Hi tutuhaha. I'm a big fan of your work! Namie Amuro - Fight Together (TV Size) and IA - Kisaragi Attention were some of my favorite maps when I first started. I'm here from your M4M queue. Hope this helps! Oh, I didn't update your most recent change, this is assuming its the map from when you posted your request in the queue.
[Easy]
00:41:814 (2,1) – The slight anti-flow/sharp angle feels odd, try rotating a the NC 1 and 2 CC and moving it down a little http://puu.sh/erEgv/417386c477.jpg
00:57:897 (1,2,3,4) – I think you should move this pattern up a little since 4 is very low on the screen. If you use the following code for the slider at 01:09:031 (2) - , then moving 00:57:897 (1,2,3,4,1,2,3,4,1,2,1) – all by -8y helps this problem:
Pic: http://puu.sh/eqtq9/df76b9e269.jpg
00:02:845 (2) - +1 y for better blanket
00:04:701 (2) - +3 y for better blanket
00:14:598 (3) – move tail tick to 68, 102 for better blanket
00:24:495 (2) – move to 120, 170 for better blanket, and move 00:25:732 (1) - +4 x
00:46:144 (2) - -1x, +2 y for equilateral triangle
01:15:216 (1) - -1x, +1 y for better blanket
01:17:691 (1) – try using following code for better slider, then move 01:18:928 (2,3,1,2,1,2,3) – -3 y for better linear flow
Pic: http://puu.sh/eqtdf/12e5d62112.jpg
[Normal]
00:44:907 (5,1) – flow could change into 1 a little better like this http://puu.sh/erEGn/43162870a1.jpg . If you were going for blanket, then it needs some work
00:50:474 (1) – rotate this clockwise a little
which then sets up moving this 00:51:711 (3,4,1) – so that 2 and 1 stack
00:55:422 (1) – the flow into this feels odd, maybe rotating this ~30 degrees clockwise
Since I'm not sure how much you like mods filled with “blanket this better” comments, I'll only mention them here. If you want a better positioning like in the easy, let me know and I'll come back and edit the mod.
01:07:794 (1,3) – blanket is off
01:10:268 (1,2) - ^
00:03:773 (2,3) -
00:17:536 (3,4) -
00:36:247 (3,4) -
00:36:866 (4,1) -
00:39:185 (3,4) -
00:46:608 (3,4) -
00:59:134 (1,1) - ^
01:15:216 (1,2,3) – could use better linear flow. Make 3 start on 220, 212 and end on 192, 258, then move 01:16:453 (4) – to keep dist snap (like at 317, 258)
[Hard]
00:42:124 (2,4) – please no overlap. Try something like http://puu.sh/eqwsD/195230b7b1.jpg
00:52:948 (1) - I feel like the slow section should be slow. I can see an why this is could be considered a more intense part, but imo I prefer it slow. Consider a rhythm like this: http://puu.sh/eqwVl/248f692e9f.jpg
00:38:721 (3,1) – the end's of these sliders don't stack well. Do CTRL + G twice on these to get the exact end location and stack better or change the 1 slider.
00:55:422 (2) – 433, 169 for better blanket
01:24:340 (1) – it's easy to read this as being here 01:24:185 – because of the vocals and the distance. Consider making this 2 circles instead to emphasize the guitar and reducing the dist spacing.
00:22:948 (4,1,2) – blanket
00:45:835 (2,3) - ^
00:46:608 (1,2,3,4) -
01:08:103 (2,4) - ^
[Insane]
00:02:381 (2,3) – change mid point to 201, 322 and endpoint to 202, 285 for a better blanket, then move 00:02:536 (2) - +1 y for blanket
01:00:680 (2) - +2 y for better blanket
01:15:216 (1) - -1x for better blanket
01:16:144 (3) - -1x +2y for better blanket
00:15:835 (1,3,4) – no overlap please, maybe make 00:15:990 (2,4) - just a little farther away
00:22:639 (1,2,3,4,1) – this has more energy than 00:23:721 (2,3,1) - , I think it should be the other way around
00:52:948 (1) – I'd like to see a slight sv reduction to emphasize the slow part of the song, something like .75 or .8
01:14:288 (2) – this end is off screen
[Extra]
00:10:577 (7) – Not sure what you're going for with this jump and sharp angle. Mind explaining? Since I can't explain it, it feels confusing as a player to increase so much energy.
00:12:433 (2) – try putting at 70, 114 for better linear flow out of 1
00:11:969 (1,3) – put the straight slider on curved slider's midpoint. So rotate 00:12:587 (3) - by 21 degrees CC and move to 270, 64
If you do, re-blanket 00:13:051 (4) – by putting it at 164, 128
00:22:484 (4,5,6) – do a small increase in energy to build into 00:23:721 (2,3,4,5,6) -
00:30:216 (2,3,4,1,2,3,4,5) – needs to be higher energy, even just small jumps to match the singer makes it fit better
00:52:948 (1,2,3,4,5,6,7,1) – the energy gets lower, so I like making it slow. If not, consider not stacking 00:53:721 (6) – , maybe stack on 00:53:103 (2) – instead?
Sorry it's not the best mod, but it's in a pretty good state as is. Have a star! Good luck and hope this helped!
[Easy]
00:41:814 (2,1) – The slight anti-flow/sharp angle feels odd, try rotating a the NC 1 and 2 CC and moving it down a little http://puu.sh/erEgv/417386c477.jpg
00:57:897 (1,2,3,4) – I think you should move this pattern up a little since 4 is very low on the screen. If you use the following code for the slider at 01:09:031 (2) - , then moving 00:57:897 (1,2,3,4,1,2,3,4,1,2,1) – all by -8y helps this problem:
Pic: http://puu.sh/eqtq9/df76b9e269.jpg
99,344,69031,2,0,P|70:369|36:376,2,60,2|8|8,0:0|0:0|0:0,0:0:0:0:
00:02:845 (2) - +1 y for better blanket
00:04:701 (2) - +3 y for better blanket
00:14:598 (3) – move tail tick to 68, 102 for better blanket
00:24:495 (2) – move to 120, 170 for better blanket, and move 00:25:732 (1) - +4 x
00:46:144 (2) - -1x, +2 y for equilateral triangle
01:15:216 (1) - -1x, +1 y for better blanket
01:17:691 (1) – try using following code for better slider, then move 01:18:928 (2,3,1,2,1,2,3) – -3 y for better linear flow
Pic: http://puu.sh/eqtdf/12e5d62112.jpg
462,123,77691,6,0,P|436:79|366:48,1,120,2|8,0:0|0:0,0:0:0:0:
[Normal]
00:44:907 (5,1) – flow could change into 1 a little better like this http://puu.sh/erEGn/43162870a1.jpg . If you were going for blanket, then it needs some work
00:50:474 (1) – rotate this clockwise a little
which then sets up moving this 00:51:711 (3,4,1) – so that 2 and 1 stack
00:55:422 (1) – the flow into this feels odd, maybe rotating this ~30 degrees clockwise
Since I'm not sure how much you like mods filled with “blanket this better” comments, I'll only mention them here. If you want a better positioning like in the easy, let me know and I'll come back and edit the mod.
01:07:794 (1,3) – blanket is off
01:10:268 (1,2) - ^
00:03:773 (2,3) -
00:17:536 (3,4) -
00:36:247 (3,4) -
00:36:866 (4,1) -
00:39:185 (3,4) -
00:46:608 (3,4) -
00:59:134 (1,1) - ^
01:15:216 (1,2,3) – could use better linear flow. Make 3 start on 220, 212 and end on 192, 258, then move 01:16:453 (4) – to keep dist snap (like at 317, 258)
220,212,75835,2,0,L|192:258,2,45,2|0|8,0:0|0:0|0:0,0:0:0:0:
[Hard]
00:42:124 (2,4) – please no overlap. Try something like http://puu.sh/eqwsD/195230b7b1.jpg
00:52:948 (1) - I feel like the slow section should be slow. I can see an why this is could be considered a more intense part, but imo I prefer it slow. Consider a rhythm like this: http://puu.sh/eqwVl/248f692e9f.jpg
00:38:721 (3,1) – the end's of these sliders don't stack well. Do CTRL + G twice on these to get the exact end location and stack better or change the 1 slider.
00:55:422 (2) – 433, 169 for better blanket
01:24:340 (1) – it's easy to read this as being here 01:24:185 – because of the vocals and the distance. Consider making this 2 circles instead to emphasize the guitar and reducing the dist spacing.
00:22:948 (4,1,2) – blanket
00:45:835 (2,3) - ^
00:46:608 (1,2,3,4) -
01:08:103 (2,4) - ^
[Insane]
00:02:381 (2,3) – change mid point to 201, 322 and endpoint to 202, 285 for a better blanket, then move 00:02:536 (2) - +1 y for blanket
01:00:680 (2) - +2 y for better blanket
01:15:216 (1) - -1x for better blanket
01:16:144 (3) - -1x +2y for better blanket
00:15:835 (1,3,4) – no overlap please, maybe make 00:15:990 (2,4) - just a little farther away
00:22:639 (1,2,3,4,1) – this has more energy than 00:23:721 (2,3,1) - , I think it should be the other way around
00:52:948 (1) – I'd like to see a slight sv reduction to emphasize the slow part of the song, something like .75 or .8
01:14:288 (2) – this end is off screen
[Extra]
00:10:577 (7) – Not sure what you're going for with this jump and sharp angle. Mind explaining? Since I can't explain it, it feels confusing as a player to increase so much energy.
00:12:433 (2) – try putting at 70, 114 for better linear flow out of 1
00:11:969 (1,3) – put the straight slider on curved slider's midpoint. So rotate 00:12:587 (3) - by 21 degrees CC and move to 270, 64
If you do, re-blanket 00:13:051 (4) – by putting it at 164, 128
00:22:484 (4,5,6) – do a small increase in energy to build into 00:23:721 (2,3,4,5,6) -
00:30:216 (2,3,4,1,2,3,4,5) – needs to be higher energy, even just small jumps to match the singer makes it fit better
00:52:948 (1,2,3,4,5,6,7,1) – the energy gets lower, so I like making it slow. If not, consider not stacking 00:53:721 (6) – , maybe stack on 00:53:103 (2) – instead?
Sorry it's not the best mod, but it's in a pretty good state as is. Have a star! Good luck and hope this helped!