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Ayana Taketatsu - Let's Go! (Azu-nyan Ver.)

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Neo Adonis
Vicho's...:
The note you have in 00:33:692 should be moved 1/2 beat before (to the left). The same with the spinner in 00:40:549 and all the notes after the 01:18:049 spinner.
On a easy difficulty, the beats after 00:57:478 are hard to understand. You should remap all the section until you get an easier rhythm.


School...:
Use the same offset of the Vicho's... difficulty

Budokan!:
As same as the previous difficulty. Use the same offset.

And use the 56624 PreviewTime on all the difficulties.

In general, the beatmap liked me!

(Si no entiendes inglés, búscame en el juego o PM y lo traduciré al español. Esto es para que todos los que entren lo entiendan.)
konan-yoshi999
[General]
The BPM is too fast
Change:
BPM- 139.902
Remember to "snap to new timing"

[Vicho's Training Camp]
00:33:692 (4)- Move back to white tick
01:00:692 (4,1)- Jumping isnt good for an Easy difficulty :|
01:06:264 (1,2,3,4)- respace
01:07:335 (5)- move forward to white tick
01:11:407 (1,2,3,4)- Respace!
01:13:335 (1,2,3,4,5,6,7)- Respace!!
01:17:192 (6,7)- Respace!!!
01:21:692 (Spinner)- Stretch back to white tick
01:22:549 (1,2,3)- Move all back to white tick!
01:25:121 (Spinner)- Move Back to white tick!

Can't help anymore until this is fixed...
Vicho
aqui te dejo la diff mejorada xP
por cierto, despues elimina los archivos .osb de la carpeta que no sirven de nada y luego haz full submission :P

Download: Ayana Taketatsu - Let's Go! (Azu-nyan Ver.) (Kotomi-chan) [Vicho's Training Camp].osu
Cyril Scarlet
Cute (●´ω`●)
Zanma_old
STAR
3ly_S
Bastante bien >:D Star por el esfuerzo ^^
Vicho
ahora si xD
se me habian olvidado los sonidos xD

EDIT: Lol! ahora si xD
EDIT2: Ahora te la paso de nuevo ya que le hice unos pequeños cambios :B

Download: Ayana Taketatsu - Let's Go! (Azu-nyan Ver.) (Kotomi-chan) [Vicho's Training Camp].osu
Shinxyn
wow, lots of skinning..
-I think you're missing "approachcircle.png" though.
-the offset's really off.... not to mention, all three diffs have different offsets, Use 904 for all three please, then resnap with 1/4 (no need for 1/8 at ALL), then double check places that might have snapped wrong
-Please don't use four different shades of the same colour (green), including the green background, it gets kinda hard to read green over green with a new combo being green...
-use lower hitsound volume, lower volume by two or so ticks?
-Set Preview point

Vicho's- this isn't complete? it seems fine though, though the storyboard continues.. kinda dull and sorta along Easy+ though, the 1/2 notes make it a bit complex for easy, but it's fine~

School Festival!- I can't mod this well cuz of the off timing, please fix the timing and remember to use only up to 1/4, not 1/8, I'll just try to point out stuff unrelated to timing...
Overall diff +2 or 3 please
Don't use full volume for normal hitsound set please, it's much too loud compared to the soft~~
01:01:094 (1) - I don't recommend you using these kinds of sliders, thought they're playable, they can still cause issues
01:19:576 (6) - if you're ganna stack, stack properly ._.
01:54:397 - place the speed up warning around here please (the spinner blocks out the one you have already...) or actually......... just don't use 2x bpm here
02:11:647 (2,4) - same as 1:19:576..
02:13:147 (1) - ow my ears, too loud, too fast, and mixed of whistle and finish </3

Bokudan!- @.@ again, too much timing issues right now
Same as School Festival in terms of hitsounds
00:31:292 (7) - too fast, too loud, etc etc
00:57:007 (2) - ^
01:15:488 (2,3,4,5) - things like this is why I don't like the combos being all green...
01:26:899 - add a break~

Theres a lot more things I could point out, but first, please fix the timing
Lots of stars, not enough mods >.<!!!
The map has some potential though...
Topic Starter
Kotomi-chan

Shinxyn wrote:

SPOILER
wow, lots of skinning..
-I think you're missing "approachcircle.png" though.
-the offset's really off.... not to mention, all three diffs have different offsets, Use 904 for all three please, then resnap with 1/4 (no need for 1/8 at ALL), then double check places that might have snapped wrong
-Please don't use four different shades of the same colour (green), including the green background, it gets kinda hard to read green over green with a new combo being green...
-use lower hitsound volume, lower volume by two or so ticks?
-Set Preview point

Vicho's- this isn't complete? it seems fine though, though the storyboard continues.. kinda dull and sorta along Easy+ though, the 1/2 notes make it a bit complex for easy, but it's fine~

School Festival!- I can't mod this well cuz of the off timing, please fix the timing and remember to use only up to 1/4, not 1/8, I'll just try to point out stuff unrelated to timing...
Overall diff +2 or 3 please
Don't use full volume for normal hitsound set please, it's much too loud compared to the soft~~
01:01:094 (1) - I don't recommend you using these kinds of sliders, thought they're playable, they can still cause issues
01:19:576 (6) - if you're ganna stack, stack properly ._.
01:54:397 - place the speed up warning around here please (the spinner blocks out the one you have already...) or actually......... just don't use 2x bpm here
02:11:647 (2,4) - same as 1:19:576..
02:13:147 (1) - ow my ears, too loud, too fast, and mixed of whistle and finish </3

Bokudan!- @.@ again, too much timing issues right now
Same as School Festival in terms of hitsounds
00:31:292 (7) - too fast, too loud, etc etc
00:57:007 (2) - ^
01:15:488 (2,3,4,5) - things like this is why I don't like the combos being all green...
01:26:899 - add a break~

Theres a lot more things I could point out, but first, please fix the timing
Lots of stars, not enough mods >.<!!!
The map has some potential though...
Fixed! and Thanks so much! With this type of mod the map is going to be better and better :D
Landir_old
Star!

Excelente skin y bien logrado el map xD

Saludos!
Black Hayate
Buen map y buen skin, no es que sea un experto analizando maps, pero he conseguido hacer las 3 dificultades siguiendo el ritmo perfectamente, así que por mi parte, yo lo veo bien XD
[DBF]
[Overall]
Combo's colors really hard read with this is background + kai-time, but i have S on first play.

[Vicho's Training Camp]
00:46:332 (2) - maybe add bit?
[School Festival]
01:38:403 (5) - little hard read.
[Budokan!]
00:50:618 (5,1) - Hard for read, really hard, but i think its not big problem.
01:20:403 (8,9) - spacing?

first play.

awesome skin! star~
happy30
Hey hey, very nice skin! :P

offset 892 (-10/-12)
I think you should start the kiai on 57.463 for every diff :?

[Vicho's Training Camp]

00:38:606 (1,2,1,2) - I think this is a little confusing for beginners, actually it was confusing for me too =_=
01:21:891 (3) - not perfectly stacked under the endpoint of (2)

[School Festival]

00:12:636 (1,2,3) - resnap
00:39:636 (2) - ^
01:19:546 (6) - stack this perfectly under (4)
01:20:189 (8,9) - Fix this too
01:24:796 (5) - Resnap

also, fix the kiai here... if you want to keep it like this make sure the timing points with kiai are on the notes

01:37:118 (1,2,3,4,5) - Remap this, its confusing, it doesn't play well ><
01:55:118 (1) - resnap endpoint
01:56:564 (2) - Resnap
02:10:653 (5) - weird spacing a bit? ><
02:12:046 (4) - perfectly stack this under (2)
02:13:171 (1) - resnap
02:22:975 (1) - end 1/2 later (next spinner start 1/2 later)

[Budokan!]


00:14:177 (2) - make it like this? http://osu.ppy.sh/ss/3751
00:33:463 (2,3) - 1 grid up ~_~
00:36:463 (3,1) - 1 grid down and left (ノ゚ω゚)ノ
00:37:213 (2) - 1 grid left (ノ゚ω゚)ノ
00:41:177 (7) - perfectly stack this under (6)
00:37:963 (1) - remove new combo
00:40:320 (6) - new combo
00:42:892 (8) - new combo
00:53:391 (2) - spacing??
01:08:391 (2) - perfectly stack under (1)
01:09:463 (1) - shortern by 1/4
01:12:034 (1,2,3) - no, you really should change this, it was auto combo break for me :(
01:13:374 (2) - resnap
01:16:106 (4) - perfectly stack this under (2)
01:17:606 (7) - perfectly stack this under (6)
01:30:249 (1,2) - fix this please
01:42:142 (1) - ^
01:50:392 (9) - really weird spacing ><
01:52:427 (11) - NO. volume off already gives confusiness, and it isnt snapped well too ><
02:07:749 (1) - shorten by 1/4
02:10:534 (4) - fix please ><

Also fix the kiai here just like on [School Festival]

the hitsounds on the harder diffs could be a little better on some parts, also the sliders, some of them look sloppy :?

Call me back and ill check again :)
Fenya
te quiero *-* el map va bien (y) todos te estan apoyando *-*
y no olvides que yo te apoyo *-* ^^
XDD ojala que t lo rankeen (y)
Saturio
wow......Very good map right...
I like the Skin very much....
good Sb...
but some problem....
[Budokan!]
1:14:404 --- Grip: make left about one Grip
1:58:118 --- SB: the word "Speed down" must make on 1:57:475....
[School Festival!]
I feel this diff's grade of difficulty same as [Budokan!]
[Vicho's Training Camp]
nothing
That's all ... gd luck:)
Topic Starter
Kotomi-chan
All mods fixed! thanks to everyone :)
orioncomet
- yay, nice skin ~

~[Over all]
- offset 894

~[Vicho's Training Camp]~
- set a preview point on this difficulty and make sure this preview point same as other difficulty.
- silder tick rate 1?
seem fine for me

~[School Festival!]~
err... HP Drain Rate 1? O.O maybe use 5?
00:11:618 (1) - new combo
00:12:636 (1) - remove new combo
01:38:618 (6) - spacing
01:48:903 (8) - new combo?
02:07:975 (3) - spacing

~[Budokan!]~
err... HP Drain Rate 2? maybe use 5?
00:58:975 (3) - spacing?
01:18:475 (2) - ^
02:01:118 (4) - ^
02:13:118 (10) - ^
02:29:618 - here timing seem useless?

here's your star ~ goodluck ~
Vicho

happy30 wrote:

Hey hey, very nice skin! :P

offset 892 (-10/-12)
I think you should start the kiai on 57.463 for every diff :? Fixed in my diff! :3

[Vicho's Training Camp]

00:38:606 (1,2,1,2) - I think this is a little confusing for beginners, actually it was confusing for me too =_= Yeah x3
01:21:891 (3) - not perfectly stacked under the endpoint of (2) Fixed :O

orioncomet wrote:

- yay, nice skin ~

~[Over all]
- offset 894 fixed in my diff

~[Vicho's Training Camp]~
- set a preview point on this difficulty and make sure this preview point same as other difficulty. fixed in my diff :3
- silder tick rate 1? yeah x3
seem fine for me yay *-*
Download: Ayana Taketatsu - Let's Go! (Azu-nyan Ver.) (Kotomi-chan) [Vicho's Training Camp].osu
Astom
[Vicho's Training Camp]

-00:33:465 a 00:34:958, podrian agregar algo mas entremedio esta como un poco abandonada esa parte xD, quisa un slider siguiendo la voz o algunos circles siguiendo la bateria
-agregar un slider de 00:46:322 a 00:47:179 (sugerencia).
-01:15:465 a 01:16:322, quisa agregar un slider con repeticion, el rock rock rock suena muy fuerte como para ignorarlo.

[School Festival!]
-La primera cosa que me llamo la atencion fue el 1/8 cuando abri la cancion, no e leido todos los post pero quisa deberian verificar el uso de este, si no es asi ignoren este comentario.
-No tuve problemas en jugar esta dificultad creo que esta bastante bien.

[Budokan!]
-Lo que viene a continuacion lo pueden ignorar si es que fue hecho a proposito.
+00:06:465(2) <-> 00:06:679(3), no deberia ser 1 cuadrito de distancia? es solo un detalle sep.
+00:35:179(3) <-> 00:35:501(4), lo mismo que antes pero aqui son 2.
+00:43:536(1) <-> 00:43:751(2) <-> 00:43:965(1), si estas usando el mismo tiempo despues con una distancia diferente queda bastante raro <-<
+00:46:965(3) a 00:47:608(3) denuevo el mismo detalle con la distancia y el tiempo.
+No voy a seguir poniendo mas porque esto se repite mas adelante y nose si fue hecho proposito, si no es asi pegale una revisada a toda la dificultad. Aparte de esto no veo ningun otro problema excepto la dificultad, no me gustan los maps que hacen doler la muñera >-<.


Buena suerte y mi estrellita :3
Vicho

Astom wrote:

[Vicho's Training Camp]

-00:33:465 a 00:34:958, podrian agregar algo mas entremedio esta como un poco abandonada esa parte xD, quisa un slider siguiendo la voz o algunos circles siguiendo la bateria porqué no? fixeado xD
-agregar un slider de 00:46:322 a 00:47:179 (sugerencia). no :/
-01:15:465 a 01:16:322, quisa agregar un slider con repeticion, el rock rock rock suena muy fuerte como para ignorarlo fixeado xD
Download: Ayana Taketatsu - Let's Go! (Azu-nyan Ver.) (Kotomi-chan) [Vicho's Training Camp].osu
Leorda
Bivuendo!!

[Skin]
1) Please flip the picture of fruit-ryuuta.png, it's wrong direction if move left and right at Catch the Beat
2) fruit-plate.png is missing
3) menu-button-background.png is unused, remove it

[Vicho's Traning Camp]
00:48:475 (6) - Move 2 grid up?
00:51:046 (4) - Make curve or parallel?
00:52:332 (5) - Add a finish hitsound
01:04:332 (3) - ^
01:07:761 (1) - ^
01:12:475 (2) - Move 1 grid up?
01:16:761 (4) - Move 1 grid down?
00:28:332 (1) - Add a finish hitsound at the start of slider


[School Festival!]
All is unsnapped, snap it (Click Timing -> Resnap all notes -> Click Yes)
Open AIMod! (Ctrl+Shift+A) Lots of spacing issue, if the line is green, it's fine. But, if the line is red, you have to fix that except you make a jump
If you already fix in above, fix in below
00:13:269 (4) - Move forward to white tick
00:14:126 (5) - ^

00:31:751 (7) - Make symetric?
00:32:822 (8) - ^

00:34:322 (11) - Cut short this slider to red tick
00:52:751 (1) - Make symetric?
00:59:393 (1) - ^
01:49:965 (2) - Make parallel?
01:56:554 (2) - Make symetric?
02:18:251 (5) - ^
02:19:751 (7) - ^


[Budokan!]
All is unsnapped, snap it (Click Timing -> Resnap all notes -> Click Yes)
Open AIMod! (Ctrl+Shift+A) Lots of spacing issue, if the line is green, it's fine. But, if the line is red, you have to fix that except you make a jump
If you already fix in above, fix in below
00:24:786 (1) - Move forward to white tick and cut short to white tick

GREAT MAP!
STAR
Vicho

Leorda wrote:

[Vicho's Traning Camp]
00:48:475 (6) - Move 2 grid up? ok x3
00:51:046 (4) - Make curve or parallel? ...
00:52:332 (5) - Add a finish hitsound no :|
01:04:332 (3) - ^ ok xP
01:07:761 (1) - ^ ok ok xP
01:12:475 (2) - Move 1 grid up? yeah x3
01:16:761 (4) - Move 1 grid down? no .3.
00:28:332 (1) - Add a finish hitsound at the start of slider ok xP
Download: Ayana Taketatsu - Let's Go! (Azu-nyan Ver.) (Kotomi-chan) [Vicho's Training Camp].osu
Topic Starter
Kotomi-chan

Leorda wrote:

Bivuendo!!

[Skin]
1) Please flip the picture of fruit-ryuuta.png, it's wrong direction if move left and right at Catch the Beat
2) fruit-plate.png is missing
3) menu-button-background.png is unused, remove it

GREAT MAP!
STAR
¿¡Bivuendo!? xD
I'm working in the fruit-ryuuta now. :3 The rest of the mod is fixed.
Thanks to Leorda and Astom for the star! :) Also to Vicho for the dif cofcoffixeadamuchasvecescofcof
happy30
add Vicho-kun to the tags

[Vicho's Training Camp]
resnap the green timing sections

[School Festival]
00:38:608 (1) - a bit weird placed?

resnap the green timing sections

[Budokan]

resnap the green timing sections

01:14:822 (6) - snap to the grid? this looks a bit weird..
01:26:072 place the timing section here at the startpoint of the spinner

there are some spacing inconsistencies here, such as 02:00:893 (3,4,5,6,7) -
please check the diff carefully and fix them
Vicho
Hice unos arreglos con el storyboard de mi diff, no le hagas nada al storyboard de mi diff :D

Download: Ayana Taketatsu - Let's Go! (Azu-nyan Ver.) (Kotomi-chan) [Vicho's Training Camp].osu
Teara
[School Festival!]

01:04:536 (1) - doesn't sound right, I'd suggest you remove hitcircle (2) and end this repeating slider where (2) is, sounds a lot better.

02:18:251 (5) - New Combo

[General/Misc]

Preview Point isn't the same on all diffs, is this the intended?

Lower hitsound volume on all difficulties by about 10% sounds a lot better IMO

You have a duplicate .osb in your song folder. please delete the incorrect one, and full submit again.

Please re-size your background (Kotomi-chan fondo.JPEG) to either 800x600 or 1024x768 and full submit.

Non of the diffs are using the full mp3 length, please consider cropping it, and re uploading it.

Add Vicho-kun the tags, all difficulties.

Apart from that, Star for a great song/beatmap set.
DJPop
PreviewTime: 57465


~Vicho's Training Camp~
00:17:608 (1) - remove new combo
00:18:036 (2) - new combo
00:21:465 (1) - add hitfinish
00:24:465 (1) - remove new combo
00:24:893 (2) - new combo
00:35:179 (1,2,3,4,5,1) - wrong claps inputted, make them like previous pattern
00:35:179 (1) - add hitfinish at first note
01:02:394 (4) - add clap at last note
01:09:465 (3) - add clap at middle note
01:10:751 (4) - add clap
01:15:465 (2) - add clap at middle note
01:17:179 (1) - remove new combo
01:18:036 (3) - add hitfinish
01:24:894 (1) - silence this spinner

~School Festival!~
00:24:679 (1) - start at 00:24:894
00:31:751 (7) - new combo
00:36:894 (5) - ^
00:43:965 (2,3,4,5) - not aligned
00:55:108 (5) - stack with (6)
00:59:393 (1,2,3,4) - wrong spacings
01:01:108 (1,2,3,4) - ^
01:02:822 (1) - sounds weird for me
01:04:536 (1) - end on red tick
01:06:251 (1,2,3,4) - wrong spacings
01:12:036 (4) - new combo
01:13:751 (4) - ^
01:15:465 (4) - ^
01:16:429 (1) - start on red tick
01:18:893 (4) - new combo
01:19:965 (7) - ^
01:20:822 (9) - don't cover the previous slider
01:21:465 (10) - unsnapped
01:24:894 (5) - ^
01:38:393 (5,6) - too far
01:38:608 (6) - new combo
01:55:108 (1) - unsnapped
01:59:394 (7) - new combo
02:05:179 (4) - ^
02:07:965 (1) - unsnapped
02:12:036 (4,5) - too close
02:13:215 (1) - wrong placed
02:14:608 (1) - start on red tick
02:18:251 (5) - new combo
02:22:965 (1) - start on white tick
02:25:644 (1) - start on red tick

~Budokan!~
00:24:465 (1) - start at 00:24:894
00:31:108 (6) - new combo
00:44:608 (4,5) - too close
*01:08:393 (2,3,4,5) - personally hate this, but w/e >_>
01:08:393 (2) - stack it
01:08:608 (3) - new combo
01:09:465 (1) - start on right red tick
01:16:536 (4) - new combo
01:18:251 (1,2) - too far
01:19:751 (5) - new combo
01:21:465 (10) - ^
01:23:179 (1) - move left 1 grid (Lv3)
01:30:251 (1,2,3) - ^
01:35:179 (6) - new combo
01:36:251 (9) - ^
01:48:893 (8) - ^
02:04:322 (5) - ^
02:07:215 (3,4) - too close
02:07:751 (1) - start on red tick
02:10:108 (3,4) - too close
02:11:179 (6) - new combo
02:14:715 (1) - start on red tick
02:18:251 (5) - new combo
02:19:536 (9) - ^
02:20:179 (1) - remove new combo


No star.
Vicho

DJPop wrote:

PreviewTime: 57465
Fixed in my Diff


~Vicho's Training Camp~
00:17:608 (1) - remove new combo
00:18:036 (2) - new combo
00:21:465 (1) - add hitfinish
00:24:465 (1) - remove new combo
00:24:893 (2) - new combo
00:35:179 (1,2,3,4,5,1) - wrong claps inputted, make them like previous pattern
00:35:179 (1) - add hitfinish at first note
01:02:394 (4) - add clap at last note
01:09:465 (3) - add clap at middle note
01:10:751 (4) - add clap
01:15:465 (2) - add clap at middle note
01:17:179 (1) - remove new combo
01:18:036 (3) - add hitfinish
01:24:894 (1) - silence this spinner
All Fixed

No star. -3-
Download: Ayana Taketatsu - Let's Go! (Azu-nyan Ver.) (Kotomi-chan) [Vicho's Training Camp].osu
Topic Starter
Kotomi-chan

DJpop wrote:

No star.
B: All fixed. But the skin it's not fixed yet 'cuz I'm dl again the Photoshop. Wait, please.
Doomsday
Blue = design/minor issues. you do not have to change these if you don't want to.
Orange = moderate issues. it would be best if you change these.
Red = major issues. you need to change these.

  1. Offset = 904 (yours feels a bit early)
[VICHO'S TRAINING CAMP]

Something is broken in this difficulty. When I go into " Song Setup", the game crashes. Not sure what is wrong though, since the other difficulties in this map don't crash like that. I can't suggest anything here though. Sorry :(

The layout of the beats are a bit boring. Most of the beat on the map are all on right angles. You should put the beats in more interesting patterns.

[SCHOOL FESTIVAL!]

01:11:822 (3,1) - This little jump feels a little odd. Move (1) closer to (3)?
01:13:536 (3,1) - ^
01:15:251 (3,1) - ^
01:18:679 (3,1) - ^ (you get the idea)
01:44:608 (7,8,1) - Another odd spacing part. Move these closer together?
02:13:108 (1) - Make this 1/2 longer? its on 1/8's right now, and it sounds pretty bad.

[BUDOKAN!]

The "Speed down" warning comes in a little too early. You should make it appear a little later on, closer to the slow slider.

And the "Speed up" slider needs to appear earlier, since it gives the player little warning before the fast slider.

01:12:036 (1,2,3) - Move (2) a little bit closer to (1) perhaps? This little bit is odd, but that would help out there.

Hmm. Generally, the spacing is a bit rough around the edges. Its not that bad, but it definately needs some more work. Some of the jumps in this don't work well unfortunately.

Its good enough to warrant a star from me, if only just.
Vicho

Doomsday93 wrote:

Offset = 904 (yours feels a bit early)
Change in my diff :D

[VICHO'S TRAINING CAMP]

Something is broken in this difficulty. When I go into " Song Setup", the game crashes. Not sure what is wrong though, since the other difficulties in this map don't crash like that. I can't suggest anything here though. Sorry :(
Yes, but now it's good, now you can mod :D

The layout of the beats are a bit boring. Most of the beat on the map are all on right angles. You should put the beats in more interesting patterns.
No :/
Download: Ayana Taketatsu - Let's Go! (Azu-nyan Ver.) (Kotomi-chan) [Vicho's Training Camp].osu
Scar
[General]
No Background ? Little bug with my computer....

[Vicho's Training Camp]
Fine

[School Festival!!]

02:14:082 (3,4) - Allign ?
00:58:332 (2,3,4) - Spacing is strange
01:00:046 (2,3,4) - ^
01:07:975 (1) - Make this 1/2 longer ? and clap in middle ?
01:52:332 (1) - Move to 01:52:546
01:59:404 (7) - New Combo ?


[Budokan!]

00:36:046 (1,2,3) - Spacing is strange
01:05:403 (5) - middle, 1 grid up ?
01:08:403 (2,3,4,5) - 1 grid up ?
01:31:761 (1) - middle, 1 grid down ?
01:32:832 (3) - ^
02:17:832 (4) - end, 1 grid left ?
02:18:261 (1) - middle, 1 grid down ?

Nyan~
Topic Starter
Kotomi-chan

scar1410 wrote:

[General]
No Background ?
... Why the bg dissapears? xD BTW, all fixed.
Dangaard
[general]
  1. resize the BG images, as well as the pause-overlay (1024x768 is max size, you got 1080x768 and 2000x1433 right now )
  2. there is no comboburst-1 but 2,3 and 4
  3. try to center the slider ball pics, so that it looks smoother
  4. scorebar-ki and fruit-ryuuta look a bit weird and kinda don't fit well to the rest of the skin elements
  5. sliderfollowcircle got some white places on bottom right
  6. remove title and artist from tags and add guest-mappers to tags (you need to do this for each diff)
  7. remove unneeded green lines, that are neither changing timing nor hitsounds nor kiai (also recheck the other diffs)
  8. resnap green lines to the timing

    Furthermore you are overusing hitsounds pretty much, imo. There are many parts with finish spam or overlapping hitsounds. And actually I think normal sound sample works better for this song.
[Vicho's Training Camp]
  1. remove last green line
  2. remove lead in
  3. reduce hp drain a bit
[School Festival!]
  1. remove lead in
  2. you should focus on the choruses with Kiai sections, seems like some sections are random or not snapped properly to the timing
  3. there are several spacing problems which you can find easily with AIMod, some of them really should be fixed
  4. 00:12:689 (3) - end on the white tick
  5. 00:14:189 (5) - put the kiai burst on this note
  6. 00:24:903 (1) - end 1/8 earlier
  7. 00:42:475 (1) - end on white tick
  8. 01:23:189 (4) - remove the overlapping green line
  9. 02:07:975 (1) - end on red tick
[Budokan!]
  1. check spacing with AIMod here as well
  2. 00:14:189 (2) - put kiai burst on this note
  3. 00:24:903 (1) - end 1/8 later

    This diff is a bit confusing due to some weird jumps and the slow down/speed up sections.
fumoffu star :3
Vicho

Dangaard wrote:

[Vicho's Training Camp]
  1. remove last green line
  2. remove lead in
  3. reduce hp drain a bit
    Fixed
Download: Ayana Taketatsu - Let's Go! (Azu-nyan Ver.) (Kotomi-chan) [Vicho's Training Camp].osu
Sure
Hello. :D
Mod requested by FPRC16.


[Vicho]
Fine


[School Festival!]
01:38:618 (6) - I suggest stack end of 01:38:403 (5) this slider.
02:22:975 (1) - start at 02:23:189

Story Board in School Festival!
111904 - Remove 'speed up'
117154 - Remove 'speed down'


[Budokan!]
00:59:189 (1) - remove new combo
00:59:403 (2) - new combo
01:02:832 (6) - ^
01:06:046 (1) - remove new combo
01:06:261 (2) - new combo
01:57:689 (5) - ^
01:16:546 (4) - ^
01:17:404 (1) - remove new combo
01:19:761 (1) - ^
01:19:975 (2) - new combo
01:57:689 (5) - ^
02:01:118 (4) - ^


STAR~
ignorethis
I think you're abusing the hitsounds a bit

<School Festival!>
01:38:403 (5) - bad spacing with the next slider

others seems fine. star'd, call back for recheck and pubble.
Derekku
Pubble-ready? Most definitely not, I'm afraid. This map's SB alone is unrankable and needs to be fixed.

[General]
*Your SB elements have WAAAAAAY too many transparent pixels. When you make these elements, you should cut them to be the smallest size possible. Otherwise, you have large, unneeded space that will usually hinder performance during gameplay.

For example, Chance.png:

All of the black space is transparent pixels that should be gotten rid of. Please fix ALL images that have such unneeded space and resubmit. If there are only a few pixels on the sides like for the sliderball and rank images, it's fine, but everything else needs a revamp. (I thought that the 50/100/300/etc. ones needed fixed too, but they have transparent pixels themselves in the template skin, so.. nevermind those; just fix the big ones you have for the SB please.)

Now, back to general stuff...
*Since scorebar-colour-0, 1, 2, and 3 are the same, only the first is needed. Delete 1/2/3 and resubmit please. :P
*Sliderball frames aren't perfect, but the faults aren't noticeable during gameplay, so I guess they're okay. :V
*Tags: Let's, Ayana, Taketatsu, can be removed since they're searched from the title/artist.
*Please match up tags on all diffs. They should be the same on each.
*Shadows on section-fail are cut off a bit, but not too noticeable. :U
*kiai is inconsistent between difficulties. I don't mind the guest's diff having different kiai, but at least keep your own two with the same spots. =S

After going through all of this, I seem to have run out of time for modding tonight and need to get some homework done. @-@ I'll check the diffs themselves possibly tomorrow for ya. My apologies. D:
Topic Starter
Kotomi-chan

Derekku Chan wrote:

SPOILER
Pubble-ready? Most definitely not, I'm afraid. This map's SB alone is unrankable and needs to be fixed.

[General]
*Your SB elements have WAAAAAAY too many transparent pixels. When you make these elements, you should cut them to be the smallest size possible. Otherwise, you have large, unneeded space that will usually hinder performance during gameplay.

For example, Chance.png:

All of the black space is transparent pixels that should be gotten rid of. Please fix ALL images that have such unneeded space and resubmit. If there are only a few pixels on the sides like for the sliderball and rank images, it's fine, but everything else needs a revamp. (I thought that the 50/100/300/etc. ones needed fixed too, but they have transparent pixels themselves in the template skin, so.. nevermind those; just fix the big ones you have for the SB please.)

Now, back to general stuff...
*Since scorebar-colour-0, 1, 2, and 3 are the same, only the first is needed. Delete 1/2/3 and resubmit please. :P
*Sliderball frames aren't perfect, but the faults aren't noticeable during gameplay, so I guess they're okay. :V
*Tags: Let's, Ayana, Taketatsu, can be removed since they're searched from the title/artist.
*Please match up tags on all diffs. They should be the same on each.
*Shadows on section-fail are cut off a bit, but not too noticeable. :U
*kiai is inconsistent between difficulties. I don't mind the guest's diff having different kiai, but at least keep your own two with the same spots. =S
After going through all of this, I seem to have run out of time for modding tonight and need to get some homework done. @-@ I'll check the diffs themselves possibly tomorrow for ya. My apologies. D:
Fixed the SB ans deleted the unneeded files~
Thanks! *-*
Fenya
waaa, koto-chan isiste sliberd solo hasta el 7 y es hasta el 12 y si te dio flojera borra los otros desde el 8 hasta el 12
se mesclan con los otros y asasdas es algo raro y se nota o-ó.
XD eso nomas, esque ahora no estabaa conectada y me dio por posterate xD
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