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LiSA - Kawaranai Ao

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Topic Starter
Inahime
Thanks Axarious!! I already made the changes on Easy and Insane. Tomorrow I finish... :)
Topic Starter
Inahime

Axarious wrote:

:D
[General]
  1. Hi, remember, this is your map. Your map, your changes. :>
  2. Most of this is for style points, easiness to read, and eye candy.
  3. Title may be Kawaranai ao (Short Ver.) and not spaced in between the parentheses.
[Easy]
  1. HP3, AR4.
  2. 00:00:797 (1,2,3) - Select (1) and Ctrl Shift R 240 and 120 degrees to make (2) and (3) respectively. (2) and (3) are freehand sliders, it looks much nicer if you just rotated the first one to get a perfect triangle.
  3. 00:09:476 (2) - Be careful not to push sliders off the playing area (I think this is allowed now, actually but there are better places you can put this slider).
  4. 00:12:829 (5,6) - Replace this with a vertical slider, awkward red-tick start patterns are too complex for an easy.
  5. 00:13:421 (1,2,3,4) - I assume these are meant to be a square, if so, move (3) to x:100 y:264 and (4) to x:260 y:268. (1) and (4) should have the same x-value, (2) and (3) should have the same x-value.
  6. 00:15:788 (4,1) - Maybe put (1) at the same place the previous start to the square was, x:260 y:100.
  7. 00:16:971 (2) - Make the first bend of the slider horizontal and not slightly bent down.
  8. 00:20:127 (2,3,4) - Move these to the white tick and make them reverse sliders.
  9. 00:26:045 (1,2,3,4,5) - Link Try this to maintain parallelism with the previous sequence.
  10. 00:29:201 (7,8) - I think a blanket would fit nicely into (7), move (8) to x:261 y:146.
  11. 00:32:357 (2,3,4) - Move (3) and (4) up to rid of the overlap.
  12. 00:34:921 (5) - Maybe start this slider at 35:316 and make it half a beat to match with her singing.
  13. 00:37:683 (2) - Place this a little further down, maybe 0.80x distance snap.
  14. 00:41:036 (3,4) - Hard to see (4) when the player hits (3) and is disappearing, consider moving (4) elsewhere.
  15. 00:52:082 (1) - Place this at the red tick 52:279, the music doesn't really support this placement.
  16. 00:52:674 (2,1) - Circle instead of a slider and start the spinner at the downbeat when she sings the long note.
  17. 00:54:449 (1,2,3) - Link Maybe this is easier to read.
  18. 00:56:224 (4) - Move to x:178 y:164 to get a triangle with the start of (1) and the end of (3).
  19. 00:56:816 (1) - Ctrl G this slider to lead into (2).
  20. 01:00:761 (1,2,3,4,5) - Link The music supports this sequence a little better.
  21. 01:05:692 (1,2,3,4,5) - Link Lots of overlaps, (1,2) are too fast of a transition for an easy, and also (5) isn't supported by the music too well. Maybe try the sequence linked.
  22. 01:09:243 (1) - Start on white tick at 1:09:440, she doesn't sing until then.
  23. 01:14:766 (3,4) - Move (3) further down because distance snap between (1,2) is 0.72x while distance snap between (2,3) is 0.48x.
  24. 01:16:541 (1,2,1,2) - I assume this is a square, move 01:17:330 (2) - to x:376 y:296, 01:18:119 (1) - to x:232 y:296, and 01:18:908 (2) - to x:232 y:156.
  25. 01:18:908 (2,1) - Remove the overlap, manipulate the sliders or move them further apart.
  26. 01:19:697 (1,2,3) - (2) should be in the middle of (1) and (3) because they're the same beat apart yet it has an non-equidistant snap.
  27. 01:21:078 (3) - Rotate 2 degrees around selection center for the top and bottom of the sliders to have the x-values of 260 and 261 respectively.
  28. 01:24:234 (2) - Move this to the white tick at 01:24:037 - .
  29. 01:25:023 (3) - Reverse slider.
[Normal]
  1. OD5.
  2. 00:07:899 (1,2) - Rid of overlap.
  3. 00:15:197 (5) - Circle instead of slider.
  4. 00:16:578 (7,8) - Move this elsewhere, distance snap from previous is 0.21x.
  5. 00:17:760 (9,1) - Make (9) a reverse slider and get rid of (1).
  6. 00:19:733 (1) - Use the same pattern as 00:13:422 (1,2,3) - (change the placements of sliders, though)
  7. 00:22:890 (3) - Rotate -5 around selection center to get the same y-value for this slider.
  8. 00:27:821 (4,5) - Make (4) have another reverse onto the white tick at 28:412, place (5) at the other end of the slider.
  9. 00:30:976 (1,2,3,4) - Might be difficult to read this pattern.
  10. 00:35:908 (3,4,5,1,2) - Blanket at least one of these with (5).
  11. 00:54:450 (1,2,3) - Ctrl Shift R (1) 120 and 240 degrees to make (2) and (3).
  12. 01:16:937 (2,3) - Ctrl H (2) to make (3), move to the same place as the current slider (3).
  13. 01:17:923 (4,1,2,3) - Remove overlaps, introduce blankets.
  14. 01:20:684 (1,2,3) - Keep the same distance between the three circles, (2) isn't equidistant between (1) and (3).
  15. 01:26:010 (1,2) - Move (2) to x:267 y:208.
  16. 01:29:265 (1) - The spinner ends at a different spot than the Easy difficulty, consider making this consistent across all difficulties.
[Hard]
  1. OD6
  2. 00:03:952 (1,2,3,4) - Start this sequence at the white downbeat tick at 00:03:953 - .
  3. 00:06:912 (2,3,4) - Players should be able to single tap hard, consider changing this.
  4. 00:15:196 (5,6) - Get rid of overlap.
  5. 00:16:577 (1,2,3) - Ctrl H (1) to make (3), make this pattern laterally symmetrical.
  6. 00:25:058 (1,2) - Get rid of overlap.
  7. 00:26:045 (1,2,3,4,5) - Maintain constant distance between these.
  8. 00:28:018 (8) - Reverse slider, move (9) to a new position according to the reverse slider's end.
  9. 00:29:201 (1,2,3,4,5) - Ctrl Shift D 5 points to make a perfect pentagon around the origin, rotate and ctrl g things if necessary.
  10. 00:35:316 (1,2,3) - Move (2) so it's the same distance from slider (1)'s end and slider (3)'s beginning.
  11. 00:36:894 (1,2) - Move to the white tick at 00:36:696 - .
  12. 00:41:825 (6,7,8,9,1,2,3) - Make (1,2,3) in the same box formation as (6,7,8,9). Move (1) to x:184 y:232, (2) to x:184 y:152, and (3) to x:184 y:72.
  13. 00:43:601 (4,5) - Slider (5) isn't supported by the music.
  14. 00:45:178 (2,3,4) - Try to keep hard single tappable.
  15. 00:47:151 (3,4,5,6,7,8) - Not supported by music.
  16. 00:48:926 (4,5,6) - Move (6) down to x:112 y:106 so it's 1.17x away from (5).
  17. 00:51:096 (2,3,4,5,1,2) - Hard to read, consider changing the positions.
  18. 00:52:674 (1,2,1,2,3,4) - Center this around 00:52:674 (1,2) - , these aren't blanketing at the moment.
  19. 00:56:224 (4,5,6) - Keep hard single tappable, also not supported by music.
  20. 00:58:000 (1,2) - Blanket, move (2) to x:160 y:112.
  21. 00:59:775 (3,4,5) - Move (4) to x:432 y:236 for the same distance between (3) and (5).
  22. 01:00:762 (6,7,8) - Move (7) to x:274 y:144 for the same distance between (6) and (8).
  23. 01:02:931 (3,4,5) - (4) isn't the same distance from slider (3)'s end and slider (5)'s beginning. Use a less of a bend on (3) and (5) to get a better blanket.
  24. 01:04:312 (1,2,3,4) - (3) isn't vertical, also avoid stacks on this.
  25. 01:16:739 (2,3) - Avoid overlap.
  26. 01:16:936 (3,4) - Ctrl H (3) to make (4), don't draw that slider out freehand.
  27. 01:17:528 (4,5) - Ctrl J (4) to make (5), don't draw that slider out freehand.
  28. 01:23:051 (5,6) - Move this onto the white tick at 01:22:853 - and add a (7).
  29. 01:26:404 (2,3,4) - Not supported by the music, keep hard single tappable.
  30. 01:27:982 (2,3,4) - ^
  31. 01:28:968 (1) - This spinner starts and ends at a different time than Easy and Normal.
[elNess's Insane]
  1. HP7
  2. 00:00:797 (1,2,3) - Move (2) to x:427 y:236 and (3) to x:334 y:181 to keep 1.20x distance snap and a blanket between slider (1) and circle (3).
  3. 00:02:375 (4,5,6) - Ctrl HJ ^
  4. 00:04:742 (5,7) - These two are barely audible in the music, consider changing (4) and (6) to sliders to replace circles (5) and (7).
  5. 00:36:696 (6,7,8) - (7) isn't isn't the same distance from (6) and (8), it looks a bit messy. Try to keep grid snap off when placing streams.
  6. 00:38:274 (1,2,3,4,5,6) - Link Try this sequence instead.
  7. 00:40:839 (1,2) - Fix blanket, move (2) to x:468 y:32.
  8. 00:41:233 (2,3) - Ctrl HJ (2) to make (3).
  9. 00:41:825 (3,4,5) - Stack at the end of the slider, right now only two are stacked.
  10. 00:42:811 (1,2,3,4,5,6,7,8,9,10,11) - Link Slider at (3) and (6).
  11. 00:44:981 (1,3) - Fix blanket, move (3) to x:415 y:163.
  12. 00:47:151 (7,8) - Fix blanket, move (8) to x:412 y:340.
  13. 00:49:518 (4,6) - Not sure if intentional but (6) is a really sloppy slider. Consider Ctrl H (4) to make (6) and not include a red angle point.
  14. 01:00:761 (1,2,3,4,5,6) - Move them out of the way a bit more so the player can see.
  15. 01:07:468 (1,2,3,4,5,6,1,2,3,4,5,6) - Keep grid snap off while placing streams, distance varies between 0.47x to 0.61x.
  16. 01:09:440 (1,2,3,4,5,6,7,8) - ^, distance varies between 0.89x and 0.99x. This distance snap is a little high for an insane.
  17. 01:13:977 (3,6) - Move (6) on top of (3) to keep the circular momentum.
  18. 01:15:160 (7,8,9) - May have to move (7,8,9) higher if you follow ^.
[Insane]
  1. 1.40x distance spacing for the streams/triples found in this difficulty is too high, consider reducing the distance snap.
  2. AR9
  3. 00:00:797 (1,2) - Ctrl H (1) to make (2), don't freehand that slider.
  4. 00:02:375 (1,2) - ^. If you fix ^, just select the first 3 notes and ctrl J them.
  5. 00:03:558 (4,5,6) - (5) isn't equidistant from (4) and (6). Move (5) to x:464 y:113.
  6. 00:07:109 (6) - New combo.
  7. 00:11:251 (1,2) - Ctrl H (1) to make (2), Ctrl G to reverse the slider head and tail.
  8. 00:29:595 (3,4) - Copy these two and Ctrl G one of them to make them parallel.
  9. 00:30:385 (5,6,7) - (6) isn't equidistant from (5) and (7). Move (7) to x:292 y:273.
  10. 00:30:779 (1,2,3) - (2) isn't equidistant from (1) and (3). Move (2) to x:211 y:73.
  11. 00:35:710 (2,3) - Ctrl J (2) to make (3), Ctrl G to reverse the slider head and tail.
  12. 00:38:669 (2,3,4) - Ctrl H (2) to make (4), Ctrl G to reverse the slider head and tail. (3) is also not equidistant from (2) and (4), which can be solved with the horizontal flip.
  13. 00:41:825 (1,2,3,4,5,6,7) - 1.40x distance snap for a stream is too much. Keep grid snap off when placing streams, the distance snap varies between 1.39x and 1.52x.
  14. 00:43:008 (2,3,4) - 1.40x distance snap is too much.
  15. 00:44:981 (3,4,5,6) - Ctrl Shift R (3) 120 degrees to make (4) and 240 degrees to make (6), move (5) down to get a better blanket.
  16. 00:49:912 (2,4) - Ctrl J (2) to make (4), Ctrl G to reverse the slider head and tail.
  17. 00:52:279 (5) - Ctrl G this slider.
  18. 00:53:068 (3,4,5,7,8,9) - Copy (3,4,5) and Ctrl HJ to make (7,8,9).
  19. 00:59:775 (1,2,3) - Make distance snap the same between the triplet.
  20. 01:00:959 (7,8,9) - ^
  21. 01:03:325 (5) - Place this in the center of 01:02:931 (2,3,4,6,7,8) - .
  22. 01:04:312 (2,3,4) - Make distance snap the same between the triplet.
  23. 01:08:651 (1,2,3,5,6,7) - ^
  24. 01:13:977 (2,3,4) - Hard to see (2), move it out from under (1).
  25. 01:16:147 (1,2,3) - Make distance snap the same between the triplet.
  26. 01:16:936 (2,3,4) - Ctrl H (2) to make (4), blanket (3) with (2) and (4).
  27. 01:20:683 (1,2) - I apologize, but (2) is the ugliest slider I've ever seen. One point in the center, not two, make it balanced.
  28. 01:26:009 (1,2,3) - Make distance snap the same between the triplet.
  29. 01:26:601 (5,6,7) - Ctrl H (1,2,3) to make (5,6,7).
In red are the topics that I have not changed.
Axarious. Thanks for your incredible patience!!! If have anything wrong, just say. ;)
-Maruk-
Hi~

General

・Title: 変わらない青
・Romanized: Kawaranai Ao

・Delete tag: Lisa
 Not needed since used in Artist

・Unify of the BG size



Good luck :)
Topic Starter
Inahime
Arigato -Maruk-!! ;)
Ujimatsu Chiya
sorry Inahime. I'll cheak it. soon orz

killing break from school work. ; w ;

and please , change eINess' Insane , It's not wrong.

Grammatically , s's or ss's is not right.
Topic Starter
Inahime
:D Ok
SoGa
From #ModReqs

[General]
[Easy]
  1. 00:00:797 (1,2,3) - not good ,the way to make this kind of pattern is copy 1 ,and use Ctrl+Alt+R to rotate it like 240° or 120° ,fix it pls
  2. 00:03:953 (3,4,5) - Don't really recommend this kind of overlap .
  3. 00:20:522 (2,3,4) - The spacing here is wrong , use DS
  4. 00:29:201 (7,8) - too far , ^
  5. 00:30:384 (8,1) - too close ^
  6. 00:35:316 (5,6,1) - ^
  7. 00:52:871 (1,1) - Unrankable,because in an Easy diff , the note after a spinner should has 4 gap blank
  8. 00:56:224 (4,1) - Not recommend overlap .
  9. 01:11:610 (1) - should be in 01:11:413
  10. 01:18:908 (2,1) - fix this one ,seems bad
  11. 01:24:037 (2) - overmap ?
  12. 01:29:264 (1) - move it to 01:29:165

    The hitsound and NC are just too messy , recommend
    1. Hitsound : 2/4 clap
    2. NewCombo : Each 2 Big white tick change a NC
Need to improve more , if u don't understand what i say in this mod , feel free to in-game me .
Topic Starter
Inahime
Thanks SoGa!!! :)

SoGa wrote:

From #ModReqs

[General]
[Easy]
  1. 00:00:797 (1,2,3) - not good ,the way to make this kind of pattern is copy 1 ,and use Ctrl+Alt+R to rotate it like 240° or 120° ,fix it pls
  2. 00:03:953 (3,4,5) - Don't really recommend this kind of overlap .
  3. 00:20:522 (2,3,4) - The spacing here is wrong , use DS
  4. 00:29:201 (7,8) - too far , ^ It was purposeful
  5. 00:30:384 (8,1) - too close ^
  6. 00:35:316 (5,6,1) - ^
  7. 00:52:871 (1,1) - Unrankable,because in an Easy diff , the note after a spinner should has 4 gap blank
  8. 00:56:224 (4,1) - Not recommend overlap .
  9. 01:11:610 (1) - should be in 01:11:413
  10. 01:18:908 (2,1) - fix this one ,seems bad
  11. 01:24:037 (2) - overmap ? Sorry, I didn't understand
  12. 01:29:264 (1) - move it to 01:29:165

    The hitsound and NC are just too messy , recommend
    1. Hitsound : 2/4 clap → Nice!! ;)
    2. NewCombo : Each 2 Big white tick change a NC
Need to improve more , if u don't understand what i say in this mod , feel free to in-game me .
Ujimatsu Chiya
Thanks mod

sorry for deley orz

SPOILER
osu file format v13

[General]
AudioFilename: lisa - kawaranai ao.mp3
AudioLeadIn: 0
PreviewTime: 56184
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 1
WidescreenStoryboard: 0

[Editor]
Bookmarks: 26735,27130,35316
DistanceSpacing: 1.2
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1.6

[Metadata]
Title:Kawaranai ao (Short Ver.)
TitleUnicode:変わらない青
Artist:LiSA
ArtistUnicode:LiSA
Creator:Inahime
Version:eINess' Insane
Source:
Tags:Lisa Crossing Field Oath Sign SAO Sword Art Online Fate Zero einess
BeatmapID:444800
BeatmapSetID:145857

[Difficulty]
HPDrainRate:6
CircleSize:4
OverallDifficulty:7
ApproachRate:9
SliderMultiplier:1.79999990463257
SliderTickRate:1

[Events]
//Background and Video events
0,0,"sword-art-online_1.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

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488,148,18944,1,8,0:0:0:0:
424,60,19141,1,0,0:0:0:0:
332,152,19338,1,0,0:0:0:0:
208,52,19535,1,0,0:0:0:0:
156,196,19733,5,4,0:0:0:0:
156,196,19831,1,4,0:0:0:0:
156,196,19930,1,4,0:0:0:0:
52,224,20127,1,0,0:0:0:0:
12,324,20324,1,0,0:0:0:0:
120,316,20522,2,0,P|208:288|292:320,1,179.999990463257,8|0,0:0|0:0,0:0:0:0:
384,328,21113,2,0,P|440:276|440:248,1,89.9999952316285,0|8,0:0|0:0,0:0:0:0:
448,88,21508,2,0,P|392:140|392:168,1,89.9999952316285,0|0,0:0|0:0,0:0:0:0:
320,272,21902,2,0,P|236:300|152:272,1,179.999990463257,0|8,0:0|0:0,0:0:0:0:
60,216,22494,1,0,0:0:0:0:
32,112,22691,1,0,0:0:0:0:
120,48,22889,6,0,P|208:72|256:160,1,179.999990463257,8|0,0:0|0:0,0:0:0:0:
452,312,23678,2,0,P|364:288|316:200,1,179.999990463257,8|0,0:0|0:0,0:0:0:0:
320,56,24269,2,0,P|268:28|228:32,1,89.9999952316285,0|8,0:0|0:0,0:0:0:0:
96,104,24664,1,0,0:0:0:0:
216,216,24861,2,0,P|243:181|247:136,2,89.9999952316285,0|4|8,0:0|0:0|0:0,0:0:0:0:
104,348,25453,1,0,0:0:0:0:
264,284,25650,1,8,0:0:0:0:
280,276,25749,1,8,0:0:0:0:
300,276,25847,1,8,0:0:0:0:
316,284,25946,1,8,0:0:0:0:
328,292,26045,6,0,P|396:324|432:320,1,89.9999952316285,4|0,1:0|0:0,0:0:0:0:
488,212,26439,1,8,0:0:0:0:
400,104,26636,1,0,0:0:0:0:
264,92,26834,2,0,P|192:84|156:68,1,89.9999952316285,4|0,0:0|0:0,0:0:0:0:
44,44,27228,1,8,0:0:0:0:
72,180,27425,6,0,P|80:264|72:292,1,89.9999952316285,0|4,0:0|0:0,0:0:0:0:
180,132,27820,2,0,P|172:48|180:20,1,89.9999952316285,0|8,0:0|0:0,0:0:0:0:
292,176,28214,2,0,P|300:260|292:288,1,89.9999952316285,0|4,0:0|0:0,0:0:0:0:
400,128,28609,2,0,P|392:44|400:16,2,89.9999952316285,0|8|0,0:0|0:0|0:0,0:0:0:0:
416,264,29201,5,4,1:0:0:0:
292,320,29398,1,0,0:0:0:0:
156,300,29595,1,0,0:0:0:0:
56,204,29792,1,0,0:0:0:0:
16,96,29990,2,0,P|104:100|168:168,2,179.999990463257,8|4|8,0:0|0:0|0:0,0:0:0:0:
56,204,30976,5,0,0:0:0:0:
156,300,31173,2,0,P|204:312|272:300,1,89.9999952316285,8|0,0:0|0:0,0:0:0:0:
320,136,31568,2,0,P|276:124|231:126,1,89.9999952316285,4|0,0:0|0:0,0:0:0:0:
152,312,31962,1,8,0:0:0:0:
328,132,32160,1,0,0:0:0:0:
148,320,32357,6,0,P|207:335|260:336,1,89.9999952316285,4|0,1:0|0:0,0:0:0:0:
404,312,32751,1,0,0:0:0:0:
280,192,32949,1,0,0:0:0:0:
332,356,33146,1,8,0:0:0:0:
456,240,33343,1,0,0:0:0:0:
424,72,33540,1,0,0:0:0:0:
256,36,33738,2,0,P|168:32|104:104,1,179.999990463257,4|0,0:0|0:0,0:0:0:0:
96,264,34329,2,0,P|184:268|248:196,2,179.999990463257,4|2|8,0:0|0:0|0:0,0:0:0:0:
48,156,35316,5,4,0:0:0:0:
56,148,35414,1,4,0:0:0:0:
64,140,35513,2,0,P|128:88|140:68,1,89.9999952316285,8|0,0:0|0:0,0:0:0:0:
296,40,35907,1,4,0:0:0:0:
452,328,36302,1,4,0:0:0:0:
124,312,36696,1,4,0:0:0:0:
120,300,36795,1,4,0:0:0:0:
116,284,36894,2,0,L|84:184,1,89.9999952316285,0|8,0:0|0:0,0:0:0:0:
96,32,37288,1,0,0:0:0:0:
216,148,37485,2,0,L|243:233,1,89.9999952316285,4|0,0:0|0:0,0:0:0:0:
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292,56,38274,5,0,0:0:0:0:
292,56,38472,1,0,0:0:0:0:
148,96,38669,2,0,P|64:96|36:76,1,89.9999952316285,8|0,0:0|0:0,0:0:0:0:
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28,236,39162,1,0,0:0:0:0:
28,236,39261,1,4,0:0:0:0:
392,324,39655,5,0,0:0:0:0:
460,168,39852,1,4,0:0:0:0:
332,56,40050,2,0,P|248:32|216:32,1,89.9999952316285,8|0,0:0|0:0,0:0:0:0:
105,171,40444,2,0,P|147:188|192:196,1,89.9999952316285,4|0,0:0|0:0,0:0:0:0:
364,208,40839,6,0,P|392:168|404:76,1,134.999992847443,8|0,0:0|0:0,0:0:0:0:
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240,156,42318,1,4,0:0:0:0:
240,156,42417,1,4,0:0:0:0:
464,320,42811,5,2,0:0:0:0:
452,140,43008,1,0,0:0:0:0:
292,224,43206,1,2,0:0:0:0:
472,232,43403,1,0,0:0:0:0:
376,80,43600,1,2,0:0:0:0:
208,144,43797,1,0,0:0:0:0:
384,184,43995,1,2,0:0:0:0:
288,32,44192,1,0,0:0:0:0:
108,40,44389,1,2,0:0:0:0:
16,196,44586,1,0,0:0:0:0:
196,184,44784,1,2,0:0:0:0:
328,308,44981,6,0,P|408:320|456:236,1,179.999990463257,4|0,0:0|0:0,0:0:0:0:
512,80,45573,1,0,0:0:0:0:
412,152,45770,2,0,L|368:248,1,89.9999952316285,2|0,0:0|0:0,0:0:0:0:
244,336,46164,1,0,0:0:0:0:
104,244,46362,2,0,P|88:160|144:80,1,179.999990463257,2|2,0:0|0:0,0:0:0:0:
292,24,46953,1,0,0:0:0:0:
412,152,47151,2,0,P|424:240|464:292,1,134.999992847443,2|0,0:0|0:0,0:0:0:0:
412,344,47545,2,0,P|356:272|340:164,1,179.999990463257,2|0,0:0|0:0,0:0:0:0:
208,68,48137,6,0,P|112:60|40:124,2,179.999990463257,6|0|2,0:0|0:0|0:0,0:0:0:0:
288,148,49123,1,0,0:0:0:0:
284,260,49320,1,0,0:0:0:0:
188,320,49518,2,0,P|152:268|188:144,2,179.999990463257,2|4|2,0:0|0:0|0:0,0:0:0:0:
292,364,50504,1,0,0:0:0:0:
388,304,50701,2,0,B|460:256|444:184|444:184|416:128,1,179.999990463257,0|2,0:0|0:0,0:0:0:0:
364,56,51293,5,0,0:0:0:0:
252,40,51490,1,2,0:0:0:0:
144,72,51687,1,0,0:0:0:0:
100,176,51885,1,2,0:0:0:0:
152,276,52082,1,0,0:0:0:0:
264,264,52279,1,2,0:0:0:0:
372,292,52476,1,0,0:0:0:0:
480,256,52674,1,2,0:0:0:0:
256,192,52871,12,0,54350,0:0:0:0:
256,192,54449,12,0,56027,0:0:0:0:
256,192,56224,5,4,0:0:0:0:
416,48,56816,1,2,0:0:0:0:
424,60,57013,1,2,0:0:0:0:
432,72,57210,1,2,0:0:0:0:
436,292,57605,6,0,P|320:332|208:328,1,215.999981964112,4|8,0:0|0:0,0:0:0:0:
52,324,58197,1,0,0:0:0:0:
180,208,58394,2,0,P|200:144|172:68,1,107.999990982056
320,220,58788,2,0,P|300:284|328:360,2,107.999990982056,8|0|0,0:0|0:0|0:0,0:0:0:0:
404,68,59380,1,0,0:0:0:0:
232,72,59577,1,0,0:0:0:0:
72,136,59775,2,0,P|36:184|104:312,2,215.999981964112,8|4|8,0:0|0:0|0:0,0:0:0:0:
232,72,60761,6,0,P|304:60|356:72,1,107.999990982056,4|0,0:0|0:0,0:0:0:0:
428,256,61155,2,0,P|356:268|304:256,1,107.999990982056,8|0,0:0|0:0,0:0:0:0:
240,64,61550,2,0,P|312:52|364:64,1,107.999990982056,0|0,0:0|0:0,0:0:0:0:
424,264,61945,2,0,P|352:276|300:264,1,107.999990982056,8|0,0:0|0:0,0:0:0:0:
248,56,62339,2,0,P|320:44|372:56,1,107.999990982056,0|0,0:0|0:0,0:0:0:0:
416,272,62734,2,0,P|344:284|292:272,1,107.999990982056,8|0,0:0|0:0,0:0:0:0:
160,320,63128,1,0,0:0:0:0:
72,192,63325,2,0,P|48:120|56:64,2,107.999990982056,0|8|0,0:0|0:0|0:0,0:0:0:0:
160,320,63917,6,0,P|256:304|296:320,1,107.999990982056,4|0,0:0|0:0,0:0:0:0:
416,312,64312,1,8,0:0:0:0:
464,168,64509,2,0,P|472:104|456:48,1,107.999990982056,0|0,0:0|0:0,0:0:0:0:
344,156,64903,2,0,P|336:220|352:276,1,107.999990982056,0|8,0:0|0:0,0:0:0:0:
204,320,65298,2,0,P|188:252|200:96,1,215.999981964112
308,32,65890,1,8,0:0:0:0:
308,32,66284,5,0,0:0:0:0:
224,48,66481,1,0,0:0:0:0:
160,104,66679,2,0,P|104:144|80:176,1,107.999990982056
88,344,67073,2,0,P|144:304|168:272,1,107.999990982056
264,160,67468,5,4,0:0:0:0:
288,144,67566,1,4,0:0:0:0:
312,136,67665,1,4,0:0:0:0:
344,136,67763,1,4,0:0:0:0:
368,152,67862,1,4,0:0:0:0:
384,176,67961,1,4,0:0:0:0:
392,208,68059,5,4,0:0:0:0:
384,240,68158,1,4,0:0:0:0:
368,264,68257,1,4,0:0:0:0:
344,280,68355,1,4,0:0:0:0:
320,288,68454,1,4,0:0:0:0:
288,296,68552,1,4,0:0:0:0:
256,304,68651,6,0,L|176:328,3,53.999995491028,2|0|2|0,0:0|0:0|0:0|0:0,0:0:0:0:
176,320,69046,2,0,L|92:304,3,53.999995491028,2|0|2|0,0:0|0:0|0:0|0:0,0:0:0:0:
80,288,69440,5,8,0:0:0:0:
56,240,69539,1,8,0:0:0:0:
40,192,69637,1,8,0:0:0:0:
40,144,69736,1,8,0:0:0:0:
64,96,69835,1,8,0:0:0:0:
104,64,69933,1,8,0:0:0:0:
152,48,70032,1,8,0:0:0:0:
200,64,70130,1,8,0:0:0:0:
240,88,70229,6,0,P|336:112|392:104,1,107.999990982056,4|0,0:0|0:0,0:0:0:0:
488,208,70624,2,0,P|437:226|383:231,1,107.999990982056,8|0,0:0|0:0,0:0:0:0:
232,320,71018,2,0,P|328:344|384:336,1,107.999990982056
312,168,71413,1,8,0:0:0:0:
184,48,71610,2,0,P|136:112|128:176,1,107.999990982056,0|0,0:0|0:0,0:0:0:0:
72,304,72004,2,0,P|120:240|128:176,1,107.999990982056,0|8,0:0|0:0,0:0:0:0:
256,96,72399,2,0,P|344:72|472:104,1,215.999981964112
432,236,72991,1,8,0:0:0:0:
312,308,73188,1,0,0:0:0:0:
176,340,73385,6,0,P|152:260|152:208,1,107.999990982056,8|0,0:0|0:0,0:0:0:0:
96,88,73780,1,0,0:0:0:0:
256,96,73977,1,0,0:0:0:0:
150,236,74174,2,0,P|72:256|16:248,1,107.999990982056,8|0,0:0|0:0,0:0:0:0:
96,88,74569,1,0,0:0:0:0:
152,236,74766,2,0,P|230:216|286:224,1,107.999990982056,8|0,0:0|0:0,0:0:0:0:
468,344,75160,1,0,1:0:0:0:
444,272,75555,1,8,2:0:0:0:
416,200,75949,1,8,2:0:0:0:
116,48,76541,6,8,P|92:128|96:160,1,107.999990982056,8|0,0:0|0:0,0:0:0:0:
176,336,76936,1,0,0:0:0:0:
176,336,77133,2,0,P|188:240|180:216,1,107.999990982056,8|0,0:0|0:0,0:0:0:0:
116,48,77527,1,0,0:0:0:0:
288,84,77725,1,8,0:0:0:0:
460,116,77922,2,0,P|484:228|424:308,1,215.999981964112
256,340,78514,2,0,L|128:340,1,107.999990982056,8|0,0:0|0:0,0:0:0:0:
44,200,78908,2,0,L|151:200,1,107.999990982056,8|0,0:0|0:0,0:0:0:0:
268,68,79303,2,0,L|140:68,1,107.999990982056,8|0,0:0|0:0,0:0:0:0:
256,192,79697,12,0,82853,0:0:0:0:
160,296,83642,5,8,0:0:0:0:
24,296,83839,2,0,P|72:192|156:160,1,179.999990463257,4|4,0:0|0:0,0:0:0:0:
260,188,84431,1,0,0:0:0:0:
328,304,84628,1,4,0:0:0:0:
395,186,84826,1,0,0:0:0:0:
324,72,85023,6,0,P|264:48|220:52,2,89.9999952316285,4|0|4,0:0|0:0|0:0,0:0:0:0:
395,186,85615,1,2,0:0:0:0:
328,304,85812,1,4,0:0:0:0:
260,188,86009,1,6,0:0:0:0:
256,192,86206,12,0,88376,2:0:0:0:
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TwistedDuck
easy mod
chatlog
00:34 TwistedDuck: Heyho
00:34 TwistedDuck: downloading xd
00:34 Inahime: Thanks! XD
00:35 TwistedDuck: are you fine with a chat mod?
00:36 Inahime: I prefer the forum...
00:36 Inahime: kudosu... ;)
00:36 TwistedDuck: ok then i'll post the log in the forum aswell
00:36 TwistedDuck: because it's lesser pain for me
00:37 TwistedDuck: for you too, it'll be easier to look
00:37 Inahime: thanks
00:37 Inahime: yes
00:37 *TwistedDuck is listening to [http://osu.ppy.sh/b/444904 LiSA - Kawaranai ao (Short Ver.)]
00:38 Inahime: :)
00:39 TwistedDuck: oh my xd
00:39 TwistedDuck: this is going to be hard xd ill try my best
00:39 TwistedDuck: this is short so it's fine
00:41 Inahime: OMG, my english
00:41 Inahime: I trying to say something but it's very difficult
00:41 TwistedDuck: cute
00:42 TwistedDuck: go ahead xd
00:42 TwistedDuck: Ok modding time
00:42 Inahime: good luck
00:42 TwistedDuck: 00:02:375 (2) - could be moved some other place, over lapping, could do this
00:45 TwistedDuck: http://puu.sh/d1dfV/90a4de8b0d.png
00:46 Inahime: thanks
00:46 Inahime: hmm, understood
00:46 TwistedDuck: This much better: http://puu.sh/d1dkw/67dc6f906d.png
00:47 TwistedDuck: U can try blanketing, run your cursor over your map see how it feels for you
00:47 TwistedDuck: and move around beats and experiment that way
00:48 Inahime: ok
00:48 TwistedDuck: 00:07:898 (1) - could be curvey
00:49 TwistedDuck: 00:09:848 - and then blanket this perfectly flip horizontally
00:49 TwistedDuck: feels awkward to hit: 00:11:054 (3,1,2) -
00:50 TwistedDuck: make distance equal and connect the dots
00:50 TwistedDuck: make it feel fluent or blanket those
00:50 TwistedDuck: for easy that'll do, no need to make it feel like an insane
00:50 TwistedDuck: begininners wont be able to play those
00:53 TwistedDuck: fill the gaps: http://puu.sh/d1dB3/aeab0b2133.png To something like this, http://puu.sh/d1dL8/4fbf980414.png slider wouldn't hurt
00:54 TwistedDuck: 00:17:070 - to http://puu.sh/d1dSs/c05765e33e.png reapeater into slider
00:55 TwistedDuck: you're missing a lot of notes in between :/ http://puu.sh/d1dV4/695886e804.png
00:55 TwistedDuck: fill those
00:55 TwistedDuck: follow the beat not the voice
00:55 TwistedDuck: do not get distracted by it, it's fine to have voice mapped in the middle or some accapella parts
00:56 TwistedDuck: but playyers will get confused if they don't know the song
00:56 TwistedDuck: they won't like it
00:57 TwistedDuck: Take a look at other easy songs for example, see how they're mapped,
00:57 Inahime: it's true
00:57 TwistedDuck: 00:46:466 - here feels awk, http://puu.sh/d1e44/289c55d9eb.png you suddnenly give a pause where u could do this
00:59 TwistedDuck: http://puu.sh/d1ea3/c12fdba5cc.png feels nicer, ajust the sliders tho
00:59 TwistedDuck: dw about all that, fix and first
00:59 TwistedDuck: there are beats in places where sliders could be present, and vice versa
01:00 TwistedDuck: it helps if you raise volume and play the map a few times, lisetning to it helps me map better xD
01:00 Inahime: xD
01:00 Inahime: ...
01:00 Inahime: Sorry TwistedDuck, I have to quit the game
01:01 TwistedDuck: This: 00:48:531 (2) - same as before. http://puu.sh/d1eiR/54ef02f3f4.png
01:01 TwistedDuck: you going off?
01:01 Inahime: yes
01:01 TwistedDuck: ok ya, i'll post it then
01:01 Inahime: My father
01:01 TwistedDuck: ill do normals when ure on again
01:01 TwistedDuck: gimme link :D
Tarrasky
olá
short random mod do #modreqs

Easy

00:11:054 (6,1,2) - arrume essa distância de uma maneia padrão, a distãncia entre 00:11:054 (6,1) - é menor que 00:11:645 (1,2) - , isso pode ser um pouco confuso para players q jogam normal
00:16:577 (1) - move para x:240 y:48
00:18:155 (3) - esse slider pode ser 1/4
00:20:522 (2,3,4) - todos esses podem ser 1/4, 1/8 em Easy fica meio confuso
00:29:201 (1,2) - A distância entre essas 2 é muuuuuuuuuuito alta, arruma plz
00:38:274 (1,2) - /\

Em dificuldades Normal e Easy eu recomendo usar o distance snap SEMPRE, ja que a distância entre as notas tem que ser sempre a mesma, é uma regra

Hard


00:03:755 (1,2,3,4) - não ficou bacana essa sequência começar aqui não, melhor vc começar a mapear no 00:03:953 -, acho q só arrastar tudo pra ai fica bacana
00:24:664 (8) - Aperta Ctrl + G, fica dahora
00:27:820 (8,1) - coloca um circle entre esses slides, ta perdendo o ritmo
00:31:173 (2) - clica no 2 circle desse slider, o Samplest dele ta no Soft, foi proposicional
00:55:041 (2) - Ctrl + G
01:02:931 (3) - /\

boa sorte
Topic Starter
Inahime

Tarrasky wrote:

olá
short random mod do #modreqs

Easy

00:11:054 (6,1,2) - arrume essa distância de uma maneia padrão, a distãncia entre 00:11:054 (6,1) - é menor que 00:11:645 (1,2) - , isso pode ser um pouco confuso para players q jogam normal
00:16:577 (1) - move para x:240 y:48
00:18:155 (3) - esse slider pode ser 1/4
00:20:522 (2,3,4) - todos esses podem ser 1/4, 1/8 em Easy fica meio confuso
00:29:201 (1,2) - A distância entre essas 2 é muuuuuuuuuuito alta, arruma plz
00:38:274 (1,2) - /\

Em dificuldades Normal e Easy eu recomendo usar o distance snap SEMPRE, ja que a distância entre as notas tem que ser sempre a mesma, é uma regra

Hard


00:03:755 (1,2,3,4) - não ficou bacana essa sequência começar aqui não, melhor vc começar a mapear no 00:03:953 -, acho q só arrastar tudo pra ai fica bacana
00:24:664 (8) - Aperta Ctrl + G, fica dahora
00:27:820 (8,1) - coloca um circle entre esses slides, ta perdendo o ritmo
00:31:173 (2) - clica no 2 circle desse slider, o Samplest dele ta no Soft, foi proposicional Como vc percebeu isso?
00:55:041 (2) - Ctrl + G
01:02:931 (3) - /\

boa sorte
Vlw mano!!!!!! Mods em portugues são os melhores. ;)
Necroluttah
Oi!
mod do #modreqs

Insane
00:04:544 (8) Sugiro mover o slider do x:240 y:192 para x:280 y:184
00:05:136 Adcione um circulo
00:31:765 (5) Sugiro substituir esse slider pra um single e um triplet (Exemplo: https://osu.ppy.sh/ss/2459265 )
00:36:105 (3) Sugiro substituir por um triplet
00:50:898 (5) NC
00:51:096 (1) Remova o NC
00:52:674 (1) ^
00:52:871 NC
00:56:816 Remova o NC
00:57:605 NC
01:00:750 ^
01:01:296 Remova o NC
01:11:018 NC
01:11:215 Remova o NC
01:14:569 Sugiro substituir o slider por dois circulos (Exemplo: https://osu.ppy.sh/ss/2459305 )
01:16:147 (1) Remova o NC
01:19:894 Sugiro adcionar um triplet

eINess' Insane
00:25:650 (7) NC
00:26:045 (1) Remove NC
00:26:834 NC
00:27:425 (1) Remove NC
00:29:990 (5) NC
00:30:976 (1) Remove NC
00:31:962 I would suggest to add a triplet between the both sliders (Example: https://osu.ppy.sh/ss/2459383 )
00:36:105 I would suggest to add a triplet and a single, it may improve the rhythm a bit (Example: https://osu.ppy.sh/ss/2459395 )
00:40:839 (1) Remove NC
00:41:825 I think changing this part to something like this would get the flow a bit better https://osu.ppy.sh/ss/2459413
Acho que é só isso :D
Boa sorte.
Topic Starter
Inahime
Vlw Necroh! Mod no pt-br fica muito mais simples. Se der poste o Insane do eINess em Ingles, ele é coreano xD. Se não der eu corrijo as coisas por ele. :)
Necroluttah

Inahime wrote:

Vlw Necroh! Mod no pt-br fica muito mais simples. Se der poste o Insane do eINess em Ingles, ele é coreano xD. Se não der eu corrijo as coisas por ele. :)
Pronto.
Editei o post, ta em inglês o mod do mapa dele agora :D
Topic Starter
Inahime
Vlw mano!
Ujimatsu Chiya
As NC, I think It's make wonder to play. so keep it now.

and other Example change something else all.

Thanks mod~

http://puu.sh/e9sEr/137dbb6588.osu
Pappy
Do not kds it

t/89198
Just leaving it here, it should be useful...
Topic Starter
Inahime

Pappy wrote:

Do not kds it

t/89198
Just leaving it here, it should be useful...
Thanks for the advice
Factorial
Some notice

[General]
Uncheck Letterbox during breaks on all diffs
Why different BG's?

[Insane]
Found unsnapped slider ends: (just snap it to the timeline)
00:16:389 (1)
00:20:139 (3)
00:40:073 (4)
01:01:389 (5)
Green timing point at 00:57:408 , near 00:57:441 , is unsnapped
Topic Starter
Inahime

Neil Leo wrote:

Some notice

[General]
Uncheck Letterbox during breaks on all diffs
Why different BG's?

[Insane]
Found unsnapped slider ends: (just snap it to the timeline)
00:16:389 (1)
00:20:139 (3)
00:40:073 (4)
01:01:389 (5)
Green timing point at 00:57:408 , near 00:57:441 , is unsnapped
Thanks Neil! No special reason for different BG's.
BanchoBot
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