Thank you.Frostei wrote:
Replace the image named "mode-osu-small.png" with a transparent 1x1 png file.Camelius wrote:
Hello, can someone tell me how to remove that 1 from the selection-mode?
Thank you.Frostei wrote:
Replace the image named "mode-osu-small.png" with a transparent 1x1 png file.Camelius wrote:
Hello, can someone tell me how to remove that 1 from the selection-mode?
Now I'm sad TwTReddScorn wrote:
nope. you can only differentiate for normal notes and big notes, not for red or blue.
In the ski.ini there's Color customization. It goes by RGB, so for example: 225,225,225 would be white, Etc.Chaoslitz wrote:
Can anyone tell me how to make the colour of hitcircle for single note and slider be different? :3
The feature was removed. So this element isn't used anymore.dorothy3242 wrote:
Is selection-selectoptions.png used anymore? It and -over are in the default skin template I have, but I don't see it anywhere?
Resize the ranking panel to 1366x768 and see if that works. If not, try resizing several pixels higher than 1366x768.a1l2d3r4e5d6 wrote:
Can someone help me with my ranking panel not meeting with the upper panel? I've tried resizing it, but it keeps leaving a gap(where the cursor is). I have also tried it on other skins and the panels seem to meet (or overlap) for them.![]()
I've tried that. Unfortunately it only moves the panel down, blocking the statistics.inverness wrote:
Resize the ranking panel to 1366x768 and see if that works. If not, try resizing several pixels higher than 1366x768.
If that's the case, then it can't be helpedOsuMe65 wrote:
It's hopeless. Version: 2+ skins have that anchor.
No luck there either.inverness wrote:
Or you can also try to switch to skin version 1.
if you delete them i believe osu will just sub in the defaults by itself, since a lot of skins don't have mania/taiko/ctb support but osu implements the default skins for those modes.TFguy wrote:
Can you delete unmodified files from a skin? Or does osu need them as reference?
Thanks, about to start making my first skin and I wasn't sure.ankou wrote:
if you delete them i believe osu will just sub in the defaults by itself, since a lot of skins don't have mania/taiko/ctb support but osu implements the default skins for those modes.
It seems to work. Thank you very much!dws123 wrote:
it's red by default for skins V2+ if im not mistaken
use skin V1 for it to be colourful
v2 will have a red colour enforce for your play-warningarrowa1l2d3r4e5d6 wrote:
It seems to work. Thank you very much!dws123 wrote:
it's red by default for skins V2+ if im not mistaken
use skin V1 for it to be colourful
Is it permanently red on V2+ skins? If it is, then I'll just remove red on the image and let the game add the red for me (Though I don't think it will work).
Tinting mechanics doesn't work like that. It tints pure white colour 100% and pure black colour 0% with all colours inbetween had it's own corresponding value.a1l2d3r4e5d6 wrote:
It seems to work. Thank you very much!dws123 wrote:
it's red by default for skins V2+ if im not mistaken
use skin V1 for it to be colourful
Is it permanently red on V2+ skins? If it is, then I'll just remove red on the image and let the game add the red for me (Though I don't think it will work).
So you can't just completely remove all the red in the image expecting the game to add the red then?Chaoslitz wrote:
v2 will have a red colour enforce for your play-warningarrow
you cant remove it :/
Ah, that clears things up for me. Thank you very much.inverness wrote:
Tinting mechanics doesn't work like that. It tints pure white colour 100% and pure black colour 0% with all colours inbetween had it's own corresponding value.
or in another words, it will try to recolour everything to the specified colour (in this case, the element is tinted to red)
yup, it will still make your whole image be reda1l2d3r4e5d6 wrote:
So you can't just completely remove all the red in the image expecting the game to add the red then?Chaoslitz wrote:
v2 will have a red colour enforce for your play-warningarrow
you cant remove it :/
elements with @2x means in high quality, and the size is doubled from the original oneTFguy wrote:
Are the "@2x" files just a copy or can you work with them for more detail in the elements (Will they scale down)?
No, not short. That's longReddScorn wrote:
in short:
- you use only HD elements and play HD = HD elements are used
- you use only HD elements and play SD = default elements are used
- you use only SD elements and play SD = SD elements are used
- you use only SD elements and play HD = SD elements are used
That's pretty much it.
- you use SD and HD elements and play HD = HD elements are used and missing stuff is taken from SD stuff instead of default
- you use SD and HD elements and play SD = SD elements are used and HD elements ignored.
[General]
Name: Serendipity
Author: Shroom, Frostei, Evil Genius, Ferna52, JeMhUnTeR, Ongaku, Mashley, -Seren-, rttyui, odesza, LuigiHann and AdventTechno. Compiled by Serendipity.
Version: 2.3
SliderBallFlip: 0
CursorRotate: 0
CursorExpand: 0
CursorCentre: 1
SliderBallFrames: 12
HitCircleOverlayAboveNumber: 0
SpinnerFrequencyModulate: 1
LayeredHitSounds: 1
SpinnerFadePlayfield: 0
SpinnerNoBlink: 1
AllowSliderBallTint: 1
AnimationFramerate: 6
CursorTrailRotate: 0
CustomComboBurstSounds: 50,100,150,200,250,300,350,400,450,500,550,600,650,700,750,800,850,900,950,1000,1050,1100,1150,1200,1250,1300,1350,1400,1450,1500,1550,1600,1650,1700,1750,1800,1850,1900,1950,2000,2050,2100,2150,2200,2250,2300,2350,2400,2450,2500,2550,2600,2650,2700,2750,2800,2850,2900,2950,3000,3050,3100,3150,3200,3250,3300,3350,3400,3450,3500,3550,3600,3650,3700,3750,3800,3850,3900,3950,4000,4050,4100
ComboBurstRandom: 0
SliderStyle: 3
[Colours]
Combo1: 255,0,0
Combo2: 255,0,127
Combo3: 204,0,204
SliderBorder: 190,190,190
SpinnerApproachCircle: 255,255,255
SliderTrackOverride: 0,0,0
StarBreakAdditive: 253,149,171
MenuGlow: 255,0,255
SongSelectInactiveText: 253,149,171
SongSelectActiveText: 167,96,190
[Fonts]
HitCirclePrefix: default
HitCircleOverlap: 5
ScorePrefix: score
ScoreOverlap: 3
Alex311360 wrote:
So, I'm trying to make a ITG 2 theme, and the first thing I did was get the font numbers and put them here.
However, my score numbers are extremely close together.
What am I doing wrong?
ScoreOverlap: (value)
Just adjust this.MLGnom wrote:
This allows you to manipulate the number images. About that “overlap”, the higher it is - the closer the numbers are.
Find a skin with a slider ball you like and copy and paste the following from that skin to yours:Jibzi wrote:
Hello,
I've been reading the tutorial but can't find out how to achieve the thing I want.
My problem is how to change this
into this effect?
I'm talking about the slider when hit, I don't want a BIG circle when I slide, I want something like the red one (a glow?)
Thank you.
Thank you very much! I finally got it!Frostei wrote:
Find a skin with a slider ball you like and copy and paste the following from that skin to yours:Jibzi wrote:
Hello,
I've been reading the tutorial but can't find out how to achieve the thing I want.
My problem is how to change this
into this effect?
I'm talking about the slider when hit, I don't want a BIG circle when I slide, I want something like the red one (a glow?)
Thank you.
sliderb0.png
sliderb0@2x.png
sliderfollowcircle.png
sliderfollowcircle@2x.png
I tried changing the skin into different versions but it didn't seem to help. Um..maybe a dumb question but what size would fit for the pictures?dws123 wrote:
Did all of them appear from the middle? If yes, then make the skin into Version: 1 to fix
If they appeared from sides then make the skin into Verson: 2+
If that didnt solve then make sure the size fits
Hope i helped
was searching for this too but i can't find itOukskirts wrote:
Hey does anyone know all of the new sound effects and their file names for them?
All sound list can be found here.Oukskirts wrote:
Hey does anyone know all of the new sound effects and their file names for them?
Maybe these but I'm not sure (I'm too lazy to check):Traxions wrote:
I'm looking for the name of the sound file for random beatmap select (when you press F2)
Before patch it made no sound and now after patch when I hit F2 for random it's making a noise that I really dislike. Anyone know what it's called so I can dump a blank sound file in for it?
Edit: seems like it's also the same sound for clicking my friends to start a chat, as well as other menu options like "Mods"
That's the reason why, I bet. A 53 Byte .wav is... err... blank.pielak wrote:
This is what I'm supposed to have right? I put it in my skin with the name "click-short-confirm.wav" and put a blank sound on most of the wiki gameplay sounds. I even changed to the cutting edge build but whoosh.wav doesn't work. Nothing I put seems to work ;/
shutter.wavand I still can't stop the annoying whooshing sound.
select-expand.wav
heartbeat.wav
click-short-confirm.wav
click-short.wav
check-on.wav
check-off.wav
You want to get a sound file that doesn't annoy you or an empty sound file and save it as whoosh.wavpielak wrote:
I'm sorry. I meant that there is an annoying sound I want to skin to have no sound. I tried all of theseshutter.wavand I still can't stop the annoying whooshing sound.
select-expand.wav
heartbeat.wav
click-short-confirm.wav
click-short.wav
check-on.wav
check-off.wav
I'm making a skin under ''Version: 2'' (''Version: 2.3'' to be more precise. I don't know if that'll make any differenceReddScorn wrote:
depends on skin version. "Version: 1" still has them like that but other versions have them in middle showing individually.
Some of them have @2x after name aka they are in HD.-Mo- wrote:
I've been trying to fix this for a while with no solution.
The number 0 and 7 seem to be scaled smaller than the rest of the numbers which makes the score look odd. I've tried resizing the dimensions of the files, but it didn't seem to affect it. Oddly it's fine on a 1600x900 monitor, but happens when I use my 1366x768 monitor. Any help?
-Mo- wrote:
I've been trying to fix this for a while with no solution.
The number 0 and 7 seem to be scaled smaller than the rest of the numbers which makes the score look odd. I've tried resizing the dimensions of the files, but it didn't seem to affect it. Oddly it's fine on a 1600x900 monitor, but happens when I use my 1366x768 monitor. Any help?
They are all the same height as eachother. They are also the same width with the exception for 1. They're not the square dimensions as you mentioned, however.MLGnom wrote:
Hmmm... weird. Are you sure they have correct size? For example SD is 90x90 and HD should be 180x180. and make sure that all numbers have same height.
Can you upload them so I can see them?
The name of the file is "sliderbar.wav". The original sound is played at the lowest value, and the higher is the option value, the more high pitched is the sound. You can also use a .mp3 instead of a .wav. You can find a full list of the customizable sounds here.TFguy wrote:
Is there a way to modify the drag sound? It's played when dragging the opacity up/down or any slider in options.
Thank you! I just find it plain annoying so it's an empty file now :3koopa712 wrote:
The name of the file is "sliderbar.wav". The original sound is played at the lowest value, and the higher is the option value, the more high pitched is the sound. You can also use a .mp3 instead of a .wav. You can find a full list of the customizable sounds here.
Use Version: 1 in your skin.ini instead. And ofcourse it changes not only this but also the layout of ranking-panel, coloured warning arrow, etcIm Black wrote:
I don't understand how you make your countdown skin spread out, my countdown is stacking on top of each other instead of being to the left and right, please help.
1
2
3