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Skinning tutorial (+ skinning support)

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_KurumiTokisaki
Im starting to get piss i cant find the Dimension for Ranking-Panel pls !!! when i put 1366x768 i get a little space on top and my bar where the score supose to go on are not a the good place PLS !
Renegade Zac
Hi, Does anybody have any psd templates for This that I could have please?
manjumochi

Profound Leader wrote:

Hi, Does anybody have any psd templates for This that I could have please?
t/129191

DL first post link.
Oh... psd files right... (You can do something like copying the original mode-x-med on a 1536x256 psd positioning exactly at the middle, just it).
Traxion
I'm looking for the name of the sound file for random beatmap select (when you press F2)

Before patch it made no sound and now after patch when I hit F2 for random it's making a noise that I really dislike. Anyone know what it's called so I can dump a blank sound file in for it?

Edit: seems like it's also the same sound for clicking my friends to start a chat, as well as other menu options like "Mods"
DeletedUser_4041880

Traxions wrote:

I'm looking for the name of the sound file for random beatmap select (when you press F2)

Before patch it made no sound and now after patch when I hit F2 for random it's making a noise that I really dislike. Anyone know what it's called so I can dump a blank sound file in for it?

Edit: seems like it's also the same sound for clicking my friends to start a chat, as well as other menu options like "Mods"
Maybe these but I'm not sure (I'm too lazy to check):

shutter.wav
select-expand.wav
heartbeat.wav
click-short-confirm.wav
click-short.wav
check-on.wav
check-off.wav

EDIT: I lied, it's click-short-confirm.wav
Traxion
Thanks so much that was exactly what I needed!
pielak213
This is what I'm supposed to have right? I put it in my skin with the name "click-short-confirm.wav" and put a blank sound on most of the wiki gameplay sounds. I even changed to the cutting edge build but whoosh.wav doesn't work. Nothing I put seems to work ;/
OsuMe65

pielak wrote:

This is what I'm supposed to have right? I put it in my skin with the name "click-short-confirm.wav" and put a blank sound on most of the wiki gameplay sounds. I even changed to the cutting edge build but whoosh.wav doesn't work. Nothing I put seems to work ;/
That's the reason why, I bet. A 53 Byte .wav is... err... blank.
pielak213
I'm sorry. I meant that there is an annoying sound I want to skin to have no sound. I tried all of these
shutter.wav
select-expand.wav
heartbeat.wav
click-short-confirm.wav
click-short.wav
check-on.wav
check-off.wav
and I still can't stop the annoying whooshing sound.
Haskorion
whoosh.wav is missing on that list.
playing on public or cutting edge? regarding changelog from 30 oct it should not appear on public at least.
DeletedUser_4041880
The list was supposed to be for Traxions's problem. It's the reason why it doesn't have woosh.wav and whatnot
darkstar2
Nice, this'll be really helpful! ty
Renegade Zac

pielak wrote:

I'm sorry. I meant that there is an annoying sound I want to skin to have no sound. I tried all of these
shutter.wav
select-expand.wav
heartbeat.wav
click-short-confirm.wav
click-short.wav
check-on.wav
check-off.wav
and I still can't stop the annoying whooshing sound.
You want to get a sound file that doesn't annoy you or an empty sound file and save it as whoosh.wav
pielak213
Is there anything wrong with my skin? I have a empty sound file named whoosh.wav. I'm on the cutting edge osu thing. Here is my skin. http://puu.sh/cyt7S.osk

Just for clarification: You can easily hear the sound if you spam f8 or f9 really fast.
ZhuYuan_
Hey i want to know how edit the new menu-back button on osu!cuttingedge
Xheriux
Thanks, this was very usefull ^w^
pielak213
Okay I figured out my problem. http://puu.sh/cA3Hh.png

The sound is select-expand.wav if anyone else is annoyed by it.
a1l2d3r4e5d6
I have a question: Is the countdown still in this format or has it been anchored at the very centre of the screen now?

Haskorion
depends on skin version. "Version: 1" still has them like that but other versions have them in middle showing individually.
a1l2d3r4e5d6

ReddScorn wrote:

depends on skin version. "Version: 1" still has them like that but other versions have them in middle showing individually.
I'm making a skin under ''Version: 2'' (''Version: 2.3'' to be more precise. I don't know if that'll make any difference :? ). If that's the case, then I'll work my way around it to get it to my liking! Thank you for the help! :D
Hinei
How to make sliders without note in the end?
69653863

Hinei wrote:

How to make sliders without note in the end?
p/3423744
41236
.
Hinei

inverness wrote:

Hinei wrote:

How to make sliders without note in the end?
p/3423744
I can't do this, because my note contains two elements
-Mo-
I've been trying to fix this for a while with no solution.




The number 0 and 7 seem to be scaled smaller than the rest of the numbers which makes the score look odd. I've tried resizing the dimensions of the files, but it didn't seem to affect it. Oddly it's fine on a 1600x900 monitor, but happens when I use my 1366x768 monitor. Any help?
Topic Starter
MLGnom

-Mo- wrote:

I've been trying to fix this for a while with no solution.




The number 0 and 7 seem to be scaled smaller than the rest of the numbers which makes the score look odd. I've tried resizing the dimensions of the files, but it didn't seem to affect it. Oddly it's fine on a 1600x900 monitor, but happens when I use my 1366x768 monitor. Any help?
Some of them have @2x after name aka they are in HD.
HD is activated when you are using resolution with height higher than 800px or when you force it in your osu!.<username>.cfg
Hinei

-Mo- wrote:

I've been trying to fix this for a while with no solution.




The number 0 and 7 seem to be scaled smaller than the rest of the numbers which makes the score look odd. I've tried resizing the dimensions of the files, but it didn't seem to affect it. Oddly it's fine on a 1600x900 monitor, but happens when I use my 1366x768 monitor. Any help?

Some of your numbers have HD version, but haven't SD, and when u use SD resolution - they cant turn into SD
-Mo-
I have both SD and HD versions. Removing one or the other has even worst effects.
Topic Starter
MLGnom
Hmmm... weird. Are you sure they have correct size? For example SD is 90x90 and HD should be 180x180. and make sure that all numbers have same height.

Can you upload them so I can see them?
-Mo-

MLGnom wrote:

Hmmm... weird. Are you sure they have correct size? For example SD is 90x90 and HD should be 180x180. and make sure that all numbers have same height.

Can you upload them so I can see them?
They are all the same height as eachother. They are also the same width with the exception for 1. They're not the square dimensions as you mentioned, however.

Download for just the numbers.

Edit: Actually, I might've found the problem. I think they were just badly scaled when they were put into SD mode.

Edit 2: Yep, fixed it. I just redid them from the HD versions. Sorry for the inconvinience.
Jaeky
.
Vanilla
Is it possible that the keys of mania were shown on the graphic key ? If someone does not understand me what I mean (most of people ) , I add a link(s)

https://osu.ppy.sh/ss/2209550 <-- There are shown keys that are used to play mania, only at begin of map.


https://osu.ppy.sh/ss/2209556 <-- when map is starting, they dissapear...

And... i want them shown always... Can someone help me?

/sorry for bad english ;c
DeletedUser_4041880

EliteDonuts wrote:

For the circle that displays how much time is left in the song (top right corner) does anyone know how I could make it a bar that fills up, rather than a circle?
Gio Kie
:)
TFguy
Is there a way to modify the drag sound? It's played when dragging the opacity up/down or any slider in options.
Supairo

TFguy wrote:

Is there a way to modify the drag sound? It's played when dragging the opacity up/down or any slider in options.
The name of the file is "sliderbar.wav". The original sound is played at the lowest value, and the higher is the option value, the more high pitched is the sound. You can also use a .mp3 instead of a .wav. You can find a full list of the customizable sounds here.
TFguy

koopa712 wrote:

The name of the file is "sliderbar.wav". The original sound is played at the lowest value, and the higher is the option value, the more high pitched is the sound. You can also use a .mp3 instead of a .wav. You can find a full list of the customizable sounds here.
Thank you! I just find it plain annoying so it's an empty file now :3
autoteleology
Does anyone know where I can find the triangle tile wallpaper/texture used in the new osu!elements (such as the store)? I would like to use it for my skin.

Seen here: http://store.ppy.sh/store/listing

EDIT: I found something by going into the page source, and then browsing the CSS at http://store.ppy.sh/style/compiled.css?1401015814. Apparently the source file can be found at http://store.ppy.sh/images/layout/background.svg, as seen here: http://imgur.com/sVRhxcY.

But, is this the best version I can get? Is there a more complete source file?
Ayesha Altugle
not exactly the same but here


Also I fixed the Icon
autoteleology

vahn10 wrote:

not exactly the same but here


Also I fixed the Icon
See edited post above. I actually wouldn't be surprised if you found some variation of or on the source file. Thanks!

EDIT: Finished my background from the ripped .svg. Enjoy the fruits of my labor!

rep_old_1
What is the difference between using a 1x1 image and a blank transparent 256x256 image when you don't want certain element images shown in your skin?
Haskorion
256x256 or other sizes allow being clickable (like cr1m's skin style hitcircles if used in editor) or to be hovered over to show a hover box (ranking graph).
1x1 simply disables these functions and make them unclickable. It mostly depends on what element you want to hide. Some clicks or hovers might be important and prefer the larger dimensions.
autoteleology
Is there any way to move or get rid of the accuracy chart? Holy crap is it placed badly, especially at more square resolutions.
oreNa_
I don't understand how you make your countdown skin spread out, my countdown is stacking on top of each other instead of being to the left and right, please help.

1


2


3
Rio-

Im Black wrote:

I don't understand how you make your countdown skin spread out, my countdown is stacking on top of each other instead of being to the left and right, please help.

1


2


3
Use Version: 1 in your skin.ini instead. And ofcourse it changes not only this but also the layout of ranking-panel, coloured warning arrow, etc
TyrantRC
I noticed that the maps without background don't use the playfield.png anymore

is there any way to change the blue background for those songs?

for example

also does anyone knows what size should be the playfield.png?
69653863
Playfield is no longer used anywhere but editor, the role got replaced by menu-backround.jpg instead. Regarding the dimensions, stick to the aspect ratio you're currently using (widescreen: 1366x768 or more, normal: 1024x768 or more)
41236
.
Gekkie
https://www.youtube.com/watch?v=o2oul4U0xQk

Some somebody know how to make those sliders?
Ayesha Altugle
Use invisible hitcircle, use invisible hitcircleoverlay (to hide the sliderend hitcircles), and use visible hitcircleoverlay-0 (for the hitcircleoverlay to appear in hitcircle and the start of sliders).

Clear me up when you don't understand
2D girl lover
i have question...

if i use 1920 x 1080 screen resolution
did HD skin work? or the normal skin work? :?
Ayesha Altugle

2D girl lover wrote:

i have question...

if i use 1920 x 1080 screen resolution
did HD skin work? or the normal skin work? :?
Yes (unless you set LowResolution to 1 in osu!<computerusername>.cfg, it should work).
Inori

41236 wrote:

Guys, when is playfield.png used?

inverness wrote:

Playfield is no longer used anywhere but editor, the role got replaced by menu-backround.jpg instead. Regarding the dimensions, stick to the aspect ratio you're currently using (widescreen: 1366x768 or more, normal: 1024x768 or more)
Noffy

Inori wrote:

41236 wrote:

Guys, when is playfield.png used?

inverness wrote:

Playfield is no longer used anywhere but editor, the role got replaced by menu-backround.jpg instead. Regarding the dimensions, stick to the aspect ratio you're currently using (widescreen: 1366x768 or more, normal: 1024x768 or more)
playfield.png is still used during gameplay of old ranked songs that don't have a background image o_O
for example Hit in the USA mapped by Shin looks like this on the song select screen:

and becomes this during gameplay:

Because that's what I have as my playfield.png
Kasie_old_1
Hi!, i have a little question, it is possible to remove this fade in? After I hit the notes I don like that kind of effect.

OsuMe65
It's a staple behavior. Making approach circle blank is a bad option. Leave it as is.
Noffy
For some reason some of my elements get these itsy bitsy gross black pixels on the edges of them when displayed in osu:

even though they aren't there in my image files (white background added to make this easilly visible):


Does anybody know what I could do about this?
It doesn't happen to all of the elements so I was wondering if it had to do with compression settings or something strange like that?

Also-

OsuMe65 wrote:

It's a staple behavior. Making approach circle blank is a bad option. Leave it as is.
I'm pretty sure Zeugmax is referring to how a hitcircle gets bigger and fades out after being clicked, though I have no clue if that can be changed.
- Milhofo -

dorothy3242 wrote:

Also-

OsuMe65 wrote:

It's a staple behavior. Making approach circle blank is a bad option. Leave it as is.
I'm pretty sure Zeugmax is referring to how a hitcircle gets bigger and fades out after being clicked, though I have no clue if that can be changed.
I'm not sure of what he's referring to aswell, but the only fade in I know of is the approach circle I guess, and you should never play without them (unless with hidden). Maybe the lighting.png file? But that gives a fade out effect, not fade in.

Also I don't know what happened to your file dorothy, never happened to me, what resolution do you run your game in? Did you try changing it?

Side note: Since the last patches all my spinner backgrounds disappeared?? The file is in my skin folder, the game just doesn't recognize or load it for some reason.. (this happened in every skin with a spinner background) Did this happened to anyone else that can help me out?
Noffy

Milhofo wrote:

Also I don't know what happened to your file dorothy, never happened to me, what resolution do you run your game in? Did you try changing it?
I usually run it in 1366 x 768 (native) with fullscreen mode, but it happens no matter what resolution I use. It's less visible on lower resolutions because of the upscaled blurriness in fullscreen, but it's still there. Only with some elements that I've made does this happen, but no matter I can't seem to make it go away on the ranking letters.
41236
.
Nyanaro

AlecJumps wrote:

Nyanaro124 wrote:

So i want all my skin sounds to be the same, ive already changed each sound and kept the right names on everything, i have also turned on the skin sound sample setting but it does not work. I need help :( :( :( :( :( :( :( :( :( :( :( :( :( :( :( :( :( :( :( :(
So, are the skin sounds not the same? Or are there no sounds?

Sorry this is really late.

But the skin sounds are not the same no. It is using the osu skin sounds.
Verniy_Chan
Thanks for your contribution :)
lolfood
Hello, I need help with my hitcircles;

I am trying to get the whole hitcircle coloured the same as the inner ring, http://i.imgur.com/ogYCFzB.png I'm referring to the green inner part of the circle and it would be appreciated if someone could help. I worded that really awkwardly, but I hope you can understand. Essentialy, instead of the inside of the hitcircle being blank, give it the same transparent colour.


my skin can be downloaded here https://www.sendspace.com/file/fxxbzb (It's based off of Nara and uses elements from other skins for personal use). I'm trying to make mine more like the ones from phaze, http://i.imgur.com/gPDQ3sU.png - which has a subtle colour in the hitcircle



Actually, I just took the hitcircle (not overlay) from Phaze and added it to mine and the result was okay.
mijkolsmith

-Geo- wrote:

Hi guys, does anyone have the "sugoi desu" sound ? Thanks :D
This?
Ruin Lance
I need help with the scorebar/health bar.
How do I line up the scorebar with the background of the scorebar?
- Milhofo -

Ruin Lance wrote:

I need help with the scorebar/health bar.
How do I line up the scorebar with the background of the scorebar?
I usually use another skin as an example (open the elements of that skin and see their positioning), or just go by trial and error. Maybe there's a way more simple solution that I don't know of? :P
K-F-C
I need some help with the scoreboard.

For awhile, I could use different elements for the playing field and the scoreboard (blank hit300-0.png, and a actual image for hit300.png), however, since one of the recent updates, the scoreboard seems to be using the hit300-0.png instead, displaying an empty space instead of an image. Anyone know how to fix this ?
Haskorion

K-F-C wrote:

I need some help with the scoreboard.

For awhile, I could use different elements for the playing field and the scoreboard (blank hit300-0.png, and a actual image for hit300.png), however, since one of the recent updates, the scoreboard seems to be using the hit300-0.png instead, displaying an empty space instead of an image. Anyone know how to fix this ?
Rename your old hit300-0.png to hit300-1.png and rename a copy of hit300.png to hit300-0.png. Same goes for hit300g.png

The first animation frame gets shown on the ranking panel and not shown during gameplay due to the fixed animation speed. So no worries about it popping up.
[-Aphobias-]
Was wondering if anyone knew how to make the score pop up along the line for Osu!Mania and just have it be a line rather than numbers. http://puu.sh/d6L2i/98a22d2069.png
leepingfuk
Hi,

I'm visually-impaired and I struggle with several elements in this game, but one in particular I'm having a real problem with is sliders. My eyesight isn't good enough to tell which end of the slider I should be aiming for, so I constantly break combo, or even completely fail, from going the wrong way over a slider. Is it possible to change the colour of the opposite end of the slider only? It seems skins use the hit circles for both ends of the slider, but I'd like to be able to distinguish between each end of the slider by using different colours. Reading through the tutorial, it doesn't seem as though this is possible. I'd be grateful for some advice here.
41236
.
leepingfuk
Yeah, it's already on, and it helps for easier maps where the circles are quite close to each other, but whenever the jumps are a bit longer I never see the animation. Thanks for the reply. :)
oreNa_
Can someone please help me? My combo burst characters aren't changing.



Does someone know how to fix this?
Rio-

Im Black wrote:

Can someone please help me? My combo burst characters aren't changing.



Does someone know how to fix this?
make sure that you named combobursts as "comboburst" or "comboburst-0, comboburst-1, comboburst-2, and so on".
-[Jess]-
hi,can someone give me some hitsounds?like'pop','ting'sounds? :D
sorry for bad grammer :|
Chaoslitz

jessicakaka wrote:

hi,can someone give me some hitsounds?like'pop','ting'sounds? :D
sorry for bad grammer :|
https://osu.ppy.sh/u/lks

Download the hitsound pack from the userpage and search from it :3
-[Jess]-
i can't dl 'the hitsound pack :(
Chaoslitz

jessicakaka wrote:

i can't dl 'the hitsound pack :(
http://puu.sh/da9ad/94f1aca884.rar

Try this one then
maivecute

Faust wrote:

Thanks for your contribution.marked
troke
didn't work ??
OsuMe65
where?
a1l2d3r4e5d6
Is there a limit to how long the applause sound file is? If not then what is the recommended length for it?
troke
mania-stage-right didn't work
SAOnline

a1l2d3r4e5d6 wrote:

Is there a limit to how long the applause sound file is? If not then what is the recommended length for it?
I don't believe there is a limit but I can't say for certain. I've used a 20 second sound file before as an applause sound and it works. The common length for most is around 10 seconds or less.
a1l2d3r4e5d6

SAOnline wrote:

a1l2d3r4e5d6 wrote:

Is there a limit to how long the applause sound file is? If not then what is the recommended length for it?
I don't believe there is a limit but I can't say for certain. I've used a 20 second sound file before as an applause sound and it works. The common length for most is around 10 seconds or less.
Ok. Thank you. This has given me a general idea of how long it should be. :)
OsuMe65

-Troke- wrote:

mania-stage-right didn't work
You misspelled it.
Haskorion

OsuMe65 wrote:

-Troke- wrote:

mania-stage-right didn't work
You misspelled it.
It can't be animated afaik. Only mania-stage-bottom can be animated.
troke

ReddScorn wrote:

It can't be animated afaik. Only mania-stage-bottom can be animated.
oh, it's only mania-stage-bottom ??
i dont know that
nrl
Does anyone know if the osu! theme music can be skinned?
NoClue
Hey guys! Quick question regarding hitnotes.

Is there any way at all to be able to have static coloring on a note?

For example: I wish to put a very small decal at the center of the note but can't get the proper effect for it because of how the hitnote layer is effected by the color change and that I wish for it to not change. I also can't apply the decal to the overlay because I've come to find out that the overlay file goes over the top of the numbers as well.

Kind of stuck but not sure if there's some sort of work around that I can use to achieve this.
Haskorion

NoClue wrote:

Hey guys! Quick question regarding hitnotes.

Is there any way at all to be able to have static coloring on a note?

For example: I wish to put a very small decal at the center of the note but can't get the proper effect for it because of how the hitnote layer is effected by the color change and that I wish for it to not change. I also can't apply the decal to the overlay because I've come to find out that the overlay file goes over the top of the numbers as well.

Kind of stuck but not sure if there's some sort of work around that I can use to achieve this.
In you skn.ini file search for "HitCircleOverlayAboveNumber: 1" and change the 1 to a 0, or add that line if it is not in it.
That line changes the numbers to be on top of the overlay instead of behind.
NoClue

ReddScorn wrote:

NoClue wrote:

Hey guys! Quick question regarding hitnotes.

Is there any way at all to be able to have static coloring on a note?

For example: I wish to put a very small decal at the center of the note but can't get the proper effect for it because of how the hitnote layer is effected by the color change and that I wish for it to not change. I also can't apply the decal to the overlay because I've come to find out that the overlay file goes over the top of the numbers as well.

Kind of stuck but not sure if there's some sort of work around that I can use to achieve this.
In you skn.ini file search for "HitCircleOverlayAboveNumber: 1" and change the 1 to a 0, or add that line if it is not in it.
That line changes the numbers to be on top of the overlay instead of behind.
Oh ho! Thank you very much. Didn't think that you could change the layering order of things.
IA42
eto......

i just read this in changelog but:
- where the mod ico???
- this is skinnable???
- if this skinnable what the name of the file???
- Marco -
So it's not my problem, i can't find it too ;w;
NoClue
Trying to do score numbers with a white border but it looks like it's scaling the size. I'm using the base skin as a reference for the sizes I need but it obviously doesn't seem to help. Any way I can fix this?

lolfood
How can I make my slider ball, http://i.imgur.com/wY47rb7.png , change according to combo colour? Yes I have the option set in Osu!.
Metaknee
My skin is Dashie's skin. My skin is private. My skin public today in poland page! (http/www.chomikuj.pl). My info skin. XD
Rei Hakurei
i hear any update about nK.ini being deprecated,
and some skin addition, could anyone list to me, which thing that got changed recently from 27 november (public release only)? by PMing me ofc
SymBios
J'aimerais savoir comment on peut rendre les slider tous de la meme couleur?
-Ulquiorra
hey guys, http://www.youtube.com/watch?v=p3zGzSiYdkM any1 have this hitsounds?
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