[ Kantan]
[ Futsuu]
[ Muzukashii]
[ Oni]
[ Inner Oni]
Also one general word about the set: Overall it is fine, dispite some stuff I have mentioned. Enjoyed Kantan up to Muzu a lot due to simple patterns they often provide. In Oni and Inner some refining in pattern might be possible. But maybe it's just me.
SPOILER
And I like it that the HP is 6. In this way, people do not play the first notes and quit suddenly just for a rank.
- 00:43:222 (39,40,41) - Probably better to keep the d k d k beat and have here d k k instead.
- 00:44:936~00:50:936 - If you ask me, this is a radical change of what you have done before. I recommend to keep your previous pattern constellations up to 00:50. In case you wanted to prevent having too long patterns, I suggest following to this: Instead of the previous suggestion, you can just delete notes 00:43:651 (40,41) - , so it doesn't become to continuous. This solution might be even better when I think about it. In the kiai you can keep the continuous mapping then, and it would be more emphasized due to this.
- 00:57:365 (60) - Move to 00:56:508 as kat ?
- 00:58:651~01:05:508 - Same like before. Better keep it consistent instead of changing your patterns out of the sudden. It's one big section afterall.
- 01:07:865 - Recommending to delete this note. The big break is in my opinion really good placed. This note brings rather confusen than anything else.
- 01:17:508 - Have a d d k instead as you had before?
- 02:03:794- d k d same pattern like before? For consistency.
- 02:24:794 - Delete the last two kats here? Might a bit weird to you, so you might not like it. But having at least one rest moment would be appropriated if you ask me. Patterns are long, even though it is the kiai.
And I like it that the HP is 6. In this way, people do not play the first notes and quit suddenly just for a rank.
[ Futsuu]
SPOILER
- 00:09:794 (8) - Recommending to delete this note. Do not have too many continuous 2/1 patterns.
- 00:16:651 (18) - You can delete this one as well for consistency. Don't need to worry about that upcoming alone standing kat. If you ask me, this fits pretty well here and gives a good fadeout of the kat into that bigger break.
- 00:29:508 (34,35) - Wups, snapping error.
- 00:43:651 (54) - Maybe delete this note? Dunno, either that or delete all tripplets. Though, this might be too much. At the end, trying to reduce the notes / having some break here would be nice. Like what I suggested in the Kantan. If you keep kk, it would be consistent with 00:49:651
- 01:08:294 - Recommending to delete the note. It's the same like in Muzukashii, so in this way, Muzu can carry the 4 dons.
- 02:00:365 - This might be too experimental, but try deleting this note? Kind would like to see some note reduce due to previous 1/3 pattern 01:58:651. Try to make it somewhet easy around it or delete it completely.
- 02:07:222 - ^
{ - 02:15:365 (232) - This note should be deleted. 1/3 should stand alone, even though we have monotonically patterns. You can bound 1/3 with 1/1 in Muzu. But here, lower player will still have problems with this due to different snapping.
- 02:19:079 - Can be deleted to have a bigger rest moment. This kiai is kinda intense with these patterns and additional 1/3.
- 02:19:079 - ^
- 02:25:222 - delete?
} Well, gave quick some suggestions. Maybe you will have better ideas for some rets moments and reduce of notes. But something like that would be good. - Do same for the rest of the kiai.
[ Muzukashii]
SPOILER
In general you can use some of the deletion suggestions from Kantan. Not in the exact same way, but on similar timestamps. In this way I do not have to repeat my self. After all, it's the same song in all diffs.. In that meaning: Will just take care of the quality in Muzu.
- 00:05:936 (5,6,7) - Oh well, maybe one suggestion about deletion: Have d k instead, to follow the vocal in a more appropriated way? Same can be done in Oni and Inner maybe. Dunno, d d k sounds okay, but doesn't feel right when listening to the vocal. Your call.
- 00:16:651 - Same like in Futsuu
- 00:20:936 - Well, actually would suggest 1~2 deletions as well, but not sure here. If Inner and Oni wouldn't be so "hard", we could done that. But I think better leaving it as it is, since else the spread would be in danger.
- 01:08:936~01:21:794 - Some removals recommended.
- 01:25:651 (210) - can be deleted
- 01:26:079 - Well.... either continue with that 3/4 snapping way, or keep it even as you do the whole time already. Makes really not a good look with such sudden changes.
- 01:32:508 - ^ with the deletion in case you change the whole section to 3/4 snapping.
- 01:46:222 - delete
- 01:53:079 - delete like in Futsuu the 00:16:651
- 02:05:079 - delete for consistency with 01:58:222
- 02:07:222 - I wonder why there is no 1/3 anymore?
- 02:22:222 - Actually when following the way you placed the rest moment, this should be filled with a note and 02:25:651 - kept blank. Since you did the second rest moment for the 4plet 1/3, you might wanna consider either deleting the 4 plet and add a note at said place or.... you just keep it. But would be odd with rest moments then. Your call, too.
- 02:35:936- See? You did the same here. Now the breaks are consistent.
[ Oni]
SPOILER
Oni needs in my opinion some more removals. the jump from Muzukashii to Oni is pretty high. You can see it for example here: 01:07:865~01:27:794 - Muzukashii provides mostly 1/2 + 1/2 patterns, followed by Futsuu which has of course less of them. But suddenly, their comes Oni with a few rest moments and a lot of 1/4 patterns. You should really reduce some of these 1/4. And in case there are parts which provide a lot of 1/4, you can try to have bigger breaks instead. Such breaks are able to compensate a lot of hard patterns, which lowers the difficulty of a map really much.
What I said above won't be seen in my mod. I will leave that part mostly to you, since you are an old mapper and know how things role.
What I said above won't be seen in my mod. I will leave that part mostly to you, since you are an old mapper and know how things role.
- 00:41:079 (91) - Can be deleted. Would make the spread saver to Muzu when counting the amount of upcoming deletions.
- 00:47:936 - ^ (If not this, try deleting that 00:44:294 (108,109) - )
- 00:42:044 - Maybe use kkd instead? You know, kdd is always such a thing... hard to make it fit somewhere without making it feel/sound weird.
- 00:51:365 - Can be kept blank if you ask me to seperate the parts from each other in a more significant way.
- 00:58:222 - delete
- 01:58:222 - could be deleted
- 02:05:079 - ^
- 02:12:365 - From here, similar deletions can be made like ^
[ Inner Oni]
SPOILER
You might want to add here and there some breaks as well. In general the spread to Inner is preatty high, but in my opinion that's fine. For experienced mappers (old BATs and some new one) it seems like it is okay to have a good spread between Kantan and Oni. Inner can be a bit out of the picture (of course not too much).
- 00:23:936 (55,56,57,58,59,60) - I will leave this open for now and see what the other modders say. Maybe think about making it easier. The look of this is a bit questionable since the patterns are a bit clustered, yet might be okay.
You might want to add here and there some breaks as well. In general the spread to Inner is preatty high, but in my opinion that's fine. For experienced mappers (old BATs and some new one) it seems like it is okay to have a good spread between Kantan and Oni. Inner can be a bit out of the picture (of course not too much).
Also one general word about the set: Overall it is fine, dispite some stuff I have mentioned. Enjoyed Kantan up to Muzu a lot due to simple patterns they often provide. In Oni and Inner some refining in pattern might be possible. But maybe it's just me.