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Sporty-O - Let Me Hit It [OsuMania]

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arcwinolivirus
Re-checked all diff's AiMod, same with notes and hitsounds. Now I'm sure no problem anymore. Re-bubbled
Rumia-
ok im here to fix the sv issues were brought by few players and also me,
why the tangina u rebubble.....
also preview point unsnapped..

since 4K HD and MX uses the same sv as 7K MX , refer to it.

7K HD
01:14:129 - change to 4x is better , the x0.2 change to x0.5 , same effect , but smoother and nicer
01:14:481 - remove x0.4 and change x0.8 to x1
01:16:942 - change all x0.4 to x0.2 and move every 1.2x a 1/8 earlier like this http://puu.sh/csPXy.jpg

01:24:442 - since this part repeats , use the previous mod

01:29:129 - change x0.3 to x0.8 , remove the x0.75 , too confusing ,even for HD diff..

01:31:942 - use previous mod.
01:39:442 - ^
7K MX
00:06:629 - x1.5 should be here
00:06:688 - x1 (1/8 measure)
00:07:098 - x1.5
00:07:156 - x1
00:14:129 - this part fix according to ^
01:14:129 - change to x0.8 for smoother breakdown

01:14:598 - if you slow it down without double it would be awkwardly hard to play and confusing since the measure is cutted by half .
for this part i recommend you to use x0.33 and x1.33
01:14:598 - x0.33
01:14:656 - x1.33
01:14:949 - remove this sv.. let it be x1 would be a lot better
01:16:942 - x0.33
01:17:000 - x1.33
ok repeat like this until the end of sv part
01:24:442 - this part too ^
01:31:942 - ^
01:39:442 - ^


01:29:129 - x1
01:29:246 - x0.5
01:29:363 - x1.5
01:29:598 - change to x0.8 for smooth breakdown

01:43:192 - this part dont need sv ... x1 is better .. im not sure why do you use sv here.. it doesnt fit

the last part sv is not an issue for me.
Topic Starter
DrawdeX

Rumia- wrote:

ok im here to fix the sv issues were brought by few players and also me,
why the tangina u rebubble.....
also preview point unsnapped.. OK

since 4K HD and MX uses the same sv as 7K MX , refer to it.

7K HD
01:14:129 - change to 4x is better , the x0.2 change to x0.5 , same effect , but smoother and nicer
01:14:481 - remove x0.4 and change x0.8 to x1
01:16:942 - change all x0.4 to x0.2 and move every 1.2x a 1/8 earlier like this http://puu.sh/csPXy.jpg

01:24:442 - since this part repeats , use the previous mod

01:29:129 - change x0.3 to x0.8 , remove the x0.75 , too confusing ,even for HD diff..

01:31:942 - use previous mod.
01:39:442 - ^

^OK all
7K MX
00:06:629 - x1.5 should be here
00:06:688 - x1 (1/8 measure)
00:07:098 - x1.5
00:07:156 - x1
00:14:129 - this part fix according to ^
01:14:129 - change to x0.8 for smoother breakdown

01:14:598 - if you slow it down without double it would be awkwardly hard to play and confusing since the measure is cutted by half .
for this part i recommend you to use x0.33 and x1.33
01:14:598 - x0.33
01:14:656 - x1.33
01:14:949 - remove this sv.. let it be x1 would be a lot better
01:16:942 - x0.33
01:17:000 - x1.33
ok repeat like this until the end of sv part
01:24:442 - this part too ^
01:31:942 - ^
01:39:442 - ^


01:29:129 - x1
01:29:246 - x0.5
01:29:363 - x1.5
01:29:598 - change to x0.8 for smooth breakdown

01:43:192 - this part dont need sv ... x1 is better .. im not sure why do you use sv here.. it doesnt fit

the last part sv is not an issue for me.

^OK all
All SV rechecks applied.
Thank you sir Rumia :)
ExPew
[7K MX]

ending sv suggestion

01:56:317 - 1.25
01:56:434 - 0.5

01:56:473 - repeat
01:56:629 - ^
01:56:785 - ^
01:56:942 - ^
01:57:098 - ^

01:57:254 - 1.0
Topic Starter
DrawdeX

ExPew wrote:

[7K MX]

ending sv suggestion

01:56:317 - 1.25
01:56:434 - 0.5

01:56:473 - repeat
01:56:629 - ^
01:56:785 - ^
01:56:942 - ^
01:57:098 - ^

01:57:254 - 1.0
SV applied.
Thank you sir. :)
Arzenvald
aaa im so late.. >< thanks for fixing my diff, drawdie...
Topic Starter
DrawdeX

ExUsagi wrote:

aaa im so late.. >< thanks for fixing my diff, drawdie...
haha no problem ajee ;)
dionzz99
damn its already too long...
get ranked... *hit it girl*
shionelove
[4K MX]
00:36:043 (36043|3,36160|3,36512|0,36629|0,36981|3,37098|3,37449|0,37567|0) -
these hammer should be like 00:32:176 (32176|2,32293|2,32645|3,32762|3,33113|0,33231|0,33582|1,33699|1) -

no kds
Topic Starter
DrawdeX

hutunohito wrote:

[4K MX]
00:36:043 (36043|3,36160|3,36512|0,36629|0,36981|3,37098|3,37449|0,37567|0) -
these hammer should be like 00:32:176 (32176|2,32293|2,32645|3,32762|3,33113|0,33231|0,33582|1,33699|1) -

no kds
Applied.
Thanks~ :)
ExPew
Qualified

@arcwin : next time you should carefull with overall quality

pattern looks ok for me just the hitsounds looks weird sometimes got 2 hitsound with same hitsounds. well rule said at least need to hitsounded. mapper also should care about quality too. please don't use hitsounds copier

congrats for 1st rank
Akasha-
Congrats DrawdeX >w<
Topic Starter
DrawdeX

ExPew wrote:

Qualified

@arcwin : next time you should carefull with overall quality

pattern looks ok for me just the hitsounds looks weird sometimes got 2 hitsound with same hitsounds. well rule said at least need to hitsounded. mapper also should care about quality too. please don't use hitsounds copier

congrats for 1st rank
Thank you sir. :D
Okay sir, I'll try my best about the quality.
Topic Starter
DrawdeX

Kuo Kyoka wrote:

Congrats DrawdeX >w<
Thanks KK (/>w<)/
Spy
You shouldn't rebubbled even 3 times.
AncuL
Grats DrawdeX \:D/
Topic Starter
DrawdeX

AncuL wrote:

Grats DrawdeX \:D/
Thanks :)
Lirai
Is the tag "mao - sama" should be "mao_-_sama"

Anyway i think that doesn't really necessary

Gratz ~ for your first beatmap :oops:
Topic Starter
DrawdeX

DE-CADE wrote:

Is the tag "mao - sama" should be "mao_-_sama"

Anyway i think that doesn't really necessary

Gratz ~ for your first beatmap :oops:
well, Maou - sama has some GD beatmaps that contains the tag "maou - sama", so yah

and thanks :D
Marirose
congraz ;)
Topic Starter
DrawdeX

Marirose wrote:

congraz ;)
Thanks :)
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