the extremly fast sliders really necessary?
Topic Starter
Luvdic
Done almost all of them.

I will consult with mitten, and then i will decide what to do with taiko's difficulties timing sections.

Also, i had to reduce a lot more in the normal difficulty to keep it under 3 stars.... :x

And, im doing some changes to hard difficulty right now... May take a while seeing as i really liked a lot the way it was, and so it will be hard for me. It was so damm fun playing it with double time...

And thanks for your time.
rust45
[Normal]
01:50:857 (1) - I don't like where this slider starts, it just doesn't sound right to me, there's nothing in the music it really matches to, I can see why you started it there, but I think you should do something else.

[Hard]
Good job making this an actual middle ground between the diffs instead of a smaller spaced insane.

[Taiko]
Waaay too short, I also don't really like it much because it sounded like garbage, the claps and finishes seemed like they were only there to add difficulty, making it sound like crap IMO.
Topic Starter
Luvdic

rust45 wrote:

[Normal]
01:50:857 (1) - I don't like where this slider starts, it just doesn't sound right to me, there's nothing in the music it really matches to, I can see why you started it there, but I think you should do something else. Lol, i hope its better now.

[Hard]
Good job making this an actual middle ground between the diffs instead of a smaller spaced insane. Thanks

[Taiko]
Waaay too short, I also don't really like it much because it sounded like garbage, the claps and finishes seemed like they were only there to add difficulty, making it sound like crap IMO. I know, at first i wasnt so sure about this difficulty neither, but after asking like 2 or 3 people that does taiko mods, and they said it was fine, i left it there
And thanks :D
MMzz

rust45 wrote:

[Taiko]
Waaay too short, I also don't really like it much because it sounded like garbage, the claps and finishes seemed like they were only there to add difficulty, making it sound like crap IMO.
Was made before my mapping skills were addaquit, I wanted to redo it but the map got bubbled.
I suggest deleteing my diff :P
Topic Starter
Luvdic
Okay, ill take it out then...
But if you want, you may remap it, and ill upload it
lepidopodus
1:40 isn't that short for taiko as I think, so if you think this is sufficient, just leave it like now.

I'll check taiko diff as soon as I can.

EDIT: Well If you say so.
Topic Starter
Luvdic

lepidopodus wrote:

1:40 isn't that short for taiko as I think, so if you think this is sufficient, just leave it like now.

I'll check taiko diff as soon as I can.
I... have no idea, i have never played taiko before so... yeah, i dont know
But if its too much trouble, i guess i will just drop it, and thats why i wanted your opinion... x:

EDIT: just nvm it... i guess ill just drop it, and no more drastic difficulties changes...
MaxwellDemon
Suggestion mod time! Don't worry, no essay. XD

Anyway

[Normal]

Sounds good enough to me, I'll leave this. XD

[Hard]

01:14:847 (1) - When I first heard the start of this verse, I couldn't understand it because of the hitsounds (especially the whistle and clap combo) . It doesn't seem to sound like any sense to me. Or it could just be that I am modding really late. :/
01:24:668 (1,4) - I don't think whistle sounds right here, when the song is winding down in the chorus. XD
01:28:760 (4) - ^ At least you are trying to strike some form of consistency here, I guess... XD XD
01:33:671 (1,3,5,7) - Whis--- Yeah, okay, maybe I am just being really sensitive to the whistle. My point is that this is the slower part of the song, more serious singing, not as much raspy singing or screechy guitar, so, whistle just sounds off. But then, this is just me and I have never been a fan of whistle. Well, you get my point. So, there are a few examples. :3
02:19:228 (1) - Same thing as 01:14:847 (1). XD
02:29:049 (1) - Same thing as 01:24:668... well, you probably get my point anyway, so moving along now. XD
02:45:963 (4) - Isn't this considered a partially hidden slider, since both the head and tail are covered?

[Insane]

01:41:582 (4) - Yeah, I don't know about that slider too. Hahaha. XD

Generally, Insane is a great map. It looks really fun, but I doubt I could play it. XD XD
What I said about the chorus and whistle still applies to insane, but I have a feeling this is more of a preference thing, since your consistent usage of the whistle suggests that you know what you are doing. :P

Anyway, the biggest things to note are probably the partially hidden sliders, I think it is better to have the head and tail of the slider out in the open, though it might be a bit uglier. :(

I am also really iffy about that 01:14:847 and 02:19:228 in Hard. It came out really nicely in Insane, but it just sounds confusing in Hard.

It is a great mapset though. So, here is another BAT star. Get back to me, maybe I could bubble it (or maybe Remmy could mod it before I bubble). :P
Topic Starter
Luvdic
Althought issues are very few, the description were long... making it looks like an essay

And also....
I... suck... at... hitsounds.... im... a.... slow... learner.... >_>
And fixed those semi hidden sliders
And about the iffy thing... if one were to listen to the music... instead of the vocals... people wouldnt be so confusing
And thanks again
Krisom
^^! HiHi! I'm not gonna mod in spanish 'cuz last time I was completely ignored <__<
Oh well.


->Normal
-Low OD made me fail, A LOT. Can you raise it just a little bit? I know you must aim for 3 stars, but the low OD really made this difficulty look awkward :/. Ask a BAT if you can aim for 3,09 stars (c'mon, it does not feels like a Hard just for having 0.09 stars more!! Do we have to be so picky with star rating -_-?). If not, try to raise it just a bit and make some changes here and there.
-01:24:668 (1) At this slider, remove the whistle at the repeat, so you can hear the clap. I'd remove the sliderwhistle too, but that's personal taste...
- 01:27:942 (5) - ^
-01:38:308 (4) - Add a clap
-02:29:049 (1) - Look at 01:24:668 (1)
-02:32:323 (5) - ^
-02:42:689 (4) - Add a clap
:D!!!

->Hard
-00:40:747 (5) - Remove the clap at the end
-00:45:112 (4) - ^
-00:49:477 (3) - ^
-00:53:842 (3) - ^
-The Kiai time is like, uh well, why don't you follow the same hitsound placement that you used on normal for Kiais? Abusing the finish hitsound may make some ppl ears bleed ^^"! I found that this pattern may look nice on your Kiai Times...
Also...
-01:24:668 (1) - Remove the clap at the beginning. Add a clap at the repeat and remove the whistle from the repeat. I'd also remove the whistle from the beginning and the sliderwhistle, but that's personal taste.
-The rest of the song follows similar patterns to the above mentioned, so just follow those suggestions where you think they may fit ^^"



->Insane

Can't play, can't mod, sorry for not being as cool as you D:!! Anyway, I'd like to say that you can use hitsound suggestions from hard, but there are a lot of notes wich didn't exist in hard, so, yeah, you can't <_<. Anyway, try to use the same suggetion about the claps on the Kiai Times when you can ^^"!


Remember, as I hitsoundmod, I think how the hitsounds would sound better from MY point of view, feel free to ignore them all if you think I have a horrible taste at hitsounds :(


Nice placement, and a nice song, I think I had this in my iPod a while ago. So, yeah, star (Like if you didn't had enough alredy XD)
Topic Starter
Luvdic

Krisom wrote:

^^! HiHi! I'm not gonna mod in spanish 'cuz last time I was completely ignored <__<
Oh well.


->Normal
-Low OD made me fail, A LOT. Can you raise it just a little bit? I know you must aim for 3 stars, but the low OD really made this difficulty look awkward :/. Ask a BAT if you can aim for 3,09 stars (c'mon, it does not feels like a Hard just for having 0.09 stars more!! Do we have to be so picky with star rating -_-?). If not, try to raise it just a bit and make some changes here and there. I dont know... i guess ill wait for remmy's opinion?

-01:24:668 (1) At this slider, remove the whistle at the repeat, so you can hear the clap. I'd remove the sliderwhistle too, but that's personal taste...
- 01:27:942 (5) - ^ I guess ill pass
-01:38:308 (4) - Add a clap Done
-02:29:049 (1) - Look at 01:24:668 (1)
-02:32:323 (5) - ^
-02:42:689 (4) - Add a clap
:D!!!

->Hard
-00:40:747 (5) - Remove the clap at the end
-00:45:112 (4) - ^
-00:49:477 (3) - ^
-00:53:842 (3) - ^ Ill pass...
-The Kiai time is like, uh well, why don't you follow the same hitsound placement that you used on normal for Kiais? Abusing the finish hitsound may make some ppl ears bleed ^^"! I found that this pattern may look nice on your Kiai Times...
I tried and failed

Also...
-01:24:668 (1) - Remove the clap at the beginning. Add a clap at the repeat and remove the whistle from the repeat. I'd also remove the whistle from the beginning and the sliderwhistle, but that's personal taste.
-The rest of the song follows similar patterns to the above mentioned, so just follow those suggestions where you think they may fit ^^"

Actually... thanks to you, i think i know how to make it work now...



->Insane

Can't play, can't mod, sorry for not being as cool as you D:!! Anyway, I'd like to say that you can use hitsound suggestions from hard, but there are a lot of notes wich didn't exist in hard, so, yeah, you can't <_<. Anyway, try to use the same suggetion about the claps on the Kiai Times when you can ^^"!
What did i do to be cool? D:

Remember, as I hitsoundmod, I think how the hitsounds would sound better from MY point of view, feel free to ignore them all if you think I have a horrible taste at hitsounds :(


Nice placement, and a nice song, I think I had this in my iPod a while ago. So, yeah, star (Like if you didn't had enough alredy XD) Didnt knew how to spend my kudos stars... so i burned them all here... x: And thanks!
MaxwellDemon
Bubb.
Larto
Subjective Opinion:
Pretty neat! As I have seen in your Hijo de la Luna map, you've got quite a lot of potential. Not perfect, but this is certainly a pretty good map.
Also, I approve of your song choices =]
9/10


Insane:
00:24:652 (3) - New Combo?
03:05:741 (13) - Might seem nazi, but this note is pretty hard to see in this pattern. Mind rearranging it?

Hard:
01:41:582 (4,5) - ..spacing?

Normal:
Difficulty settings :< Increase them. Especially the overall difficulty.
I'm fine with a higher star rating here, just move the difficulty settings to something more reasonable!
...Mapping an Easy would not hurt anyways, but I won't force you to =]

Popped for the bold reasons.
Topic Starter
Luvdic

Larto wrote:

Subjective Opinion:
Pretty neat! As I have seen in your Hijo de la Luna map, you've got quite a lot of potential. Not perfect, but this is certainly a pretty good map.
Also, I approve of your song choices =]
9/10
Thanks! hehe

Insane:
00:24:652 (3) - New Combo? Done
03:05:741 (13) - Might seem nazi, but this note is pretty hard to see in this pattern. Mind rearranging it? Okay

Hard:
01:41:582 (4,5) - ..spacing? Ops, totally forgot to flips those circles too after flipping the slider...

Normal:
Difficulty settings :< Increase them. Especially the overall difficulty.
I'm fine with a higher star rating here, just move the difficulty settings to something more reasonable!
Alright then...

...Mapping an Easy would not hurt anyways, but I won't force you to =] Next time then... >_>

Popped for the bold reasons.
Larto
^_~
nektaryn
star!
great map
Sir Minelli
No, it wont beat my record.
RemmyX25
Had to half the BPM so the kiai isn't ugly, but other than that, everything checks out. Can't rank yet because of the BPM change but i can rebubble.
Larto
=]
BakFlip
It was love at first play.
Loooctav
Congratz~ lol
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