change toRanking Criteria wrote:
- Approved Category is only for Marathon maps. Long maps with over 5 minutes of draining time fit the Approval category. Only then they are allowed to be single difficulty mapsets. If they are below 5 minutes of draining time, a full difficulty spread is needed and the map will have to be ranked instead.
- Approved Category is only for Marathon maps. Long maps with over 5 minutes of draining time fit the Approval category. Only then they are allowed to be single difficulty mapsets. If they are below 5 minutes of draining time, a full difficulty spread is needed and the map will have to be ranked instead. For the other game modes is a different draining time requiered. For Taiko 3 min, ctb X min and osu!mania X min.
I can't speak for the other game modes, but in Taiko I think, 5 minutes is too much when considering the game mode itself. Unlike osu where you have more possibilities to set different patterns, in taiko you don't have. The game has only one axe and contains overall the same patterns since there is only don and kat. As far as I know, in ryhthm games the average lenght of a map is about 2 minutes(?). In Taiko it's normaly the same case, especially when looking at TNT maps which does fit pretty well considering the gameplay of Taiko. But above this average it becomes problematic in several aspects.
As I said, in Taiko there aren't as many patterns as osu can provide. Hence, mapping to a +5 minute song can become really quick repetitive. On a set it is even more problematic. Sometimes there appear songs which are 4:30 minutes long and people have to make a full spread for it in Taiko, which for Kantan and Futsuu isn't really healthy. Imagine a Kantan on a 4 minute song which is mostly mapped to 4/1 with some 2/1 beats. There isn't much room like in osu to make big differences in patterns. Diffs become repetitive, even from set to set.
I don't know how other Taiko people think about this, but my suggestion is to lower down the draining time for approval maps in taiko to 3 minutes. 3 minutes is already really, really long in Taiko and should be more than enough for a approval map. This also helps to have some varriety in song selections.
So far, most sets we get ranked are TV size maps - not only because songs sound nice, but also because it is just easier to map shorter songs.
In this way, I expect to see more varriety in the song selections for the game mode Taiko, especially in the harder sections. HARDCORE TANO*C maps for example are all about 4:50 minutes long, hence need a full set, which is for most people too hard to map on lower diffs. In nearly all casses -yes, all- it just leads to graveyard maps due to spread problems with over 6 diffs or too hard lower diffs.
Actually there are way more reasons why I'm the opinion to change this rule. TWC needs also fresh new maps and we need sometimes harder maps as well to make the game mode somewhat atractive. And I didn't even spoke about the way 4min sets penetrate mappers in Taiko, especially when they try to have varriety in a map. It's a pain - more than that.
For the other game modes I don't know, but maybe those people can add something here.
For Taiko I can just say, that I see such change as needed. I wonder what other people say about this.
Suggestions
- Taiko: 3 or 3:30 minutes
- Ctb: X minutes
- osu!mani: X minutes