Can you see the approach circle clearly? Yes. During gameplay the approach circle of both 02:30:603 (6) - 02:31:309 (7) - and 02:31:661 (8) - are completely clear so there's no confusion where to hit. You can also see the '8' clearly. The same applies to 02:39:073 (4) -Tari wrote:
Players get confused when playing that, and can you totally see the sliderpath?
Can you see the sliderpath clearly? Yes. During gameplay the start and end of 02:31:661 (8) - are also completely clear. Same applies to 02:39:073 (4) -
Should players be confused by this? No. It's a pretty basic and standard pattern. The BPM is also so slow that there's very little chance someone would panic seeing this pattern (even at a high BPM it wouldn't be confusing). Also, no one else has complained about it.
The suggestion to overlap the sliders doesn't solve anything either, moving stuff slightly to the left just makes it look like a mistake and the end result is just a slider in pretty much the same place and an ugly pattern.
I'm really struggling here to understand what you're getting at here. Are you assuming players may get confused by the pattern or are you getting confused by the pattern? Either or, this is the first complaint about this pattern and I disagree that it's confusing or even potentially confusing. Your reply hasn't really told me how it's confusing or a problem either tbqh.