Hello! :3 It's Krfawy from the 'Bleeding Queue!' Sorry for being so totally late, I forgot about the mod! X_X
Easy
Good luck with this mapset!
Easy
- Well as I've heard it's not unrankable, but it's welcomed when easier diffs (Easy and Normal kind of diffs) have consistent spacing and BATs will advice you to make it more consistent in your Easy.
- 00:24:095 (2) - The flow is not working as properly as it would at the very moment. I suggest to move it to X=192 Y=176 so it should be easier to click that circle.
- 00:26:779 (2) - To be honest I am not sure about the flow, really. IMO it'd be improved by changing a slider's shape. For example you can curve it a little and change place of some points in the slider. My personal imagination for that one is to place the second point of the slider to X=84 Y=248 and to place the third point to X=156 Y=296. Also I would place 00:27:726 (3) - at X=216 Y=332 to make a flow a bit better.
- 00:28:042 (1) - At the accurate moment there's no need to create new combo at this note. There's nothing really special and unique here and it's not required because of too long comboing so I advice to remove NC from this one.
- 00:32:147 (3) - Maybe move this note to X=256 Y=44 position because now it's hard to read how to click this note. Using a proper spacing also helps to avoid people playing maps in a wrong way.
- 00:59:463 (2) - Personally I advice to change the whole slider starting from the beginning of the slider throught the shape til the very end. I advice to make something like this kind of slider to keep a better flow and nice look:
- 01:02:779 (3) - In my opinion the finish hitsound doesn't really express an accurate moment in the best way. Personally I suggest to use whistle instead of.
- 01:09:568 (2) - Some people will probably ask you if you could change the shape of the slider because 'it's imperfect, I am sure it'd look better'. I think you could change 3 last points in the slider to improve it, of course if you want. I like when there's shapes like that, with some sharp edges, but many people call it 'imperfect' or something equally stupid. So IF you want to change the slider a bit, I advice to move: second point to X=4 Y=216; third point to X=40 Y=120; fourth (the very last point) to X=84 Y=0. If you use my tips, the note will look like this:
- 01:23:621 (1,2) - This moment is an accurate copy of the previous one. Don't you think it could be replaced by anything new and probably more creative?
- 00:08:779 (2,3) - To keep the consistency I advice to use clap at (2) like you used that before in the same moment. And I am not sure if it's a good idea to use finish at (3). I think it would be better to set a whistle since it's not as (let's call it) 'explosive' moment as it happens at the very beginning of 00:10:358 (1) - slider. I just think it'd be too much hitsounded for this moment.
- 00:15:726 (2,3) - To be honest I am not fan of that hitsounding. I prefer to add clap at (2) and remove it from (3) since it doesn't really follow claps in the music.
- 00:16:989 (4,5) - And I think it would sound better if you remove clap from the beginning of (5) and if you add it at the very end of the same slider. And if you add it at (4) the circle. It just sounds more reasonable when there are some claps during the instrumental.
- 00:30:884 (2) - Again I cannot understand why you start using claps in that way. Instead of adding it to this circle you add it to another 1/2 which can really make somebody angry. Personally I know some players who really dislike this kind of hitsounding. And personally I dislike this kind of hitsounding too. ;__;
- 01:08:463 (1) - The finish hitsound doesn't really emphasize anything at the moment and sounds really random. Maybe you wanted to add whistle at the very beginning instead of finish at the very end?
- 01:14:147 (1) - Garou, I ask you really nicely for hitsounding with clap in an usual way, for example like 00:10:358 (1,2,3,4,5) - here. Not like right now, it really doesn't follow the melody and sounds a bit ridiculous. Also it can make newer players confused since they won't understand how to click when they will hear such a sudden change.
- 01:18:568 (1,2,3,4) - I advice to make two sliders instead of that square. I think it really might confuse less experienced players so maybe it's a good idea to make a bit easier end of the map?
Good luck with this mapset!