00:00:852 (3, 5) - Should be parallel.
no00:10:052 (1, 4) - Combo should make a square pattern.
okay fix00:14:052 (5) - Follow the previous pattern for more consistent looking map. Ctrl + C Slider 4, then Ctrl + Shift + R rotate. (You will need to move your Circles around to make the flow and pattern look better.
kay fix 00:19:652 (1, 2, 3) - There is a slight tilt downward. Make sure all of them have the same y-coordinate
it's already the same slider start and slider end sometimes can't get same placement00:25:652 - Starting here, you use a different, smaller DS than before. If you check the distance your Beat, its very different. Probably not a good idea for Normal difficulty.
cause i use 0,75x slider speed change :300:42:652 (1, 2) - I don't really like this overlay. It doesn't make a cool shape, which is one of the only exceptions where overlays are acceptable. Maybe have your 1 Slider go in a different direction. Say, vertically.
vertical slider is hard here :300:45:452 (5) - Its touching 4. Overlay makes the map sloppy if not down well.. or intentional.
kay fix00:46:852 (2, 3, 4) - Slanted. Make sure same x-coordinate.
kay fix 00:53:852 (3) - Too offmap.
it doesn't out completely00:54:452 (5) - Blanket better around approaching beat-indicator radius.
kay fix01:25:652 (2) - Blanket better around Slider 1. Here I'll just link you now.
changed to another pattern[Hard]
[box=]I just checked your DS, 1.0, and I put on DS, and it isn't what you actually have throughout the map, which makes me think you probably didn't use it for your Easy & Normal diffs. I think you should go thru all your diffs and re-DS everything, or check for it. I mess up with DS all the time when I do it freehanded
00:04:052 (3, 4, 5) - This is a good example of where the way you mapped would mess someone up because its counter-intuitive and not uniform DS.
Hard doesn't have to use DS :300:06:652 - The sliders are touching each other at the endings. Inconsistent DS. (Exhibit A - 00:02:452 the triplets are not overlapping. They have the same 1/2 Beat value. Here they are overlapping.)
if i use same DS everytime i map, it's just get bored :3 so i use common pattern in insane so they can practice the next diff00:14:652 (2, 3, 4, 5, 6) - Make symmetrical.
kay fix00:17:652 (4, 5, 6, 7) - Make these points into a square, and move Slider 7 so its not touching Slider 4.
do it intentionally00:20:852 (5) - New combo. New combos are used for indicating measures, phrases and stanzas in beatmaps. They are, contrary to common misconception,
NOT used for grouping patterns. It should look like this :
well, i just do NC per different section :3 not per stanza00:25:252 (9, 1) - Just because you are using a new combo, does not justify placing the 1st new beat so close. It would still ruin intuitive playing and make this very unenjoyable for the player.
i just following the music :3 the music is holding the sound00:40:052 (4, 5, 6) - DS! Spaced wrong. I know you want to make patterns, but you cannot forgo the flow and nature of the beatmap just to make some shapes. Space it into a hexagon if you want to make a shape.
kay fix00:50:252 (4, 5) - Blanket
flow kinda broken :300:57:652 (2) - Please... there is no reason to stack it there... Really its unpopular and makes it look ugly. Just stack on the start of Slider 3.
the vocal quite jumping here -_- so use that for advantage :301:04:252 (8, 9) - DS wrong. Look at previous 6, 7...you would trick the player into hitting 9 too soon.
still readable :301:17:252 (1, 2, 3) - DS!!!
still readable