How come I never knew of this before?
Have my SP increase cookies~
Have my SP increase cookies~
Thank you so much <333Yuzu- wrote:
How come I never knew of this before?
Have my SP increase cookies~
I hope...Athrun_Yamato wrote:
Soon...
Thanks for the mod <3 (hoping)Shiro wrote:
Much better !
I still have a few things to say about it (no time for a full mod), these are the major things I noticed:
00:35:369 (1,2) - kinda confusing, this 3/4 is the first appearance in the whole map so the spacing makes it looks like it's 1/2 before the next slider, you should compress this one and maybe the next few ones to make sure the player knows that 3/4 is a rhythm that is used
00:40:895 (3,2) - weirdly overlapping, this threw me off when playing
00:42:316 (3,4,5,6,1) - really weird rhythm, I'm not sure where it comes from, but it's confusing to play
00:50:132 (5,6) - kinda hidden again
00:59:369 (1) - this slider hides this stream 01:00:317 (3,4,5,6,1) - Q.Q
01:05:369 (5) - hidden under another circle/hitburst
02:37:898 (1,2,3) - super weird spacing
03:13:899 (3,4) - 03:15:162 (3,4) - these really really really really should be circles with jumps if you did that that part would be so awesome
03:40:268 (3) - this is minor but point this upwards to stay consistent with 03:39:952 (2) - it will be more intuitive
06:12:483 (6) - this doesnt make sense, theres nothing like this in the song
06:27:483 (5) - same, also hidden under hitbursts
06:52:061 (1) - should be 1/2 to stay consistent
07:02:453 (2) - hidden under 07:02:346 (1) -
07:52:596 (2) - this slider is hella weird, im not sure what it follows
All fixed
etc
i wish you had focused more on each particular song instead of going for a fairly blanket drum rhythm for the whole map, it makes it repetitive =(
It's quite hard to map, there's quite only the drums I can follow :c
OMG Merci Shiro <3Shiro wrote:
ill give this a chance and return the bubble
good luck
Sayaka- wrote:
Tu m'as pas credit pour la technique du SV x0.25 D: *fuit*
No you're the 99thSecretpipe wrote:
100th post!
It means I can check again ?
No. I think it's generaly fine now, I fixed a lot of patterns, so others things will just be small details in my opinion.Jenny wrote:
100th reply != 100th post
Anyways, I guess you don't feel like having more general indepth criticism? :V
Okay, I'll call you <3CDFA wrote:
bug me about this when I have time
Like don't count on me because like I literally have 0 free time but like if i happen to be online
Thank you <3D e s wrote:
I love this <3 Goodluck on approval!
[Toy] wrote:
oh god please
oh god please *rank soon*Kenterz wrote:
[Toy] wrote:
oh god please
1242 seems too early for me, I checked with 25% and it doesn't seems to be really this.Sieg wrote:
yo, brought here by CDFA's claps
Your very first offset is way too late and should be around 1242 also bpm for first offset should be 190, this can be not 100% accurate (but still more accurate that current one) because it's late already and I'm kinda tired. I didn't check rest offsets too :] Just note that you need timing check here from somebody who is capable. GL.
I moved the timing of the last part a bit (-10 ms)CDFA wrote:
Allright, so timing is . . . better
Concerned about this though. Is this rankable?
Diff:
24:15:133 (3) - It goes over itself a lot and doesn't really have a clear path. Okey fixed
Thank you CDFA <3CDFA wrote:
So because of the timing changes, I have to give bubble #1
But it's still better than bubble #0
Oh yeah, I made a mistake (in french it's "cristal", that's why it's confusing)Squirrel wrote:
awesome map! I can't play the first third and the last, but it's fun in-between. xD
on a sidenote - shouldn't tags say "crystal" instead of "cristal"? (or both?) cause the original title is "pocket monsters crystal version".