15:38 *xxdeathx is editing [http://osu.ppy.sh/b/498560 Nanjou Yoshino - Kimi ga Emu Yuugure [Hard]]
15:40 Kihhou: ~
15:40 xxdeathx: negative offset :O
15:40 Kihhou: hold on did you just start modding?
15:40 xxdeathx: well since you're already editing your map i'll just tell you stuff on irc
15:41 Kihhou: kk~
15:41 Kihhou: (stole arnefm's timing shhhh)
15:41 xxdeathx: well there are some QAT out there against having negative offsets
15:41 xxdeathx: and i think they're avoidable too
15:42 xxdeathx: 00:01:103 offset works too
15:42 Kihhou: then i gotta have 2 red timing points ;-;
15:42 xxdeathx: it's fine to have objects before offset
15:42 xxdeathx: naw you don't
15:42 xxdeathx: look at rail wars op
15:42 xxdeathx: i had a 1/8 slider before offset
15:43 Kihhou: doesnt that make that slider have 100% volume?
15:43 Kihhou: or does it inherit the red timing point?
15:43 xxdeathx: idk actually o.o
15:43 Kihhou: D:
15:43 Kihhou: eh ill change for now then
15:43 Kihhou: see what bats say
15:44 xxdeathx: yeah you could ask someone else for confirmation
15:44 xxdeathx: i'm fairly sure it inherits the red timing point
15:44 xxdeathx: ok the big things i noticed
15:44 xxdeathx: sliders are way slower relative to the distance spacing
15:45 xxdeathx: if you look at the 1/4 notes they're using 2.0x spacing
15:45 xxdeathx: which is like big jumps
15:45 Kihhou: i guess but imo its fitting ><
15:45 Kihhou: like i tried fast sv and uh
15:46 Kihhou: it matched the music horribly loool
15:46 Kihhou: and unless i want overlaps, i gotta do high distance snaps
15:46 xxdeathx: this is a little too slow though ._.
15:47 xxdeathx: i mean i've seen easies with faster sliders than this
15:47 Kihhou: higher bpm tho
15:47 xxdeathx: longer sliders i mean*
15:47 xxdeathx: also since this is a hard you might as well maintain distance snap
15:48 xxdeathx: with the 1/2 notes
15:48 Kihhou: i think i have 1.8x constant o-o
15:48 Kihhou: oh jk
15:48 Kihhou: 1.8x for kiai
15:48 Kihhou: 2.0 for non kiai
15:48 xxdeathx: actually it's all over the place
15:49 Kihhou: ?
15:49 Kihhou: example? o3o
15:49 xxdeathx: 00:07:971 (3) - 1.5x here
15:49 Kihhou: ohhh 1/2s i thought you meant 1/4th
15:49 Kihhou: s
15:49 Kihhou: hmmm not sure why that is
15:49 xxdeathx: referring to time in low bpm is confusing ;w;
15:50 Kihhou: ill look over distances
15:50 xxdeathx: 00:11:224 (3,4,5) -
15:50 xxdeathx: a little weird because 00:11:495 (4) - isn't spaced evenly between the objects
15:51 xxdeathx: usually people would stack 00:11:495 (4,5) -
15:51 Kihhou: had that stacked before but the autostacking made it look weird so i changed the direction
15:52 Kihhou: sorta manually lol
15:52 Kihhou: maybe i should restack
15:52 xxdeathx: id
15:52 xxdeathx: idk
15:52 xxdeathx: depends on how it looks in game
15:52 xxdeathx: i'd go for even spacing or the stack i mentioned earlier
15:53 xxdeathx: 00:15:199 (6,1) - blanket is a little off
15:53 xxdeathx: you know how to fix them right?
15:53 Kihhou:
http://puu.sh/bADJF/b73a6baccb.jpg15:53 Kihhou: this is manual stack
15:53 Kihhou: i mean
15:53 Kihhou: autostack o-o
15:54 Kihhou: has a bit of curve from one to the next so it looks weird to me ><
15:54 Kihhou: yes gotchu
15:54 xxdeathx: o.o that skin
15:54 xxdeathx: ok i see the autostack moves things
15:55 Kihhou: shhh secret skin ~ lol
15:57 xxdeathx: 01:13:392 (1,2,3) - this kind of pattern is always unintuitive to me
15:57 xxdeathx: like the 1/1 note is stacked but then a 1/2 not stacked follows
15:59 xxdeathx: but i suppose it usually makes sense in the music
16:01 Kihhou: hmmm
16:03 xxdeathx: one last thing
16:03 Kihhou: yeah i think ill keep as is actually >< i tried it as you said and its more engaging but doesnt follow the music as well as it does atm
16:03 xxdeathx: okay
16:04 xxdeathx: 01:23:513 (1) - remove nc here and add nc 01:24:958 (6) - to stay consistent with nc every measure
16:05 Kihhou: ill remove nc but keep the last note as is
16:06 Kihhou: cuz i dont wanna mess up the triangle lol
16:06 Kihhou: that last notes gonna look like a weirdo in that pattern
16:06 xxdeathx: okay
16:06 *xxdeathx is editing [http://osu.ppy.sh/b/498604 Nanjou Yoshino - Kimi ga Emu Yuugure [Normal]]
16:07 Kihhou: and i think i fixed all ds
16:07 xxdeathx: great
16:12 xxdeathx: normal looks good o.o
16:12 xxdeathx: 01:25:320 (1) - this starts later than hard though
16:12 Kihhou: wooo~
16:12 Kihhou: ye cuz of the stupid new rule :c
16:13 Kihhou: spinner has to start 1/2 beat after last note i dont even know why
16:13 xxdeathx: i thought this was about notes after spinner not before
16:13 Kihhou: like there isnt even anything at the start of the spinner why make that rule ><
16:13 Kihhou: thats 2/1 after spinner
16:13 Kihhou: its also 1/2 before
16:13 Kihhou: sad life
16:13 xxdeathx: since when did they have a rule about spinners coming after notes?
16:14 Kihhou: idk but everytime i make an easy they tell me to do it lol
16:14 Kihhou: think it happened in yanagi
16:14 xxdeathx: o.o i forgot this is low bpm
16:14 xxdeathx: so a 1/2 beat is longer
16:16 Kihhou: oh i tell a lie it didnt happen for yanaginagi
16:16 Kihhou: was for something else
16:16 Kihhou: that i dont remember o3o
16:16 xxdeathx: o.o i was looking through recently dqed maps
16:16 xxdeathx: and it was all "this note is too soon after a spinner"
16:16 Kihhou: ye that too
16:16 Kihhou: lol
16:17 Kihhou: i had to take out a note because of that on mukai
16:17 xxdeathx: ;w;
16:17 xxdeathx: okay that's it from me
16:17 Kihhou: thanks luv~
16:17 xxdeathx: /savelog
16:17 xxdeathx: ?
16:18 Kihhou: ?
16:18 xxdeathx: can i post log
16:18 Kihhou: ye