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Triple Booking - Hana Saku Saikyou Legend Days (TV Size)

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Topic Starter
Arcubin

raxophone wrote:

Semoga ke ranked ya bro map nya,, ane cuma bisa doain dari jauh karena gak punya bakat modding .. :o
gpp kok :) ...keep support and this one will be ranked in no time :D

rencana besok mau update :3 stay pantengin this mapset okay :D
Arlecchino
Hi!
M4M from your Queue


[Easy]
00:00:931 (1,2,3) - Better flow.. i guess..
00:43:732 (2) - remove this circle.. to hard for easy diff.. i guess.., or you change to 1/2 slider / 1/2 slider reverse with removing (3)
00:55:332 (4) - make symetryc slider or.. normal curve slider ? then you can blanket with 00:57:332 (1) -

[Normal]
okay.. first open AIMod... well,no problem there... but.
check distance snap..
00:54:932 (4) - change to 1/2 slider , so it will add sound in 00:55:132
01:11:932 (1,2) - blanket ?
00:22:732 (8) - x:192 and - (9) x:272 - (10) y:356.. just a little move.. it's makes better
uh.. dont forget 00:21:732 (5) - NC
and 00:21:532 (4) - move in head (5)
00:26:532 (1) - 1/1 slider reverse
00:31:332 (6) - NC
00:54:332 (2,3) - better blanket.. i guess..
01:11:932 (1,2,3,4,5,6) - so many circle.. for normal... reduce it.. you must try to use more slider in this situation..
01:15:132 - ^

[Insane]
00:21:932 (8) - NC
00:22:732 (1) - remove NC
00:24:932 (5) - NC
00:25:932 (1) - Remove NC
00:47:132 (5) - new imo..
01:13:132 (4) - NC
01:18:132 (6) - ^


yea.. maybe just it.. hop this helped..
dont forget to write Fix,change,or add
Thank~ Good luck with your map..
actually i'm not sure.. modding insane diff.. because.. E,N,H total time is
more than my total time of my map.. >w< c but.. no problem..
senegara itung'' bonus.. >w<)b
Topic Starter
Arcubin

-[ Asuna ]- wrote:

Hi!
M4M from your Queue


[Easy]
00:00:931 (1,2,3) - Better flow.. i guess.. okay
00:43:732 (2) - remove this circle.. to hard for easy diff.. i guess.., or you change to 1/2 slider / 1/2 slider reverse with removing (3) i have changed :3 but not uploading it yet :3 sorry
00:55:332 (4) - make symetryc slider or.. normal curve slider ? then you can blanket with 00:57:332 (1) - no

[Normal]
okay.. first open AIMod... well,no problem there... but.
check distance snap.. okay :3 fix some
00:54:932 (4) - change to 1/2 slider , so it will add sound in 00:55:132 okay :)
01:11:932 (1,2) - blanket ? nah.. i keep mine
00:22:732 (8) - x:192 and - (9) x:272 - (10) y:356.. just a little move.. it's makes better this one doesn't exist :3
uh.. dont forget 00:21:732 (5) - NC okay
and 00:21:532 (4) - move in head (5) no... i like this one :D
00:26:532 (1) - 1/1 slider reverse i don't know what you mean here :3 it will lost that long slider
00:31:332 (6) - NC i have change some beats here :3 sorry i ignore this one
00:54:332 (2,3) - better blanket.. i guess.. ^
01:11:932 (1,2,3,4,5,6) - so many circle.. for normal... reduce it.. you must try to use more slider in this situation.. wait -_- is it hard diff? -_- here's a 6 reverse slider on normal -_- maybe check again your mod
01:15:132 - ^ ^

[Insane]
00:21:932 (8) - NC no :3 still at previous part
00:22:732 (1) - remove NC this stream is at different part of previous part :)
00:24:932 (5) - NC no, reason same as... ah you know it
00:25:932 (1) - Remove NC no
00:47:132 (5) - new imo.. maybe you don't know :3 now i use soft sound :3 this one not fit at all
01:13:132 (4) - NC okay
01:18:132 (6) - ^ okay


yea.. maybe just it.. hop this helped..
dont forget to write Fix,change,or add
Thank~ Good luck with your map..
actually i'm not sure.. modding insane diff.. because.. E,N,H total time is
more than my total time of my map.. >w< c but.. no problem..
senegara itung'' bonus.. >w<)b
Thanks for mod :)
Rukaru
you should find a better mp3 file. this is bad, looks like you increase the volume. don't do that.
Topic Starter
Arcubin

raheta_adi wrote:

you should find a better mp3 file. this is bad, looks like you increase the volume. don't do that.
i'm not increasing it :3 it's my converter fault :3 and i can't find any TV size song on internet
Rukaru
well, try this
Topic Starter
Arcubin

raheta_adi wrote:

well, try this
okay i will try it
Eni
hello my name is RAILGUN :!: :arrow:

[General]
  1. The video is not 720p. As of February 25th, 2014, the osu!ranking criteria includes HD video! Consider changing this.
  2. All difficulties must have the same ending point. I strongly recommend that you end at 01:27:132 - and DO NOT include an ending spinner (remove the current one in Hard).
I mod Easy / Normal~

[Easy]
  1. 00:02:532 (1,2,3) -, 00:04:932 (1,2,3) - What are these sliders following? There is absolutely no cue in the beats or the vocal from my perspective. I strongly suggest that you move the sliders up a full 1/1 so they follow the vocal and re-map accordingly.
  2. 00:12:532 (2,3) - This pattern does work, but I find it confusing for an Easy difficulty. You may want to change it. The pattern here 00:19:732 (4,1) - works because you place a new combo, making it more readable. The same cannot be done with 00:12:532 (2,3) - though, which is why I suggest you change it.
  3. 00:21:332 (2) - You must curve this slider to follow your previous pattern.


    ~
  4. 00:26:532 (1,2) - Same as 00:12:532 (2,3) -.
  5. 00:26:932 (2,3,4) - Make this look nicer?
  6. 00:30:132 (1,2,3,4,5,6) - Don't do this in Easy. Ever. Overlapping to the left then back to the right does not look good and is hard for the novice. Try to re-map and make this flow instead.
  7. 00:33:732 (1,2) - Why not make this one slider instead? No need to over-complicate it.
  8. 00:35:332 (3,4) - Don't hide circles behind sliders in Easy.
  9. 00:39:332 (1,2,3,4,5,6,7,8) - I see what you are trying to do here, but the current pattern is very hard for the novice. They will likely go from 2 to 5 instead of circles 3 or 4, etc. Re-pattern this so the circles go in a flow motion.
  10. 00:43:532 (1,2,3,4) - You can keep this, but I personally think 4x 1/2 objects are a bit had for the novice. You cannot do this. This would make Easy harder than Normal. Remove these circles.
  11. 00:46:932 (2,3,1) - Were you trying to blankethere? I think it would be better if you flowed instead by moving slider 3 and circle 1 up on the grid.
  12. 00:59:532 (4,5) - Why put this in Easy? It's really hard..
  13. 01:01:732 (3,4) - Same as 00:26:532 (1,2) -, 00:12:532 (2,3) -.
  14. 01:10:532 (4,5) - Same as 00:35:332 (3,4) -.
[Normal]
  1. 00:00:932 (1,2,3,4,5,6,7,8) - The center of the grid is x:256 y:192, not x:256 y:188. Move down accordingly.
  2. 00:03:332 (7) - This circle is incorrectly placed (Distance Snap).
  3. 00:03:732 (8) - Move this circle to x:256 y:192 to stack properly with 00:00:932 (1) -.
  4. 00:04:132 (1,2,3,4,5,6,7,8) - I strongly recommend that you re-map this pattern and change some parts into 1/1 and/or 2/1 sliders as 16 circles in a row is really questionable for a Normal difficulty.
  5. 00:14:132 (2,3,4) - Move circle 3 and slider 4 up some to flow with slider 2.
  6. 00:16:932 (1,2,3,4,5,6) - What makes you place 1/2 circles here instead of 1/1 sliders? I think 1/1 sliders would fit nicer.
  7. 00:19:332 (2,3) - You should really avoid hiding circles behind sliders on lower difficulties
  8. 00:21:532 (4) - Remove this circle. It doesn't fit. Remember that if you're putting object starts on 1/2 then you're likely overmapping. Try avoiding this for lower difficulties.
  9. 00:21:732 (5) - Ctrl+J + Ctrl+>?
  10. 00:22:532 (6,7) - Ctrl+J?


    ~
  11. 00:45:932 (4,5) - Why do these objects show nothing in common? Please try to make your objects flow.
  12. 00:50:532 (2,3) - Same as 00:19:332 (2,3) -.
  13. 01:02:732 (1,2,3) - Change this to a 1/2 repeat to match your previous pattern at 00:43:532 (1) -.
  14. 01:05:532 (7,1,2,3,4,1,2,3,4,5) - Replace circles with repeat sliders?
Good luck
Topic Starter
Arcubin
huahh... -_- at last my exam period is over :3 sorry guys making this mapset got graveyard. :3 anyway i will start changing any mistake here and start updating again :) maybe start at monday :/ ah... yea thanks Railgun :) i appreciate it :) i will look after i got some rest
oghihendra22
hopefully got ranked fast :D i beg on you :D
oghihendra22
hopefully got ranked fast :D i beg on you :D
[ -Scarlet- ]
Do you still accept GD here ><.
Going to mod your map real soon because of m4m with this map~
Topic Starter
Arcubin
sorry :3 GD is closed :3 i'm uploading right now :) wait for next update if you want m4m :)
The Girls
[General]
- You have two mp3 files in your Osu folder. I'm not sure what that's for. I checked both are the same song with a little variation in song quality. Can you tell me if that was intentional or not? I checked all your metadata information and none of them use Seitokai Yakuindomo 2 OP 1 Hana SakuSaikyou Legend Days.mp3
- The audio rate is 320kbps for the one you are using. Please compress it. :P
- Kiai Time should be generally under 1/3 of the song. Maybe use it for only the second stanza of the chorus. (01:02:452 onward)

[Easy]
00:28:052 (4) - Since your AR is quite low, please make Slider 4 cross Slider 2 in a more prettier way. (Make Slider 2 narrower, place Circle 1 and 3 closer so you can start your Slider 4 down the center of Slider 2.)

00:32:852 (1) & 00:34:452 (1) - Sliders are slightly uneven. Balance out it like this:

00:36:652 (1) - Blanket slider more. Use the approaching beat circle at 00:36:652 to guide your blanket curve. (The beginning of Slider 1 is just a little off.)
00:52:452 (1, 2) - Red ticks are generally not recommended for Easy diff. Just pointing it out.
00:56:452 (1, 4 ) - ^
01:11:052 (6) - I really don't think this is a good idea for easy mode. Especially you double the time the next time this pattern comes up in the song (01:14:252 & 01:17:252) If you insist on keeping red ticks for EASY diff, at least make these uniform for better intuitive playing.

[Normal]
00:00:852 (3, 5) - Should be parallel.
00:10:052 (1, 4) - Combo should make a square pattern.

00:14:052 (5) - Follow the previous pattern for more consistent looking map. Ctrl + C Slider 4, then Ctrl + Shift + R rotate. (You will need to move your Circles around to make the flow and pattern look better.

00:19:652 (1, 2, 3) - There is a slight tilt downward. Make sure all of them have the same y-coordinate
00:25:652 - Starting here, you use a different, smaller DS than before. If you check the distance your Beat, its very different. Probably not a good idea for Normal difficulty.
00:42:652 (1, 2) - I don't really like this overlay. It doesn't make a cool shape, which is one of the only exceptions where overlays are acceptable. Maybe have your 1 Slider go in a different direction. Say, vertically.
00:45:452 (5) - Its touching 4. Overlay makes the map sloppy if not down well.. or intentional.
00:46:852 (2, 3, 4) - Slanted. Make sure same x-coordinate.
00:53:852 (3) - Too offmap.
00:54:452 (5) - Blanket better around approaching beat-indicator radius.
01:25:652 (2) - Blanket better around Slider 1. Here I'll just link you now. Check this guide out. https://osu.ppy.sh/forum/t/208596

[Hard]
I just checked your DS, 1.0, and I put on DS, and it isn't what you actually have throughout the map, which makes me think you probably didn't use it for your Easy & Normal diffs. I think you should go thru all your diffs and re-DS everything, or check for it. I mess up with DS all the time when I do it freehanded :(
00:04:052 (3, 4, 5) - This is a good example of where the way you mapped would mess someone up because its counter-intuitive and not uniform DS.
00:06:652 - The sliders are touching each other at the endings. Inconsistent DS. (Exhibit A - 00:02:452 the triplets are not overlapping. They have the same 1/2 Beat value. Here they are overlapping.)
00:14:652 (2, 3, 4, 5, 6) - Make symmetrical.
00:17:652 (4, 5, 6, 7) - Make these points into a square, and move Slider 7 so its not touching Slider 4.
00:20:852 (5) - New combo. New combos are used for indicating measures, phrases and stanzas in beatmaps. They are, contrary to common misconception, NOT used for grouping patterns. It should look like this:

00:25:252 (9, 1) - Just because you are using a new combo, does not justify placing the 1st new beat so close. It would still ruin intuitive playing and make this very unenjoyable for the player.
00:40:052 (4, 5, 6) - DS! Spaced wrong. I know you want to make patterns, but you cannot forgo the flow and nature of the beatmap just to make some shapes. Space it into a hexagon if you want to make a shape.
00:50:252 (4, 5) - Blanket
00:57:652 (2) - Please... there is no reason to stack it there... Really its unpopular and makes it look ugly. Just stack on the start of Slider 3.
01:04:252 (8, 9) - DS wrong. Look at previous 6, 7...you would trick the player into hitting 9 too soon.
01:17:252 (1, 2, 3) - DS!!!

[Insane]
I just have to ask, can you play this level? If this is your first beatmap... if you can't play this diff, its really hard for you to know how Insane diff is mapped to fit the ranking criteria. I think you should remap this with the suggestions I have for the first three levels. I will gladly come back and mod this level once you apply what I said about the first three to this difficulty as well. It would save both of us a lot of time and improve your map greatly.

[Summary]
I like what you've done so far. I hope I didn't come off too harsh. I mean, I just well, put a lot of effort into modding so...at least know its coming from a good place :P

Now rip my map a new one! XD
Topic Starter
Arcubin

The Girls wrote:

[General]
- You have two mp3 files in your Osu folder. I'm not sure what that's for. I checked both are the same song with a little variation in song quality. Can you tell me if that was intentional or not? I checked all your metadata information and none of them use Seitokai Yakuindomo 2 OP 1 Hana SakuSaikyou Legend Days.mp3 uhh :3 sorry, deleted now
- The audio rate is 320kbps for the one you are using. Please compress it. :P okay
- Kiai Time should be generally under 1/3 of the song. Maybe use it for only the second stanza of the chorus. (01:02:452 onward) you're to follow the rule :D please check AIMod

[Easy]
00:28:052 (4) - Since your AR is quite low, please make Slider 4 cross Slider 2 in a more prettier way. (Make Slider 2 narrower, place Circle 1 and 3 closer so you can start your Slider 4 down the center of Slider 2.) kay fix

00:32:852 (1) & 00:34:452 (1) - Sliders are slightly uneven. Balance out it like this: i want the ball is reach the anchor when white tick :3

00:36:652 (1) - Blanket slider more. Use the approaching beat circle at 00:36:652 to guide your blanket curve. (The beginning of Slider 1 is just a little off.) fix
00:52:452 (1, 2) - Red ticks are generally not recommended for Easy diff. Just pointing it out. nah, it's not that hard
00:56:452 (1, 4 ) - ^ ^
01:11:052 (6) - I really don't think this is a good idea for easy mode. Especially you double the time the next time this pattern comes up in the song (01:14:252 & 01:17:252) If you insist on keeping red ticks for EASY diff, at least make these uniform for better intuitive playing. i look for some challenge in my map :3 so this is the one of it

[Normal]
00:00:852 (3, 5) - Should be parallel. no
00:10:052 (1, 4) - Combo should make a square pattern. okay fix

00:14:052 (5) - Follow the previous pattern for more consistent looking map. Ctrl + C Slider 4, then Ctrl + Shift + R rotate. (You will need to move your Circles around to make the flow and pattern look better.kay fix

00:19:652 (1, 2, 3) - There is a slight tilt downward. Make sure all of them have the same y-coordinate it's already the same :D slider start and slider end sometimes can't get same placement
00:25:652 - Starting here, you use a different, smaller DS than before. If you check the distance your Beat, its very different. Probably not a good idea for Normal difficulty. cause i use 0,75x slider speed change :3
00:42:652 (1, 2) - I don't really like this overlay. It doesn't make a cool shape, which is one of the only exceptions where overlays are acceptable. Maybe have your 1 Slider go in a different direction. Say, vertically. vertical slider is hard here :3
00:45:452 (5) - Its touching 4. Overlay makes the map sloppy if not down well.. or intentional. kay fix
00:46:852 (2, 3, 4) - Slanted. Make sure same x-coordinate. kay fix
00:53:852 (3) - Too offmap. it doesn't out completely
00:54:452 (5) - Blanket better around approaching beat-indicator radius. kay fix
01:25:652 (2) - Blanket better around Slider 1. Here I'll just link you now. changed to another pattern

[Hard]
[box=]I just checked your DS, 1.0, and I put on DS, and it isn't what you actually have throughout the map, which makes me think you probably didn't use it for your Easy & Normal diffs. I think you should go thru all your diffs and re-DS everything, or check for it. I mess up with DS all the time when I do it freehanded :(
00:04:052 (3, 4, 5) - This is a good example of where the way you mapped would mess someone up because its counter-intuitive and not uniform DS. Hard doesn't have to use DS :3
00:06:652 - The sliders are touching each other at the endings. Inconsistent DS. (Exhibit A - 00:02:452 the triplets are not overlapping. They have the same 1/2 Beat value. Here they are overlapping.) if i use same DS everytime i map, it's just get bored :3 so i use common pattern in insane so they can practice the next diff
00:14:652 (2, 3, 4, 5, 6) - Make symmetrical. kay fix
00:17:652 (4, 5, 6, 7) - Make these points into a square, and move Slider 7 so its not touching Slider 4. do it intentionally
00:20:852 (5) - New combo. New combos are used for indicating measures, phrases and stanzas in beatmaps. They are, contrary to common misconception, NOT used for grouping patterns. It should look like this : well, i just do NC per different section :3 not per stanza

00:25:252 (9, 1) - Just because you are using a new combo, does not justify placing the 1st new beat so close. It would still ruin intuitive playing and make this very unenjoyable for the player. i just following the music :3 the music is holding the sound
00:40:052 (4, 5, 6) - DS! Spaced wrong. I know you want to make patterns, but you cannot forgo the flow and nature of the beatmap just to make some shapes. Space it into a hexagon if you want to make a shape. kay fix
00:50:252 (4, 5) - Blanket flow kinda broken :3
00:57:652 (2) - Please... there is no reason to stack it there... Really its unpopular and makes it look ugly. Just stack on the start of Slider 3. the vocal quite jumping here -_- so use that for advantage :3
01:04:252 (8, 9) - DS wrong. Look at previous 6, 7...you would trick the player into hitting 9 too soon. still readable :3
01:17:252 (1, 2, 3) - DS!!! still readable

[Insane]
I just have to ask, can you play this level? If this is your first beatmap... if you can't play this diff, its really hard for you to know how Insane diff is mapped to fit the ranking criteria. I think you should remap this with the suggestions I have for the first three levels. I will gladly come back and mod this level once you apply what I said about the first three to this difficulty as well. It would save both of us a lot of time and improve your map greatly.
i can pass it :3 even though just A ranked

[Summary]
I like what you've done so far. I hope I didn't come off too harsh. I mean, I just well, put a lot of effort into modding so...at least know its coming from a good place :P

Now rip my map a new one! XD
streeteelf
Maps generally are well done, but...

Easy:
-00:12:852 (1), 00:36:852 (2) - try to move them a little so every point of slider will be inside grid

Normal:
Good

Hard:
-Don't stack notes like this, it makes map hard to read eg. 00:14:652 (2,3,4,5,6,7,1)
-00:25:052 (8,1) - Distance is too low
-00:42:652 (3) - Ctrl+G
-00:57:052 (1,2,3) - Move circle a little in this combo, 'cause it's not visible.

Insane:
-Sliders are way too slow, it don't fits to ar.
-00:42:652 (1,2,3,4,5,1) - same as in Hard, don't stack notes like this, especially when it's slider below later than stream by 1/2 beat when stream is 1/4. (hope you'll know what I mean, 'cause my Eng is not so good)
-This diff is overmapped I think, too many streams.
The Girls
"no need for DS in Hard+ difficulty" is NOT an argument. THere is no need to reason with my why you are allowed to make unpredictable DS-jumps. THere is a difference in random DS and predictable DS-jumps. DS-jumps should usually be near the end of a stanza or pattern.

All in all, its your map. Do as your please. But a BAT will say the same thing and you're wasting your time not doing it - shrug-
Topic Starter
Arcubin

The Girls wrote:

All in all, its your map. Do as your please. But a BAT will say the same thing and you're wasting your time not doing it - shrug-
i have ask some pro modder :3 they said it's okay with my mapping style :) i just need to improve my blanket and pattern :3 and now i have reduce the AR at insane to 8,2 so it's still predictable
Kamure
Heyo! I was looking around and found this map. So why not mod it, I thought.

Also. Seitokai Yakuindomo!

Anyway.

[Easy]
  1. 00:06:052 (4) - Move this one unit to the right, just to align perfectly with (3)
  2. 00:10:452 (2,3,4) - Make the end of (3), the circle (4), and the beginning of (5) look more like a regular triangle, like this.
  3. 00:16:052 (1,3) - Make sure the end of (1) really fits in the middle of (3), just to make it look better.
  4. 00:35:852 (1) - Blanket this better. For the first endpoint, move to [x:212 y:268]
  5. 00:40:052 (3,4,1) - Move this one unit up, for alignment with (2) and (1).
  6. 00:46:052 (2) - This slider begins in an awkward place, rhythm-wise, for an Easy difficulty. I recommend putting a circle here and starting a slider a beat later.
  7. 00:49:252 (2) - Same thing here.
  8. 00:55:652 (5) - Blanket this better.
  9. 01:11:652 (1) - Remove NC
  10. 01:12:452 (1) - Start the spinner a half beat back.
  11. 01:16:852 (4) - I recommend removing the hitsound here.

[Normal]
  1. 00:06:652 - What's the point of these timing sections?
  2. 00:11:252 (4) - Move to [x:180 y:272]
  3. 00:20:052 (3) - Make this mirror (1) exactly, as in copy, flip over the y-axis, and adjust placement.
  4. 00:27:652 (3) - Flip over the y-axis and adjust placement for better flow.
  5. 01:09:952 (2,3,4) - Bring these circles closer in order to hint the triplet rhythm. As of now, it looks pretty spaced out, and that's a bad thing.
  6. 01:15:252 (3) - Move for alignment. Take a guess how. Move 1 unit down. Also remove the hitsound at the end.
  7. 01:24:852 (1,2,3) - This is a really awkward formation, IMO. I recommend changing it.

[Hard]
  1. 00:04:052 (3,4,5) - I don't recommended putting these notes so close together since people might interpret this as three notes 1/4 apart. Add space between them. In fact, make it look like 00:04:852 (1,2,3)
  2. 00:16:852 (2,3,4) - ^ (but y'know, except the last sentence)
  3. 00:32:852 (1,2,3,4) - Looks really bad. Add more space between (1,2,3) in order to make space for (4).
  4. 00:34:452 (1,2,3,4) - ^
  5. 00:35:852 (3) - Accidental drum? Change back to auto.
  6. 00:46:652 (1) - Awkward spacing between this and (8). Move this farther.
  7. 01:03:452 (6,7,8) - BAD. This is unpredictable, even with the song. Add space.
  8. 01:05:452 (10) - Again with the drum?
  9. 01:06:452 (3,4,7,8) - Spacing. Make it consistent with the others notes in the combo.
  10. 01:08:852 (1,2,3) - Same thing with the triplet, but add space this time.
  11. 01:15:452 (7,8) - Make sure these two sliders match up perfectly. Use ctr-h to help.

[Hard]
  1. Overall, your streams don't look all that good. Take a look at other Insane/Extreme difficulties and see how smooth and flowing they are. First and only time I will comment on this.
  2. 00:08:052 (1) - End this spinner a half beat early. It will give adequate time and rhythm to reach the next combo.
  3. 00:09:652 (5) - Add NC
  4. 00:16:052 (1) - Spacing! Move closer to (8)
  5. 00:25:652 - If you are going to do double spacing for this area, you might as well make it look presentable and predictable. I did NOT predict the spacing at 00:27:452 (5,6) and 00:28:852 (11,1). Again, first and only time I will comment on this.
  6. 00:32:852 (1,2,3,4,1,2,3,4) - Make these combos more triangular.
  7. The chorus plays pretty well, and it doesn't look that bad. I would continue being meticulous about this part though, since it can be more visually appealing.
  8. 01:25:852 (5,6) - Spacing! Closer, please.

I have a bunch of other problems with this. But, this is a good way to start. If you have any questions, feel free to send me a private message.

Also, I recommend listening to your modders. I don't really know what's going on, but we are people who have worthwhile opinions with (hopefully) experience behind them. There are times when you can deny them, but only when it truly is hurting the fundamentals of your mapset.

For now, good luck.
I might come back when I'm not tired.
Topic Starter
Arcubin

Chamle wrote:

Heyo! I was looking around and found this map. So why not mod it, I thought.

Also. Seitokai Yakuindomo!

Anyway.

[Easy]
  1. 00:06:052 (4) - Move this one unit to the right, just to align perfectly with (3) okay
  2. 00:10:452 (2,3,4) - Make the end of (3), the circle (4), and the beginning of (5) look more like a regular triangle, like this. fix
  3. 00:16:052 (1,3) - Make sure the end of (1) really fits in the middle of (3), just to make it look better. fix
  4. 00:35:852 (1) - Blanket this better. For the first endpoint, move to [x:212 y:268] fix
  5. 00:40:052 (3,4,1) - Move this one unit up, for alignment with (2) and (1). fix
  6. 00:46:052 (2) - This slider begins in an awkward place, rhythm-wise, for an Easy difficulty. I recommend putting a circle here and starting a slider a beat later. quite hard to make good pattern :3 okay changed. don't force me to do better pattern now
  7. 00:49:252 (2) - Same thing here. okay
  8. 00:55:652 (5) - Blanket this better. fixed
  9. 01:11:652 (1) - Remove NC removed
  10. 01:12:452 (1) - Start the spinner a half beat back. not sure :/ let's try ask my friend first
  11. 01:16:852 (4) - I recommend removing the hitsound here. removed

[Normal]
  1. 00:06:652 - What's the point of these timing sections? before this i was use 2 tick rate :3 for removing the tick hitsound :3 now removed
  2. 00:11:252 (4) - Move to [x:180 y:272] fix
  3. 00:20:052 (3) - Make this mirror (1) exactly, as in copy, flip over the y-axis, and adjust placement.okay
  4. 00:27:652 (3) - Flip over the y-axis and adjust placement for better flow. fix
  5. 01:09:952 (2,3,4) - Bring these circles closer in order to hint the triplet rhythm. As of now, it looks pretty spaced out, and that's a bad thing. false at DS :3 fixed
  6. 01:15:252 (3) - Move for alignment. Take a guess how. Move 1 unit down. Also remove the hitsound at the end. fixed
  7. 01:24:852 (1,2,3) - This is a really awkward formation, IMO. I recommend changing it. fixed

[Hard]
  1. 00:04:052 (3,4,5) - I don't recommended putting these notes so close together since people might interpret this as three notes 1/4 apart. Add space between them. In fact, make it look like 00:04:852 (1,2,3) yea :3 fixed
  2. 00:16:852 (2,3,4) - ^ (but y'know, except the last sentence) fixed
  3. 00:32:852 (1,2,3,4) - Looks really bad. Add more space between (1,2,3) in order to make space for (4). jumped all away :D
  4. 00:34:452 (1,2,3,4) - ^ ^
  5. 00:35:852 (3) - Accidental drum? Change back to auto. yea
  6. 00:46:652 (1) - Awkward spacing between this and (8). Move this farther. uhh... :3 i think i have fix this :3
  7. 01:03:452 (6,7,8) - BAD. This is unpredictable, even with the song. Add space. okay
  8. 01:05:452 (10) - Again with the drum? no... i hear drum finish here
  9. 01:06:452 (3,4,7,8) - Spacing. Make it consistent with the others notes in the combo. wrong in DS :3 fixed
  10. 01:08:852 (1,2,3) - Same thing with the triplet, but add space this time. kay
  11. 01:15:452 (7,8) - Make sure these two sliders match up perfectly. Use ctr-h to help. uhh you're right >.< fixed

[Hard]
  1. Overall, your streams don't look all that good. Take a look at other Insane/Extreme difficulties and see how smooth and flowing they are. First and only time I will comment on this.
  2. 00:08:052 (1) - End this spinner a half beat early. It will give adequate time and rhythm to reach the next combo.
  3. 00:09:652 (5) - Add NC
  4. 00:16:052 (1) - Spacing! Move closer to (8)
  5. 00:25:652 - If you are going to do double spacing for this area, you might as well make it look presentable and predictable. I did NOT predict the spacing at 00:27:452 (5,6) and 00:28:852 (11,1). Again, first and only time I will comment on this.
  6. 00:32:852 (1,2,3,4,1,2,3,4) - Make these combos more triangular.
  7. The chorus plays pretty well, and it doesn't look that bad. I would continue being meticulous about this part though, since it can be more visually appealing.
  8. 01:25:852 (5,6) - Spacing! Closer, please.
i think i will re-map Insane :3 so sorry i ignore all this mod :3

I have a bunch of other problems with this. But, this is a good way to start. If you have any questions, feel free to send me a private message.

Also, I recommend listening to your modders. I don't really know what's going on, but we are people who have worthwhile opinions with (hopefully) experience behind them. There are times when you can deny them, but only when it truly is hurting the fundamentals of your mapset.

For now, good luck.
I might come back when I'm not tired.
thanks for the mod
aafi
hi there

i came to visit
there some thing in my mind

Here my opinion:
-> it's look like your video still has audio, but the sound is no volume at all.

so, if you playing it with video player
it look like no sound

Remove audio from video, so you can reduce file size

-> How about change SD Video (480p) to HD Video (720p)?

I have some good source
you can download it Here

i hope you can consider to put it.
because on present time, many mapper use 720p source video instead resize it to 480p
(except if you really care about file size)


ok, Semangat gan, semoga segera di ranked
Jarang-jarang ada Maper dari indonesia
Jadi, sesama orang indo ayo buat beatmap yang terbaik ;)
Topic Starter
Arcubin

aafi wrote:

hi there

i came to visit
there some thing in my mind

Here my opinion:
-> it's look like your video still has audio, but the sound is no volume at all. idk, i have remove the sound :/

so, if you playing it with video player
it look like no sound

Remove audio from video, so you can reduce file size

-> How about change SD Video (480p) to HD Video (720p)? still searching :3 but yeah... you provide it :3 tx

I have some good source
you can download it Here you haven't share it yet :3 it's blocked by 403 :3

i hope you can consider to put it.
because on present time, many mapper use 720p source video instead resize it to 480p
(except if you really care about file size)


ok, Semangat gan, semoga segera di ranked
Jarang-jarang ada Maper dari indonesia
Jadi, sesama orang indo ayo buat beatmap yang terbaik ;)


ok thanks :D
aafi
Sorry forget to share it :?

try this one

Link

how about it?
Topic Starter
Arcubin
tx worked :D
aafi
ok
look forward to it :)
aafi

azintairin710 wrote:

aafi wrote:

Here my opinion:
-> it's look like your video still has audio, but the sound is no volume at all. idk, i have remove the sound :/

so, if you playing it with video player
it look like no sound

Remove audio from video, so you can reduce file size
yes, the audio is still there
use MediaInfo to see video information

you can see it here

btw what kind of software you use to remove the sound :?

in my case i usually use avidemux
you can remove it just on few second
hope it help you on future :)

and how about video
Have you decide it?

8-)
Topic Starter
Arcubin

aafi wrote:

yes, the audio is still there
use MediaInfo to see video information

you can see it here

btw what kind of software you use to remove the sound :?

in my case i usually use avidemux
you can remove it just on few second yeah i use it too :/ but i dunno why it's coming like that :/
hope it help you on future :)

and how about video
Have you decide it? yeah i will use it :3 just one question. did you remove the sound in that file?

8-)
aafi
yeah, of course i did :lol:

i the one who tell you that

btw thank you :)
like it if i can play beatmap that has me on it
thank for use that video
Topic Starter
Arcubin
:D okay :D you get credit here :D

update tomorrow
aafi
hi ;)

it been a while now
have you got a troble with the video?

right, you don't need to rush
i just want to know what happen :)
Topic Starter
Arcubin
internet problem :3 i just reach about 20% :3 i will upload after my laptop is back :3

internet sekolah lebih cepet gan :v
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