In the editor, it gets really laggy if you do too much, since it saves all for undos (https://osu.ppy.sh/forum/t/228559)
We know this is because it saves all actions you did.
Why not save up to a miximum of 10 undos (or a custom value) so you can still undo things, but it won't lag the editor.
I know you can disable Undos to stop the lag, but sometimes you accidentally move the slider and you don't know where you put it
(This is from https://osu.ppy.sh/forum/t/228559, so about the lag in the editor)
We know this is because it saves all actions you did.
Why not save up to a miximum of 10 undos (or a custom value) so you can still undo things, but it won't lag the editor.
I know you can disable Undos to stop the lag, but sometimes you accidentally move the slider and you don't know where you put it
(This is from https://osu.ppy.sh/forum/t/228559, so about the lag in the editor)
Shirayuki wrote:
It's from Undo History, just save and go out of editor once in a while / a simple restart will reset this.
baraatje123 wrote:
I now know why this is happening
I can confirm: https://osu.ppy.sh/forum/t/213339 (Don't mark current thread dupe, the thread I listed will get duped)
MillhioreF wrote:
This is why there's an option in the options menu to disable undos. It should fix all of your memory problems at the cost of, well, not being able to undo.
baraatje123 wrote:
Yeah, but sometimes you do something wrong, like moving a slider to a wrong place and you want it back, but you don't know where it is, which is why I'd say it should save up to a max of 10 undos (Shall I make feature request for this, to set the maximum amount of undos it'll save to prevent lag in the editor?)
MillhioreF wrote:
That'd probably be a good idea. Even 10 seems perfectly fine for most use cases, though.
baraatje123 wrote:
Yeah, but sometimes you do something wrong, like moving a slider to a wrong place and you want it back, but you don't know where it is, which is why I'd say it should save up to a max of 10 undos (Shall I make feature request for this, to set the maximum amount of undos it'll save to prevent lag in the editor?)
MillhioreF wrote:
That'd probably be a good idea. Even 10 seems perfectly fine for most use cases, though.