SPOILER
-Nya- wrote:
Hey! From my M4M modding queue.
Well, here's my mod:Easy:
00:06:694 (3) – Place this slider here: X:460 Y:256 to make it more parallel with 00:05:073 (1) – Fixed00:36:139 (2) – Not a good placement for flow purposes. Do something like this instead: Not necesary I think, the flow is fine
I copy and pasted 00:34:775 (1) – then Ctrl+H and then Ctrl+G.00:42:957 (1,2) – Why not make a blanket instead? I'am bad at blanket stuff XD, I guess that one is also ok no need to change
00:48:412 (1,2) - ^ Same
00:52:503 (3) – Ctrl+J? No need to, It'll more natural if I keep that (3) not flipped
00:53:866 (1,2) – Blanket? Same blanketing reason
00:57:957 – I really advise putting a note here, cuz you can hear a clear beat there and it will improve the flow I don't intend to add notes there for Easy and Normal, so no change01:03:071 - ^ Same01:03:412 (2,3,4) – This looks a bit untidy in my opinion. Rather do this? Looks good, but maybe too stiff for me, no change
A lot of blanketing advice. I think it lacks blankets, but it’s just because I really like blankets. Yes, but honestly I'm very bad at blanketting XDNormal:
00:01:830 (1,2,3) – I don’t really like this pattern. What about this one instead? Fixed
Copy and paste 00:01:830 (1) – then Ctrl+J and then Ctrl+G00:31:707 (5) – Rather place it like this: Nothing wrong with that one, I'd prefer do Ctrl+J instead
Looks neater.00:57:616 (2) –I don’t really like this rhythm. What about this instead? And again, I don't intend to add notes there for Easy and Normal, so no change
00:58:980 (1,2) – Rather change these two hitcircles into a single slider or place them like this: I think it'll easier when a stream is stacked together, you don't need to move the cursor while you stream right? and it's just a triplet and there's only one that kind of notes through out Normal diff, so I guess no change
I just don’t like two circles stack on top of one slider.00:59:321 (3) – NC Fixed01:03:923 (4) – Rather Ctrl+J and 01:04:434 (5) – Ctrl+J to make the flow with 01:05:116 (1) – better. Like: Hmm I think no need to do, a bit don't like with the flow between (3) and (4)
Nice diff.Galau:
00:06:086 (2,3) – Don’t like the placement. Rather this: I don't like that flow when from slider to those two circle make rounded flow, I prefer the curent one that have V shape flow
00:24:378 (2) – Make the jump smaller. Too big in my opinion. It's already reduced, the previous version is 6.00 the curent is 4.00
00:25:230 (3) – Ctrl+J? Will consider that later00:31:196 (4) – Also make the jump a bit smaller Same reason, the jumps is smaller imo than before00:31:707 (5) - ^ Same00:35:287 (2) - ^ Same00:51:139 (1,2) – This jump looks perfect. Make the other previous ones like this one as well That's initial DS, I have 2.00 for each notes for non jumps in this diff01:03:412 (3,4) – Wow, way too big jump. Decrease the distance reduced, from 7.00 to 6.0001:04:264 (5,6) – Unstack? Curently no need to
The only real issue I can see here are those big jumps. Other than that, this diff looks fine.
Overall, nice mapset.
Good Luck!
SPOILER
Yuthuil wrote:
From my M4M Q
Easy:
00:19:775 (2,3,1) - The two straight sliders clash with each other imo, try and bend one of them ever so slightly or anything like that I confused with the explaination XD, curently no change
00:27:957 (2) - ctrl + h No need to, not intend make a blanket there
00:36:139 (2,3) - linear flow is bad for beginners, try to make the top slider a curved one (I have no puush atm T_T) Ahh too bad, you can describe it better if there's some explaination pict, the rhythm itself is simple and those straight slider not a problem imo
00:55:230 (2) - after you've been making these sliders perfect all this time it feels weird to have the tail end on a higher coordinate then the head To make variation, just that XD
Normal:
00:04:667 (4,1) - blanket - this one in particulary is messy Fixed
00:08:316 (1,3) - imo two special sliders so close after one another is weird I think that's not weird since I follow the DS
00:13:181 (2) - make the tail end on the same x coordinates as the heas whis is 492 Fixed, but not exactly x:492
00:43:980 (2,3,4,5) - quite tough for a beginner, the movement feels unnatural so I think it should be only used in hard and aboves It's ok, no need to change, the previous version is harder than that
00:50:798 (4,1) - Only stack when absolutely necessary, these two are of completely different frequencies I don't know when it can be called necessary XD, but that curent one is ok imo
00:57:616 (2,3,4) - I don't get the rhythm here, why is there a beat skipped out? and its replaced by a red tick of barely any sound Yes, since I follow the drum sound instead there
01:00:344 (4) - ctrl + h No need to
01:05:116 (1,2) - unnecessary stack It's ok imo, no need to unstack them
Galau:
00:06:086 (2,3) - rather messy looking, move up a bit while moving three down? Yes, it's looks messy, but I prefer that one
00:10:951 (4,5) - ^ Same
00:24:378 (2,3) - ctlr + j one of these for better flow Will consider that later
00:42:787 (6) - I suggest only to triple in hard when the sound is loud, audible I'm not sure but that's is audible enough for me
01:05:116 (1,2,3) - no need for such a large jump Reduced a bit
01:08:525 (3,4) - ^ Same
Like - Nya -, I have concerns about the enormus jumps. But I love the mapset anyway, GL !
SPOILER
[-Mei-] wrote:
Hey! M4M from my Q~
Sorry for the wait
Let's get started~Easy:
- 00:01:020 (1,1) – Blanket? Like this: Not supposed to be a blanket sorry
It looks neater- 00:03:046 (2,3) – Why not do this instead: The curent is also ok with symetric it's looks better imo
- 00:13:181 (2) – Why not try something like this imo: I prefer simple curve slider rather than that wigle slider
- 00:27:957 (2,1) – Blanket maybe, because you are doing the same thing over and over so try something else for a change imo. I don't know, I want something diffrent beside blanketing all the notes XD
- 00:42:957 (1,2) - ^ Same
- 00:51:139 (1,1) – Try this for a better flow: Same reason as -nya-'s post, the curent flow is also ok
- 00:52:503 (1,1) – Then blanket these two. No need to
- 01:03:412 (2,3) – Try this instead: Will consider change if bat say so
This is much more easier for beginners.- Nice diff!~
Normal:
- 00:03:451 (3) – Why not do this instead for a better flow: Fixed
- 00:18:412 (1,2) - Improve blanket. Fixed
- 01:03:923 (4,5) – Try this instead so that this slider 01:04:435 (5) – blanket with this hitcircle 01:05:116 (1) -. Like this: The curent is also ok imo, no need to change
Looks neater.- Very nice diff!
Galau:Nice diff!
- 00:04:667 (4,1,2) – Why not try this: I prefer to use circles rather than use slider on that one
- 00:23:867 (1,2) – Unnecessary jump. Please use DS It's alredy reduced
It looks better and much easier to play.- 00:29:321 (1,2) – Same here. Use DS please. Same
- 00:30:685 (3,4,5) - - ^ Same
- 00:34:775 (1,2) – Same here. Same
- 00:52:503 (3,4,5) – WOW! This is too hard.DS Same
- 01:03:412 (3,4) - ^ Same
- Jumps too big. Please fix that, but yet again. Still a good diff!~
Hope it get’s ranked!
Good Luck~
Thanks Nya Yuthuil and Mei for modding~
The jumps on Galau diff is actually already reduced and I had asked many players to play and that those jumps is fine comparing to the previous version
Anyway Updated!