^^ Thankies~
H-boy wrote:
i think you need clip the song...
Shulin's Perfect Tear
00:22:710(3) - end at 0:23:648
Sakura301's Lyrical
00:02:320(1) - Make symetric
00:09:820(1) - ^
00:20:015(6) - delete
00:27:398(8) - remove clap
00:28:335(x) - add a note with whistle
00:33:491(6) - end at 00:34:195
Chipped Tears
00:46:851~00:50:601 (4,5,1,2,3) - Make symetric Done
00:55:991(1) - end at 00:59:038 done
00:59:507(x) - add a note with finish,and turn the vioce down not really needed
00:59:741(1) - delete i think its perfectly fine there to be honest
00:59:976(x) - add a note with whistle ^
01:24:116(5) - spacing? it follows a nice pattern and is perfectly readable if your paying attention
01:29:507(3) - delete and like this done but tweaked
[attachment=0:89b08]1.jpg[/attachment:89b08]
thankies ^^
star~
NoHItter wrote:
Sakura301's Lyrical
Set a preview point Done
00:25:523 (4) - The tail of the slider is blocked by the image burst (300,100,50) of 00:24:116 (7) when snaking sliders is off Fixed
01:31:265 (1) - Move 1/4 back Done
Lanttu wrote:
[Sakura301's Lyrical]
-No preview point set Already done on previous mod
00:20:015 (6) - I think this note here doesn't fit in, but it's only my opinion. It's following the lyrics
00:25:288 (3) - Spacing Fixed
00:27:163 (7) - ^ ^
01:18:960 (6) - ^ ^
Thanks for the input! ^^Natteke desu wrote:
][Sakura301's Lyrical]
Use more hitsounds I need help from a hitsound expert for that
- 00:07:995 (1,2,3,4) - spacing is different comapring to 00:06:120 (1,2,3,4) Fixed i think
- 00:24:870 (1,2,3) - spacing is different on 3rd note DS says otherwise Oo
- 00:33:541 (6) - this slider must end at 00:34:010 Fixed
- 01:31:315 (1) - start this spinner on 01:31:198 and end at 01:32:370 Did that on previous mod ^^
Deserves Kudosu!Sushi971 wrote:
[Sakura's]
00:20:065 (6,7,8) - obvious spacing error. Is (6) really needed? Fixed, how did that (6) get in there X_X
00:54:870 (Break) - Considering the length of the song, I think this is a quite big break. Besides, it can be easily filled I like it the way it is
01:04:948 (6,1) - Is this kind of Anti jump wanted? Even if I know it's here, i keep on clicking it too early. very annoying LOL, XD, ok let's see, it was required to be there and im not sure if i should flip this vertically, i had it there because that way the jump isnt too big, and i dont want this diff being too hard as it's supposed to be regular Normal
01:19:948 (8,1) - (8) Hides the repeat of (1). This is problematic. and same thing on anti jumps Fixed the combo burst hiding the repeat
I like the song, though
Download: 630 - Chip Tears (AtemiskKun) [Sakura301's Lyrical].osupieguy1372 wrote:
Sakura301's Lyrical:
00:02:370 (1) - Perhaps make this symmetrical? That was the intention, but im not good at making a bezier symetrical yet
00:09:870 (1) - ^ It was a copy/paste so yeah... same thing as above
01:05:416 (1) - Too close to (6) In my defense... that's a new combo
01:20:416 (1) - Too close to (8) ^
Aditionally i added some more hitsounds throughout the song, i shouldnt depend on others to tell me the hitsounds so i am trying to create my own style ^^orioncomet wrote:
[Sakura301's Lyrical]
00:27:448 (8) - remove sound clap at last silder (00:27:916)? Done
Deserves KudosuJames2250 wrote:
why is the Beatmap by Incredibeast shown on all difficulties?
Fixed. I'll give him the new .osb when I can.
Nini's Broken Tears:
make countdown on normal (not halftime) like all the other difficulties? Check
00:21:120 - I would prefer you shorten this break and map some of it (then you can put a break later in the song if you want) Do you think I should shorten it or just completely get rid of it? And, should I map more towards the beginning or the end of the currently existing break?
00:27:916 (4,5,1) - spacing Check
00:38:698 (1) - remove new combo Check
00:48:541 (1,2) - align these Check
01:00:495 - put break hereCheck
01:02:135 (2,4) - alignCheck
01:04:479 (1,2,3) - make this a straight line? Check
01:22:995 (1) - remove new combo? Check
01:24:166 (1,3) - align Check
01:30:729 (1) - start at 01:30:495 (same endpoint) + add finish Check
PM me after all the fixes and I will see what I can do about a pubble
Deserves KudosuLissette wrote:
Nini's Broken Tears
00:04:713 (4,5) - too close together Check
00:14:088 (2,3) - same Check
00:26:510 (1,2) - same Check
00:59:088 - insert break-time Check
delete all inherited timing section (green lines) that you are not using plz like in this section 00:59:088 - 01:01:432 - I'll get Ateh to look at it.
Star!
Deserves KudosuCDFA wrote:
Nini:
WAAAH TIMING SECTIONS ;~;
00:04:948 (5) - Add clap Check
00:05:182 (6) - Add clap on repeat Check
00:25:338 (2) - Add clap on beginning of slider Check
00:26:276 (4) - Add clap Check
00:27:916 (4) - Add whistle Check
00:28:151 (5) - Add clap Check
00:29:557 (4) - Add whistle Check
00:30:026 (6) - Add clap Check
00:37:057 (3) - Add clap on second repeat Check
00:38:698 (3) - Remove new combo Check
00:50:182 (4) - Add clap on end of sliderCheck
00:54:870 (2) - Add finish Check
00:57:213 (4) - ^ Check
00:57:682 (6,8) - Add claps Check
00:58:854 - Add break here Check
01:03:073 (1,2,3) - Spacing issue Is this better? I had a bit of a hard time with it.
01:05:651 (4) - Add clap Check
01:10:807 (6) - ^ Check
01:20:651 (4) - ^ Check
01:21:588 (7) - ^ Check
01:26:276 (6) - ^ Check
01:28:151 (2,6) - ^Check
01:30:026 (9,10) - ^ Check
LKs wrote:
Nini's Broken Tears
[00:20:60] turn down the volume to 50% Check
STAR
Deserves KudosuJames2250 wrote:
guess I can't complain about all of the different breaks and kiai times as everyone made a difficulty
add Shulin to tags on all difficulties
have stack leniency the same on all the difficulties
Preview point on Sakura301's: 59273 (make it 59742 like the others...very small detail I know)
1 difficulty that is below 4 stars then 3 that are above it I suggest making Sakura301's below 4 stars Ehh... but if i go putting even more notes on those breaks the star difficulty will increase instead X_X
why is the Beatmap by Incredibeast shown on all difficulties?
Sakura301's Lyrical:
I think when you have claps you should continue the rhythm of them more (look at Chipped tears to see what I mean)
lower overall diff/hp drain by 1 Done
00:06:120 (1,2,3,4) - keep equal spacing throughout this I think it's fixed... kinda hard to see the grid X_X
00:15:495 - oddly placed break..I would map this part as the break seems kinda random, maybe put the break like in chipped tears Fixed, i hope
00:30:260 (6,7,1) - don't think all the claps sound good together here You think so? Oo ok
00:34:713 (2) - add clap Done
00:54:870 - this is a long break for the length of the song..and there isn't a big reason for it, try and remove some of it and map it? As i said on IRC im kind of blocked right now, this will have to wait
01:04:948 (6,1) - spacing Is it such a big deal? it's a new combo, and it's the opposite of a jump
01:19:948 (8,1) - spacing ^
01:31:198 (1) - remove clap Done
Deserves KudosuCDFA wrote:
Sakura:
00:17:370 (1) - Add finish, remove clap Done
00:22:526 (4) - Add clap Done
00:24:166 (7) - Add clap on end of slider Done
00:24:870 (1) - Add finish, remove clap Done
00:25:573 (4) - Add clap on end of slider Done
00:29:557 (3) - Add clap Done
00:37:057 (3) - Add clap on beginning of slider Done
00:39:401 (2) - Add clap Done
00:39:870 (1) - Remove clap Done
00:42:448 (3,4) - Add clap Done
00:42:916 (5) - Add clap on end of slider Done
00:46:901 (2) - Add clap Done
01:03:541 (3) - ^ Done
01:05:416 (1) - Add clap on repeat Done
01:06:354 (2) - Remove clap Done
01:06:588 (3) - Add clap Done
01:09:166 (1) - Add clap on end of slider Done
01:10:338 (3) - Add clap on beginning of slider Done
01:12:916 (1) - Add clap on end of slider Done
01:14:088 (3) - Add clap Done
01:15:963 (9,10) - ^ Done
01:21:354 (2) - Remove Clap Done
01:21:588 (3) - Add clap Done
01:24:166 (1) - Add clap on end of slider Done
01:25:338 (3) - Add clap on beginning of slider Done
01:27:916 (1) - Add clap on end of slider Done, wow im losing track of what im doing
01:29:088 (3) - Add clap Done
01:30:495 (7,8,9) - ^ Done
pieguy1372 wrote:
Shulin's Perfect Tear:
01:07:995 (5) - Too far to the left Reduced the curve so it's less left than it was.
01:24:870 (1,4) - Make these go at 45 degrees like (2) and (3) It's okay I think.
I added a few hitsounds to from LKs and CDFA's suggestions. That's about all, would be nice if you made a normal. XD Also adding my star I forgot it last time sorry ._.James2250 wrote:
Shulin's Perfect Tear:
00:58:620 (1) - start at 00:58:385? (same endpoint) Didn't do this because it gives Easy player time to adjust before spinning.
Lissette wrote:
Nini's Broken Tears
00:04:713 (4,5) - too close together
00:14:088 (2,3) - same
00:26:510 (1,2) - same
00:59:088 - insert break-time
delete all inherited timing section (green lines) that you are not using plz like in this section 00:59:088 - 01:01:432 -
Chipped Tears
01:15:026 (7,8) - wrong spacing only note that i wont fix the spacing on because it keeps a nice pattern and its perfectly clear and readable thank you
same, delete green lines that you are not using
00:59:557 - why dont you put the "Beatmap by IncrediBeast" in a breaktime? so it can be read it this was only intentional for his guest difficulty
Sakura301's Lyrical
unable countdown like in the others difficulties
01:30:963 (9) - move half beat later, same with the start point of the spinner
Shulin's Perfect Tear
unable countdown like in the others difficulties
Nice map!
Star!
James2250 wrote:
guess I can't complain about all of the different breaks and kiai times as everyone made a difficulty
add Shulin to tags on all difficulties
have stack leniency the same on all the difficulties
Preview point on Sakura301's: 59273 (make it 59742 like the others...very small detail I know)
1 difficulty that is below 4 stars then 3 that are above it I suggest making Sakura301's below 4 stars
why is the Beatmap by Incredibeast shown on all difficulties?
Shulin's Perfect Tear:
00:58:620 (1) - start at 00:58:385? (same endpoint)
Sakura301's Lyrical:
I think when you have claps you should continue the rhythm of them more (look at Chipped tears to see what I mean)
lower overall diff/hp drain by 1
00:06:120 (1,2,3,4) - keep equal spacing throughout this
00:15:495 - oddly placed break..I would map this part as the break seems kinda random, maybe put the break like in chipped tears
00:30:260 (6,7,1) - don't think all the claps sound good together here
00:34:713 (2) - add clap
00:54:870 - this is a long break for the length of the song..and there isn't a big reason for it, try and remove some of it and map it?
01:04:948 (6,1) - spacing
01:19:948 (8,1) - spacing
01:31:198 (1) - remove clap
Chipped Tears:
go through the map and make sure all your combo's follow some sort of pattern as I didn't follow it at some points
00:22:057 (4) - add note Done ^^
Nini's Broken Tears:
make countdown on normal (not halftime) like all the other difficulties?
00:21:120 - I would prefer you shorten this break and map some of it (then you can put a break later in the song if you want)
00:27:916 (4,5,1) - spacing
00:38:698 (1) - remove new combo
00:48:541 (1,2) - align these
01:00:495 - put break here
01:02:135 (2,4) - align
01:04:479 (1,2,3) - make this a straight line?
01:22:995 (1) - remove new combo?
01:24:166 (1,3) - align
01:30:729 (1) - start at 01:30:495 (same endpoint) + add finish
PM me after all the fixes and I will see what I can do about a pubble
Download: 630 - Chip Tears (AtemiskKun) [Sakura301's Lyrical].osuLybydose wrote:
Sakura:
Increase overall difficulty by 2 ticks. This will make the map EASIER to play.
00:17:370 (1,2,3,4,5) - this is really confusing. Place these notes further down so they don't appear under the slider Fixed them with some rotation hopefully it doesnt look too ugly X_X didnt want to mess up the pattern, also the slider wasnt supposed to be there it was put in to fix James mod about putting something in that break
00:41:041 (6) - end this slider at 00:41:510 instead Done
Lybydose wrote:
Overall:
Offset +5ms (500)
Storyboard images are too large. Try to get them below 800x600. Many of the images are 248x1238. Also, many of the images contain an excessive number of transparent pixels. For example, totuzen:SPOILER[attachment=0:4b2be]5898.jpg[/attachment:4b2be]
Only the area in the red (or is that green? I can't tell...) box is needed, the rest of the image in the white box should be cropped out.
You can scale them to be larger by using the storyboard editor or script. Also, I'm not quite sure why all your storyboarding is set to difficulty specific and copied into each difficulty. You can just stick everything in the .osb file to save time. The only difficulty specific thing would be the "Beatmap by Incredibeast" thing. It's fine as it is though, you don't have to change it.
Add a cursortrail.png. Copy the one from the default skin if you want.
Move the first kiai start timing section to 62,375 in all difficulties. It should be exactly on the large white tick on the timeline.
Move the second kiai start timing section to 77,375 in all difficulties.
Preview point at 01:01:666 sounds better.
Shulin:
Fine
Sakura:
Increase overall difficulty by 2 ticks. This will make the map EASIER to play.
00:17:370 (1,2,3,4,5) - this is really confusing. Place these notes further down so they don't appear under the slider
00:41:041 (6) - end this slider at 00:41:510 instead
Chipped:
00:01:666 (1,2) - I don't like how the map starts. I pretty much have to guess at when to click these notes. I suggest putting the first note at 00:02:370 instead. Also, having these notes here is preventing the countdown from showing. It will show up correctly if you get rid of everything before 00:02:370 i changed the offset but wll not move those notes i took off the start count instead the notes are almost directly in the center of the map and are easily readable if people normally dont look in the center of when it starts not my issue its perfectly readable even if ur eyes arent focused there
00:22:291 (5) - fix spacingthe notes flow perfectly fine into the 5 not a big jump and the ones follow after are well done
00:24:870 - map something here wont map this part seeing as how that middle part with the 5 was breaking up a big break i had and this is a slow and calm part of the song beats there wouldnt be neccesary in the least ^^ thank you for your time
Nini:
Fine. There are a bunch of unnecessary green timing sections, but it doesn't make any difference if you remove them or not.
^^ because his name is in the titleChacha17 wrote:
Huh? Why isn't Shulin in the tags? He made a diff for this map, right?
Ugh... I remember I asked Atemisk about that on IRC the first time I downloaded it because it sounded weird. *sigh*Ephemeral wrote:
Unranked due to atrocious audio quality.
The thing about my "made by" tag appearing on all difficulties was a mistake and got fixed last week...didn't you see that?Sakura301 wrote:
Also considering how you dont care about my diff more than your ranking, you can remove it, i didnt finish it i was wondering how it was ranked in the first place, i did tell you on IRC "I still need to map through that break or a bit of it, i just dont have any ideas right now" If you dont care about me finishing my diff then i suggest you remove it.
Also i did tell you how i did not like "Beatmap by IncrediBeast" appearing on my guest Diff when IncrediBeast is a guest mapper, if Anyone's name should appear in my diff is either you (the original mapper) or me (the guest diff mapper), if this gets ranked again before you remove my guest diff im gonna be very mad.
Edit: Actually i request that this doesnt get ranked again until my diff is removed