Too long too read.
I'm sorry if that's how you interpreted it. It was definitely not my intention to. Please understand that when you say things such as "you do not make sense" and that a part is "disappointing" I feel that it is a fault on my part, and as such, it is my obligation to explain myself as best I can in order to show that I have reason for my thinking so that it doesn't just look like some thoughtless b.s. thrown out there for the sake of nothing more than argument. That may have been counterproductive in this case, due to the fact that, my patterns of thought are quite disorganized and the fact that it was really late at night(or early in the morning?). To that end, if I have somehow come across that I'm antagonizing you or arguing with you just for funsies I apologize. I'll say it again, it is most definitely not my intention to do so. I think we simply had conflicting ideas and that's completely fine.Tess wrote:
Well, I read your entire post, but... To be honest; not only do you not make sense, it also seems as though your reply is written purely for the sake of disagreeing. Which is, just like the end of the post I replied to, rather disappointing. I could reply to everything you said but that would only derail the thread - I was assuming it would stop at my post, anyway.
Yes, yes, yes, and more yes!!!!!! I could not agree with you more. This is the type of response I love. I think you make awesome points, and although I'm sure you don't need nor really want my approval, I still believe that your points on aim, speed, accuracy, reading, and consistency are truly something that should be taken into consideration more by people who want to improve. I feel as though many look for that "one best way to improve" to the point that they overlook the simple things that are the entire basis for improvement, or rather, they don't even bother practicing them because they spend all their time looking for that one-best-way to improve, however, trying to apply any type of one-best-way method of improvement will leave you nowhere. These areas, broken down with these questions, are definitely something I'll consider when I work on improvement as well. Breaking things down and questioning yourself as to how you can improve on them and coming up with your own self-specific answers definitely sounds like an awesome way to improve skills.Tess wrote:
So, to bring things back on track; I firmly believe that "play more" isn't the way to "get better", nor are any of the snippets of advice that I've seen in this thread. That doesn't mean that none of it works - some of it makes sense, like editing your settings to make things more playable, practicing different kinds of methods and play styles, and trying not to get too frustrated when things don't work out. But people seem to have romantic interest in the idea of a "golden solution", a single answer to all of your problems - because it's easy! If all you had to do was focus on one thing, then all you would need is time to get you anywhere. And I see that as an answer a lot of the time; "How do I get better?" "Play more." "Practice moar." "Play more hard stuff."
That is an incredibly stupid thing to say, as there are at least five major and several other minor aspects to consider while trying to improve this game - playing more is only the natural effect of trying to develop said aspects. Now, everyone plays differently, so I doubt that I could tell you how to develop anything and have it work consistently with you, but I'll list the aspects you should consider when thinking about how to practice - perhaps that could nudge some of the people here into a more healthy direction, provided that they're willing to improve, instead of looking for a golden answer. If you want the easy way to get good scores - use hacks. If you want to actually get good, work hard and efficiently. It's not rocket science.
The things to be considered, and their respective questions that come with them, are;
Aim - What makes me or other players aim well? What can get in the way of good aiming? What kinds of maps would I need to play to train my aim?
Speed - Why are some players faster than others? How can I play faster without reducing my accuracy too much? How do I read faster without losing my ability to read slower?
Accuracy - What determines how accurate I am? Why are thelewa and Bikko so much more accurate than other players? How can I train my accuracy simultaneously with my speed and aim?
Reading - How should I define "reading", and why would that definition help me improve as a player? What can I do to practice my reading without getting bored? How do MillhioreF or BluOxy look at the screen while they're playing, and why does this enable them to play EZ and FL so well?
Consistency - How do I practice my consistency? Why are players like doctorindark so much more consistent than others? When have I been more consistent in the past, and what did I do then that I could start doing again in the present?
Once you start thinking more in-depth about these things, you need to take the precaution of assuming that the conclusion you draw about them will most likely be incorrect, and be constantly trying to find holes in your own logic, until you can't anymore. In short;
Ask questions -> Find answers -> Work the flaws out of the answers -> Repeat with your increased knowledge
Add this to your practice routine and you'll be surprised how well it works, provided you put the required amount of effort into it. Then again, if you're not willing to put in effort, you shouldn't complain about sucking~
This was honestly the best piece of advice I have read till now. Thank you.Tess wrote:
I firmly believe that...
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Raw input overrides windows settings.Nikkumi wrote:
Tried it and it feels fairly similar. Possibly smoother than before.B1rd wrote:
http://www.overclock.net/t/1265192/dpi- ... nter-speed
according to this, 8/11 multiplies dpi by 2. So try 1600dpi with raw input.
Would it be a good idea to fall back to 6/11? I've read that the pointer skips counts above 6/11, although I got to admit I'm not sure what that means.
I'm just at the point where I've been playing at 8/11 for 9 days after a two month hiatus, so my muscle memory was sort of "reset" until that point (or maybe I'm wrong since I don't know how muscle memory works exactly).
I've read that you generally shouldn't change settings too much and stick to one, so I don't know what to do.
Good news, I barely breathe after I reach half combo on a song so I'm an expert at that.Nikkumi wrote:
Try to manage your breathing better.
The degree to which you get nervous can become habitual. If you don't grasp control of it early on, it becomes harder to avoid the longer it goes on. It becomes an instinctive response... fight or flight. Being nervous is something I personally have to avoid wherever possible for health reasons, so mastering my nerves is ultimately one of my osu! goals. I quit osu! twice for 3-4 months each time because of it, even ending up in hospital at one point because I could not control my stress. While I don't have zen monk tips, these are the things I do:phonics wrote:
I really need some serious zen monk tips on controlling my nerves. Its so bad I can feel blood rushing to my head and my hands shaking even when I'm about to FC maps that would give me NOTHING.
It's not necessarily about getting rid of high goals, but rather how you plan to achieve them. You can keep those goals, but decide to pursue them at a comfortable pace. The contradiction is that the goal is a moving target which gets further away the longer you take. However if you ignore that, you can still enjoy the game, play practice maps (for fun), all while keeping the goal of getting good... eventually.Gigo wrote:
What worked for me, is that I've accepted with a 100% certainty that I will never get good at osu, I'll never achieve a 3-digit rank( hell, I might not even achieve a 4-digit rank). And believe it or not, since I've accepted that, I'm having much more fun when I play.
The degree to which you get nervous can become habitual. If you don't grasp control of it early on, it becomes harder to avoid the longer it goes on. It becomes an instinctive response..I feel like I'm already at this point and beyond it. The funny thing I haven't gotten seriously nervous once in any other game and I've played some competitive ass games including CS 1.6, CS:GO, SC2 and Dota2, all at a fairly competent level and I took those games VERY seriously yet I never felt nervous when playing them.
Start with analysis. Learn to recognise mis-reads instead of just assuming your nerves are at fault. Find quirks in patterns that aren't quite the shape or distances you thought they were. Some maps have patterns that appear to be really easy, but if you stop and analyze them, you'll see they are more difficult than they seem.I'm probably guilty of this as well because usually I dismiss them as nothing but standard chokes for me. I'll start thinking about my misses more.
Keep playing maps you are confident on (read: consistent), and raise your confidence level before attempting to set top scores on stuff that is difficult for you to do in a few attempts.I don't even attempt to FC anything that I can't get at least 98% acc on a standard basis because I know it just wont happen with my nerves. The problem is I can play these 4.0~4.2 star maps with a 98% acc and then just panic and choke almost without exception even though they arent even challenging me anymore on mechanical skill level.
Find something you don't get nervous on (seriously... anything) and play itThis basically means I should go back to 3 star maps
Fight or flight is situational. I can tell you that osu! is the most stressful game I've ever played. It is what you make of it, and it's really easy to become stressed. Other games give you breathing room at certain moments, time to think upon your actions, and also last a lot longer, so you are given a chance to calm down.phonics wrote:
I feel like I'm already at this point and beyond it. The funny thing I haven't gotten seriously nervous once in any other game and I've played some competitive ass games including CS 1.6, CS:GO, SC2 and Dota2, all at a fairly competent level and I took those games VERY seriously yet I never felt nervous when playing them.
I don't pay much attention to star rating myself. My recommendation is to detach yourself from that style of thinking. Yes, look at star rating to determine difficulty, but don't assume yourself to be a certain star difficulty in skill. Play stuff you feel you can play... well.phonics wrote:
This basically means I should go back to 3 star mapsWould you still find it worth doing? I'm willing to try anything at this point so I can progress in this game.
Same, I've always been bad at maintain combos. This was because I was choking my pen with my fingers, after loosening up I fc'd a few songs which I didn't even have the stamina to complete previously.phonics wrote:
well for the past few days I've been forcing myself to keep both my hands 100% relaxed and I've been achieving FCs on songs I havent been able to FC no matter how hard I've tried.
Its getting better but getting one 'random easy miss' sets me off from this relaxed state and I go back to my old tense style. Its really really hard to maintain this relaxed state but when I get there I can easily FC / improve my acc on songs I've panic mashed through to maintain combo. Now all thats left is to figure out how to go from being relaxed 10% of the time to 100% and i'll be good I think.
So to anyone else who has choking problems just FORCE your hands to be 100% loose, its really fucking hard but I havent found any other way. Also never ever ever ever look at your acc / combo during breaks, at least for me its a guaranteed fail shortly after the break
Just dont stop playing AR8 along with 9 (and maybe play some insane AR7 maps once in a while) and you'll be fine.yoyomster wrote:
Would you recommend easy mod to practice reading in general or is it just a waste of time at my level (rank 30K-ish, playing 4-star maps)?
Give me some tips how to raise it, senpai!GoldenWolf wrote:
you lack something called "stamina"iLoveYordles wrote:
Short streams up to 260bpm (like 3 up to 9 notes) does not make real threat for me, but I've found issues in longstreams over 200bpm. I can barely pass 6 seconds then I'm rapidly going down to 100's and 50's and then failing beatmap. Can't really find out what's the reason of my disconcentration. Any tips?![]()
Focusing on a thread - is it like "forget about the world - just focus on playing"?
Just play "long stream practice beatmaps", like this https://osu.ppy.sh/s/72474 or https://osu.ppy.sh/s/76465LookEassu wrote:
Give me some tips how to raise it, senpai!
thats how to get betterKondzio2k wrote:
I think i can't get better anymore so i decided to play not for rank.
I'm not like the othersApink Chorong wrote:
thats how to get betterKondzio2k wrote:
I think i can't get better anymore so i decided to play not for rank.
just playing
After reading this with focus (or at least trying to) I understood everything else than this "snapping". What this actually means?sukiNathan wrote:
Thank God I learned how to snap
In my words and as simple as possible, it's getting to a note and stopping on it in order to make sure you hit it. It's most prevalent with mouse users.Therieri wrote:
After reading this with focus (or at least trying to) I understood everything else than this "snapping". What this actually means?
Aah! So thing what he tries to say in that "guide" is that you shouldn't ever stop from moving between hits?pola[r]is wrote:
In my words and as simple as possible, it's getting to a note and stopping on it in order to make sure you hit it. It's most prevalent with mouse users.Therieri wrote:
After reading this with focus (or at least trying to) I understood everything else than this "snapping". What this actually means?
So lets say there's a huge jump from o1--------o2------------o3
You'd hit o1, then "snap" to o2, stopping on it to hit it, then "snap" to o3.
It's kinda hard to notice with tablet as there's less stability but it still can be done.
Please someone better than me correct me if I'm horribly wrong.
What the fuck is "flowing"41236 wrote:
a common mistake people make is that they flow when doing streams
Spend a week playing mostly FLphonics wrote:
Its not about getting angry (yeah its frustrating but I wouldnt call it full blown anger) but about getting so ungodly nervous that I'm gonna fuck up that my aim and tapping becomes erratic, this usually leads to fucking up so its a vicious cycle of fuck uppery.
Uhm... are you suggesting people snap to streams? That isn't how streams work.41236 wrote:
a common mistake people make is that they flow when doing streams
You practice.leokiko wrote:
Guys, any tips to improve on mouse-only? I feel like I've hit a wall that I can't overcome no matter what.
It takes sweat, blood, luck, and a lot of angry shouting. Then I find out that I'm one combo under true FC.SomeLoli wrote:
I can't fc insanes, I feel like I should easily...but alas it isn't to be
I probably would if I spammed a little more, but i'd rather miss, lose fc and go for perfect hits then get 100s haha.Kheldragar wrote:
It takes sweat, blood, luck, and a lot of angry shouting. Then I find out that I'm one combo under true FC.SomeLoli wrote:
I can't fc insanes, I feel like I should easily...but alas it isn't to be
Performance: 4.15pp (#1,004,224) #150,844Nuppette wrote:
Thanks for the advice!
She'll get there.Kheldragar wrote:
Performance: 4.15pp (#1,004,224) #150,844Nuppette wrote:
Thanks for the advice!
Amazing.
One way may be playin' with nf till you pass that map, then trying passing it without nf. Other is playing easlier maps without nf from the start. No other way than just playin' harder and harderlaishiou wrote:
how to pp farm effectively 1 misses are frustrating ._. and i have more fun playing 4/5 star songs with nf and getting better at them then playing songs i can pass atm
Same here! I also think that playing harder maps with nf is fun. Even though it messes up my accuracylaishiou wrote:
how to pp farm effectively 1 misses are frustrating ._. and i have more fun playing 4/5 star songs with nf and getting better at them then playing songs i can pass atm
ScarletStory wrote:
Hi everyone, first let me give you some background on myself, I like long walks on the beach, I enjoy watching the sunset... yeah enough with the BS about me.
GinKitsune wrote:
This gaimu is hard.Scrub tier forever lol
GinKitsune wrote:
This gaimu is hard.Scrub tier forever lol
Play AR11 and AR10.3 will look slow and ezpz-SnowShadow- wrote:
What about AR10.33? How can I improve myself in reading high approach rate? And not just "play more". I want to read any AR regardless of the situation. For example, play AR10.33 without any problems after long playing of AR8
You have to literally play everything a lot. Don't AR 10.33 for a month straight then go back to AR9 and find you can't read it. Play everything all the time.-SnowShadow- wrote:
What about AR10.33? How can I improve myself in reading high approach rate? And not just "play more". I want to read any AR regardless of the situation. For example, play AR10.33 without any problems after long playing of AR8
The editor is your friend. Change the ars of your favorite maps/practice maps to something just slightly above what you're comfortable with, get used to that and then hitch it up again. Keep doing this and one day you will do the ar 10.33 8-]-SnowShadow- wrote:
What about AR10.33? How can I improve myself in reading high approach rate? And not just "play more". I want to read any AR regardless of the situation. For example, play AR10.33 without any problems after long playing of AR8
;_; whyu not[ Momiji ] wrote:
noKeru_kun wrote:
OD 10 + AR 10 = Better aim
OD and AR don't matter. Play maps that are aim intensive.Keru_kun wrote:
;_; whyu not
Play more dragonforce maps.[ Momiji ] wrote:
low ar is hard to aim
i often miss CS2 when playing ez
Partydance252 wrote:
How many times do i have to tell you PRACTICE
Even though im not good at it, I practice![]()
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Your plays per month tell me you don't do it enough.Partydance252 wrote:
How many times do i have to tell you PRACTICE
Even though im not good at it, I practice![]()
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Change your scoreboard to Local Scores and compare your new scores to your old ones.ShadyAngel wrote:
I know im being a BAKA!, but how can you tell whether or not you are improving?
You know you improved when you feel that you can do harder maps than you used to be able to. This is pretty obvious people.Barusamikosu wrote:
Change your scoreboard to Local Scores and compare your new scores to your old ones.ShadyAngel wrote:
I know im being a BAKA!, but how can you tell whether or not you are improving?
That too.ZenithPhantasm wrote:
You know you improved when you feel that you can do harder maps than you used to be able to. This is pretty obvious people.
As your reading ability improves, harder maps should start to become easier. If you're failing maps that you used to (barely) pass, it's probably because you're mashing less and reading more, so your old techniques (aka bad habits) aren't being used. Give it time and enjoy game.ShadyAngel wrote:
I used to play harder beatmaps like... bottom insanes?(yeah hard for me)...
So then i started playing easier maps wich got me to ~600pp or something...
My accuary improved by like ~1.8%, and it felt like i was less horrible at them...
Went back to playing maps mentioned above... and i s@cked even more...
Captain i failed.Barusamikosu wrote:
Change your scoreboard to Local Scores and compare your new scores to your old ones.