Hello, m4m as requested!
[Easy]
Okay, first of all, for difficulties like easys and normals, Distance snapping should be highly respected, except in special occasions such as forming shapes or patterns. Also, circles and sliders should not overlap each other.
Your distance between notes are sure to be confused for some beginner players. Use distance snap to relocate the notes.
00:00:571 (3,4) - they are not in line (4) should be moved up one space
00:00:571 (1,2,3,4,5,6) - spacing should be more apart from each other.
00:05:468 (1) - For easy difficulties, notes should start and end on a white tick. Red tick could be used but only if it fits and doesn't confuse players. For long sliders like these I suggest you try shaping it in some way (bending), plain straight sliders seem boring.
00:09:550 (3) - use distance snap, too close to the 2nd slider.
00:10:570 (1) - ^ (and red ticks, only use them if they fit) I'd say you do something like this
https://osu.ppy.sh/ss/1335095 (no red ticks, distance snap)
00:14:040 (3,4,5) - distance snapping
00:16:081 (1,2,3,4) - good job, but distance snapping. and (1,2) sliders aren't in line.
00:29:142 (1) - Try something else. Beginners get confused by these.
00:29:142 (1,2,3) - distance snapping
00:35:264 (1) - too fast something else
00:36:693 (2,3,4,5) - too many notes
00:39:754 (3,4,5) - overlapping, distance snapping
( I won't mention distance snapping from this point on, it requires lotsa attention)
01:35:877 (2) - I suggest
http://osu.ppy.sh/ss/1335161. When notes overlap, turn off distance snap to move them apart.
01:37:509 - ^
01:39:142 - ^
01:47:101 (2) - yeah
02:26:081 - the break seems too short, perhaps adding some more notes?
02:53:632 - ^
03:01:591 - distance snap, too far away from the 2nd slider
03:02:611 (1) - I'd make the slider border visible to know where it's going
03:26:897 (2) - this could be an exception c:
[hard]
Distance snapping isn't required but I would space the notes to organize and make the notes more obvious when to hit.
00:07:917 (2) - visible slider border
01:02:509 (5,1) - the notes may be too far apart,
01:33:836 - You could organize the circles prettier then this
01:44:040 (1,2,3) - Either overlap them, or space them equally
02:4:897 (4) - straighten it out a bit more
02:45:264 (2) - ^
03:09:142 - could use some more sliders instead of all circles
00:00:571 - ^
Overall, you can make this prettier than it is now.
I think you need to make a normal difficulty, or remap your easy into a normal.
Otherwise it can't be ranked
Try reading this if you haven't already.
http://osu.ppy.sh/wiki/Ranking_CriteriaAnddd that's about it!
have fun mapping~