More then 80% of mod is applied, Thanks for such a grateful mod...
thehellisovermapped
Rakuen : http://puu.sh/bbmPt/4d1610701f.osu
Rakuen : http://puu.sh/bbmPt/4d1610701f.osu
Thanks for mods!Mao wrote:
Gonna pop this bubble for now after some dicussion with other BATs mainly because of the Extra and wrongly snapped objects.
[Hard][Insane]
- The Gap in terms of OD to the Normal is fairly high. Try OD5,5~6 in order to even that out. Reduced to OD6
- 01:18:044 (1) - This is 1/6, not 1/4 so the sound mapped with the Slidertail doesn't really make sense. Therefore either just try a circle on the red tick or something like this. Tried both, but prefer a circle cuz of 1/6
- 00:40:029 (7,1) - Something pretty minor but there patterns would look so much better if you'd raise them in order to even it out. Example Fixed
- 01:18:044 (5,6,7,8) - I've discussed this with some other BATs and we are sure that this is not 1/8, it should be 1/6 according to both the drums and the instrument. Fixed with 1/6 reverse slider
- 02:28:280 (1,2,3) - Is there even 1/8 in the music? These feel out of place so therefore please decrease them to 1/4 or just simply use 1/2. Fixed with 1/4 notes
- 02:36:803 (1,2,3,4,5,6,7,8) - I don't really like this stream here tbh as the sounds in the music are just so soft. Also 02:36:889 (2) - feels kinda overdone here as the stream in the Music actually starts with 02:36:974 (3) - so the one at 02:36:889 - should be removed if you ask me. Keep this, let the stream starts at the vocal "a~" there, feel strange if just to remove that circle
Rakuen : http://puu.sh/bpg2z/67fd096d7a.osuMao wrote:
Gonna pop this bubble for now after some dicussion with other BATs mainly because of the Extra and wrongly snapped objects.
[AI's Extra]
- 01:18:215 (1,2) - Same as I've said for Hard and Insane. It should be 1/6. Removed to make a empty space.
- I don't really agree with the whole diff here. It's full of jumps and unfitting overmaps like 00:06:957 (6,7) - , 00:12:923 (1,2) - , 01:07:134 (6) - etc. that kill the whole sad and calm atmosphere of the song for me. It just feels to be there to have something hard that doesn't even complement the feeling of the song in any term. (Changed the rhythm following the drum instead. Going to discuss with other BATs how to progress with this difficulty :/
Done fixing everything!Mao wrote:
Let me give you a general mod on AI's diff again to give you my final overall concerns resulted of the discussion.
[AI's Extra]Well, these are my overall concerns and ideas about the GD. Call me after you've applied everything (maybe also check the overall rhythm yourself again as well) and I'll give a last check on the rest of the mapset! :3
- 00:06:957 (6,7) - I really don't like these here. There wasn't even mapped 1/4 in the Insane so this kinda overmapped 1/8 feels overdone. Please reduce it to 1/4 :/
- 00:14:458 (1,2,3) - This rhythm feels rather weird to me as the strongest notes are 00:14:628 - and 00:14:969 - here imo. This works much better imo.
- 01:24:949 (7) - The overmap here sounds pretty much unfitting here. I think the vocals would be much more complemented by just simply using 1/4 since both of them belong together in my eyes.
- 01:32:023 (1,2,3) - I'm not quite sure if it's just me, but I'd really like to see 1/4 Sliders here to be more consistent with the rest of the diff's density.
- 02:15:068 (2) - Consider to delete this note. The actual louder build up starts 02:15:153 - so that you can tone down the overmap a bit here :/ If you really want to keep it though, feel free to deny it.
- Well, my main idea to lower the amount of unnecessary overmapping is to get rid of some extended Sliders like 00:08:150 (4,5) - and 01:22:306 (5,6) - for instance as they aren't really needed most times. Just replace them by 1/4-Slider + Circle or by a 1/2 Slider. That would work much better imo!
Agreed and fixed allMao wrote:
Recheck time!
[General][Hard]
- AI's Extra is missing the Video for some reason now o.o
- The purple combo color kinda clashes with the BG imo. I'd rather go for something grey-brownish :V
- How about adding AMV to the tags? Since your video is an Anime Music Video!
- Nothing you have to apply but it would be cool to have the Spinner in AI's diff the same length as in the other diffs! :3
Call me '^'
- 01:18:044 (1) - Can you consider to remove this Circle please? Having 1/1 after the spinner would 1. give more recovery time and 2. create a nice effect to lead-in the Kiai!
Thanks for the mods!IamKwaN wrote:
[General][Extra]
- Please replace the pure white combo color by another similar color as it's quite controversial recently, e.g. 235, 235, 235. Fixed
[Insane]
- 00:55:883 (5) - Missing a finish like 00:18:379 (1) . Though the cymbal isn't obvious, it's effective to emphasize the vocal. Fixed, except the last KIAI, it seems more of a softer bgm
- 01:06:964 - Clap. Fixed
- 02:02:709 (1) - Whistle for the "ding" sound. Fixed
- 02:04:413 (3) - How about a finish with lower volume matching with the cymbal in the music? Fixed
- 02:18:307 (1,2) - The stack here is flawed. Fixed
- 02:21:120 - Finish? Same for 02:42:940 . Fixed
- 02:26:575 (3,1) - Swap NC for indicating the 1/4 jumps? Fixed
- 02:30:666 (1,2,3,4,5,6,7) - I feel like the pattern here being reversed according to the ambient. Personally, drums of 02:31:348 (5,6,7) are much heavier than previous ones. So, I expect jumps at 02:31:348 (5,6,7) and DS movement for 02:30:666 (1,2,3,4). Minimized the jump at front part
- 02:46:520 (5,6) - CTRL+G for creating jumps for the high pitch vocals?Keep for diamond flow and pattern
Also hitsound issues can be applied on other diffs. It's just too monotonous to repeat stuff. Fix wtever u want and then call me back.
- 00:07:468 - Finish as of cymbal and high pitch vocals. Same for 02:21:120 - 02:42:940 - Fixed
- 01:06:964 - You need slidertick2 here. Fixed
- 02:02:709 - Maybe a whistle for the "ding" sound. Fixed, added more whistles to help the hitsounding! Thanks! I dint realize that! (applied for other diffs)
- 02:04:413 (3) - How about a finish with lower volume matching with the cymbal in the music?Fixed, used whistle
_AI wrote:
o.o