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Mayama Rika - Liar Mask anime size

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Topic Starter
Aerous

Tuxxy wrote:

Easy

Stuff:
Hitsounds are lacking in this map, consider adding some :) have a look at Normal
Try using a smaller distance snap for easy, 0.5-0.8?
As it is Easy put the jumps closer together.

00:04:682 no NC
00:07:862 NC
00:17:187 too far of a jump for EZ, closer :)
00:38:271 NC
00:54:936 Honestly, without many sounds this sounds very boring, add sounds! :D
01:05:936 NC
01:10:853 NC and move to 01:10:769 (you must extend)
01:15:603 no NC
01:16:103 NC

Normal

Not much to say here.

Try replacing the sounds on notes like 00:37:271, 00:39:271 and 00:41:270 to clap instead of whistle. (so every other bar)
01:09:936 You could add a note here?
Your choice to follow these or not, so have fun!!
Someone is working on hitsound for me

thanks for modding
wendao
I guess you should change the title to Mayama Rika - Liar Mask anime size, since there's ranked map with that title and VGMDB said so (http://vgmdb.net/album/48572 | 3rd song)
captin1
vgmdb isn't an official source, but http://www.mayamarika.com/artist/mayama ... /DFCL-2098 also states that, so it is correct regardless

fixed the unsnapped slider, keeping the other sliders as a stylistic choice

thanks
SPOILER
osu file format v13

[General]
AudioFilename: LIAR MASK.mp3
AudioLeadIn: 1500
PreviewTime: 54936
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 1
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 0.7
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1.9

[Metadata]
Title:LIAR MASK
TitleUnicode:LIAR MASK
Artist:Mayama Rika
ArtistUnicode:真山りか
Creator:Aerous
Version:captin's Insane
Source:アカメが斬る!
Tags:Akame ga Kill! Second Opening TV Size Sellenite IamKwan captin1 -Yuzuriha-inori-
BeatmapID:524096
BeatmapSetID:224203

[Difficulty]
HPDrainRate:7
CircleSize:4.2
OverallDifficulty:8
ApproachRate:9
SliderMultiplier:1.8
SliderTickRate:1

[Events]
//Background and Video events
Video,0,"Second Opening.avi"
0,0,"Akame_ga_Kill__f_1366x768.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
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36271,333.333333333333,3,2,3,30,1,0
36271,-200,3,2,3,30,0,0
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52270,-83.3333333333333,4,1,3,50,0,0
54936,-100,4,1,3,70,0,1
64936,-83.3333333333333,4,1,3,70,0,1
65603,-100,4,1,3,70,0,1
78936,-100,4,1,3,70,0,0
84269,-76.9230769230769,4,1,3,70,0,0
85603,-76.9230769230769,4,1,3,80,0,0


[Colours]
Combo1 : 249,199,52
Combo2 : 123,114,115
Combo3 : 231,0,20
Combo4 : 87,89,88
Combo5 : 244,123,132

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174,268,65936,2,0,P|133:263|38:268,1,135,8|0,0:0|0:0,0:0:0:0:
24,346,66269,1,0,0:0:0:0:
182,171,66436,2,0,P|196:101|198:63,1,90,0|8,0:0|0:0,0:0:0:0:
418,282,66769,6,0,P|351:288|251:212,1,180,4|0,0:0|0:0,0:0:0:0:
95,241,67269,2,0,P|81:171|79:133,1,90,8|0,0:0|0:0,0:0:0:0:
177,32,67603,1,0,0:0:0:0:
180,278,67769,1,0,0:0:0:0:
5,119,67936,2,0,P|10:74|20:30,1,90,8|0,0:0|0:0,0:0:0:0:
312,60,68269,5,4,0:0:0:0:
118,119,68436,2,0,L|224:118,1,90,0|8,0:0|0:0,0:0:0:0:
384,246,68769,2,0,P|329:286|228:235,1,180,0|8,0:0|0:0,0:0:0:0:
394,150,69269,2,2,P|456:177|462:290,1,180,6|0,0:0|0:0,0:0:0:0:
218,331,69769,6,0,P|190:308|181:293,1,45,8|0,0:0|0:0,0:0:0:0:
83,302,69936,2,0,P|72:267|73:249,1,45,8|0,0:3|0:3,0:0:0:0:
14,175,70103,2,0,P|24:140|35:126,1,45,8|0,0:3|0:0,0:0:0:0:
238,48,70269,1,8,0:0:0:0:
252,76,70353,1,0,0:0:0:0:
258,106,70436,1,0,0:0:0:0:
260,137,70519,1,0,0:0:0:0:
256,168,70603,1,0,0:0:0:0:
182,362,70769,6,0,P|159:289|185:187,1,180,4|0,0:0|0:0,0:0:0:0:
328,58,71269,2,0,P|339:131|328:208,1,135,8|0,0:0|0:0,0:0:0:0:
254,255,71603,1,0,0:0:0:0:
143,102,71769,1,0,0:0:0:0:
345,29,71936,1,8,0:0:0:0:
154,216,72103,6,0,P|100:228|31:141,1,180,4|0,0:0|0:0,0:0:0:0:
301,162,72603,2,0,P|367:157|403:158,1,90,8|0,0:0|0:0,0:0:0:0:
141,311,72936,1,0,0:0:0:0:
116,139,73103,2,0,P|111:90|109:42,1,90,0|8,0:0|0:0,0:0:0:0:
244,276,73436,6,0,P|324:270|447:278,1,180,0|0,0:0|0:0,0:0:0:0:
276,191,73936,2,0,P|265:146|262:98,1,90,8|0,0:0|0:0,0:0:0:0:
331,34,74269,1,0,0:0:0:0:
365,228,74436,1,0,0:0:0:0:
151,223,74603,1,8,0:0:0:0:
390,110,74769,6,0,P|444:112|482:110,1,90
221,48,75103,1,0,0:0:0:0:
221,48,75186,1,0,0:0:0:0:
221,48,75269,2,0,P|167:46|129:48,1,90,8|0,0:0|0:0,0:0:0:0:
406,37,75603,1,8,0:0:0:0:
140,133,75769,1,8,0:0:0:0:
140,133,76103,6,0,P|221:119|322:145,1,180,4|0,0:0|0:0,0:0:0:0:
59,225,76603,5,8,0:0:0:0:
274,243,76769,1,0,0:0:0:0:
19,109,76936,5,8,0:0:0:0:
234,91,77102,1,0,0:0:0:0:
27,308,77269,1,8,0:0:0:0:
120,260,77436,6,0,P|147:187|157:51,1,180,4|0,0:0|0:0,0:0:0:0:
119,21,77853,1,0,0:0:0:0:
119,21,77936,1,8,0:0:0:0:
205,312,78103,1,0,0:0:0:0:
307,134,78269,5,12,0:2:0:0:
317,104,78353,1,0,0:0:0:0:
326,74,78436,2,0,P|330:57|333:20,1,45
149,213,78603,5,12,0:2:0:0:
139,243,78687,1,0,0:0:0:0:
130,273,78770,2,0,P|126:290|123:327,1,45
357,290,78936,5,8,0:0:0:0:
370,289,79019,1,8,0:0:0:0:
383,288,79103,1,8,0:0:0:0:
396,287,79186,1,8,0:0:0:0:
409,286,79269,1,8,0:0:0:0:
235,220,79436,2,0,P|185:230|99:224,1,135,8|0,0:0|2:0,0:0:0:0:
239,302,79769,2,0,L|350:309,1,90,8|0,0:0|2:0,0:0:0:0:
488,196,80019,2,0,L|377:191,1,90,8|0,0:0|2:0,0:0:0:0:
314,129,80269,5,8,0:0:0:0:
315,142,80352,1,8,0:0:0:0:
316,155,80436,1,8,0:0:0:0:
317,168,80519,1,8,0:0:0:0:
318,181,80602,1,8,0:0:0:0:
196,174,80769,2,0,P|149:183|51:185,1,135,8|0,0:0|2:0,0:0:0:0:
267,74,81103,2,0,L|362:77,1,90,8|0,0:0|2:0,0:0:0:0:
299,225,81353,2,0,L|394:228,1,90,8|0,0:0|2:0,0:0:0:0:
445,174,81603,5,0,0:0:0:0:
445,174,81686,1,0,0:0:0:0:
445,174,81769,1,10,0:0:0:0:
325,349,81936,1,0,0:0:0:0:
311,320,82019,1,0,0:0:0:0:
303,289,82103,1,10,0:0:0:0:
293,119,82269,1,2,0:0:0:0:
462,253,82436,1,8,0:0:0:0:
462,253,82519,1,0,0:0:0:0:
462,253,82603,2,0,L|348:251,1,90,0|8,0:0|0:0,0:0:0:0:
81,312,82936,6,0,L|195:314,1,90,0|10,0:0|0:0,0:0:0:0:
287,201,83269,1,0,0:0:0:0:
287,201,83353,1,0,0:0:0:0:
287,201,83436,1,10,0:0:0:0:
165,47,83603,1,2,0:0:0:0:
140,67,83686,1,0,0:0:0:0:
126,95,83769,1,8,0:0:0:0:
127,127,83853,1,0,0:0:0:0:
141,155,83936,1,0,0:0:0:0:
152,184,84019,1,0,0:0:0:0:
154,216,84103,1,8,0:0:0:0:
141,244,84186,1,0,0:0:0:0:
116,263,84269,6,0,P|82:266|53:266,1,58.4999973220826
228,197,84436,2,0,P|257:198|287:201,1,58.4999973220826,12|0,0:2|0:0,0:0:0:0:
320,315,84603,2,0,L|291:317|262:319,1,58.4999973220826,0|0,0:0|0:0,0:0:0:0:
150,196,84769,2,0,P|147:166|146:137,1,58.4999973220826,12|0,0:2|0:0,0:0:0:0:
239,35,84936,6,0,P|273:32|302:32,1,58.4999973220826
488,53,85103,2,0,P|454:56|425:56,1,58.4999973220826,12|0,0:2|0:0,0:0:0:0:
289,184,85269,2,0,P|292:150|292:121,1,58.4999973220826
428,175,85436,2,0,P|428:204|431:233,1,58.4999973220826,12|0,0:2|0:0,0:0:0:0:
325,328,85603,5,8,0:0:0:0:
284,326,85686,1,8,0:0:0:0:
243,324,85769,1,8,0:0:0:0:
201,322,85853,1,8,0:0:0:0:
160,320,85936,1,8,0:0:0:0:
45,218,86103,2,0,P|109:226|230:194,1,175.499991966248,8|0,0:0|2:0,0:0:0:0:
261,17,86436,2,0,P|255:78|258:136,1,116.999994644165,8|0,0:0|2:0,0:0:0:0:
408,224,86686,2,0,P|350:221|295:201,1,116.999994644165,8|0,0:0|2:0,0:0:0:0:
153,67,86936,5,8,0:0:0:0:
154,107,87019,1,8,0:0:0:0:
155,148,87103,1,8,0:0:0:0:
157,188,87186,1,8,0:0:0:0:
159,228,87269,1,8,0:0:0:0:
386,307,87436,2,0,P|315:299|222:343,1,175.499991966248,8|0,0:0|2:0,0:0:0:0:
317,197,87769,2,0,P|359:139|367:73,1,116.999994644165,8|0,0:0|2:0,0:0:0:0:
442,195,88019,2,0,P|470:260|524:300,1,116.999994644165,8|0,0:0|2:0,0:0:0:0:
274,284,88269,5,8,0:0:0:0:
241,258,88353,1,8,0:0:0:0:
227,219,88436,1,8,0:0:0:0:
224,178,88519,1,8,0:0:0:0:
244,141,88603,1,8,0:0:0:0:
387,26,88769,2,0,L|382:221,1,175.499991966248,8|0,0:0|2:0,0:0:0:0:
277,350,89103,2,0,L|271:225,1,116.999994644165,8|0,0:0|2:0,0:0:0:0:
177,32,89353,2,0,L|171:148,1,116.999994644165,8|0,0:0|2:0,0:0:0:0:
Topic Starter
Aerous

wendao wrote:

I guess you should change the title to Mayama Rika - Liar Mask anime size, since there's ranked map with that title and VGMDB said so (http://vgmdb.net/album/48572 | 3rd song)
Yea I'll change it when I double check with other people
Lanturn
captin1 is correct. Go with that info. Remove size from tags.



If you want double proof. You can find it on the official anime site: http://akame.tv/news.html
Do a quick control+f for Liar mask and you'll find the info.

Topic Starter
Aerous

Lanturn wrote:

captin1 is correct. Go with that info. Remove size from tags.



If you want double proof. You can find it on the official anime site: http://akame.tv/news.html
Do a quick control+f for Liar mask and you'll find the info.


Thanks for helping !
Piine
This almost gave me a heart attack thinking the other set was unqualified. Though good luck with the set!
byfar
[Insane]
00:53:270 (1,2,3,4,5,6) - vary these jumps? dont like it. instead try 00:53:603 (3) - x460 y288 00:53:770 (4) - x392 y100 00:53:936 (5) - x496 y:340 00:54:103 (6) - x348 y56

00:17:604 (6) - NC
00:28:271 (6) - ^
00:30:271 (1) - delete NC
00:30:937 (2) - re NC here
00:33:604 (7) - NC

i love this map style btw. great job on this map!!
[captin's Insane]

01:20:269 (1,2,3,4,5) - 01:18:936 (1,2,3,4,5) - i think these are waayyy too loud.


also I ahve 1 question. how do you make the small red thing (that changes slider shape to be pointy, not curvy)?
Topic Starter
Aerous

byfar wrote:

[Insane]
00:53:270 (1,2,3,4,5,6) - vary these jumps? dont like it. instead try 00:53:603 (3) - x460 y288 00:53:770 (4) - x392 y100 00:53:936 (5) - x496 y:340 00:54:103 (6) - x348 y56 I kept the original because I liked that kind of jumps

00:17:604 (6) - NC Changed
00:28:271 (6) - ^ Changed
00:30:271 (1) - delete NC Changed
00:30:937 (2) - re NC here Changed
00:33:604 (7) - NC Changed

Thanks for the quick mod
Rizen
Hello~
SPOILER
[Easy]
  1. 00:07:862 (1,2) - Blanket these together
  2. 00:20:271 (1,2) - Fix blanket
  3. 00:25:604 (1,2) - ^
  4. 00:30:937 (1,2) - ^
  5. 00:32:937 (4) - Move slightly up so the slider starts from a straight line from where the previous slider ended
  6. 00:44:270 (1) - Make it perfectly horizontal?
  7. 00:52:270 (1) - Uneven beat spacing. Should be the same throughout an Easy diff :/
  8. 00:53:603 (3) - End at 00:54:270?
  9. 00:56:269 (4) - Make perfectly vertical?
  10. 01:16:103 (2) - Blanket this better?
[Sellen's Normal]
  1. 00:58:769 (3) - Can be confusing for new players. Try do what you did at 00:59:103
  2. Combo colours are inconsistent with other diffs MAJOR PROBLEM DESIGN-WISE
[KwaN's Hard]
  1. 00:42:104 (6,1) - Slight touchup for blanket
[Insane]
  1. 00:55:936 (5,1) - Slight touchup for blanket

I don't mod difficulties I can't FC so didn't do captin's or -Yuzuhira's :/
Topic Starter
Aerous

[ Rizen ] wrote:

Hello~
SPOILER
[Easy]
  1. 00:07:862 (1,2) - Blanket these together
  2. 00:20:271 (1,2) - Fix blanket
  3. 00:25:604 (1,2) - ^
  4. 00:30:937 (1,2) - ^
  5. 00:32:937 (4) - Move slightly up so the slider starts from a straight line from where the previous slider ended
  6. 00:44:270 (1) - Make it perfectly horizontal?
  7. 00:52:270 (1) - Uneven beat spacing. Should be the same throughout an Easy diff :/
  8. 00:53:603 (3) - End at 00:54:270?
  9. 00:56:269 (4) - Make perfectly vertical?
  10. 01:16:103 (2) - Blanket this better?
[Sellen's Normal]
  1. 00:58:769 (3) - Can be confusing for new players. Try do what you did at 00:59:103
  2. Combo colours are inconsistent with other diffs MAJOR PROBLEM DESIGN-WISE
[KwaN's Hard]
  1. 00:42:104 (6,1) - Slight touchup for blanket
[Insane]
  1. 00:55:936 (5,1) - Slight touchup for blanket

I don't mod difficulties I can't FC so didn't do captin's or -Yuzuhira's :/

Thanks for modding! I changed my easy
Ipas
[Easy]
00:11:062 (5) - Weird slider :/ Change it to spinner or change it with another sliderstyle
01:29:519 - End of spinner

[Sellen's Normal]
00:45:270 (2) - Weird ._.
01:29:519 - End of spinner

[KwaN's Hard]
01:22:936 (1) - Move to x:248 y:48

Good :D I didn't find lot of problems here :D

[Insane]
00:07:082 (1) - Ooopss ._. Weird slider
00:27:604 (5) - Ctrl+D . Then, Ctrl+H and Ctrl+J
00:27:604 (5) - End of the slider
01:29:353 (8) - Change this to slider and finish it at 01:29:519

[-Yuzuriha's Insane]
00:19:604 (4) - Weird ._.
01:29:603 - Add note?

That's all
Good Luck
NcrzX
Easy :
No Prob for me

Sellen's Normal :
no Prob for me

KwaN's Hard :
00:31:604(1,2) the sound does not fit into the music
00:57:936(2) Ctrl +G
00:59:936(6) ^
01:29:103(1) shorten a slider and add finish end 01:29:353

Insane :
01:29:103(7,8) I think a better spinner end

Yuzuriha's Insane :
00:35:604(2) Ctrl + G
01:29:186 i think a better spinner or slider end , you can remove the circle at 01:29:353

captin's Insane :
00:02:982(3) I think it is better to remove
00:30:937(1) I doubt it will snapped

scary diff
-Yuzuriha
Yuzuriha's Insane :
00:35:604(2) Ctrl + G OK
01:29:186 i think a better spinner or slider end , you can remove the circle at 01:29:353 Sorry


scary diff[/quote]

mod thanks! :)
-Yuzuriha
[-Yuzuriha's Insane]
00:19:604 (4) - Weird ._. Sorry no change
01:29:603 - Add note? no

That's all
Good Luck[/quote]

mod thanks! :)


Aerous > http://fast-uploader.com/file/6970766056256/

up plz! XD
Sem
I'm a noob so my opinions shouldn't hold much value

General

Timing - Perfect as far as I can tell

These maps are fun d:^)

Insane

00:14:938 through 00:36:271 feels like there could be more notes in there, either way it's fine.

captin's Insane

Only thing I would say is that at 00:54:936 and 01:05:603 1.1x slider velocity felt smoother when I was playing.

-Yuzuriha's insane

maybe for the first slider have it bounce once? seems better

00:47:270 Circle 2, 1 - the spacing on these circles feels too close here

01:04:103 Slider 5 - I feel this should be moved left a bit, x108 or x112

01:19:436 Circle 1, 2, 3 - In my opinion, the circles should be distanced a bit farther, the same for 01:20:769

01:21:436 Slider 4 - It seems unnecessary
Topic Starter
Aerous

NewIpas wrote:

[Easy]
00:11:062 (5) - Weird slider :/ Change it to spinner or change it with another sliderstyle Changed to spinner
01:29:519 - End of spinner Changed


Good Luck
Thanks for modding
Topic Starter
Aerous

NcrzX wrote:

Easy :
No Prob for me

Insane :
01:29:103(7,8) I think a better spinner end I'll think about it
Thanks for modding
Topic Starter
Aerous

RokYang wrote:

I'm a noob so my opinions shouldn't hold much value


Insane

00:14:938 through 00:36:271 feels like there could be more notes in there, either way it's fine.

No changed, I don't want to overmap it
Thanks for modding !
Natsu
As requested

General:

  1. Inconsistency in combo colours (check Sellen's Normal)
  2. Inconsistency in LetterboxInBreaks (Since you don't have breaks, better turn it off in every diff)
  3. Inconsistency in Widescreen support
captin's Insane:

  1. 00:02:282 add whistle? there is a similar sound in the music
  2. swap NC 00:07:615 (1,2) - make more sense with the music in 00:07:862 (2) -
  3. 00:46:187 (1) - this circle is really weird to play, I'll suggest you to remove it instead
  4. 01:16:103 (1,1,2,1) - why the combo spam? o.o atleast I don't see a valid reason for this one 01:16:603 (1) -
-Yuzuriha's insane:

  1. why insane? is not better to keep consistency with the other diff names? Insane
  2. why the low OD? use OD8 instead, try to don't have OD -2 respect to AR
  3. 00:02:282 (2) - add whistle? is consistent with the music, plus it follow your hitsound pattern
  4. 00:05:882 ^
  5. 00:07:082 (1) - this clap sound really bad lol, mainly cuz there is nothing in the music that support it, whistle is a better option for this part.
  6. 00:07:082 (1) - a 1/1 slider fit better the song, also the slider end have a wrong snap, should end in 1/3 00:07:748 - 00:07:082 (1,1) - also ugly overlap :(
  7. 00:08:662 this finish sound really unnecesary, mainly cuz there are nothing in the music that suggest you this
  8. 00:11:862 (3,4) - why the extended sliders where the music is clearly in 1/2?
  9. 00:15:438 (2) - this should be snapped in 1/3 in 00:15:493 -
  10. 00:15:604 (3) - why this 1/4 slider that doesn't fit the music is merged in the 1/3 part?
  11. 00:16:937 (3,4) - similar as above, just use 1/2 sliders instead.. to be honest I really dislike those 1/4 extended sliders that doesn't fit the music. Mainly cuz you use both 1/4 and 1/3 together 00:22:271 (3,4) - , cause of this your diff is really uncomfortable to play
  12. 00:24:104 (6) - this should be snapped in 1/3, just add a single circle in 00:24:160
  13. 00:26:604 (4,5) - again this is wrongly snapped, the vocal is here 00:26:826 in 1/3
  14. 00:31:271 (2) - this should end in 1/3
  15. 00:32:104 (5,6,1) - this should be 1/3
  16. I'll stop modding this diff here, since this will become really long, pls check your snap there are a lot of wrongly snapped objects and try to don't overuse extended 1/4 sliders in the 1/3 part :(
Insane:

  1. 00:04:282 (4,5) - try to change the rhythm at this part, since the current one is not following the song nicely IMO, try this:
  2. 00:04:682 - if you follow my previous suggestion add a NC here
  3. 00:07:082 (1) - similar problem as 00:04:282 (4,5) try this instead:
  4. 00:15:438 (2) - this should be snapped in 1/3 in 00:15:493
  5. 00:19:521 add a circle following the vocals? even the hard diff got one here
  6. 00:20:937 (2,3) - try a single slider instead? fit better this part to me
  7. 00:26:771 (3) - this should be snapped in 1/3 at 00:26:826
  8. 00:28:271 add NC?
  9. 00:34:104 (2) - this should be 1/3
  10. 00:34:937 (1,2,3,4,5,6) - this is overmaped and wrongly snapped, this is how the music goesin this part:
  11. 00:52:270 (1) - there is nothing in 1/4 but in 1/2, your stream should start in 00:52:770 - until 00:54:270
  12. 01:19:269 (2) - remove this and add two more repeats in 01:18:936 (1) -
  13. 01:21:603 (1,2,3,4,5,6,7,8,9,10,11) - this is really overmapped
  14. 01:29:353 (8) - this should end in 01:29:519 -
  15. try to work more with your rhythms, also your comboing is really inconsistent, try to use one every 1 or 2 stanzas
KwaN's Hard:

  1. try to don't have OD -2 respect to AR, atleast use 6.5
  2. 00:15:438 (2) - this should be in 1/3 at 00:15:493
  3. 00:16:104 (4) - same as above, this should be snapped in 1/3 in 00:16:160
  4. 00:21:437 (5) - this should be 1/3 as well
  5. 00:24:104 (5) - same as above
  6. 00:26:771 (5) - ^
  7. 00:32:937 (2) - this sound kinda overmapped, try this instead:
  8. 00:41:770 (5) - to be honest I don't know what are you following with this circle
  9. 00:43:604 (5) - just saying this will make people mad lol (combo breaker)
  10. 01:09:936 (3,4) - this will be really confused to play, since both sliders have a different amount of repeats, my suggestion is to remove 1 repeat from 01:10:269 (4) - and add a circle in 01:10:603 -
  11. 01:26:103 (2,3) - this will be really hard to play, since you are hiding a big amount of the slider shape
Sellen's Normal:

  1. 00:07:082 (1) - this single combo doesn't make sense to me.
  2. 00:23:937 (3) - actually this slider should end in 1/3 but this is a normal diff.. so add a single circle instead of the slider
  3. 00:26:771 (3) - this should be 1/3 as well, I'll suggest you to remove the circle instead
  4. 00:31:937 (2) - same as 00:23:937
  5. 00:34:104 (2) - this should be 1/3 as well, just remove the circle
  6. 00:44:270 (1,2) - blanket could be improved a bit
  7. 00:49:270 unnecesary NC
  8. 00:54:270 (1) - too soon after a spinner for a normal diff
  9. 01:08:269 (1) - this slider is fine, but I feel you can fit the rhythm even better:
  10. 01:21:103 (2) - unsnapped, check aimod
  11. 01:29:519 the spinner should end here: 01:29:519
Easy:

  1. HP 2 and OD 2 is better for this diff
  2. 00:07:862 (1,2) - this looks a bit ugly IMO, you cand do a nice blanket there:
  3. 00:20:271 (1,2) - same as above
  4. 00:25:604 (1,2) - same here too, seems like you have problems when blanking, hereis a tip, use the approach circle of the next or previous object to make a perfect blanket, here is an example:
    your current one:
    how it should be (see how the approach circle of 2 help me to make it nicely):
  5. 00:30:937 (1,2) - blanket can be improved here as well, use my tip for this and the next ones
  6. 01:10:269 (1) - this single combo is totally unnecessary
  7. 01:11:603 (2,3) - this is really hard to play for an easy diff, remove 01:12:603 (3) - and add repeat in this slider 01:11:603 (2) -
  8. 01:20:269 this is touching the HP bar
  9. 01:29:519 the spinner should end here: 01:29:519
GL with this :3
truonant
Hello M4M~ from your que

Easy
00:07:862 (1) –better blanket, otherwise the flow is weird
00:20:271 (1) – better blanket
00:25:604 (1) - ^
00:26:937 (3) - ^
00:30:937 (1) - ^
00:53:270 (2) – delete note

Normal
00:17:937 (1) – remove the repeat slider and just use 1/1 slider and add circle at 00:17:604 –
00:22:937 (1) – better blanket – centre point too close
00:24:937 (5) – shorten this slider to 00:25:271 –
00:25:604 – start a slider here for emphasis on sustained vocal + downbeat
00:34:104 (2) – looks kinda strange, move x384 y352 for better flow

insane
Hitsounding could use improvements. Random claps?
00:56:936 (3) –
00:57:603 (1) –
00:58:269 (3) –
00:59:603 (1) –
00:59:936 (2) –
01:08:269 –
01:08:936 –
01:09:603 –
01:11:603 –
01:12:269 –
01:12:936 –
01:14:269 –
01:17:603 -
01:23:436 (3) –
01:24:269 (6) –
01:26:936 (1) –
00:07:862 – start a note here for emphasis
00:15:438 (2) - note doesn't fit
00:19:437 (5) - ^
00:34:104 (2) - ^
00:56:103 (1) - blanket
Topic Starter
Aerous

Natsu wrote:

As requested

Insane:

  1. 00:04:282 (4,5) - try to change the rhythm at this part, since the current one is not following the song nicely IMO, try this:
    Changed !
  2. 00:04:682 - if you follow my previous suggestion add a NC here Added NC
  3. 00:07:082 (1) - similar problem as 00:04:282 (4,5) try this instead:
    Changed , now it fits to the rhythm :D
  4. 00:15:438 (2) - this should be snapped in 1/3 in 00:15:493 snapped in 1/3 , changed
  5. 00:19:521 add a circle following the vocals? even the hard diff got one here Added !
  6. 00:20:937 (2,3) - try a single slider instead? fit better this part to me Yea it does, so I added it
  7. 00:26:771 (3) - this should be snapped in 1/3 at 00:26:826 Snapped!
  8. 00:28:271 add NC? Added
  9. 00:34:104 (2) - this should be 1/3 changed to 1/3
  10. 00:34:937 (1,2,3,4,5,6) - this is overmaped and wrongly snapped, this is how the music goesin this part: Changed it to this http://puu.sh/cGx87/a89522a5bb.jpg
  11. 00:52:270 (1) - there is nothing in 1/4 but in 1/2, your stream should start in 00:52:770 - until 00:54:270 Changed
  12. 01:19:269 (2) - remove this and add two more repeats in 01:18:936 (1) - Added
  13. 01:21:603 (1,2,3,4,5,6,7,8,9,10,11) - this is really overmapped remapped that part
  14. 01:29:353 (8) - this should end in 01:29:519 - Changed
  15. try to work more with your rhythms, also your comboing is really inconsistent, try to use one every 1 or 2 stanzas

Easy:

  1. HP 2 and OD 2 is better for this diff Changed
  2. 00:07:862 (1,2) - this looks a bit ugly IMO, you cand do a nice blanket there:
  3. 00:20:271 (1,2) - same as above
  4. 00:25:604 (1,2) - same here too, seems like you have problems when blanking, hereis a tip, use the approach circle of the next or previous object to make a perfect blanket, here is an example:
    your current one:
    how it should be (see how the approach circle of 2 help me to make it nicely):
  5. 00:30:937 (1,2) - blanket can be improved here as well, use my tip for this and the next ones
  6. 01:10:269 (1) - this single combo is totally unnecessary Removed
  7. 01:11:603 (2,3) - this is really hard to play for an easy diff, remove 01:12:603 (3) - and add repeat in this slider 01:11:603 (2) - Changed the ending of the song
  8. 01:20:269 this is touching the HP bar Moved
  9. 01:29:519 the spinner should end here: 01:29:519
Thanks for telling me this !

Thanks for modding, I changed all the things you told me to :D and the blanket tip helped me a lot ~!

GL with this :3
Topic Starter
Aerous

truonant wrote:

Hello M4M~ from your que

Easy
00:07:862 (1) –better blanket, otherwise the flow is weird
00:20:271 (1) – better blanket
00:25:604 (1) - ^
00:26:937 (3) - ^
00:30:937 (1) - ^
00:53:270 (2) – delete note No changed

Fixed all blankets


insane
Hitsounding could use improvements. Random claps?
00:56:936 (3) –
00:57:603 (1) –
00:58:269 (3) –
00:59:603 (1) –
00:59:936 (2) –
01:08:269 –
01:08:936 –
01:09:603 –
01:11:603 –
01:12:269 –
01:12:936 –
01:14:269 –
01:17:603 -
01:23:436 (3) –
01:24:269 (6) –
01:26:936 (1) –
00:07:862 – start a note here for emphasis
00:15:438 (2) - note doesn't fit
00:19:437 (5) - ^
00:34:104 (2) - ^
00:56:103 (1) - blanket
Fixed all the things , the notes that didn't fix i fixed to 1/3 snapped.
For the hitsounds , I'm waiting for someone to fix it for me ~
Kazuya
Hi from my M4M queue. It's only ideas!

Al diff: Double timing points is not unrankable? http://puu.sh/cGvGX/641caab634.png

[Captin]

00:08:662 (3) - I think two circle is better. Followed the vocal. Fits the vocals.
00:23:521 (3) - There is no beat. :/ It's not fit here. Can't hear any emphasized sound. Remove circle plz.
00:30:187 (6) - ^
00:34:715 (5,1) - This distance snap is too big! Please, reduce it. It's little hard. A little hard to play.
00:35:160 (2,3,4) - I personally hate "jump streams/triplets". :/ Hard to play for mouse. Please reduce the distance.
00:45:604 (5,6) - Lift out the vocal. Put 1/4 slider here: 00:45:770 -
00:46:187 (1) - Delete circle. There is no beat.
00:46:270 (2,3,4) - Please, follow the violin. Remove 00:46:604 (3,4) - sliders, and Change 00:46:270 (2) - slider end here: 00:46:937 -
01:02:936 (1,2) - Replace them. Slider here: 01:02:936 - circle here: 01:03:269 - or put 1/1 slider here: 01:02:936 - It fit the vocal.
01:04:519 (2) - Remove circle. There is no clearly audible beat.
01:24:269 (1,2,3,4) - 1/4 sliders is not fit here. Please, follow the guitar. Timeline example: http://puu.sh/cGx7u/4bfe463eca.jpg

[Yuzuhira]
00:23:521 (3) - Same as Captin's difficulty.
00:32:187 (6) - Remove circle. There is no clearly audible beat.
01:04:353 (1,2,3,4) - 1/4 sliders is not fit here. Please, follow the violin. Timeline example: http://puu.sh/cGxxm/f34cefabce.jpg
01:08:519 (2,3,4) - Same as. Not fit here. There is no clearly audible beat. Please, follow the vocal. Timeline example: http://puu.sh/cGxBA/dff9da03e4.jpg
01:09:603 (2,3) - Please, remove circles. Drumroll start here: 01:09:769 - . Change 01:09:269 (1) - slider end here: 01:09:603 -
01:13:603 (1) - Please, map the part. Spinner is not fit here.
01:26:102 (4) - Delete slider, and put circle here. 1/4 is not fit here.
01:27:436 (4) - ^
01:28:770 (4) - ^

[Insane]
00:03:082 (3) - Remove repeat, and move 00:04:282 (4) - slider here: 00:03:882 - , and put circle here: 00:04:682 - . Better following the vocal.
00:05:482 (6) - Remove circle, and move 00:05:882 (7) - slider here: 00:05:482 - . Better vocal.
00:07:082 (1,2) - Please, follow the vocal. :3
00:29:604 (9) - REpeat is not fit here. Remove repeat, and chage slider end here: 00:29:937 - and put circle here: 00:30:104 -
00:34:937 (2,3) - Remove circles. There is no clearly audible beat.
00:52:270 (1) - Repeating slider is not fit here. There is no clearly audible beat. Please follow the guitar. Put 1/1 slider here 00:52:270 - or 1/2 slider and add once repeat.
00:53:186 - Put circle here.
01:01:269 (5) - Remove slider, and put circle here. Move 01:01:603 (6) - slider here: 01:01:436 - and change slider end here: 01:01:769 - . Timeline example: http://puu.sh/cGyIw/4b64237608.jpg Better fits to the vocals.
01:05:269 (4) - This repeating slider is weird here. Remove repeat, and put circle here: 01:05:603 - .
01:11:936 (2,3) - Replace it the timeline positions. Cicle here: 01:11:936 - slider here: 01:12:103 -
01:12:603 (5,6,7,1,2) - Follow the vocal. Timeline: http://puu.sh/cGz2F/87bd04d4f7.jpg
01:21:853 (2,3,4,5,6,7,8,9,10,11) - Long stream is not fit here! Better: http://puu.sh/cGzc3/dacf9bcf21.jpg (Timeline)
01:22:769 (1,2,3,4,5,6,7,1,2,3,4) - This part is a little weird. Please, use: http://puu.sh/cGzqa/6700790bc4.jpg (Timeline) Better follow the guitar and the drums.

[Hard]
00:30:187 (3) -Can't hear any emphasized sound. Pls remove circle.
00:32:937 (2) - This repeating slider is not fit here. Use 1/1 slider here: 00:32:937 -
00:37:771 (4) - Remove circle, and move 00:37:937 (5) - slider here: 00:37:937 (5) - Better fits the vocal.
00:47:270 (4,5) - This is weird here. How does to fit here? Better solution: Put 1/1 slider here: 00:47:270 - and circle here: 00:47:937 -
00:48:270 (1,2,3,1,2,3) - This distance is very small. Stack or use 1.0x distance.
00:52:770 (4,5,6,7,1,2,3) - This is very hard part. :/ Make it easier.

[Normal]
00:16:937 (4) - Please, follow the vocals. Remove repeat,and move 00:17:937 (1) - slider here: 00:17:604 - . Put circle here: 00:18:271 - .
01:13:269 (6) - Delete slider, put circle here: 01:13:269 - , and move 01:13:603 (1) - slider here: 01:13:436 - . After: Change 1/1 slider end here: 01:13:936 - Timeline: http://puu.sh/cGAg2/51d484167c.jpg Better fits to the vocals.
01:21:769 (1,2,3,1,2,3,1,2,3) - Please, follow the guitar. Currently part is not good / weird. :/ Example: http://puu.sh/cGAsn/eb0b89d85d.jpg. Use this similar.

[Easy]
01:21:603 (1,2,3,4,5) - This is weird part. Use this: http://puu.sh/cGAAB/517567f6a3.jpg. Better following the guitar.

Good Luck.
Sellenite
Tician

Tician wrote:

[Sellen's Normal]00:18:937 (3) - end on white
01:01:269 (2,3) - don't overlap them, it's confusing for new players
01:06:603 (3,4) - ^
01:11:936 (3,4) - ^
01:17:269 (3,4) - ^
01:21:769 (1,2,3,1,2,3,1,2,3) - this whole part feels totally off, but I don't know how to fix it, tried around a bit =/
sorry,keep all
Rizen

[ Rizen ] wrote:

[Sellen's Normal]
  1. 00:58:769 (3) - Can be confusing for new players. Try do what you did at 00:59:103 keep
  2. Combo colours are inconsistent with other diffs MAJOR PROBLEM DESIGN-WISE fix
NewIpas

NewIpas wrote:

[Sellen's Normal]
00:45:270 (2) - Weird ._. keep
01:29:519 - End of spinner fix
Natsu

Natsu wrote:

Sellen's Normal:
  1. 00:07:082 (1) - this single combo doesn't make sense to me. keep
  2. 00:23:937 (3) - actually this slider should end in 1/3 but this is a normal diff.. so add a single circle instead of the slider fix
  3. 00:26:771 (3) - this should be 1/3 as well, I'll suggest you to remove the circle instead fix
  4. 00:31:937 (2) - same as 00:23:937 fix
  5. 00:34:104 (2) - this should be 1/3 as well, just remove the circle fix
  6. 00:44:270 (1,2) - blanket could be improved a bit
  7. 00:49:270 unnecesary NC keep
  8. 00:54:270 (1) - too soon after a spinner for a normal diff 2 beats is fine imo
  9. 01:08:269 (1) - this slider is fine, but I feel you can fit the rhythm even better: make the rhythm sample,i did this similar before
  10. 01:21:103 (2) - unsnapped, check aimod fix
  11. 01:29:519 the spinner should end here: 01:29:519 fix
truonant

truonant wrote:

[Normal]
00:17:937 (1) – remove the repeat slider and just use 1/1 slider and add circle at 00:17:604 –
00:22:937 (1) – better blanket – centre point too close other way
00:24:937 (5) – shorten this slider to 00:25:271 –
00:25:604 – start a slider here for emphasis on sustained vocal + downbeat
00:34:104 (2) – looks kinda strange, move x384 y352 for better flow other way
Kazuya

Kazuya wrote:

[Normal]
00:16:937 (4) - Please, follow the vocals. Remove repeat,and move 00:17:937 (1) - slider here: 00:17:604 - . Put circle here: 00:18:271 - .
01:13:269 (6) - Delete slider, put circle here: 01:13:269 - , and move 01:13:603 (1) - slider here: 01:13:436 - . After: Change 1/1 slider end here: 01:13:936 - Timeline: http://puu.sh/cGAg2/51d484167c.jpg Better fits to the vocals.
01:21:769 (1,2,3,1,2,3,1,2,3) - Please, follow the guitar. Currently part is not good / weird. :/ Example: http://puu.sh/cGAsn/eb0b89d85d.jpg. Use this similar.
sorry,keep all
thx for modding!!
SPOILER
osu file format v13

[General]
AudioFilename: LIAR MASK.mp3
AudioLeadIn: 1500
PreviewTime: 54936
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 32
TimelineZoom: 2.3

[Metadata]
Title:Liar Mask anime size
TitleUnicode:Liar Mask anime size
Artist:Mayama Rika
ArtistUnicode:真山りか
Creator:Aerous
Version:Sellen's Normal
Source:アカメが斬る!
Tags:Akame ga Kill! Second Opening TV Sellenite IamKwan captin1 -Yuzuriha-inori-
BeatmapID:531912
BeatmapSetID:224203

[Difficulty]
HPDrainRate:4
CircleSize:3
OverallDifficulty:4
ApproachRate:5
SliderMultiplier:1.1
SliderTickRate:1

[Events]
//Background and Video events
0,0,"Akame_ga_Kill__f_1366x768.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
-118,400,4,2,0,20,1,0
1482,-133.333333333333,4,2,0,20,0,0
7862,400,4,2,0,50,1,0
7862,-100,4,2,0,50,0,0
14938,333.333333333333,4,2,0,30,1,0
14938,-100,4,2,0,30,0,0
20271,-100,4,2,0,50,0,0
25604,-100,4,2,0,30,0,0
30271,-100,4,2,0,30,0,0
30937,-100,4,2,0,50,0,0
36271,333.333333333333,3,2,0,40,1,0
36271,-100,3,2,0,40,0,0
52270,333.333333333333,4,2,0,50,1,0
52270,-100,4,2,0,50,0,0
54936,-100,4,1,3,70,0,1
78936,-100,4,2,0,90,0,0
81769,-100,4,2,0,70,0,0
89519,-100,4,2,0,5,0,0


[Colours]
Combo1 : 249,199,52
Combo2 : 123,114,115
Combo3 : 231,0,20
Combo4 : 87,89,88
Combo5 : 244,123,132

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458,328,42604,1,2,0:0:0:0:
503,227,42937,1,2,0:0:0:0:
468,122,43270,2,0,B|491:73|491:73|480:16,2,110,2|0|2,0:0|0:0|0:0,0:0:0:0:
364,85,44270,6,0,B|305:100|305:100|263:77|263:77|210:101|149:66,1,220,4|2,0:0|0:0,0:0:0:0:
56,21,45270,2,0,B|42:69|54:104|54:104|34:129|24:168|24:168|65:228,1,220,0|2,0:0|0:0,0:0:0:0:
151,159,46270,5,0,0:0:0:0:
219,245,46604,1,2,0:0:0:0:
319,200,46937,1,2,0:0:0:0:
413,256,47270,2,0,P|431:308|424:363,2,110,0|2|2,0:0|0:0|0:0,0:0:0:0:
324,321,48270,5,4,0:0:0:0:
225,369,48604,2,0,L|112:345,1,110,0|2,0:0|0:0,0:0:0:0:
41,266,49270,6,0,L|154:242,1,110,4|0,0:0|0:0,0:0:0:0:
256,222,49937,1,2,0:0:0:0:
201,126,50270,6,0,B|179:76|179:76|191:21,2,110,4|2|2,0:0|0:0|0:0,0:0:0:0:
311,126,51270,2,0,B|332:76|332:76|320:21,2,110,4|0|2,0:0|0:0|0:0,0:0:0:0:
256,192,52270,12,4,53603,0:1:0:0:
256,192,54270,5,2,0:0:0:0:
41,238,54936,5,4,0:0:0:0:
74,342,55270,2,0,L|192:350,1,110,8|0,0:0|0:0,0:0:0:0:
238,355,55770,1,0,0:0:0:0:
344,382,56103,2,0,B|376:338|376:338|376:277,1,110,8|0,0:0|0:0,0:0:0:0:
409,238,56603,2,0,B|454:207|454:207|474:150,1,110
426,54,57269,1,8,0:0:0:0:
316,42,57603,6,0,L|323:169,1,110,4|8,0:0|0:0,0:0:0:0:
215,125,58269,2,0,L|208:15,1,110
208,15,58769,2,0,P|159:30|100:42,1,110,0|0,0:0|0:0,0:0:0:0:
58,76,59269,1,8,0:0:0:0:
46,185,59603,2,0,B|82:227|82:227|81:284,1,110,0|8,0:0|0:0,0:0:0:0:
6,362,60269,6,0,L|227:334,1,220,4|0,0:0|0:0,0:0:0:0:
328,371,61269,1,8,0:0:0:0:
328,371,61436,2,0,P|360:295|358:214,1,165,0|0,0:0|0:0,0:0:0:0:
251,238,62269,1,0,0:0:0:0:
193,143,62603,1,8,0:0:0:0:
297,108,62936,6,0,B|345:92|383:96|383:96|469:131,2,165,4|0|8,0:0|0:0|0:0,0:0:0:0:
250,137,64103,2,0,B|195:144|195:144|148:117|148:117|93:124,1,165,0|8,0:0|0:0,0:0:0:0:
24,210,64936,1,0,0:0:0:0:
70,309,65269,1,8,0:0:0:0:
166,255,65603,6,0,P|180:307|166:364,1,110,4|8,0:0|0:0,0:0:0:0:
275,381,66269,1,0,0:0:0:0:
378,341,66603,1,8,0:0:0:0:
378,341,66769,2,0,L|388:226,1,110
436,206,67269,2,0,L|446:91,1,110,8|0,0:0|0:0,0:0:0:0:
359,27,67936,1,8,0:0:0:0:
267,88,68269,6,0,P|197:100|106:56,2,165,4|0|0,0:0|0:0|0:0,0:0:0:0:
87,365,70269,2,0,L|84:298,1,55
49,205,70769,6,0,B|156:228|156:228|214:208,1,165,4|8,0:0|0:0,0:0:0:0:
257,111,71603,1,0,0:0:0:0:
364,135,71936,1,8,0:0:0:0:
364,135,72103,2,0,P|390:212|378:293,1,165,0|8,0:0|0:0,0:0:0:0:
268,285,72936,1,0,0:0:0:0:
200,371,73269,2,0,L|141:356,1,55,8|0,0:0|0:0,0:0:0:0:
93,341,73603,6,0,P|75:291|82:232,1,110,4|8,0:0|0:0,0:0:0:0:
66,126,74269,2,0,L|190:104,1,110,0|8,0:0|0:0,0:0:0:0:
229,100,74769,1,4,0:0:0:0:
330,143,75103,2,0,L|386:132,1,55,0|8,0:0|0:0,0:0:0:0:
416,27,75603,2,0,L|362:37,1,55
251,33,76103,6,0,B|209:77|209:77|164:52|107:57,1,165,4|8,0:0|0:0,0:0:0:0:
16,117,76936,1,0,0:0:0:0:
2,226,77269,1,8,0:0:0:0:
2,226,77436,2,0,B|0:283|34:332|34:332|85:342,1,165,4|8,0:0|0:0,0:0:0:0:
187,383,78269,1,0,0:0:0:0:
256,297,78603,1,0,0:0:0:0:
365,306,78936,6,0,B|364:254|364:254|329:212|329:212|329:154,1,165,4|0,0:0|0:0,0:0:0:0:
431,112,79769,2,0,L|431:29,1,82.5
350,46,80269,6,0,B|298:47|298:47|256:82|256:82|198:82,1,165,4|0,0:0|0:0,0:0:0:0:
142,177,81103,2,0,L|229:178,2,82.5,0|0|0,0:0|0:0|0:0,0:0:0:0:
86,177,81769,5,4,0:0:0:0:
29,271,82103,2,0,P|36:325|69:368,1,110,2|0,0:0|0:0,0:0:0:0:
171,326,82769,1,2,0:0:0:0:
270,372,83103,6,0,L|378:355,1,110,4|2,0:0|0:0,0:0:0:0:
375,245,83769,1,0,0:0:0:0:
470,299,84103,1,2,0:0:0:0:
473,189,84436,6,0,L|461:79,1,110,4|0,0:0|0:0,0:0:0:0:
359,37,85103,1,2,0:0:0:0:
256,77,85436,1,2,0:0:0:0:
256,192,85603,12,0,89519,0:0:0:0:
Topic Starter
Aerous

Kazuya wrote:

Hi from my M4M queue. It's only ideas!

Al diff: Double timing points is not unrankable? http://puu.sh/cGvGX/641caab634.png
Other Liar Mask has double timing points , I'll double check with other people and fix it


[Insane]
00:03:082 (3) - Remove repeat, and move 00:04:282 (4) - slider here: 00:03:882 - , and put circle here: 00:04:682 - . Better following the vocal.
00:05:482 (6) - Remove circle, and move 00:05:882 (7) - slider here: 00:05:482 - . Better vocal.
00:07:082 (1,2) - Please, follow the vocal. :3
00:29:604 (9) - REpeat is not fit here. Remove repeat, and chage slider end here: 00:29:937 - and put circle here: 00:30:104 -
00:34:937 (2,3) - Remove circles. There is no clearly audible beat.
00:52:270 (1) - Repeating slider is not fit here. There is no clearly audible beat. Please follow the guitar. Put 1/1 slider here 00:52:270 - or 1/2 slider and add once repeat.
00:53:186 - Put circle here.
01:01:269 (5) - Remove slider, and put circle here. Move 01:01:603 (6) - slider here: 01:01:436 - and change slider end here: 01:01:769 - . Timeline example: http://puu.sh/cGyIw/4b64237608.jpg Better fits to the vocals. Repeat is fine , I don't want to overmap
01:05:269 (4) - This repeating slider is weird here. Remove repeat, and put circle here: 01:05:603 - .
01:11:936 (2,3) - Replace it the timeline positions. Cicle here: 01:11:936 - slider here: 01:12:103 -
01:12:603 (5,6,7,1,2) - Follow the vocal. Timeline: http://puu.sh/cGz2F/87bd04d4f7.jpg
01:21:853 (2,3,4,5,6,7,8,9,10,11) - Long stream is not fit here! Better: http://puu.sh/cGzc3/dacf9bcf21.jpg (Timeline)
01:22:769 (1,2,3,4,5,6,7,1,2,3,4) - This part is a little weird. Please, use: http://puu.sh/cGzqa/6700790bc4.jpg (Timeline) Better follow the guitar and the drums.


[Easy]
01:21:603 (1,2,3,4,5) - This is weird part. Use this: http://puu.sh/cGAAB/517567f6a3.jpg. Better following the guitar.

Good Luck.

Most of the problems I already fixed with Natsu's mod , but thanks for modding !
Utogi
- Utogi's feedback

Hi, I'm from Zedt0's stream! o/
I've made a few maps myself, but I'm not the most experienced mapper, and I was rank 18k once, but am a little bit rusty.
Hopefully in spite of those things I might be able to help you out some.
Here's my feedback for you (the numbers are the place of the song measured seconds and tenths of seconds):

Easy:
Woo! Got an SS!
Oh yeah, the beatmap is fine too. =p

Sellen's Normal:
No problems here.

KwaN's Hard:
Good...
The slider velocity change at the very end of the song might throw some newer players off

Insane:
00:15:521 - the tap/slider should be spaced further, to help indicate it is a double
00:19:437 - ^ possibly the same thing here, but this one is nearly as bad
00:23:437 - may sound/feel better if placed on 23.5 to match previous notes
00:26:771 - ^ same as above one, may work better on 26.8
00:34:187 - like 15.5, space to make it easier to read
! 00:52:270 - Ridiculously awkward to play, the sudden massive speed change throws people off,
! to - the weird angle changes (snapping to perfect horizantal streams is disgusting),
! 00:54:603 - I HIGHLY suggest you make this faster section smoother and not so jerky-feeling
The rest of the Insane beatmap seems fine to me.

-Yuzuriha's insane:
00:50:604 - 00:54:936 Maybe smoothen it up a little bit, so not all the jumps are at odd/weird angles
My only other comment for this beatmap is kicksliders are disgusting, they are over-used and
wrongly used WAYYY to often. Nevertheless, mapping like this is accepted by the osu community,
so I wouldn't say it has to be changed. (Even though it's musically incorrect >.<)

captin's Insane:
EWWWW, more kicksliders... (Kick sliders are sliders that last the length of a double tap)
As I said before they don't fit the song, but seeing as the whole beatmap style was based
around it, I'm not gonig to say go have captin remake the whole thing.
As long as you're fine with kicksliders, I didn't find anything wrong with this beatmap.
Topic Starter
Aerous

Utogi wrote:

- Utogi's feedback

Hi, I'm from Zedt0's stream! o/
I've made a few maps myself, but I'm not the most experienced mapper, and I was rank 18k once, but am a little bit rusty.
Hopefully in spite of those things I might be able to help you out some.
Here's my feedback for you (the numbers are the place of the song measured seconds and tenths of seconds):


Insane:
00:15:521 - the tap/slider should be spaced further, to help indicate it is a double No Change
00:19:437 - ^ possibly the same thing here, but this one is nearly as bad No Change
00:23:437 - may sound/feel better if placed on 23.5 to match previous notes No Change, this part isn't 1/3 snapped
00:26:771 - ^ same as above one, may work better on 26.8 No Change, this part isn't 1/3 snapped
00:34:187 - like 15.5, space to make it easier to read No Change
! 00:52:270 - Ridiculously awkward to play, the sudden massive speed change throws people off, I might change
! to - the weird angle changes (snapping to perfect horizantal streams is disgusting),
! 00:54:603 - I HIGHLY suggest you make this faster section smoother and not so jerky-feeling Changed and remapped that part
The rest of the Insane beatmap seems fine to me.
Thanks for modding !
wobble_owo
Im not very good add modding but I do what I can owo

Easy
-Move circle from 01:08:963 to 01:08:769 (becaus of the vocals)

Normal
-looks fine

Hard
-AiMod owo
-The end sounds weird, but Ihave no clue what to do, maybe do a clap with finish?
Topic Starter
Aerous

wobble_owo wrote:

Im not very good add modding but I do what I can owo

Easy
-Move circle from 01:08:963 to 01:08:769 (becaus of the vocals)

No change , since its easy and I don't want to put any notes outside of the white ticks. ( Except for some parts )
Little
Hi, modding as you requested.

[General]
  1. Sellen's Normal and KwaN's Hard missing video.
  2. Disable widescreen support and letterbox in breaks for all diffs for consistency, since there is no storyboard, and no breaks.
  3. You may want to re-add size in tags after tv because beatmap search on the website accepts strings containing spaces if they are in quotation marks. This will help players searching for "tv size" (in quotes) to find the map.
[Easy]
  1. You must use hitsounds in all parts of your map! Hitsounds are an important part of the game, as they provide feedback to the player so they know whether they are hitting the notes properly. Please refer to any of the guest diff in your set to see examples of proper hitsound usage.
  2. Remove the unnecessary inheriting sections (green lines) at 00:01:482 and 00:07:862 and 00:14:938 and 00:30:271 and 00:36:271 They don't change anything, so they're not needed. At 00:52:270 you can remove the inheriting section and set the volume of the timing section to 50%.
  3. 00:07:862 (1,2) - It would look much better if you could make a clean blanket here (such that the slider is equidistant from the edge of the circle at every point): Image
  4. 00:20:271 (1,2) - A similar thing here: Image This also applies to: 00:25:604 (1,2) and 00:30:937 (1,2)
  5. 00:51:270 (4,1) - I doubt you intended to make a jump here, and I strongly recommend against using jumps in lower diffs. Reduce the spacing to 1.1x.
  6. 00:55:603 (3,4,5) - Minor spacing error. Please adjust it into a more acceptable range (+/- 0.04).
  7. 01:00:603 (4) - It is necessary to start a new combo here.
  8. 01:08:269 (3) - New combo.
  9. 01:05:936 (5,1) - Swap new combos to match phrasing of music. Also, this rhythm would fit much better with the way you have been mapping: Image
  10. 01:12:936 (3,4) - Spacing is too large. Reduce it to 1.1x.
  11. 01:14:269 (4) - It would fit the rhythm of the songs nicely if you shortened this by a 1/2 tick: Image
  12. 01:21:603 (1,2,3,4,5) - This rhythm is incredibly awkward for beginners, and it will really throw them off. Try this instead: Image
  13. 01:29:353 - Move this inheriting section to the end of the spinner?
    Work on aesthetics of the map, and also using rhythm that better suits the map, and not just straight 1/1.
[Sellen's Normal]
  1. Remove any inheriting sections that don't change anything.
  2. 00:04:682 (1,2,3,4,5) - I'm not sure how you decided which circles should have whistle on them, but I think that (5) should definitely have whistle.
  3. 00:33:604 (1,2) - Increase spacing to 1.0x.
  4. 00:40:270 (1) - Finish on head to match other similar parts in this section.
  5. 00:49:270 (1,1,2) - I feel like you use too many finishes here, and it ruins the build up, as the part after it should feel more exciting, so I think you should remove finish from these three notes, so it can build up suspense properly to the kiai section.
  6. 00:58:269 (2,3) - This kind of stacking may be confusing for inexperienced players. I suggest spacing it out according to DS.
[KwaN's Hard]
  1. 01:21:102 (3) - Unsnapped slider end.
  2. 00:14:938 - The way this section is mapped feels weird because the music has 1/3 rhythm, but you mapped all as 1/2. It would be nice the see rhythms that match better with the song.
  3. 01:23:102 (2) - Clap on repeat?
  4. 01:23:936 (4) - Clap on head?
    Good.
[Insane]
  1. As mentioned in Easy, you must add hitsounds.
  2. The sudden change in difficulty between the verse and chorus of the song is ridiculous, and should be adjusted.
  3. The spacing is really random and unintuitive in many parts of the map. Consider revising.
  4. 00:03:082 (3,4,1) - This flow is really awkward. I recommend putting more spacing between (4,1) to make it play smoother.
  5. 00:07:862 (2) - I strongly recommend using low slider velocity and higher spacing for this part, so it can feel heavier, matching the song better. Your current spacing is much too small for the slider velocity, and it feels silly to play as the feeling of the song is heavy, but the map feels really light.
  6. 00:14:938 (1,2,3) - The spacing here is not intuitive. It would make more sense to space out (1,2) and stack (2,3) like this: Image
  7. 00:18:937 (4,5,6,7) - Same idea here.
  8. 00:26:771 (3,4) - Should be 1/3. Also apply the same suggestion as above.
  9. 00:30:187 - Add a circle here? It fits the vocals.
  10. 00:30:937 (1,2,3,4,5) - Again, spacing feels too small relative to the slider velocity.
  11. 00:47:937 (6,1) - Nonsense jump. It's so sudden and random, and doesn't match anything in the music.
  12. 00:53:103 (7,1,2,3) - I don't think you should suddenly use such huge spaced 1/4 sliders like this. It's way too hard compared the the part before it, and will be frustrating to play. Try toning it down a bit by using smaller spacing or a regular stream of circles.
  13. 00:53:603 (3) - Should be changed to a circle because it is part of the next pattern of notes in the song, which is better represented by circles due to the detached nature of the notes.
  14. 00:55:770 (4,5,1) - This really doesn't flow well, and is difficult to play. The spacing between (5,1) should be much larger - larger than (4,5) - to emphasize the strong syncopated beat on (1).
  15. 00:56:936 (3,4) - It doesn't make any sense to use a huge jump like this when there's nothing important at (4). Please reduce it, or stack.
  16. 01:01:936 (1,2,3,4) - Poor usage of jumps, as it is used in a part that really doesn't need it. Try to use jumps in stronger parts that call for more emphasis, especially when there are syncopated notes in the music, rather than just making huge jumps whenever you decide to use circles, which doesn't relate to the feeling of the music at all.
  17. 01:05:269 (4,1) - Awkwardly small spacing.
  18. 01:08:103 (2,3,4,5) - Again, poor use of jumps.
  19. 01:17:436 (5,6,1) - This is quite awkward since you have a huge jump to a weak beat followed by smaller spacing to the strong beat.
    Needs more attention to aesthetics and spacing/flow, especially concerning distance spacing.
[-Yuzuriha's insane]
  1. Why not capitalize "Insane"?
  2. 00:09:462 (1,2,3,4,1,2,3,4,5) - There's no reason to overmap these slider ends, and it feels quite weird to play.
  3. 00:50:604 (1,2,3,4,5) - Same here, and it makes the hitsounds really messed up and distracting.
  4. Oh, you use it everywhere in the map. Please revise your rhythm choice to avoid excessive use of overmapped slider ends like these, as they don't fit the music, and are distracting since they make audible hitsounds on beats without any relation to the music.
[captin's Insane]
  1. 01:01:936 (2) - The 3/4 slider doesn't fit well with the music here in my opinion. I think just a 1/2 slider would be better.
    No serious issues here.
Topic Starter
Aerous
[quote="CloudSplash16"]Hi, modding as you requested.

[General]
  1. Sellen's Normal and KwaN's Hard missing video. Added
  2. Disable widescreen support and letterbox in breaks for all diffs for consistency, since there is no storyboard, and no breaks.Changed
  3. You may want to re-add size in tags after tv because beatmap search on the website accepts strings containing spaces if they are in quotation marks. This will help players searching for "tv size" (in quotes) to find the map.
Added

[Easy]
  1. You must use hitsounds in all parts of your map! Hitsounds are an important part of the game, as they provide feedback to the player so they know whether they are hitting the notes properly. Please refer to any of the guest diff in your set to see examples of proper hitsound usage.
  2. Remove the unnecessary inheriting sections (green lines) at 00:01:482 and 00:07:862 and 00:14:938 and 00:30:271 and 00:36:271 They don't change anything, so they're not needed. At 00:52:270 you can remove the inheriting section and set the volume of the timing section to 50%.
  3. 00:07:862 (1,2) - It would look much better if you could make a clean blanket here (such that the slider is equidistant from the edge of the circle at every point): Image
  4. 00:20:271 (1,2) - A similar thing here: Image This also applies to: 00:25:604 (1,2) and 00:30:937 (1,2)
  5. 00:51:270 (4,1) - I doubt you intended to make a jump here, and I strongly recommend against using jumps in lower diffs. Reduce the spacing to 1.1x.
  6. 00:55:603 (3,4,5) - Minor spacing error. Please adjust it into a more acceptable range (+/- 0.04).
  7. 01:00:603 (4) - It is necessary to start a new combo here.
  8. 01:08:269 (3) - New combo.
  9. 01:05:936 (5,1) - Swap new combos to match phrasing of music. Also, this rhythm would fit much better with the way you have been mapping: Image
  10. 01:12:936 (3,4) - Spacing is too large. Reduce it to 1.1x.
  11. 01:14:269 (4) - It would fit the rhythm of the songs nicely if you shortened this by a 1/2 tick: Image
  12. 01:21:603 (1,2,3,4,5) - This rhythm is incredibly awkward for beginners, and it will really throw them off. Try this instead: Image
  13. 01:29:353 - Move this inheriting section to the end of the spinner?
    Work on aesthetics of the map, and also using rhythm that better suits the map, and not just straight 1/1.
[Insane]
  1. As mentioned in Easy, you must add hitsounds.
  2. The sudden change in difficulty between the verse and chorus of the song is ridiculous, and should be adjusted.
  3. The spacing is really random and unintuitive in many parts of the map. Consider revising.
  4. 00:03:082 (3,4,1) - This flow is really awkward. I recommend putting more spacing between (4,1) to make it play smoother.
  5. 00:07:862 (2) - I strongly recommend using low slider velocity and higher spacing for this part, so it can feel heavier, matching the song better. Your current spacing is much too small for the slider velocity, and it feels silly to play as the feeling of the song is heavy, but the map feels really light.
  6. 00:14:938 (1,2,3) - The spacing here is not intuitive. It would make more sense to space out (1,2) and stack (2,3) like this: Image
  7. 00:18:937 (4,5,6,7) - Same idea here.
  8. 00:26:771 (3,4) - Should be 1/3. Also apply the same suggestion as above.
  9. 00:30:187 - Add a circle here? It fits the vocals.
  10. 00:30:937 (1,2,3,4,5) - Again, spacing feels too small relative to the slider velocity.
  11. 00:47:937 (6,1) - Nonsense jump. It's so sudden and random, and doesn't match anything in the music.
  12. 00:53:103 (7,1,2,3) - I don't think you should suddenly use such huge spaced 1/4 sliders like this. It's way too hard compared the the part before it, and will be frustrating to play. Try toning it down a bit by using smaller spacing or a regular stream of circles.
  13. 00:53:603 (3) - Should be changed to a circle because it is part of the next pattern of notes in the song, which is better represented by circles due to the detached nature of the notes.
  14. 00:55:770 (4,5,1) - This really doesn't flow well, and is difficult to play. The spacing between (5,1) should be much larger - larger than (4,5) - to emphasize the strong syncopated beat on (1).
  15. 00:56:936 (3,4) - It doesn't make any sense to use a huge jump like this when there's nothing important at (4). Please reduce it, or stack.
  16. 01:01:936 (1,2,3,4) - Poor usage of jumps, as it is used in a part that really doesn't need it. Try to use jumps in stronger parts that call for more emphasis, especially when there are syncopated notes in the music, rather than just making huge jumps whenever you decide to use circles, which doesn't relate to the feeling of the music at all.
  17. 01:05:269 (4,1) - Awkwardly small spacing.
  18. 01:08:103 (2,3,4,5) - Again, poor use of jumps.
  19. 01:17:436 (5,6,1) - This is quite awkward since you have a huge jump to a weak beat followed by smaller spacing to the strong beat.
    Needs more attention to aesthetics and spacing/flow, especially concerning distance spacing.

Thanks for modding I'll fix it tomorrow !

Fixed everything you told me !
IamKwaN
If not mentioned, they're fixed.
Tician
00:17:104 (2,3) - Are they neccessary? I don't hear any sounds I would just use a circle on the white tick to keep it running yep they are placed for the piano
00:30:937 (1) - This is nearkly the same part like before, I would not use 1/4 and 1/3, choose one, don't mix 'em^^ drums are 1/3
I am scared... you'r a BAT, I am a noob, I am not able to give any mentions D: ;w;...
Rizen
fixed that blanket
NewIpas
fixed in another way
NcrzX
00:31:604(1,2) the sound does not fit into the music drums are 1/3 snapped
00:57:936(2) Ctrl +G it's intentional for a slight jump
00:59:936(6) ^ ^
01:29:103(1) shorten a slider and add finish end 01:29:353 I have remapped slightly for this part
Natsu
try to don't have OD -2 respect to AR, atleast use 6.5 ?! i use both AR and OD 6 iirc
00:32:937 (2) - this sound kinda overmapped, try this instead i try to follow the piano
Kazuya
00:30:187 (3) -Can't hear any emphasized sound. Pls remove circle. it's vocal on blue tick
00:32:937 (2) - This repeating slider is not fit here. Use 1/1 slider here: 00:32:937 for piano
00:37:771 (4) - Remove circle, and move 00:37:937 (5) - slider here: 00:37:937 (5) - Better fits the vocal. i find it's better now after trying your rhythm
00:47:270 (4,5) - This is weird here. How does to fit here? Better solution: Put 1/1 slider here: 00:47:270 - and circle here: 00:47:937 - violin :C
00:48:270 (1,2,3,1,2,3) - This distance is very small. Stack or use 1.0x distance. intentional
00:52:770 (4,5,6,7,1,2,3) - This is very hard part. :/ Make it easier. the music density allows me to do so and it's approaching the kiai
Utogi
i have rearranged both the rhythm and combo color, i hope it's fine now
wobble_owo
AImod is fine, other diffs should be fixed instead of mine
I have rearranged the rhythm at the end, I hope it's better now :>
CloudSplash16
All fixed
Thanks for modding, guys! I really appreciate! Of coz, Aerous too :P
I have remapped some parts to lower the difficulty and also rearranged the combo color too, hope it's improved instead of deteriorated lol
Ah... Aerous, please add the video for me :C
KwaN's Hard
osu file format v13

[General]
AudioFilename: LIAR MASK.mp3
AudioLeadIn: 1500
PreviewTime: 54936
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1.6

[Metadata]
Title:Liar Mask anime size
TitleUnicode:Liar Mask anime size
Artist:Mayama Rika
ArtistUnicode:真山りか
Creator:Aerous
Version:KwaN's Hard
Source:アカメが斬る!
Tags:Akame ga Kill! Second Opening TV Sellenite IamKwan captin1 -Yuzuriha-inori-
BeatmapID:525766
BeatmapSetID:224203

[Difficulty]
HPDrainRate:6
CircleSize:4
OverallDifficulty:6
ApproachRate:8
SliderMultiplier:1.6
SliderTickRate:1

[Events]
//Background and Video events
0,0,"Akame_ga_Kill__f_1366x768.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
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Combo2 : 123,114,115
Combo3 : 231,0,20
Combo4 : 87,89,88
Combo5 : 244,123,132

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312,67,64769,1,0,0:0:0:0:
375,120,64936,2,0,L|370:161,3,40,2|0|0|0,0:1|0:0|0:0|0:0,0:0:0:0:
390,198,65269,2,0,L|395:239,3,40,8|0|0|0,0:0|0:0|0:0|0:0,0:0:0:0:
394,282,65603,22,0,B|343:309|343:309|305:264|252:275,1,160,4|8,0:0|0:0,0:0:0:0:
190,327,66103,1,0,0:0:0:0:
237,198,66270,2,0,P|249:160|239:121,1,80,4|0,0:0|0:0,0:0:0:0:
169,158,66603,1,8,0:0:0:0:
186,56,66770,6,0,B|233:23|284:52|284:52|314:53|337:32,1,160,4|0,0:0|0:0,0:0:0:0:
416,40,67270,2,0,L|412:119,1,80,8|0,0:0|0:0,0:0:0:0:
454,190,67603,1,2,0:1:0:0:
397,245,67770,1,0,0:0:0:0:
454,190,67936,2,0,P|474:226|471:266,1,80,8|0,0:0|0:0,0:0:0:0:
363,351,68269,6,0,L|353:266,1,80,4|0,0:0|0:0,0:0:0:0:
308,200,68603,1,8,0:0:0:0:
273,312,68769,2,0,L|263:227,1,80,4|2,0:0|0:1,0:0:0:0:
218,161,69103,1,0,0:0:0:0:
180,269,69269,2,0,L|162:108,1,160,12|2,0:0|0:1,0:0:0:0:
150,30,69769,5,0,0:0:0:0:
150,30,69853,1,0,0:0:0:0:
150,30,69936,2,0,P|128:29|110:34,3,40,8|0|0|0,0:0|0:0|0:0|0:0,0:0:0:0:
90,68,70269,2,0,P|68:68|50:64,3,40,2|0|0|0,0:1|0:0|0:0|0:0,0:0:0:0:
9,59,70603,1,0,0:0:0:0:
38,146,70769,22,0,B|82:171|120:156|120:156|113:233,1,160,4|0,0:0|0:0,0:0:0:0:
130,309,71269,2,0,P|168:311|202:289,1,80,8|0,0:0|0:0,0:0:0:0:
262,235,71603,1,2,0:1:0:0:
334,267,71769,1,0,0:0:0:0:
401,223,71936,1,8,0:0:0:0:
464,174,72103,6,0,B|486:109|456:61|456:61|440:101,1,160
361,118,72603,2,0,B|307:122|307:122|282:115,1,80,8|0,0:0|0:0,0:0:0:0:
243,43,72936,1,2,0:1:0:0:
136,80,73103,1,0,0:0:0:0:
173,12,73269,1,8,0:0:0:0:
203,116,73436,6,0,L|191:279,1,160,0|0,0:0|0:0,0:0:0:0:
246,339,73936,2,0,P|286:340|317:317,1,80,8|0,0:0|0:0,0:0:0:0:
338,239,74269,1,2,0:1:0:0:
297,170,74436,1,0,0:0:0:0:
338,239,74603,1,8,0:0:0:0:
416,225,74769,6,0,B|420:136|420:136|378:139|356:113,1,160
356,114,75186,1,0,0:0:0:0:
356,114,75269,1,8,0:0:0:0:
308,46,75436,1,0,0:0:0:0:
226,64,75603,6,0,L|119:61,1,103.999995239258,4|0,0:0|1:0,0:0:0:0:
60,246,76103,6,0,L|219:238,1,160,4|0,0:0|0:0,0:0:0:0:
270,172,76603,1,8,0:0:0:0:
346,200,76769,1,0,0:0:0:0:
365,277,76936,2,0,P|404:281|441:268,1,80,2|0,0:1|0:0,0:0:0:0:
346,200,77269,1,8,0:0:0:0:
280,254,77436,2,0,L|270:336,1,80,0|0,0:0|0:0,0:0:0:0:
190,358,77769,5,0,0:0:0:0:
190,358,77853,1,0,0:0:0:0:
190,358,77936,2,0,L|180:278,1,80,8|0,0:0|0:0,0:0:0:0:
121,224,78269,1,2,0:1:0:0:
84,144,78436,2,0,L|44:140,2,40,0|0|8,0:0|0:0|0:0,0:0:0:0:
151,95,78769,1,0,0:0:0:0:
220,44,78936,6,0,L|260:40,4,40,0|0|0|0|0,1:0|0:0|0:0|0:0|0:0,0:0:0:0:
151,95,79436,2,0,L|159:214,1,120,0|0,1:0|0:0,0:0:0:0:
196,242,79769,2,0,P|250:227|261:170,1,120,0|0,1:0|1:0,0:0:0:0:
354,69,80269,6,0,L|314:65,4,40,0|0|0|0|0,1:0|0:0|0:0|0:0|0:0,0:0:0:0:
423,120,80769,2,0,L|415:239,1,120,0|0,1:0|0:0,0:0:0:0:
388,277,81103,2,0,P|334:262|323:205,1,120,0|0,1:0|1:0,0:0:0:0:
232,319,81603,21,2,0:1:0:0:
162,279,81769,2,0,L|82:285,1,80,2|8,1:2|0:0,0:0:0:0:
119,199,82103,2,0,P|126:158|107:127,1,80,0|0,0:0|0:0,0:0:0:0:
79,51,82436,1,0,1:0:0:0:
79,51,82603,2,0,L|161:58,1,80,8|0,0:0|0:0,0:0:0:0:
234,30,82936,5,2,0:1:0:0:
288,87,83102,2,0,P|323:67|361:67,2,80,2|8|0,1:2|0:0|0:0,0:0:0:0:
241,153,83603,2,0,P|253:191|286:216,1,80,0|0,0:0|1:0,0:0:0:0:
362,188,83936,2,0,P|370:227|354:263,1,80,8|0,0:0|0:0,0:0:0:0:
343,342,84269,5,0,0:0:0:0:
418,313,84437,2,0,P|457:323|496:310,1,80,2|8,1:2|0:0,0:0:0:0:
507,231,84769,2,0,P|512:195|511:151,2,80,0|0|0,0:0|0:0|0:0,0:0:0:0:
434,196,85269,2,0,P|434:155|419:121,1,80,0|0,1:0|0:0,0:0:0:0:
349,77,85603,6,0,L|345:32,4,40,0|0|0|0|0,1:0|0:0|0:0|0:0|0:0,0:0:0:0:
283,123,86103,2,0,P|226:134|166:120,1,120,0|0,1:0|0:0,0:0:0:0:
133,142,86436,2,0,B|88:191|120:255,1,120,0|0,1:0|1:0,0:0:0:0:
231,296,86936,22,0,L|235:341,4,40,0|0|0|0|0,1:0|0:0|0:0|0:0|0:0,0:0:0:0:
297,250,87436,2,0,P|354:239|414:253,1,120,0|0,1:0|0:0,0:0:0:0:
453,260,87769,2,0,B|498:211|466:147,1,120,0|0,1:0|1:0,0:0:0:0:
421,35,88269,6,0,L|463:29,4,40,0|0|0|0|0,1:0|0:0|0:0|0:0|0:0,0:0:0:0:
349,77,88769,2,0,B|272:68|272:68|234:88,1,120,0|0,1:0|0:0,0:0:0:0:
198,106,89103,2,0,P|162:121|121:112,1,80
86,104,89353,38,0,L|38:115,1,47.9999985351563,0|0,0:0|0:0,0:0:0:0:
Topic Starter
Aerous
Whoops I'll forgot to add the video for normal and hard.

I'll add it ASAP !
Gaia
did some irc focused on Aerous' diffs only

log
11:39 Gaia: heey
11:39 Gaia: about ur forum pm
11:39 Aerous: Hey
11:40 Gaia: im kinda busy with school actually s:
11:40 Gaia: buuut
11:40 Gaia: i can go over ur diffs on irc like right now if u want
11:40 Aerous: Sure , if youre not busy
11:40 Gaia: yeah np
11:41 Gaia: just some basic things
11:41 Gaia: first
11:41 Gaia: well just my ocd stuff actually
11:41 Gaia: the description box
11:41 Aerous: o
11:41 Gaia: Sellen's normal is too light i cant read it haha
11:41 Aerous: Kk
11:41 Aerous: I'll write it down on my notepad
11:42 Gaia: and also how you write Aerous' Easy is odd cuz its ur own set :3
11:42 Aerous: o tru
11:42 Gaia: not that is unranakble or anything just professionalism i guess xD
11:43 Aerous: Yea , I hate light text idk why I chose that for Sellen
11:43 Gaia: aha
11:43 Gaia: okie
11:43 Gaia: ill playtest it u can spec if u want
11:43 Aerous: Spectating
11:43 Gaia: oooh
11:43 Gaia: btw what does NC mean
11:43 Gaia: o-o
11:44 Aerous: New Combo
11:44 Gaia: i was thinking new combo but ya lol
11:44 Gaia: oh
11:44 Gaia: o-o
11:44 Gaia: u only want me to look at ur nc's?
11:44 Aerous: Natsu said it was inconsistent
11:44 Gaia: ooh i seealright ill keep that in mind later
11:45 Gaia: wait a sec im lagging
11:45 Gaia: gunna close some stuff
11:45 Aerous: 1kk
11:45 Gaia: alright lets hope its bettern now :3
11:46 Gaia: well damn
11:47 Gaia: aaaaaaaa im so bad
11:48 Aerous: ;-; buffering 96.1
11:48 Aerous: middle part
11:48 Gaia: lol
11:48 Gaia: my in ternet sux
11:48 Gaia: T^T
11:50 Gaia: such a weird song
11:50 Gaia: to map
11:50 Gaia: lol
11:50 Gaia: its like
11:50 Aerous: 1/3 and 1/4
11:50 Aerous: :(
11:50 Gaia: slow fast slow fast
11:50 Gaia: ;w;
11:50 Aerous: Yea KwaN told me too
11:52 Gaia: lol cant strea
11:52 Gaia: m
11:52 Gaia: oh well
11:52 Gaia: lets see ur easy
11:52 Aerous: its snowing here , my fingers too cold to play
11:52 Gaia: imr
11:52 Gaia: ikr
11:52 Gaia: CANADA
11:52 Gaia: op
11:54 Gaia: u dont have hitsounds?
11:54 Aerous: wait let me check
11:54 Aerous: I'm sure I added it
11:54 Aerous: LOL
11:55 Gaia: well
11:55 Gaia: in the middle
11:55 Aerous: O rite , cloud told me to delete some points
11:55 Aerous: Might have forgot to add them abck
11:55 Gaia: lol
11:56 Gaia: the ncing is alright if u ask me
11:56 Gaia: but
11:56 Gaia: its whack in insane
11:56 Aerous: Yea
11:57 *Gaia is editing [http://osu.ppy.sh/b/523447 Mayama Rika - Liar Mask anime size [Insane]]
11:57 Gaia: lets just start in the insane
11:57 Aerous: kk
11:57 Gaia: 00:54:936 (1) -
11:57 Gaia: u see how u had the next nc on the next measure
11:57 Gaia: 00:56:103 (1) -
11:57 Aerous: yea
11:57 Gaia: u should follow that and nc every measure
11:58 Gaia: so basically 00:58:769 (4) -
11:58 Gaia: nc
11:58 Gaia: remove nc here 00:59:603 (1) -
11:58 Gaia: nc here 01:00:269 (3) -
11:58 Aerous: k
11:58 Aerous: Got it
11:58 Gaia: 01:01:603 (8,1) - switch nc's
11:58 Gaia: and so on
11:58 Gaia: try to nc on every big white tick
11:59 Aerous: wait
11:59 Aerous: 01:01:603
11:59 Aerous: 8?
11:59 Aerous: or do you mean 6
11:59 Gaia: it says 6 for u cuz u changed the ncing before
11:59 Aerous: NC here? http://puu.sh/cIvPS/0ed8ee60ec.jpg
11:59 Aerous: ye
11:59 Aerous: kk
11:59 Gaia: its just the note that's on this time slot
11:59 Aerous: got the 6
11:59 Aerous: ignore the puush
11:59 Aerous: added NC
12:00 Gaia: oky
12:00 Gaia: ur hitsounding is whack too s:
12:00 Gaia: just add a clap on every 2/4 !!
12:01 Gaia: so basically 00:55:270 (2) - 00:55:936 (5) - 00:56:603 (2) - 00:56:603 (2) -
12:01 Gaia: add a clap
12:02 Aerous: o
12:02 Aerous: I'm really new to hitsounds
12:02 Gaia: oh lol
12:02 Gaia: yeah just listen to the music
12:02 Gaia: and you'll hear the drums
12:02 Gaia: o srry brb
12:02 Aerous: kk
12:03 Aerous: How do I add hitsounds? I told someone from modding queue to do it for me.
12:04 Gaia: uh
12:04 Gaia: select the note
12:04 Gaia: and on the right
12:04 Gaia: it says
12:04 Aerous: clap and stuff?
12:04 Gaia: new combo / whistle / finish /clap
12:04 Gaia: just click it
12:04 Gaia: or
12:04 Gaia: u can press w for whistle
12:05 Gaia: e for finish
12:05 Gaia: and r for clap
12:05 Aerous: oh so you just click on the note
12:05 Aerous: and click on claop
12:05 Aerous: clap*
12:05 Gaia: yup
12:05 Aerous: kk
12:05 Gaia: but fix that later haha
12:05 Aerous: So i just add clap to the drums?
12:05 Aerous: k
12:07 Gaia: so uhh
12:07 Gaia: lets focus on the actual map now xD
12:08 Gaia: like i said in ur past maps u gotta have better spacing
12:08 Gaia: like 00:07:082 (1,2) -
12:08 Gaia: plus thats not a good blanket lol
12:08 Aerous: Changed it
12:09 Gaia: since its a slow part i'd DS the entire part
12:09 Gaia: but u dont have to haha
12:09 Aerous: mhmm
12:09 Aerous: I might jsut DS and check it out
12:09 Gaia: yeah
12:09 Gaia: cool
12:09 Gaia: ok then
12:09 Gaia: 00:22:271 (5,1) - isnt very good flow
12:10 Gaia: 00:22:937 (1,2,3) - shape isnt very attractive either
12:10 Gaia: 00:24:271 (4,5) - flow issue again
12:11 Gaia: 00:26:937 (4,5) - just look out for these in the rest of ur map
12:11 Gaia: 00:30:104 (5,6,7) - this i think is unranakble
12:11 Aerous: how do i fix that ^?
12:11 Aerous: like move it
12:11 Aerous: closer to the previous slider?
12:11 Gaia: http://puu.sh/cIwNB/38485db05a.jpg
12:12 Aerous: oh blue tick
12:12 Aerous: Didn't see that
12:12 Gaia: more spacing issues 00:33:604 (1,2,3) -
12:13 Gaia: 00:52:270 (1) - this really caught me off guard
12:13 Gaia: cuz it was so slow and suddenly speed up to super fast
12:13 Aerous: change velocity to 0.75?
12:13 Aerous: its 1.00 right now
12:13 Gaia: well
12:14 Gaia: the sv is ok i guess
12:14 Gaia: just nerf the spacing a bit
12:14 Aerous: kk
12:14 Gaia: like this jump 00:52:270 (1,2,3) -
12:14 Gaia: u can check ur spacing in the top right corner http://puu.sh/cIx2G/9a69da8677.png
12:15 Aerous: o
12:15 Aerous: omg
12:15 Aerous: top right corner
12:15 Aerous: i never noticed it
12:15 Gaia: the kick slider part is kinda op too
12:15 Gaia: so just nerf that area
12:16 Gaia: and yeah
12:16 Gaia: really the problems with this map is the spacing and flow
12:16 Gaia: and ofc theres also the NC and hitsounding issues
12:16 Gaia: look at captin's diff for reference i guess
12:18 Aerous: ye
12:18 Gaia: Inori's diff is alright
12:19 Gaia: easy has better flow for sure
12:19 Gaia: but stilll can be improved
12:19 Gaia: 00:41:270 (2,1) -
12:19 Gaia: 00:54:936 (1) -
12:19 Gaia: 00:57:603 (1) -
12:19 Gaia: patterns and such too
12:20 Gaia: like 00:58:603 (2,3) - doesnt flow well and doesnt look good either
12:20 Gaia: rhythm wise can be better too
12:20 Gaia: like 01:08:269 (1,2,3) -
12:20 Gaia: just do this http://puu.sh/cIxxA/970bb77074.jpg
12:21 Gaia: sorry for the rushed mod on easy <: i actually gtg in like 5 mins aahhh
12:21 Aerous: thats fine
12:21 Gaia: just focus on flow and rhythms
12:22 Gaia: spacing looks fine from what i saw
12:22 Aerous: Do you know anyone who can help with hitsounding?
12:22 Aerous: Because I requested one from modding queue, but his computer died
12:22 Gaia: lool
12:22 Aerous: Or I might just do it myself
12:22 Gaia: u cant do it urself?
12:22 Gaia: try!!
12:23 Aerous: and ask for help #modhelp
12:23 Gaia: and learn
12:23 Gaia: :3
12:23 Aerous: Yea I should
12:23 Gaia: wellthink about it
12:23 Gaia: ur not gunna rely on someone everytime u make a new map right?
12:24 Aerous: I need to learn it some day
12:24 Aerous: Why not start now right? :D
12:24 Gaia: try ur best and i can give u a hand (:
12:24 Aerous: ye ill do it
12:24 Gaia: for starters just do as i said
12:24 Gaia: clap every 2/4
12:24 Gaia: where it fits
12:25 Aerous: k
12:25 Gaia: u can check out my hitsounding on my map
12:25 *Gaia is editing [http://osu.ppy.sh/b/528434 AiRI - Dreamer [Insane]]
12:26 Gaia: it doesnt really follow the 2/4 every measure throughout the entire song
12:26 Gaia: but it still fits the music
12:26 Aerous: kk
12:28 Aerous: When do you use finish ?
12:29 Gaia: uhh
12:29 Aerous: I'm curious , because I saw it on your stream
12:29 Gaia: for my song i used it every 1/3
12:29 Gaia: with variations
12:29 Gaia: well streams with straight claps i find boring haha
12:30 Gaia: i listen to the song on 25%
12:30 Gaia: for the percussion
12:30 Gaia: and hitsound to that
12:30 Aerous: o
12:31 Aerous: self reminder : hitsound = 25%
12:31 Aerous: k
12:31 Gaia: ahh sorry
12:31 Gaia: gtg!!
12:31 Gaia: be back in an hr
12:31 *Aerous is editing [http://osu.ppy.sh/b/528434 AiRI - Dreamer [Insane]]
12:31 Aerous: http://puu.sh/cIylJ/2e1d203271.jpg
12:31 Aerous: spacing a bit werid on your stream>
12:32 Aerous: Actually I have to go right now
12:32 Aerous: Thanks for the mod !
12:33 Aerous: If you want KD , just comment an I'll give it to you ~
13:39 Gaia: uhhh its fine at my part so i think you just moved it a little bit haha
13:39 Gaia: sure ill post my log :3
Pho
From my modding queue~

[General]
  1. Disable widescreen support and letterbox in all difficulties.
[Easy]

  • I recommend you see how the other GDers in this map applied HS to theirs so you can find some orientation here. It's a skill you need to learn anyway, so try out.
  1. Just a tip for the future: If you use Grid snap, I really recommend to put in level 4 to make spacing easier to handle.
  2. Make some proper blankets for the following parts: 00:07:862 (1,2) - 00:25:604 (1,2) - 00:30:937 (1,2) -
  3. 00:04:682 (5) - Add NC here maybe? Would be more consistent to the 'NC after two stanza' method you are using here.
  4. 00:21:604 (3,1) - Spacing error. Keep the 1.1xDS spacing consistent.
  5. 00:24:271 (3,1) - Avoid making reverse arrows to close to the next objects as players tend to click there, before the previous slider ends: http://puu.sh/cIEhw/eb3bf16a79.jpg
  6. 00:52:270 (1,2,3) - Make this symmetric.
  7. 00:53:270 (2,3) - Spacing error.
  8. 00:53:270 (2,3) - Flow is kind of bad here. Try to make it smoother: https://osu.ppy.sh/ss/2218288
  9. 00:59:603 (3,1,2) - Spacing error.
  10. 01:06:603 (2) - You miss an important hard beat with this slider here at 01:06:936 - . here a suggestion: http://puu.sh/cIFt6/a8cbb394ae.jpg
  11. 01:09:269 (3) - Enlarge to 01:10:269 - as the gap to the next slider feels odd.
  12. 01:14:269 (5,1) - This could need a better transition: http://puu.sh/cIFLI/529a8d0a48.jpg
  13. 01:18:936 (1) - Idk about this slider, it would be much better if you don't make it 90° curved, but broader.
  14. A new mapper enters the scene it seems. :3 Quality is not that good at the moment, you need better overall flow and structure. I'm sure you can make this much better.
[Normal]
  1. 00:06:282 (5) - No whistle HS on this note?
  2. 00:33:604 (1,2) - You decrease the DS here for no apparent reason.
  3. 01:02:936 (1) - Preference: Would prefer it if you would delete that 1st curvy part of the slider , fits better to the next slider imo.
  4. 00:16:604 (3,4,1,2) - Preference: This probably follows the chorus in the background, but would be nice if you can rearrange this so it goes more with the vocal lead which seems to be your focus in this diff anyway. http://puu.sh/cIHZP/cf9103fe46.jpg
  5. 00:56:103 (4,5) - Clap HS on 5 instead of 4? Has a better emphasis imo.
  6. 00:58:269 (2) - Add a Clap HS at the end of this slider.
  7. 01:19:769 (2) - Push a little bit to the down-right for a better transition to the next slider: http://puu.sh/cIHHc/7c0f541205.jpg
  8. Mostly aesthetical points, this map is good. :)
[Hard]
  1. 00:04:682 (1,2) - Not sure if the DS change is intended here, but might be better to make if 0.9xDS
  2. 00:18:271 (3,1) - Because I care for stuff like this: maybe make a blanket here? (even though the object's fading away already, but it'd be nice)
  3. 00:32:937 (2) - Not sure about this slider, as some beats of this slider beats can't be found in the track. I know this section is 1/3 beat oriented, but 1/2 beat slider would go well with the piano here: http://puu.sh/cIJwk/0559bfd427.jpg . You decide :)
  4. 00:56:603 (2,3,4,5) - The DS increase between 4-5 in comparison to the rest feel a bit odd, maybe make it equal?
  5. 01:04:519 (2,3) - Move this by y+1 for perfect stack.
  6. 01:10:769 (1) - Move the 2nd part of the slider to the right for blanket? http://puu.sh/cIJQj/e2f18b57fc.jpg (also added curve for some better look)
  7. Looks good, nothing serious to complain about here.
[Insane]
  1. 00:22:271 (5,1) - Flow is pretty bad here,
  2. 00:33:604 (1,2,3) - This is irritating, the space between the objects is the same although the beat gaps between them are different. Please fix this.
  3. 00:54:270 (1) - This slider shouldn't move so fast, especially if it's a 90° angle like this one. Lower the SV at this point. I don't want to repeat again, but i still find this kind of slider bad to play.
  4. 00:53:603 (3,4,5,6,1) - The square motion for this part has an odd flow. Maybe shift this by 15° to make it easier to handle
  5. This isn't close to rankable state, as it lacks quality too much. Please consider the things below:
  6. This map has like no structure at all. You don't make use of any concrete patterns, but seem to care for decent flow/jumps only. Get more used to structuring your maps and make jumps only where appropriate.
  7. DS is used sparsely and is really inconsistent throughout the whole map. I really recommend for newer mappers to stick with DS at all times, even in Insanes (With some jumps here and there), as spacing stuff makes your map structured much better.
  8. Call me up in-game, maybe I can help out a bit.
[-Yuzuriha's Insane]
  1. What, why so many 3/4 sliders ._. It's okay to use some for better emphasis on the vocals or instruments, but use it less excessive.
  2. 00:11:862 (3) - This e.g. can be ended on the red tick already.
  3. 00:19:604 (4) - This slider shape is weird, consider to shape it different to make the transition from the previous slider better. http://puu.sh/cIOES/fcf0c0881f.jpg
  4. 00:27:604 (3,4) - These slider ends follows nothing in the end, the vocal is over already. End it on the red tick (which also fits better to the piano)
  5. 00:30:937 (1) - This doesn't convince me either, end on red tick.
  6. 00:31:271 (2,3) - Would be nice if you can blanket that.
  7. 00:32:937 (3,4) - Same as in 00:27:604 (3,4) -
  8. 00:44:270 (1) - Make this a 1/1 beat slider, like at 00:36:271 (1) - ?
  9. 00:50:604 (1,2,3,4,5,1) - Bah, this sounds really bad with these 3/4 sliders... I suppose you want to keep it. If so, at least don't make the sliderends too loud, there isn't a beat on them at all - use soft-sampleset for them.
  10. 01:04:353 - This starts on nothing relatable to the music, the drum starts at 01:04:436 - again first. Here my suggestion: http://puu.sh/cIPuY/b4232b01a4.jpg
  11. 01:26:102 (4) - 01:27:436 (4) - 01:28:770 (4) - These should be circles, as there is no beat in the track on the blue ticks they're ending.
  12. Well... at least it shows some form of creativity. Please take care of your usage of 3/4 sliders.
[captin's Insane]
  1. 00:07:615 (1,2) - NC on 2, not on 1, as here is the stronger part starts here first.
  2. 00:09:862 (2) - Enlarge this to the blue tick to emphasize the vocal better? There isn't a beat in the music on the red tick either.
  3. 00:18:937 (4) - You're following the lead vocal here, so why not make this a 1/1 slider?
  4. 00:52:936 (1) - Set a NC here too? As for this whole streaming part, you are going with NC per stanza.
  5. 01:05:936 (2) - End this on the red tick already, I don't see a reason to enlarge this here as the vocal faded away already.
  6. That's all I guess. The end of this map is really strong I like it a lot. :)
GDs should be close to rankable state, but the map creator needs more experrience (as I said, you can call me again if you need, I really like the song).
Good luck with this map! :)
P A N
pm me in game after you finish fix mod above ^^^
I don't want to mod the same point as above.
Sellenite
CloudSplash16

CloudSplash16 wrote:

[Sellen's Normal]
  1. Remove any inheriting sections that don't change anything.
  2. 00:04:682 (1,2,3,4,5) - I'm not sure how you decided which circles should have whistle on them, but I think that (5) should definitely have whistle. keep 5 silence
  3. 00:33:604 (1,2) - Increase spacing to 1.0x. fix
  4. 00:40:270 (1) - Finish on head to match other similar parts in this section. fix
  5. 00:49:270 (1,1,2) - I feel like you use too many finishes here, and it ruins the build up, as the part after it should feel more exciting, so I think you should remove finish from these three notes, so it can build up suspense properly to the kiai section. keep,just want the music progressive
  6. 00:58:269 (2,3) - This kind of stacking may be confusing for inexperienced players. I suggest spacing it out according to DS. fix
Pho

Pho wrote:

[Normal]
  1. 00:06:282 (5) - No whistle HS on this note? nope
  2. 00:33:604 (1,2) - You decrease the DS here for no apparent reason. fix above
  3. 01:02:936 (1) - Preference: Would prefer it if you would delete that 1st curvy part of the slider , fits better to the next slider imo.
  4. 00:16:604 (3,4,1,2) - Preference: This probably follows the chorus in the background, but would be nice if you can rearrange this so it goes more with the vocal lead which seems to be your focus in this diff anyway. http://puu.sh/cIHZP/cf9103fe46.jpg keep
  5. 00:56:103 (4,5) - Clap HS on 5 instead of 4? Has a better emphasis imo. fix above
  6. 00:58:269 (2) - Add a Clap HS at the end of this slider. fix
  7. 01:19:769 (2) - Push a little bit to the down-right for a better transition to the next slider: http://puu.sh/cIHHc/7c0f541205.jpg cant catch this mean
  8. Mostly aesthetical points, this map is good. :)
thanks for modding!
SPOILER
osu file format v13

[General]
AudioFilename: LIAR MASK.mp3
AudioLeadIn: 1500
PreviewTime: 54936
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 32
TimelineZoom: 2.3

[Metadata]
Title:Liar Mask anime size
TitleUnicode:Liar Mask anime size
Artist:Mayama Rika
ArtistUnicode:真山りか
Creator:Aerous
Version:Sellen's Normal
Source:アカメが斬る!
Tags:Akame ga Kill! Second Opening TV Sellenite IamKwan captin1 -Yuzuriha-inori-
BeatmapID:531912
BeatmapSetID:224203

[Difficulty]
HPDrainRate:4
CircleSize:3
OverallDifficulty:4
ApproachRate:5
SliderMultiplier:1.1
SliderTickRate:1

[Events]
//Background and Video events
0,0,"Akame_ga_Kill__f_1366x768.jpg",0,0
Video,0,"Second Opening.avi"
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
-118,400,4,2,0,20,1,0
1482,-133.333333333333,4,2,0,20,0,0
7862,400,4,2,0,50,1,0
7862,-100,4,2,0,50,0,0
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54936,-100,4,1,3,70,0,1
78936,-100,4,2,0,90,0,0
81769,-100,4,2,0,70,0,0
89519,-100,4,2,0,5,0,0


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Combo1 : 249,199,52
Combo2 : 123,114,115
Combo3 : 231,0,20
Combo4 : 87,89,88
Combo5 : 244,123,132

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emilia
Ayy from M4M queue right here: https://osu.ppy.sh/forum/p/3483866#p3483866

  • [General]
  1. I think you should keep 'Aerous' Easy' to just 'Easy' since you're the one mapping it anyway. If you do plan on keeping 'Aerous', change to 'Aerous's Easy', that's grammatically correct.
  2. Capitalize the 'insane' in Yuzuriha's and captin's diff?

    [Aerous' Easy]
  3. 00:25:604 (1,3) - 3 blanket 1

    No problems practically; flow is spot on, beat placements are perfect, only problem I have with your map are the elbow sliders. Easys tend not to have those, and some of your slider shapes are rather ugly like 01:18:936 (1) - and 01:24:269 (5) - , which I don't really like.

    [Sellen's Normal]
  4. 00:12:662 (1,1) - Correct me if I'm wrong, but I think your recovery time is too short for Normals. Will also suggest add a note at the end of spinner instead.
  5. 00:16:937 (4) - Suggest breaking this into one slider and one hitcircle, so the hitcircle can be the beginning of the new combo instead.

    Also no problems, just some weird flow problems like 00:28:271 (1,2,3) -. There are also a lot of weird flow problems in the chorus since you're trying to stick to mapping vocal only like 00:56:103 (4,5) - and 00:58:769 (3,4,5) -.

    [Kwan's Hard]
  6. 00:15:604 (3,1) - Try a better circle here
  7. 00:18:271 (3,4) - Why not stick to both curve/both straight (personally, I feel both straight will be better since it leads better into next slider)
  8. 00:22:271 (2,3) - ^
  9. 00:22:937 (1,2) - Blanket better
  10. 00:38:271 (1,3) - This looks very confusing, I dunno if it plays well
  11. 01:00:936 (3,1) - Fix blanket
  12. 01:08:603 (2,3,4,5) - I don't really like how the hitcircles overlap the sliders, try shifting them out more
  13. 01:25:603 (1,2,3) - Will suggest you shift 2,3 away from 1 more, it feels weird when they're too close
  14. 01:26:936 (1,2,3) - ^
  15. 01:28:269 (1,2,3,1) - ^

    Generally an OK hard, just needs some fine tuning on certain sliders like 01:10:769 (1) -, 01:14:769 (1) - and 01:19:769 (3,3) - (Don't make them curve so much if not it starts looking ugly).

    [Insane]
  16. Try having more curved sliders in the beginning, linear sliders make it duller and more boring
  17. 00:35:167 (2,3,4) - Try a reverse slider instead since the timing may be confusing
  18. 01:04:936 (1,2,3,3) - Blanket

    I don't really like the Insane, since the flow is very lopsided, like this:
  19. 00:09:462 (5,6) - the flow from 5 to 6 is weird because 5 seems to go away from 6
  20. 00:15:604 (3,4) - The angle of 3 doesn't suggest how 3 leads to 4
  21. 00:17:604 (1,2) - Back-tracking to 2 seems weird
  22. 00:20:271 (1,2) - The distance is HUGE, and 1 leads away from 2
  23. 00:22:937 (1,2,3,4) - Very bland with all the similar sliders
  24. 00:24:937 (5) - This randomly comes up in the centre with nothing leading towards it
  25. 00:29:604 (4,5,6,7) - Back-tracking

    I won't state all of them, I believe you know what to look out for.

    [-Yuzuriha's insane]
  26. 00:06:282 (5) - Try to keep a consistent shape
  27. 00:07:082 (1) - That's one weird ass slider shape
  28. 00:29:604 (1,4) - Try symmetry
  29. 01:04:353 (1,2,3,4) - Don't see a point in this since there's nothing there to accentuate
  30. 01:08:269 (1,2,3,4) - Try slider, hitcircle, triplet instead

    I really like this diff a lot, other than the fact that I see a lot of copy-pasting of sliders like this: 00:17:604 (1) - , which isn't that big of a problem anyway. Not many problems to find, nice diff :)

    [captin's insane]
  31. 00:29:604 (4) - Try a ctrl+G here
  32. 00:30:271 (1) - Maybe slow this down less and make a nicer circle
  33. 00:35:160 (2,3,4) - Try a reverse slider here, 1/3 timing may be confusing
  34. 00:56:603 (2,3) - IMO jump is too great
  35. 01:01:436 (1,2) - Try blanket?
  36. 01:24:603 (3) - Try a vertical slider instead of horizontal that leads to/away from 4

    Not many problems, as expected from catnip :3 I like the flow a lot, and the beat placements are great, just minor things like there isn't enough variety of sliders.
Generally an OK spread.
-Yuzuriha
[-Yuzuriha's insane]
[*]00:06:282 (5) - Try to keep a consistent shape
[*]00:07:082 (1) - That's one weird ass slider shape
[*]00:29:604 (1,4) - Try symmetry
[*]01:04:353 (1,2,3,4) - Don't see a point in this since there's nothing there to accentuate
[*]01:08:269 (1,2,3,4) - Try slider, hitcircle, triplet instead

All OK

Generally an OK spread.[/notice][/quote]

mod thanks ~ :)


SPOILER
osu file format v13

[General]
AudioFilename: LIAR MASK.mp3
AudioLeadIn: 1500
PreviewTime: 54936
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 1
WidescreenStoryboard: 1

[Editor]
Bookmarks: 25604,52270
DistanceSpacing: 0.7
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1.6

[Metadata]
Title:Liar Mask anime size
TitleUnicode:Liar Mask anime size
Artist:Mayama Rika
ArtistUnicode:真山りか
Creator:Aerous
Version:-Yuzuriha's insane
Source:アカメが斬る!
Tags:Akame ga Kill! Second Opening TV Sellenite IamKwan captin1 -Yuzuriha-inori-
BeatmapID:525769
BeatmapSetID:224203

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CircleSize:4
OverallDifficulty:7
ApproachRate:9
SliderMultiplier:1.7
SliderTickRate:1

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62,267,62936,6,0,P|120:264|156:193,1,127.5,4|0,0:0|0:0,0:0:0:0:
156,177,63269,1,8,0:0:0:0:
317,104,63436,2,0,P|363:112|398:141,1,85,4|0,0:0|0:0,0:0:0:0:
412,172,63686,5,0,1:0:0:0:
413,214,63769,1,0,1:0:0:0:
403,255,63853,1,0,1:0:0:0:
374,286,63936,1,0,1:0:0:0:
169,299,64103,6,0,P|149:249|162:158,1,127.5,4|0,0:0|0:0,0:0:0:0:
178,158,64436,2,0,L|171:100,1,42.5
262,211,64603,2,0,L|255:153,1,42.5
349,268,64769,2,0,L|342:210,1,42.5
384,156,64936,1,8,0:0:0:0:
268,301,65103,5,8,0:0:0:0:
261,125,65269,1,8,0:0:0:0:
374,286,65436,1,8,0:0:0:0:
174,242,65603,2,0,B|124:250|124:250|110:244|110:244|34:257,1,127.5,4|0,0:0|0:0,0:0:0:0:
49,254,65936,5,8,0:0:0:0:
161,90,66103,1,0,0:0:0:0:
63,41,66269,2,0,P|52:95|58:131,1,85
186,274,66603,1,8,0:0:0:0:
401,217,66769,6,0,L|290:201,1,85,4|0,0:0|0:0,0:0:0:0:
454,142,67103,1,0,0:0:0:0:
310,235,67269,2,0,L|199:219,1,85,8|0,0:0|0:0,0:0:0:0:
44,98,67603,2,0,P|96:86|215:117,1,170,0|8,0:0|0:0,0:0:0:0:
356,306,68269,5,4,0:0:0:0:
356,306,68436,1,0,0:0:0:0:
356,109,68603,1,0,0:0:0:0:
426,237,68769,1,4,0:0:0:0:
89,334,69103,1,8,0:0:0:0:
115,152,69269,6,0,P|179:158|218:240,1,127.5,4|0,0:0|0:0,0:0:0:0:
236,242,69603,1,0,1:0:0:0:
278,240,69686,1,0,1:0:0:0:
320,236,69769,1,0,1:0:0:0:
362,232,69853,1,0,1:0:0:0:
403,226,69936,6,0,L|409:165,1,42.5,8|0,0:0|0:0,0:0:0:0:
326,126,70103,2,0,L|332:65,1,42.5,8|0,0:0|0:0,0:0:0:0:
236,32,70269,1,8,0:0:0:0:
132,240,70436,1,8,0:0:0:0:
470,296,70769,6,0,P|402:341|337:290,1,170,4|0,0:0|0:0,0:0:0:0:
236,127,71269,1,8,0:0:0:0:
226,225,71436,1,0,0:0:0:0:
363,98,71603,2,0,L|458:103,1,85
312,178,71936,1,8,0:0:0:0:
233,46,72103,6,0,P|180:67|177:179,1,170,4|0,0:0|0:0,0:0:0:0:
356,245,72603,1,8,0:0:0:0:
356,245,72769,1,0,0:0:0:0:
193,297,72936,2,0,L|98:300,1,85
253,187,73269,1,8,0:0:0:0:
154,48,73436,1,4,0:0:0:0:
256,192,73603,12,0,75603,0:0:0:0:
256,192,75769,5,8,0:0:0:0:
256,192,76103,6,0,P|323:135|302:50,1,170,4|0,0:0|0:0,0:0:0:0:
174,82,76603,2,0,P|209:102|253:111,1,85,8|0,0:0|0:0,0:0:0:0:
334,260,76936,5,0,0:0:0:0:
255,337,77103,1,0,0:0:0:0:
222,189,77269,1,8,0:0:0:0:
345,296,77436,2,0,B|412:297|412:297|466:277|448:192,1,170
339,82,77936,5,8,0:0:0:0:
281,242,78103,1,0,0:0:0:0:
211,128,78269,1,8,0:0:0:0:
153,288,78436,1,8,0:0:0:0:
407,185,78603,1,8,0:0:0:0:
97,81,78936,5,0,0:0:0:0:
102,123,79019,1,0,0:0:0:0:
107,165,79103,1,0,0:0:0:0:
112,206,79186,1,0,0:0:0:0:
117,247,79269,1,0,0:0:0:0:
385,129,79436,5,0,0:0:0:0:
180,60,79769,1,0,0:0:0:0:
213,272,80019,1,0,0:0:0:0:
429,52,80269,5,0,0:0:0:0:
429,52,80353,1,0,0:0:0:0:
429,52,80436,1,0,0:0:0:0:
429,52,80519,1,0,0:0:0:0:
429,52,80603,1,0,0:0:0:0:
248,168,80769,5,0,0:0:0:0:
398,322,81103,1,0,0:0:0:0:
186,362,81353,1,0,0:0:0:0:
122,125,81603,6,0,L|86:71,1,42.5,4|0,0:0|0:0,0:0:0:0:
99,206,81769,2,0,P|154:201|189:173,1,85,0|0,0:0|0:0,0:0:0:0:
387,141,82103,1,0,0:0:0:0:
387,141,82186,1,0,0:0:0:0:
387,141,82269,2,0,P|346:104|309:93,1,85
230,103,82519,2,0,P|234:119|261:154,1,42.5
360,303,82769,1,0,0:0:0:0:
106,248,82936,1,0,0:0:0:0:
470,157,83103,6,0,P|421:217|319:194,1,170
335,209,83519,1,0,0:0:0:0:
335,209,83603,1,0,0:0:0:0:
229,55,83769,2,0,L|184:49,2,42.5,0|0|0,0:0|0:0|0:0,0:0:0:0:
367,85,84103,1,0,0:0:0:0:
131,137,84269,1,0,0:0:0:0:
190,325,84436,6,0,P|230:340|297:241,1,170
327,55,84936,1,0,0:0:0:0:
153,165,85103,1,0,0:0:0:0:
153,165,85186,1,0,0:0:0:0:
153,165,85269,1,0,0:0:0:0:
194,35,85436,1,0,0:0:0:0:
446,214,85603,6,0,L|443:271,1,42.5,4|0,0:0|0:0,0:0:0:0:
364,157,85769,2,0,L|367:214,1,42.5
311,276,85936,2,0,L|308:333,1,42.5
243,353,86103,1,0,0:0:0:0:
52,121,86436,5,0,0:0:0:0:
258,59,86686,1,0,0:0:0:0:
473,170,86936,6,0,L|417:188,1,42.5,4|0,0:0|0:0,0:0:0:0:
397,275,87103,2,0,L|453:257,1,42.5,0|0,0:0|0:0,0:0:0:0:
331,214,87269,2,0,L|275:232,1,42.5
259,294,87436,1,0,0:0:0:0:
275,138,87769,5,0,0:0:0:0:
53,40,88019,1,0,0:0:0:0:
72,271,88269,6,0,L|66:331,1,42.5,4|0,0:0|0:0,0:0:0:0:
146,223,88436,2,0,L|144:159,1,42.5
227,302,88603,2,0,L|221:362,1,42.5
308,349,88769,1,0,0:0:0:0:
282,62,89103,5,0,0:0:0:0:
407,300,89353,1,0,0:0:0:0:

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