Akali wrote:
Aside from labeling maps as more jumpy and streamy I don't see any use for most of these.
"Tricky" might make player think map is shit by default
"Graveyard" makes no sense. It's graveyarded or not, labeling maps that are unrankable like that would be confusing.
"Symmetry" Some mappers use symmetry all the time, some only on certain parts of the song, some not at all. It's not really that important
"Elite" so... 490?
"Marathons" Ye I can see the length of the song... +It's not really stamina challenge most of the time, rather keeping focus and consistency
Practice maps usually have "practice" in tags.
The use is to have easier accessibility of maps of a certain kind.
To my knowledge, users tend to stick to maps of only some few genres as the maps they actually enjoy playing, so ruling out maps you do not like before you actually play them (and thus waste your time with maps you do not enjoy) is an added benefit of this, however that requires game integration and is again a topic of interaction of genres with the game itself, which while being a concern, should not be discussed here. This is simply putting the idea out there.
"Tricky" doesn't necessarily make the player hate the map, if they happen to dislike that genre, they will just not play it, which is kind of the point. It avoids them wasting their time with a map they probably won't enjoy. Some might enjoy maps of this genre though, so they won't be calling it shit by default. This will probably help people be somewhat less negative about maps since it's easier to filter out the ones you dislike.
"Graveyard" is probably a bad name for a genre, yes, but the maps listed as example
do form their own subgenre. Can you propose a better name for it?
"Symmetry" is a particular way of mapping yes, classifying that as a genre may be worth arguing about, yes. Most maps that come to my mind when I think about this usually just use this in certain spots and more as just another mapping technique rather than an underlying idea of the way the map works.
Who else thinks that "Symmetry" is more of a mapping technique and less of a genre? If many agree that it's less of a genre, we should remove it from the list
"Elite" not just Aqo, Zapy makes maps like this, too, and I think if you dig around you'll find occasional one-offs, also CRN did a bunch of these... it's not exclusive to a certain mapper, really, so I think it deserves its own genre.
"Marathons" while I agree that the challenge is rarely stamina and the description of that should probably be updated, they deserve their own genre, since the basic ideas of these maps is that it should be long and not allow you to rest much.
"Practice" while that may be usually noted in tags, that's a common practice and genres would make that obsolete and not do anything damaging or terribly intrusive here, so I see no concerns with this genre.
Tess wrote:
Visualization maps
Maps not designed to be played, but to be watched with Auto or Relax. Generally contain lots of stacked notes and pretty fractal-like patterns.
Examples: Centipede, Insane Techniques (Extended)
Keysound maps
Maps with very complex, melodic hitsounding, often using a special mp3 that has the keysounded instrument cut out of the song.
Examples: onoken - Sagashi Mono(BMS edit), Jin feat.LiSA - Yuukei Yesterday
Gimmick maps
Maps that push the limits of slider leniency and other mapping techniques to make impossible or tricky looking patterns enjoyable to play. Requires quite some mapping experience to be pulled off correctly.
Examples: Akiyama Uni - The Grimoire of Alice, Sota Fujimori - Move That Body -Extended Mix-, Sota Fujimori - WOBBLE IMPACT
Also rename Trickmaps to Reading maps and "Graveyard" maps to "What" maps or 2B maps please. Also can we have a separate genre for Hollow Wings maps
Just call them "whahtefkcu is going on maps"
Description: "HW please ;_;"
Id argue that Visualization maps is a subgenre of what is now referred to as "Graveyard" maps. That genre-name is terrible though, so suggestions for a better one are welcome
Keysound maps are something I personally haven't really encountered in osu! Thanks for pointing these out
I think we should add them to the list if other people agree they deserve their own genre.
I somewhat disagree with the way you classify gimmick maps: A gimmick is simply some kind of "thing" that's going on in the map that you usually do not see in other maps and that defines this maps character. This can be anything: Keysounding, pushing Slider leniency to its limits, etc.
I do agree that the maps you point out in your examples probably deserve their own genre, but "Gimmick maps" feels like a bad name for it, because "Gimmick" is a really broad word (it could refer to keysound maps, visualization maps etc. its not really clear from the genre name what kind of maps are meant).
I can't really think of a good name for these though, do you have other suggestions?
I agree on the rename from Trickmaps to Reading maps, and I also agree we should rename Graveyard maps to something else, however neither What maps nor 2B maps seems to quite nail what that genre describes... do you have other ideas?
Personally Id probably shove Hollow Wings stuff into the Elite maps category... but I haven't seen a whole lot of maps by her, so I really shouldn't be deciding that (I'll probably go check out some maps and then figure out what my opinion on that is).
D e s wrote:
Yes this is useful. quite handy to find certain map
That is one of the motivations for bringing this idea to light - less time wasted playing maps you don't enjoy
Best Regards