Go see what the top 10 players' best performances are and play those maps. They will give you a lot of pp.
(sigh) This forum needs a Kappa emoticon.
(sigh) This forum needs a Kappa emoticon.
Please no.Gigo wrote:
(sigh) This forum needs a Kappa emoticon.
move to korea and go to cookiezis houselovu wrote:
to all of you seek skill
Korean proverb saying if you want to catch the tiger, you need to go to a cave of tiger
what should you do?
Agreed c:buny wrote:
move to korea and go to cookiezis houselovu wrote:
to all of you seek skill
Korean proverb saying if you want to catch the tiger, you need to go to a cave of tiger
what should you do?
sayo is betterDatPenguinTho wrote:
It may have been mentioned previous, but rrtyui doesn't snap to notes and he is by far the best player in osu! currently (pp doesn't prove skill for all those about to say that sayo is better)
Go watch rrtyui's Rainbow After Snow replay, he doesn't snap enough for most people to think he is snapping.f i z i k wrote:
sayo is betterDatPenguinTho wrote:
It may have been mentioned previous, but rrtyui doesn't snap to notes and he is by far the best player in osu! currently (pp doesn't prove skill for all those about to say that sayo is better)
edit:/ proven by pp
edit2:/ ofcourse he snaps but sayo is still better,proven by pp
I would probably go with the ladder.got it
you havent played long enough to hit any walls in your progress yet but trust me they happen and they're demoralizing when they do. don't just blindly judge everyone. i wanted to quit a few months ago when i spent about 3000-4000 plays getting no better even just playing stuff i couldn't do well on but i pushed past it and started slowly improving again. just that progress wall was nearly 10 times more plays than you even have total... so yeah it can wear on the mind. i was logging in every day and getting consistently lower scores on my local rankings than my previous ones on songs i already played. nonstop. for nearly 2 months.SomeGuy147 wrote:
Does anybody srs need this huge of a guide? This is a game where you press a circle and after that you press another one and maybe hold it few times and spin it once or twice its as basic as it gets. Why would you need a guide for it. Only thing that you need to do is consistently play. That's only useful tip you can give. Everyone who complains "I am not improving" is mostly 1st day player or just fat arses who can't be bothered to actually play the game so they just complain. That's my take on this.
Yeah, but you like look at Dota2 or TF2 or cs go where people hit really big progress walls which makes them quit the game because of complicated tactics or too big pressure a lot of times and here people need guides with a game that is as basic as it can get. Why would you even play this if you don't enjoy it in the first placeBassist Vinyl wrote:
you havent played long enough to hit any walls in your progress yet but trust me they happen and they're demoralizing when they do. don't just blindly judge everyone. i wanted to quit a few months ago when i spent about 3000-4000 plays getting no better even just playing stuff i couldn't do well on but i pushed past it and started slowly improving again. just that progress wall was nearly 10 times more plays than you even have total... so yeah it can wear on the mind. i was logging in every day and getting consistently lower scores on my local rankings than my previous ones on songs i already played. nonstop. for nearly 2 months.SomeGuy147 wrote:
Does anybody srs need this huge of a guide? This is a game where you press a circle and after that you press another one and maybe hold it few times and spin it once or twice its as basic as it gets. Why would you need a guide for it. Only thing that you need to do is consistently play. That's only useful tip you can give. Everyone who complains "I am not improving" is mostly 1st day player or just fat arses who can't be bothered to actually play the game so they just complain. That's my take on this.
Hmm... where do i start here... Well let me just say that I can somewhat see where you're coming from someguy the concept of the game is fairly simplistic I mean you don't have to be a genius to play osu! but let me also say that if you simplify things that much, then of course, you could make anything look pretty friggin easy. Oh Dota2 capture other teams side pick up a few items get some skills learn some strategies simply by playing. See what i mean? I believe Dota2 is probably a fairly hard game (reason being why I'll never play it) but osu! and Dota2 are both difficult just in different ways. Dota2 requires more mental reasoning and planning and strategizing. osu! is probably more taxing physically requiring you to use your hands repetitively, build up muscle memory, It's also fairly taxing mentally having to have patience, learning how to read maps and patterns, learning how to not smash your computer into a million pieces when you keep missing the same thing over and over etuhcuh(etc.).SomeGuy147 wrote:
Does anybody srs need this huge of a guide? This is a game where you press a circle and after that you press another one and maybe hold it few times and spin it once or twice its as basic as it gets. Why would you need a guide for it. Only thing that you need to do is consistently play. That's only useful tip you can give. Everyone who complains "I am not improving" is mostly 1st day player or just fat arses who can't be bothered to actually play the game so they just complain. That's my take on this.
Yeah, but you like look at Dota2 or TF2 or cs go where people hit really big progress walls which makes them quit the game because of complicated tactics or too big pressure a lot of times and here people need guides with a game that is as basic as it can get. Why would you even play this if you don't enjoy it in the first place
its funny that even the claims of "300 bpm streaming" when people say you'll be cookiezi are purely ironic. Cookiezi was terrible at high bpm streams. We have people now that can stream faster than cookie easily like happystick. It was his only real weakness though.Antares wrote:
"it's easier, it's better, instacookiezi 900bpm").
From my experiences, I have found two ways to play this game:Antares wrote:
Well..
I starded playing some month ago with a good mouse and a random logitech keyboard. I used to play alternating.
Went for a tablet and serious kb with reds 3 weeks ago and played a bit. My aim went on par with mouse after a few days, but my tapping felt weird, so i started to play mostly singletapping (mostly due to the many threads on the forums which say "it's easier, it's better, instacookiezi 900bpm").
In addition, during this transition to new equip i had to move and buy new chair and desk.
Since the switch not only i've not seen any improvement, but i'm slowly getting worse, i don't even know if that's possible.
Right now i'm rotating beetween 15-20 maps i like and i think that's a major issue.
What i'm supposed to do now?
I'm the kind of guy who plays a map over and over 'till fc, is this a bad thing if you want to improve?
What kind of maps should i play? My streaming is dumb over 150 bpm, even if i'm decent at jumping i often break sliders and miss the random easy parts
I'm depressed ~_~
thelewa wrote:
I just read all of this and surprisingly everything is true
Do you mean like https://osu.ppy.sh/b/49101 but less stars?phonics wrote:
how the hell do i get good at heavily spaced fast singles? Like 90% of my misses these days are from quick spaced lines of singles. I know I'm supposed to play the beat in my head to hit them but I still fuck up more often than not. Its not physically possible for me to snap each of them either.
If any of you have any maps with lots of stuff like that around 3.5-4 stars I would love to have them
lol.iiCookiesii wrote:
been playing for 3 years and still not good
with a 779 playcount, I doubt you did do much playingiiCookiesii wrote:
been playing for 3 years and still not good
in 3 years you've played less than I do in a week?iiCookiesii wrote:
been playing for 3 years and still not good
it's because you think level mattersChuTwo wrote:
been playing sp a lot, reache lvl 52.
goes into multiplayer
gets rekked by lvls, 13, 21, everyone else.
is it because I'm playing with 2000 DPI
It's because you never challenge yourself and keep playing easy maps all day instead of harder one to improveChuTwo wrote:
been playing sp a lot, reache lvl 52.
goes into multiplayer
gets rekked by lvls, 13, 21, everyone else.
is it because I'm playing with 2000 DPI
why is this game so complicatedKlockwerk wrote:
This is all great info, and I'm sure one or many of these has applied to just about every osu! player.
This may fall under the settings section, but something I recently noticed that was holding me back was my default placement of my pen. My combos would consistently break and I wondered how I was missing such easy notes on occasion. Sometimes I was holding my pen a bit off center or starting maps off while spinning/playing around with the pen. After watching a few replays, sure enough I was over/undershooting based on where I started with my pen at the beginning. Since then I have started getting into a habit of holding dead center at the beginning and making sure I am comfortable before moving around the map.
Meh, I quit for awhile due to boredom of the game but came back lol. But I'm getting alot better though x).B1rd wrote:
in 3 years you've played less than I do in a week?iiCookiesii wrote:
been playing for 3 years and still not good
it's better to do bothKinkosan wrote:
Just a question, Its better play a lot of harder maps even though you get bad scores or play easier maps and get good scores?
Ideally you want to be getting B ranks 80% on your maps if you want to improve.Kinkosan wrote:
Just a question, Its better play a lot of harder maps even though you get bad scores or play easier maps and get good scores?
Kind of.Gumpyyy wrote:
Is the OP banned?
ScarletStory wrote:
Ahh this question. I was waiting for it to come up eventually! The account that I started on (which I do not use period) had an "offensive" (if that's even the right word don't ask me I'm not easily offended) name and due to the fact that I had already used a supporter tag to change my name *facedesk* I did indeed have to make a new account. However, please let me stress that I don't in any way try to "trick" anyone into thinking something like "OH MY GOD 4 MONTHS AND YOU GOT AN S ON (insert difficult map here)!?!?" No, that's not me in the slightest. In fact, I said myself that playing solely to impress people was a bad reason to play and I'm no hypocrite. The account is due solely to the fact that my old account name came off as offensive to some people, and therefore, I thought it would probably be in the best interest of others and myself to just drop the account while it was still new and to make another as a means to change my name.
If someone would like to call me a multi-accounting jerk son of a b$#@*!!! I suppose they could because it's true if you take it word for word i had two accounts but after reading this over I feel i should add that i did not use them simultaneously it was a transition from one to the other within a day, however, I do not use the other account, period. I don't lie to people about how long I've played, and I wouldn't have done this if I didn't have a good reason (and the reason is a bit personal) and if i could have resolved it in some other fashion I would have.
Yes I do have another account, and no, I do not use it. I did not even want to make a new account and if it were possible I would have deleted the other account I don't use long long loooong ago. On that note, I'm not trying to sway people into thinking that multi-accounting is just fine and dandy, because it's really not. I have no doubt in my mind that, if someone who has no respect for other players or their hard work, were to do something like this, with many many accounts, a lot of people would get REALLY unfairly screwed over. They could have their ranks stolen, and have all their hard work crapped on by one person with many accounts (which i would guess is the reason why multi-accounting is not allowed). People could also be lead to believe that they aren't good enough because someone else who has been playing less time(although in actuality hasn't) got much better than them, and to some people, this can be pretty demoralizing if you've been playing for a year and someone who has been playing for "1 month" is better than you (although i do believe that most people would assume they were multi-accounting and write it off). I'm merely answering this question. As to whether or not it's excusable or inexcusable in my case or any case is up to others. I answered this question in such length because if I had just said "Yeah I have another account" the question of "Why?" would come up and then I'd have to write it out anyway. Not that i particularly mind, I just don't want people to get the wrong idea. If I really wanted to hide it I easily could have, however, I feel like lying over something so trivial would not only make me a jerk it would also destroy any credibility i had, therefore, rendering these whole thread more useless than it may already be. I mean, only a fool would take advice from a liar, unless it was advice about lying then i guess it would be okay but i could go in circles about that all day ANYWAY this is my answer take it or leave it.
GoldenWolf wrote:
inb4 banned for cheating
"Oh the irony"
As much as I regret this at times, I'm not dead yet. I do, however, appreciate the sentiment.Accel Walker wrote:
nice thread, and suprisingly it's true
rest in peace OP
As I've never used a mouse, I cannot give you any special advice, with that being, I also won't just tell you, "GET A TABLET!" Now, from what I have heard, generally sensitivity for a mouse, in osu!, is best at 1.0 to prevent "cursor freaking out". If you want my advice I generally go with the idea of using modifications to sensitivity/area as less as I possibly can. I do that because, in the past, if I used any area other than full I was tempted to change it around, and because of that, I never stuck with something long enough for me to get good at using it. Also, I just generally feel like the learning curve is steeper but then you won't have to worry as much about changing mouses and possible incompatibility issues to where you have to change settings around again. Honestly, it's whatever works best for you. As far as your wrist being glued to the mousepad is concerned, I would say, that's just something that you need to work on over time. Although I don't really know why that's a problem, since I don't use a mouse, I would probably just advise you to pay attention to your mouse and make an effort (and it will probably be difficult/annoying) to keep your wrist off of the mousepad at all times.Pichu0102 wrote:
Problem: If I have mouse sensitivity up, I can make longer jumps. Difficulty: With mouse sensitivity up, my hand can't keep the cursor steady; it shakes all over the place if I try a small movement or hold it idle.
Also, my wrist always seems to be glued to the mousepad and I can't make it move in time. Any tips on overcoming these issues?
Edit: An example of shakiness.
In options turn on "Disable mouse buttons in play mode".lemonadejuice wrote:
I wonder if someone have tips/articles/thread about how to ... well, start combining tablet and keyboard. I know this is a stupid questions. but i really want to change my playstyle, ( as till right now i'm a tablet-tap player) ;;w;;
It frustrated me that i couldn't hit the circles on time and start panic (yes, i got panic and always immediately change to tablet-tap) when using keyboard too
okScarletStory wrote:
the only person you should try to impress is yourself.
you lack something called "stamina"iLoveYordles wrote:
Short streams up to 260bpm (like 3 up to 9 notes) does not make real threat for me, but I've found issues in longstreams over 200bpm. I can barely pass 6 seconds then I'm rapidly going down to 100's and 50's and then failing beatmap. Can't really find out what's the reason of my disconcentration. Any tips?![]()
Focusing on a thread - is it like "forget about the world - just focus on playing"?
Yet they're all the perfect ingredients to make up some placebo effectsTess wrote:
It's not wise to give objective advice to subjective players with arbitrary skillsets~
http://www.overclock.net/t/1265192/dpi- ... nter-speedNikkumi wrote:
Something I've been meaning to ask.. Is raw input that necessary if you play with a mouse? I recently got a G400s and set it to 800dpi and 1.0x in game, but I forgot to turn raw input on so I've just been playing like that for a little over a week. Enhance pointer precision is off in G400s settings, and I'm pretty sure it was off when I checked Windows settings a while back.
I also tampered with the windows sensitivity because I had to use a touchpad for a while (previous mouse broke so I couldn't play), and forgot it there. I checked it and it's on 8/11 now. Should I tone it down to default?
If it is better to play with raw input on, how much should I conpensate in dpi? I play on 1600x900 native resolution and with raw input on the cursor gets way too slow for me.
When you get a placebo to work, the best course of action is to figure out what about that placebo made it work, and then focus on that so you can achieve the same results without said placebo.GoldenWolf wrote:
Yet they're all the perfect ingredients to make up some placebo effectsTess wrote:
It's not wise to give objective advice to subjective players with arbitrary skillsets~
Tried it and it feels fairly similar. Possibly smoother than before.B1rd wrote:
http://www.overclock.net/t/1265192/dpi- ... nter-speed
according to this, 8/11 multiplies dpi by 2. So try 1600dpi with raw input.
I don't quite understand this logic. Honestly, the only way this thread could work is if it were as objective as possible, and even then, it's still going to contain some subjectivity. You should understand that rhetorical writings do not work if it's all, "I say this is this way because it works for me so it works for everyone. I'm right, do what i say." Simply leaving it at that without backing it up with at least some kind of hypothetical or real proof is what would be unwise. What's more important is not so much whether or not what's being said is objective, but rather, how it's presented so that the reader will subjectively take in the information in favor of the writer. To wrap this up: statements of objectivity in an argument creates credibility for the writer because it represents them having tangible evidence(regardless of existence), credibility increases the affinity for the readers to agree with the writer, and also, increases thought on their end on what is being said on whatever topic.Tess wrote:
It's not wise to give objective advice to subjective players with arbitrary skillsets~
Amphetamine wrote:
Honestly, the only way this thread could work is if it were as objective as possible, and even then, it's still going to contain some subjectivity.
Okay, step on your breaks there, Sonic. What about my post implies that I don't understand that baseless (Not rhetorical, your example had nothing to do with rhetoric at all) statements do not work under pretty much any circumstances except for sheer luck around brainless listeners? I'm not sure where you're taking that assumption from, so, if you could elaborate, that would be much appreciated. I do see what you're saying about me not backing up my statement, but perhaps I wasn't trying to give advice with my post, and rather to spark thought and discussion. Ever considered that? If so, what would be wrong with my statement? You wrote out quite a complete post with fully formulated points that you put quite some serious thought behind, and now I'm replying to said post as maturely as I can - wouldn't that mean that I've achieved my goal? If I'm overlooking something here, I'd be glad to see it pointed out, so I can prevent it in the future.Amphetamine wrote:
You should understand that rhetorical writings do not work if it's all, "I say this is this way because it works for me so it works for everyone. I'm right, do what i say." Simply leaving it at that without backing it up with at least some kind of hypothetical or real proof is what would be unwise.
The reader always takes information in subjectively, though. However, I'm not going to be petty - I do see what you're trying to say. The thing is, it's still not a very effective approach. You can attune objective statements to the subjectivity of a listener, sure. However, the key word in that sentence is "a". That only really, truly works in one-on-one teaching - and this is assuming that this thread contains objective statements, which it does not. Only attempted objectivity, to further complicate things. If this makes you wonder why my post says "objective advice" - I was referring to advice presented as objective, there. As in "To get better, do A, B, and C. Good luck.". That's objective. That's a tutorial, an instruction, which doesn't work for this game. That's something that works when it's "To open a door, either twist the knob, pull the handle, or blow it the fuck up.". What makes one player get better makes the other player get worse, you can't write out a tutorial on how to get better because it would only work for a select amount of people. In fact, that was the entire point of my statement.Amphetamine wrote:
What's more important is not so much whether or not what's being said is objective, but rather, how it's presented so that the reader will subjectively take in the information in favor of the writer.
Amphetamine wrote:
To wrap this up: statements of objectivity in an argument creates credibility for the writer because it represents them having tangible evidence(regardless of existence)
But that I agree with you doesn't mean that what you said will help me~Amphetamine wrote:
credibility increases the affinity for the readers to agree with the writer
This didn't make sense to me.Amphetamine wrote:
and also, increases thought on their end on what is being said on whatever topic.
And down the drain goes your entire post, which makes me pretty sad. It was a good post, fun to reply to, yet you disagree with everything you've said with your little "secret". First you say that the only way this thread could work is if it were as objective as possible. Then you go on to say that said objective information should be presented in such a way that it can be interpreted subjectively, by everyone, so that it can work for as many people as possible. Then you go on to say that objectivity in an argument creates credibility for the writer, and makes the reader more eager to agree with him and think about stuff.Amphetamine wrote:
You want to know the secret though...
This entire thread is subjective advice.
Guess it worked, eh?
Tess wrote:
Well, looking at all your points, I don't think you quite grasped my statement. Then again, looking back at it, I think it was more of an in-joke with myself than anything else. I'll explain everything though, just so it doesn't look like I'm randomly spouting crap without any thought behind it. I'll start by replying to your points.
Amphetamine wrote:
Honestly, the only way this thread could work is if it were as objective as possible, and even then, it's still going to contain some subjectivity.
Oh no, you did not just go there. You brought out the dictionary on me. Low blow man, low blow. However, this actually is the reason why I said, "as objective as possible." Due to the fact that objectivity is not something that can be measured, nor present, for that matter, within a forum that is almost wholly based on subjective posts and responses. I said objective as possible in order to show my understanding of the fact that it will not be 100% objective. Point being, you kind of agreed with me inadvertently.Tess wrote:
Well, how do you define objective? You say "as objective as possible", but how would you even measure said objectivity? Are you aware of how objective this thread is being? If so, could you explain how much that is, and how you got to that amount?
If you go for the dictionary definition (people rarely do), which is, quote, "(of a person or their judgment) not influenced by personal feelings or opinions in considering and representing facts.", then that would be false on both accounts, because all we can do on this forum is share our personal experiences and I doubt that a majority of the users on this forum knows of the facts that drive their subjective experiences. On top of that, you wouldn't really be able to measure that. You either are objective, or you're not.
Amphetamine wrote:
You should understand that rhetorical writings do not work if it's all, "I say this is this way because it works for me so it works for everyone. I'm right, do what i say." Simply leaving it at that without backing it up with at least some kind of hypothetical or real proof is what would be unwise.
Actually, the rhetorical writing alluded to was the OP. I was stating that, had the thread not provided some form of statements of objectivity in its points of advice, it would not work. I used said "baseless statement" in order to provide some insight in to what I meant by the necessity of objectivity. The statement you called baseless was my example of a statement based purely on subjective thought. Basically what I'm saying is that, if the thread followed this subjective, as you called it, baseless, train of thought, without offering up any kind of, or facade of a solid basis--subjectivity disguised as objectivity through the use of common sense questions and statements that the reader can make sense of through their own thought process, then the impact, as well as the credibility, completely breaks down.Tess wrote:
Okay, step on your breaks there, Sonic. What about my post implies that I don't understand that baseless (Not rhetorical, your example had nothing to do with rhetoric at all) statements do not work under pretty much any circumstances except for sheer luck around brainless listeners? I'm not sure where you're taking that assumption from, so, if you could elaborate, that would be much appreciated. I do see what you're saying about me not backing up my statement, but perhaps I wasn't trying to give advice with my post, and rather to spark thought and discussion. Ever considered that? If so, what would be wrong with my statement? You wrote out quite a complete post with fully formulated points that you put quite some serious thought behind, and now I'm replying to said post as maturely as I can - wouldn't that mean that I've achieved my goal? If I'm overlooking something here, I'd be glad to see it pointed out, so I can prevent it in the future.
Amphetamine wrote:
What's more important is not so much whether or not what's being said is objective, but rather, how it's presented so that the reader will subjectively take in the information in favor of the writer.
First and foremost, I said take in information subjectively in favor of the writer. Naturally the reader always takes in information subjectively, however, they can take a position against an argument, or, they can take a position for the argument. I was trying to high-light the taking in of information, naturally subjective, that leads them to agree with the writer. That would be why I didn't end the sentence with the word "subjectively."Tess wrote:
The reader always takes information in subjectively, though. However, I'm not going to be petty - I do see what you're trying to say. The thing is, it's still not a very effective approach. You can attune objective statements to the subjectivity of a listener, sure. However, the key word in that sentence is "a". That only really, truly works in one-on-one teaching - and this is assuming that this thread contains objective statements, which it does not. Only attempted objectivity, to further complicate things. If this makes you wonder why my post says "objective advice" - I was referring to advice presented as objective, there. As in "To get better, do A, B, and C. Good luck.". That's objective. That's a tutorial, an instruction, which doesn't work for this game. That's something that works when it's "To open a door, either twist the knob, pull the handle, or blow it the fuck up.". What makes one player get better makes the other player get worse, you can't write out a tutorial on how to get better because it would only work for a select amount of people. In fact, that was the entire point of my statement.
Amphetamine wrote:
To wrap this up: statements of objectivity in an argument creates credibility for the writer because it represents them having tangible evidence(regardless of existence)
If I'm getting what you mean, you're basically saying that trying to market a subjective argument as an objective one will only confuse others. Sure, that may be the case if I was arguing an objective matter, that contained proven facts, in my own subjective way. That's called tricking people. That can only happen if what you're saying can be proven wrong or right with factual data. You could argue that a red car is better than a yellow car. That's subjective. You could tell them that red cars are better because they get pulled over less than yellow cars. That could be objective or subjective. You vehemently refuse show them the data behind your statement that red cars get pulled over less. Now you're untrustworthy because your statement that could be considered either objective or subjective is now compromised and looks more subjective.Tess wrote:
Providing evidence along with your statement makes you more credible, yes. What kind of evidence would a "GUYS THIS IS TURLY THE METHOD WITH HOW YOU GET BETTER >>>THE REAL DEAL RIGHT HERE<<<" thread OP have to provide that would not only convince the reader before they tried it for themselves, but also work for every single player that tries it? Because that's what a fact is, you know. Gravity is there for everyone. 2 is always more than 1. A feather is lighter than a truck, everywhere. If your method doesn't work for everyone, it's a subjective method, and presenting it objectively is wrong and only leads to misunderstandings, which people are quite good at causing.
Amphetamine wrote:
credibility increases the affinity for the readers to agree with the writer
I never said it would help you. Have a nice day?Tess wrote:
But that I agree with you doesn't mean that what you said will help me~
Amphetamine wrote:
and also, increases thought on their end on what is being said on whatever topic.
When someone finds something more real and something they can relate to, they'll be more likely to question it and how it affects them because it is relevant.Tess wrote:
This didn't make sense to me.
Amphetamine wrote:
You want to know the secret though...
This entire thread is subjective advice.
Guess it worked, eh?
[/quote]Tess wrote:
And down the drain goes your entire post, which makes me pretty sad. It was a good post, fun to reply to, yet you disagree with everything you've said with your little "secret". First you say that the only way this thread could work is if it were as objective as possible. Then you go on to say that said objective information should be presented in such a way that it can be interpreted subjectively, by everyone, so that it can work for as many people as possible. Then you go on to say that objectivity in an argument creates credibility for the writer, and makes the reader more eager to agree with him and think about stuff.
I'm sorry if that's how you interpreted it. It was definitely not my intention to. Please understand that when you say things such as "you do not make sense" and that a part is "disappointing" I feel that it is a fault on my part, and as such, it is my obligation to explain myself as best I can in order to show that I have reason for my thinking so that it doesn't just look like some thoughtless b.s. thrown out there for the sake of nothing more than argument. That may have been counterproductive in this case, due to the fact that, my patterns of thought are quite disorganized and the fact that it was really late at night(or early in the morning?). To that end, if I have somehow come across that I'm antagonizing you or arguing with you just for funsies I apologize. I'll say it again, it is most definitely not my intention to do so. I think we simply had conflicting ideas and that's completely fine.Tess wrote:
Well, I read your entire post, but... To be honest; not only do you not make sense, it also seems as though your reply is written purely for the sake of disagreeing. Which is, just like the end of the post I replied to, rather disappointing. I could reply to everything you said but that would only derail the thread - I was assuming it would stop at my post, anyway.
Yes, yes, yes, and more yes!!!!!! I could not agree with you more. This is the type of response I love. I think you make awesome points, and although I'm sure you don't need nor really want my approval, I still believe that your points on aim, speed, accuracy, reading, and consistency are truly something that should be taken into consideration more by people who want to improve. I feel as though many look for that "one best way to improve" to the point that they overlook the simple things that are the entire basis for improvement, or rather, they don't even bother practicing them because they spend all their time looking for that one-best-way to improve, however, trying to apply any type of one-best-way method of improvement will leave you nowhere. These areas, broken down with these questions, are definitely something I'll consider when I work on improvement as well. Breaking things down and questioning yourself as to how you can improve on them and coming up with your own self-specific answers definitely sounds like an awesome way to improve skills.Tess wrote:
So, to bring things back on track; I firmly believe that "play more" isn't the way to "get better", nor are any of the snippets of advice that I've seen in this thread. That doesn't mean that none of it works - some of it makes sense, like editing your settings to make things more playable, practicing different kinds of methods and play styles, and trying not to get too frustrated when things don't work out. But people seem to have romantic interest in the idea of a "golden solution", a single answer to all of your problems - because it's easy! If all you had to do was focus on one thing, then all you would need is time to get you anywhere. And I see that as an answer a lot of the time; "How do I get better?" "Play more." "Practice moar." "Play more hard stuff."
That is an incredibly stupid thing to say, as there are at least five major and several other minor aspects to consider while trying to improve this game - playing more is only the natural effect of trying to develop said aspects. Now, everyone plays differently, so I doubt that I could tell you how to develop anything and have it work consistently with you, but I'll list the aspects you should consider when thinking about how to practice - perhaps that could nudge some of the people here into a more healthy direction, provided that they're willing to improve, instead of looking for a golden answer. If you want the easy way to get good scores - use hacks. If you want to actually get good, work hard and efficiently. It's not rocket science.
The things to be considered, and their respective questions that come with them, are;
Aim - What makes me or other players aim well? What can get in the way of good aiming? What kinds of maps would I need to play to train my aim?
Speed - Why are some players faster than others? How can I play faster without reducing my accuracy too much? How do I read faster without losing my ability to read slower?
Accuracy - What determines how accurate I am? Why are thelewa and Bikko so much more accurate than other players? How can I train my accuracy simultaneously with my speed and aim?
Reading - How should I define "reading", and why would that definition help me improve as a player? What can I do to practice my reading without getting bored? How do MillhioreF or BluOxy look at the screen while they're playing, and why does this enable them to play EZ and FL so well?
Consistency - How do I practice my consistency? Why are players like doctorindark so much more consistent than others? When have I been more consistent in the past, and what did I do then that I could start doing again in the present?
Once you start thinking more in-depth about these things, you need to take the precaution of assuming that the conclusion you draw about them will most likely be incorrect, and be constantly trying to find holes in your own logic, until you can't anymore. In short;
Ask questions -> Find answers -> Work the flaws out of the answers -> Repeat with your increased knowledge
Add this to your practice routine and you'll be surprised how well it works, provided you put the required amount of effort into it. Then again, if you're not willing to put in effort, you shouldn't complain about sucking~
This was honestly the best piece of advice I have read till now. Thank you.Tess wrote:
I firmly believe that...
.
.
.
Raw input overrides windows settings.Nikkumi wrote:
Tried it and it feels fairly similar. Possibly smoother than before.B1rd wrote:
http://www.overclock.net/t/1265192/dpi- ... nter-speed
according to this, 8/11 multiplies dpi by 2. So try 1600dpi with raw input.
Would it be a good idea to fall back to 6/11? I've read that the pointer skips counts above 6/11, although I got to admit I'm not sure what that means.
I'm just at the point where I've been playing at 8/11 for 9 days after a two month hiatus, so my muscle memory was sort of "reset" until that point (or maybe I'm wrong since I don't know how muscle memory works exactly).
I've read that you generally shouldn't change settings too much and stick to one, so I don't know what to do.
Good news, I barely breathe after I reach half combo on a song so I'm an expert at that.Nikkumi wrote:
Try to manage your breathing better.
The degree to which you get nervous can become habitual. If you don't grasp control of it early on, it becomes harder to avoid the longer it goes on. It becomes an instinctive response... fight or flight. Being nervous is something I personally have to avoid wherever possible for health reasons, so mastering my nerves is ultimately one of my osu! goals. I quit osu! twice for 3-4 months each time because of it, even ending up in hospital at one point because I could not control my stress. While I don't have zen monk tips, these are the things I do:phonics wrote:
I really need some serious zen monk tips on controlling my nerves. Its so bad I can feel blood rushing to my head and my hands shaking even when I'm about to FC maps that would give me NOTHING.
It's not necessarily about getting rid of high goals, but rather how you plan to achieve them. You can keep those goals, but decide to pursue them at a comfortable pace. The contradiction is that the goal is a moving target which gets further away the longer you take. However if you ignore that, you can still enjoy the game, play practice maps (for fun), all while keeping the goal of getting good... eventually.Gigo wrote:
What worked for me, is that I've accepted with a 100% certainty that I will never get good at osu, I'll never achieve a 3-digit rank( hell, I might not even achieve a 4-digit rank). And believe it or not, since I've accepted that, I'm having much more fun when I play.
The degree to which you get nervous can become habitual. If you don't grasp control of it early on, it becomes harder to avoid the longer it goes on. It becomes an instinctive response..I feel like I'm already at this point and beyond it. The funny thing I haven't gotten seriously nervous once in any other game and I've played some competitive ass games including CS 1.6, CS:GO, SC2 and Dota2, all at a fairly competent level and I took those games VERY seriously yet I never felt nervous when playing them.
Start with analysis. Learn to recognise mis-reads instead of just assuming your nerves are at fault. Find quirks in patterns that aren't quite the shape or distances you thought they were. Some maps have patterns that appear to be really easy, but if you stop and analyze them, you'll see they are more difficult than they seem.I'm probably guilty of this as well because usually I dismiss them as nothing but standard chokes for me. I'll start thinking about my misses more.
Keep playing maps you are confident on (read: consistent), and raise your confidence level before attempting to set top scores on stuff that is difficult for you to do in a few attempts.I don't even attempt to FC anything that I can't get at least 98% acc on a standard basis because I know it just wont happen with my nerves. The problem is I can play these 4.0~4.2 star maps with a 98% acc and then just panic and choke almost without exception even though they arent even challenging me anymore on mechanical skill level.
Find something you don't get nervous on (seriously... anything) and play itThis basically means I should go back to 3 star maps
Fight or flight is situational. I can tell you that osu! is the most stressful game I've ever played. It is what you make of it, and it's really easy to become stressed. Other games give you breathing room at certain moments, time to think upon your actions, and also last a lot longer, so you are given a chance to calm down.phonics wrote:
I feel like I'm already at this point and beyond it. The funny thing I haven't gotten seriously nervous once in any other game and I've played some competitive ass games including CS 1.6, CS:GO, SC2 and Dota2, all at a fairly competent level and I took those games VERY seriously yet I never felt nervous when playing them.
I don't pay much attention to star rating myself. My recommendation is to detach yourself from that style of thinking. Yes, look at star rating to determine difficulty, but don't assume yourself to be a certain star difficulty in skill. Play stuff you feel you can play... well.phonics wrote:
This basically means I should go back to 3 star mapsWould you still find it worth doing? I'm willing to try anything at this point so I can progress in this game.