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[Rule change] Possible approval for 4:00-5:00

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Lach

[CSGA]Ar3sgice wrote:

this is simple, just speed down the song to 5bpm lower and it will go over 5:00
or loop a section, both have been done before :^)
Sellenite
4 mins need find 4 bats
Wafu
5 minute limit is here because it actually is quite long time to map such a long song, but that is a real minimum. Every song can have full spread. For case the song has highest diff Extra, there is always possibility to map lower difficulties by decreasing all settings and removing the non-emphasized notes and keep only emphasized notes (downbeat, or simply following drums). About a really slow songs, there is possibility they will force you to map only easy and normal, because hard without overmapping would have the same score at the end. But there are also some maps which have the hardest diff as easy. For this, you can use 5 circle size and increase AR/OD/HP and map almost the same map (respectively only a bit lower score), but it would have lower slider velocity, all settings and snapping. That would make only a little difference between the score, but that actually is not that important in slow songs.

Basically the point of this post is:
  1. If the song is fast and the hardest diff is extra, you can always map lower diffs.
  2. If the song is slow and the hardest diff would be rated as easy, you might increase current settings and make another diff with a bit lower score, but lower settings and with a bit less notes.
If you want a good example of such a slow map, where it was forced to make harder diff just by increasing the settings and reducing then note (and then even score) just by a little, you can check my map yukizakurasou - Pulse

So yup, there always is a solution and we do not need lower limit for approval.
Kodora

Lach wrote:

If a map ends up with ~4:55 drain time, people aren't going to just go NOPE SORRY GET FUCKED NEEDS TO BE 5 MINS OR OVER.
How naive, Lach

Anyway, i do agree with Scorpiour's point - each song is unique itself, so for questionable cases it would be so much better and mapper-friendly action to allow specified checking by BATs & QATs for exceptional approval- as for now, such situations where we have so many songs where mapping easiest diffs becomes questioned by mappers/or simple slighty lower drain time becomes questionable isn't really looks nice anyways

doubt that this rule would be changed anyway, but ehh

@Wafu: p/3045006
Stefan
That request is ridiculous. Okay where to start...

We had in the time where 6 Min was the minimum a lot of beatmaps with one Difficulty which were between 5:00 - 5:59 minutes and couldn't be ranked because of the spread/time. And we already had the problem and the argument Sakura has stated in this thread. And it's more than reasoned why this request won't be anyhow good. Without offending anyone but start to put effort to map a full set or to take the effort having a full set by getting Guest mappers. Don't think "awww, three seconds more and it could be approved.", think instead "Let me do a N/H/I Spread (depending on the mapset you want to do).". Don't come with "bla bla bla nobody wants to mod 5 Minutes", try harder. There are many examples which shows it works and people even try to get more than one Difficulty approved, see https://osu.ppy.sh/s/171880 and https://osu.ppy.sh/s/145859.

This rule will ends nowhere, we will get people saying "My map is 3:57 long and can't be approved :|" and they will also come to the idea to request a lower Approval time requirement. If we goes this way then we don't need this rule at all.

Kodora wrote:

Anyway, i do agree with Scorpiour's point - each song is unique itself, so for questionable cases it would be so much better and mapper-friendly action to allow specified checking by BATs & QATs for exceptional approval- as for now, such situations where we have so many songs where mapping easiest diffs becomes questioned by mappers/or simple slighty lower drain time becomes questionable isn't really looks nice anyways
In short: You would perfer changing this as Guideline. Well, I am a friend of Guidelines and this would be a better solution than decreasing the requirement for approval but I wouldn't agree to change this. Five minutes is a fairly long time while four became more common to map tbh.

Scorpiour wrote:

  1. the map which length is between 2 to 5 minutes, having a reasonable high difficulty, appreciated by 5 BATs and at least 1 QAT, could be qualified as "approved" with single diff
Can't agree with this. The Difficulty level should be no excuse to have a 2:30 approvable mapset with one Difficulty.
Sakura
The time limit (which started at like 8 mins and has been reduced all the time due to complaints by the community) was supposed to be to only allow Marathon maps as approval, to keep lowering it more from the point we're already at will just devolve us back to the times were maps didn't need Easies and could get ranked with 1 difficulty, which happened back in 2007.

The key point here, is that the time limit was just to allow marathons to be single diff, and everything else needing a diff spread.
Ekoro
agreed with Scorpiour, i think the -single insane difficulty rule- should be back, there are some songs which are so crazy x_x

Else, 5 mins is fine i guess, and well if it's complaining for like 5 secs, it's unfair then lol

yeah that makes the people who wants to get the "old" rule back incredibly lazy but... ;w;
Flanster
Stop being lazy, honestly I don't know how much more it should be lowered until everyone is satisfied with ranking lazy one diff maps.
Wafu

Kodora wrote:

Kodora, apparently, you are trying to argue with me on every thread, right? EN mapset is not unrankable. It is not stated in any rule, ranking criteria even ALLOWS it. Just if it was not allowed, we should be going to unrank -Bakari-'s beatmap already twice right? Currently I mean craigsmusicchannel - Night Of Rain would not be rankable if Ephemeral's wording was actually a rule.
silmarilen

LoliFlan wrote:

Stop being lazy, honestly I don't know how much more it should be lowered until everyone is satisfied with ranking lazy one diff maps.
telling people to stop being lazy is stupid when you allow 3 diff 30 second mapsets to be ranked
Flanster

silmarilen wrote:

LoliFlan wrote:

Stop being lazy, honestly I don't know how much more it should be lowered until everyone is satisfied with ranking lazy one diff maps.
telling people to stop being lazy is stupid when you allow 3 diff 30 second mapsets to be ranked
Say what, oh im done.
B1rd
I think 5 minutes should be the minimum. I enjoy a lot of 4:30 hard diffs.
Rukaru

baraatje123 wrote:

But how about songs which are around 4:30, which are nigh impossible to map in easy/normal

Lust wrote:

Any song can be mapped with a full spread of difficulties if you try hard enough.
https://osu.ppy.sh/s/114988 I have tried hard enough.

I disagree with this suggestion. please don't make it lower than 5 mins. please don't back to old rule which allowing single insane difficulty ranked. 5 minutes as minimum length is perfect.
Kodora
@Wafu: it's not about icons actually - map, rated as N, sometimes might be hard enough to be considered as Hard - you know, star rating isn't perfect, especially at judging lowest diffs.

Proper spread includes NH as minimum required. EN spreads are unrankable as unbalanced, and, honestly, should never be rankable again.
Myxo
Since when is EN unrankable? I honestly don't remember a rule like this o:

Also, if you don't know how to map an Easy for a certain song, ask someone more experienced for a GD. "Even" songs with fast 1/4-spam (like Image Material) can be mapped well - You can use long sliders with nice shapes that fit the streams, or follow a different instrument.
The only songs where it is problematic to map Easys are songs where all of the instrument are weirdly snapped (very rare experimental songs) or songs with continous BPM changes. Those are also possible, by simplifying rhythms.
Sorarei
you asked amazing things, good luck
Sieg
such a nice suggestion, I can go forward and suggest to allow people rank their single cancer diff TV-size mappu dedicated to cat
Wafu
I actually have to agree with Desperate-kun about mapping the easier diffs. The "rule" you talk about does not make EN mapsets forbidden but allowed and considered as a minimum. You probably do not understand one, important thing. If the map is extremely slow (if it does not have the problem Desperate-kun mentioned, about weird snapping in song), then it is highly probably it will have Easy difficulty, because it is no problem to map easy diff on slow song. Such a slow song does have to have another difficulty in spread, what means normal diff. But realize, there can be song, where you map easy and normal would already contain all the notes which are in song and also would have higher settings than easy, same as distance snap, there would actually be problem you cannot map hard when you already had problem increasing difficulty to normal - You would have to overmap and increase all settings, containing DS much higher than other diffs.

Basically these songs are rare and not mapped often, but if the map has a high enough quality and it is almost impossible to map harder diff without overmapping, then it sure can get ranked. Why the heck not? You cannot say slow songs are unrankable, because some cannot be mapped in harder way without doing extreme stuff. We could even put this as ranking rule in your sense: "Songs under 100BPM are unrankable, no matter the quality, you suck and map something for rrtyui, bb, idc noob mapper." Right?
Kodora
@Wafu, you seems to misunderstand the entire purpose of "proper diff spread" - it exist here to allow people with any skill leven enjoy songs what they wants to play. Basically, spreads like only Hard/Insane or Insane/Extra forbidded as they wouldn't satisfy people with beginner-skill level, same as only Easy/Normal spreads are forbidded as they wouldn't satisfy people with advanced-skill level. N/H spreads are minimum required as bare minimum which can satisfy everyone with any skill level.

Rest is only about mapping skill. If one have problems with mapping any kind of diffs, they are always free to ask for a guest diff or learn and improve their mapping skill by his own by modding procedure. Mappind each diff is an important thing, no matter if this Easy or Insane

If you think that it's impossible to map Hard/Insane diffs for an extremely calm songs, you are free to take a look at following examples: here, here, here, here, here - you can find much more ones just by searching at already ranked maps.
silmarilen

Kodora wrote:

same as only Easy/Normal spreads are forbidded as they wouldn't satisfy people with advanced-skill level. N/H spreads are minimum required as bare minimum which can satisfy everyone with any skill level.
https://osu.ppy.sh/s/190284 https://osu.ppy.sh/s/173810 https://osu.ppy.sh/s/186767 ????
Wafu
@Kodora, why do you keep on saying nonsense? EN is not unrankable and this spread can be actually enjoyed by everyone. Even pro players might like easy maps. But NH spread is not enjoyable by someone who cannot pass Normal, right? EN mapset is appropriate for anyone who just joins this game, not NH, they probably won't enjoy the map much when they will fail at the start. For example I like extremely hard maps, but sometimes, I really play easy maps and enjoy them, even the easiest diffs. Nevertheless, if you want to prove anything is possible to be mapped harder, then, show yourself on this song: https://osu.ppy.sh/s/91306 make an extra diff, I would like to see the pro like you sure are mapping an extra diff for this. I know I am worse than you, because you actually act like I am trash.

But anyway, who are you to decide what we can and cannot enjoy? Not even god could!
Kodora
@silmarilen: they all are fine as they named N/H, icons here are not important as they aren't works perfectly at judging lowest diffs, so sometimes Hard diff on a calm songs might be technically rated as Normal, while it will plays as Hard.

@Wafu: if Normal diff is aimed to be easiest diff, it should be mapped appropriately so beginners can pass it ("easy-ish normal" in other words) - else such map would never be ranked. E/N spreads are inappropriate as they wouldn't be fine for advanced-skill players as i mentioned before.

Actually, your example is perfectly mappable for a Hard diff - again, i never said that every song requires an Extra diff, but N/H is an appropriate minimum requirement, suitable for absolute most of songs. E/N are unrankable, and I see zero reasons for changing this as every not-for-approval map should have appropriate difficulty spread.
Wafu

Kodora wrote:

@silmarilen: they all are fine as they named N/H, icons here are not important as they aren't works perfectly at judging lowest diffs, so sometimes Hard diff on a calm songs might be technically rated as Normal, while it will plays as Hard.

@Wafu: if Normal diff is aimed to be easiest diff, it should be mapped appropriately so beginners can pass it ("easy-ish normal" in other words) - else such map would never be ranked. E/N spreads are inappropriate as they wouldn't be fine for advanced-skill players as i mentioned before.

Actually, your example is perfectly mappable for a Hard diff - again, i never said that every song requires an Extra diff, but N/H is an appropriate minimum requirement, suitable for absolute most of songs. E/N are unrankable, and I see zero reasons for changing this as every not-for-approval map should have appropriate difficulty spread.
How many times do I have to repeat it is not unrankable but ALLOWED by ranking criterias, (DO YOU KNOW WHAT ALLOWED MEANS?) there's no such a rule it would be bullshit. And you did not answer my question:

Wafu wrote:

who are you to decide what we can and cannot enjoy?
You just said again the same non sense... "they wouldn't be fine for advanced-skill players as i mentioned before", why do you repeat what I already said is invalid?
TicClick
Could you please get back to the initial topic, which is: [Rule change] Possible approval for 4:00-5:00?

It's not going to happen, or we'll have people asking for shorter draining time approval criteria even after it's changed to four minutes. Remember when it was 6:00? All I can foresee is many single difficulty maps with forced patterns (as we don't have enough already) and no sign of balance. If the audio you chose to map lasts for less than 5 minutes, edit it, map a full appropriate spread or forget about it.
Wafu

TicClick wrote:

Could you please get back to the initial topic, which is: [Rule change] Possible approval for 4:00-5:00?

It's not going to happen, or we'll have people asking for shorter draining time approval criteria even after it's changed to four minutes. Remember when it was 6:00? All I can foresee is many single difficulty maps with forced patterns (as we don't have enough already) and no sign of balance. If the audio you chose to map lasts for less than 5 minutes, edit it, map a full appropriate spread or forget about it.
My apologizes, I shouldn't have gone so far as for that argument neither in ranking criteria forum nor any other forum, I should have kept this fight out of other's sight.

Anyway I can completely agree with your opinion, previously I said something like that. Actually when it went to 5 minutes limit, many approval maps were mapped that time. That's actually not bad, but reducing to 4 minutes would mean no full versions of map in complete spread, making an disadvantage to newbies.
Kodora

TicClick wrote:

It's not going to happen, or we'll have people asking for shorter draining time approval criteria even after it's changed to four minutes. Remember when it was 6:00? All I can foresee is many single difficulty maps with forced patterns (as we don't have enough already) and no sign of balance. If the audio you chose to map lasts for less than 5 minutes, edit it, map a full appropriate spread or forget about it.
Well, people keep asking for lowering it only because 5 min limit haven't solved most annoying problems for long not-for-approval maps - problems with getting mods as people usually don't like modding stuff over 3 minutes, problems with mapping easier diffs as it gets annoying for stuff with very long drain time (for example mapping 4:30 min long easy usually ends up as bland 2/1 + 1/1 spam + lots of copypaste sadly) and problem with making "non-stop" diffs without any breaks or something just for the sake of achieving approve-able drain time, which ends usually as very tiring map.

Forced patters/no sigh of balance is more about actual quality of map, and, sadly, if one diff have forced patterns, making a proper diff spread for it won't fix the problem for one diff. Editing mp3 (no matter is this BPM change or extending) is a horrible solution (at least for some people, as it would be no respect for original song). Old approval criteria was about 18mln score iikr, which usually covered 3-4 min long maps -so it's pretty much understable why people keep asking for lowering required drain time for approval.
Topic Starter
Bara-
This is one of the problems
Ok, maybe Easy is mappable, but is it fun?
As it's slow and with 1/1 and 2/1 and It'll probably also have much Copy paste
Different suggestion: Maps with 4:00-5:00 can be approved, but need multiple diffs (HI for example) for this 'short' approval
This way more people can enjoy it, without the map being to noring due to Copy Paste
Kodora

baraatje123 wrote:

Different suggestion: Maps with 4:00-5:00 can be approved, but need multiple diffs (HI for example) for this 'short' approval
This way more people can enjoy it, without the map being to noring due to Copy Paste
Something like this?
Topic Starter
Bara-
Yes
But as the latter one dropped by 1 min, I think the others also can :P
Stefan
Simple story: do map at Normal Difficulty for at least four minutes, if you find the effort too high to find mods and map N/H/I spread then you guys should really rethink your intentions when you're mapping.
Rukaru

baraatje123 wrote:

This is one of the problems
Ok, maybe Easy is mappable, but is it fun?
As it's slow and with 1/1 and 2/1 and It'll probably also have much Copy paste
is it fun you ask? I'd say yes. I enjoy a lot of long easy and normal diff. back then when I just started playing osu, I always want to play the full version instead of tv size. what's wrong with copy-paste? I know it is not creative using copy-paste but as long as the player enjoyed it so that doesn't matter (the player is me in this case. yes, subjective opinion). also, please take newbie into consideration. easy might be not fun and boring for you, but that's not the case for newbie.

Most of the songs can support at least three diffs, do your best and map them.
Zare

Stefan wrote:

Simple story: do map at Normal Difficulty for at least four minutes, if you find the effort too high to find mods and map N/H/I spread then you guys should really rethink your intentions when you're mapping.
^ lol the idealism ^
Cherry Blossom
I remember this rule
"when auto scores more than 20M on a single diff, this diff is considered as for Approval."
#RIPthisrule
#RIPtag4
Oyatsu
With my personal idea, we can depend on BPM. Your map is over 200 BPM (include in doubling BPM for slow song) and the length of the song is over 4mins, then it could be considered to go to approval. Over 200BPM is quite difficult to map an Easy diff as well.
About for normal BPM (<200 or something around it), I think if you like that song and have an effort for it, it should be nice that you can map it completely.
How is your idea?
Wafu

Oyatsu wrote:

I do not think it is hard to map easy diff for fast song, the only thing you need is lower settings, SV, snap, using longer slider and ignoring minor sounds.
Anyway, I still see the only reason to make this rule - Laziness. I don't think it shall ever be implemented, else there barely will be full-spread mapsets..
Stefan

Oyatsu wrote:

With my personal idea, we can depend on BPM. Your map is over 200 BPM (include in doubling BPM for slow song) and the length of the song is over 4mins, then it could be considered to go to approval. Over 200BPM is quite difficult to map an Easy diff as well.
About for normal BPM (<200 or something around it), I think if you like that song and have an effort for it, it should be nice that you can map it completely.
How is your idea?
Same effect like Drain time and won't solve anything. Beside that I don't think BPM isn't a good value to determine how hard a map can be. That depends on the song itself (Rhythm, beat usage, BPM switches, etc.) and that would makes it even worse to tell if it should be approved or not.
Topic Starter
Bara-
Have you seen how many tv-size maps there are?
Ever thought about that that is because it's short, and the full version would be to much to map
This will also increase the likability to map longer songs
Stefan

baraatje123 wrote:

Have you seen how many tv-size maps there are?
Ever thought about that that is because it's short, and the full version would be to much to map
This will also increase the likability to map longer songs
Removing the requirement to map more Difficulties should increase the likeability to map longer songs? What


I see no logic behind this, sorry.
Dainesl
That's probably his perception of people's laziness but if people really want to map songs they're gonna map songs REGARDLESS OF THE RESTRICTIONS THAT HAVE BEEN ENFORCED ON THEM OKAY therefore this doesn't make sense like Stefan said.

Would people map 4:30 songs on one diff if they didn't want to? No, and Marathon is already super-short as it is, so making it EVEN SHORTER is ridiculous
OnosakiHito
Well, for standard I don't see it problematic. You have two axis and more possibilities in having different patterns.
But maybe some rethinking is needed for the other game modes, like splitting this rule for every mode in a specific way.
Nevermind if fair or not. All game modes have a different gameplay aspect. Especially mapping wise.

Won't comment if it's true or false what baraathe123 said about osu, but for Taiko this would apply actually pretty well if you ask me.
Suggested this before: t/248637
Ciyus Miapah
just dont be a lazy guy. got it?
ex: https://osu.ppy.sh/b/518438
so i think approval just for song who only have >5:00 minutes duration. just it
Loctav
If you think, the song is too long to be mapped as full spread, cut the song. This has been common practice in the past and I don't know why this isn't anymore.
We won't shorten the approval length any further. (It's already quite low and osu! actually does not encourage mapping full version songs at all)

Btw: E/N maps are totally fine....
Shohei Ohtani

Loctav wrote:

(It's already quite low and osu! actually does not encourage mapping full version songs at all)
what
Topic Starter
Bara-

CDFA wrote:

Loctav wrote:

(It's already quite low and osu! actually does not encourage mapping full version songs at all)
what
I kinda understand the 'To low', but the 'Osu! doesn't actually encourage mapping full version songs at all', WHAT?
karterfreak
Honestly, this is a bit beyond what is necessary. Dropping from 6 to 5 was necessary as there was literally almost no 5-6 minute maps being made at the time the rule was changed. As of right now, there's still plenty of 4-5 minute mapsets being made, so what reason do we need to lower it further?

Keep in mind this is coming from the person who started the thread pushing for it to be changed to 5 minutes.
Hanjamon
I think a good solution for make a map of 4 min approved, is to make a extended version of the audio with 5 min (If you have problem making this, in osu! are people able to make these things)
Stefan

Hanjamon wrote:

I think a good solution for make a map of 4 min approved, is to make a extended version of the audio with 5 min (If you have problem making this, in osu! are people able to make these things)
Or: you start mapping full Sets and not sticking in this behaviour to reduce the effort in doing a map.
Topic Starter
Bara-

Stefan wrote:

Hanjamon wrote:

I think a good solution for make a map of 4 min approved, is to make a extended version of the audio with 5 min (If you have problem making this, in osu! are people able to make these things)
Or: you start mapping full Sets and not sticking in this behaviour to reduce the effort in doing a map.
Problem is, I can't map EN, and thus I don't really like it
And getting GD's on such long songs is also pretty hard
Stefan

baraatje123 wrote:

Problem is, I can't map EN, and thus I don't really like it
And getting GD's on such long songs is also pretty hard
This is a weak excuse, no offense. If you really want to get your maps ranked then you're trying to learn mapping these Difficulties. No one expect that these Difficulties are perfect or being acceptable and just requires some detail fixes and during the Modding process you're learning what's important to care for while mapping an Easy or Normal.

After all we can leave this request as finished for now.
Shohei Ohtani
Hey kids, one person doesn't like making easies, let's change the entire approval time period to allow him to not have to make them
D33d

baraatje123 wrote:

Loctav wrote:

(It's already quite low and osu! actually does not encourage mapping full version songs at all)
I kinda understand the 'To low', but the 'Osu! doesn't actually encourage mapping full version songs at all', WHAT?
I think he's getting at the fact that the ideal map length is around three minutes or less. Since a lot of songs exceed five minutes, it's not always practical to map the entire length. When I mapped 'Teardrop,' I omitted quite a bit of the intro and outro, since they'd have served no practical purpose to the map and they'd have merely felt tedious.

Personally, I'm happy that the rule's stayed as-is, since for the average song, five minutes isn't a tremendous length of time. It definitely begins to feel like a long time when mapping an intense expert, as I've just discovered, but for anything that wouldn't completely burn out the mapper, it isn't too great an ask to map a four-diff spread. If anyone sees the outcome of this thread and think, "that's bullshit," then I'll even make you a guest diff myself.
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