Disqualified for some reasons I'm going to state down below.
Didn't played all maps before, that's why I haven't stated any concerns in my previous post.
[General]
All maps are made really nice. But the density of notes in Futsuu and Muzukashii is pretty high. The maps are mainly mapped in a consecutive way without any breaks, which makes the maps have no emphasis or bigger impact on certain parts. Especially in Muzukashii this is visible, since you map constently with 1/2 on calm, normal and kiai parts. For example at 00:57:062, where the part becomes calmer than previous one. You didn't tune down the density here, even though the song calls for it. I will give you some diff specific examples down below.
Additional to this, I'm concerned about the spread in this set. Futsuu to Muzukashii is quite high, compared to the others:
ND: (Kantan 193) ← 94 → (Futsuu 287) ← 265 → (Muzukashii 552 ) ← 195 → (Oni 747)
[ Futsuu]
[ Muzukashii]
[ Oni]
I can just repeat myself that the maps are in general really good. The song is also great. Even more does it make me sad to unrank it. lol
But you have to take care of possible spread issues and try to make patterns / stanzas / parts become more emphasized. Else the map becomes monotonically, which scratches on the quality itself.
Everything I said above should be followed and applied to the second half of the beatmap as well. If you don't want to change something, try to have own ideas to fix the spread issue and have more breaks. After you changed it, Modders and BATs should look at it and bubble / rank again.
Good luck.
Didn't played all maps before, that's why I haven't stated any concerns in my previous post.
[General]
All maps are made really nice. But the density of notes in Futsuu and Muzukashii is pretty high. The maps are mainly mapped in a consecutive way without any breaks, which makes the maps have no emphasis or bigger impact on certain parts. Especially in Muzukashii this is visible, since you map constently with 1/2 on calm, normal and kiai parts. For example at 00:57:062, where the part becomes calmer than previous one. You didn't tune down the density here, even though the song calls for it. I will give you some diff specific examples down below.
Additional to this, I'm concerned about the spread in this set. Futsuu to Muzukashii is quite high, compared to the others:
ND: (Kantan 193) ← 94 → (Futsuu 287) ← 265 → (Muzukashii 552 ) ← 195 → (Oni 747)
[ Futsuu]
SPOILER
Let's start with Futsuu first. As I said, I will give you some examples what notes you can remove here.
00:01:453~00:12:245 - Look at Kantan's note density. It is much lower than Futsuus, and Muzukashii has the exact same pattern as Oni. Take this part from Futsuu and put it into Muzukashii. You should remap this part in Futsuu so the spread is better to Kantan and Muzu.
{ Following notes can be deleted to have 2/1 breaks between the patterns.
00:14:257 (2) -
00:17:184 (2) -
00:20:111 (2) -
00:23:038 (2) -
} You mapped to the high pitch, but even without these, it still sounds good and gives the part 00:24:867 a biigger impact.
{
00:31:087 (1) -
00:34:379 (1) - move to 00:34:745
} 1/1 patterns are easy, yet the alternate a lot. That's why we should take care of it and have at least some bigger breaks. Current one should still fit to the beat but also kinda to the vocal.
{
00:37:306 (1) - Deleting this will make the upcoming part have a bigger impact. This part is really calm, so avoiding to have 2/1 consecutive mapping is a good way to get emphasis. It also fits pretty well to the vocal and differs the parts 00:36:574 and 00:38:038 really nice from each other.
00:43:160 (1) - ^
}
00:51:209 - Kiai can be kept as it is. Now it should be much more emphasized, since the similar pattern at 00:13:160 got less notes. In this way, kiai acts as "rise of notes".
00:57:062 - Consider making the kiai end here instead at 01:02:550. The song becomes much calmer here. In this way next kiai at 01:02:916 becomes stronger as well. Not a must though.
00:01:453~00:12:245 - Look at Kantan's note density. It is much lower than Futsuus, and Muzukashii has the exact same pattern as Oni. Take this part from Futsuu and put it into Muzukashii. You should remap this part in Futsuu so the spread is better to Kantan and Muzu.
{ Following notes can be deleted to have 2/1 breaks between the patterns.
00:14:257 (2) -
00:17:184 (2) -
00:20:111 (2) -
00:23:038 (2) -
} You mapped to the high pitch, but even without these, it still sounds good and gives the part 00:24:867 a biigger impact.
{
00:31:087 (1) -
00:34:379 (1) - move to 00:34:745
} 1/1 patterns are easy, yet the alternate a lot. That's why we should take care of it and have at least some bigger breaks. Current one should still fit to the beat but also kinda to the vocal.
{
00:37:306 (1) - Deleting this will make the upcoming part have a bigger impact. This part is really calm, so avoiding to have 2/1 consecutive mapping is a good way to get emphasis. It also fits pretty well to the vocal and differs the parts 00:36:574 and 00:38:038 really nice from each other.
00:43:160 (1) - ^
}
00:51:209 - Kiai can be kept as it is. Now it should be much more emphasized, since the similar pattern at 00:13:160 got less notes. In this way, kiai acts as "rise of notes".
00:57:062 - Consider making the kiai end here instead at 01:02:550. The song becomes much calmer here. In this way next kiai at 01:02:916 becomes stronger as well. Not a must though.
[ Muzukashii]
SPOILER
00:01:453~00:12:245 - This part should carry now Futsuu's patterns.
{ Similar to Futsuu.
00:14:074 (2) -
00:17:001 (2) -
00:17:550 (1) -
00:19:928 (2) -
00:20:477 (1) -
00:22:855 (2) -
00:23:404 (1) -
} The thing is now, after you delete these notes, the impact at 00:24:867 will be much bigger because, this part contains more notes.
00:29:257 - Recommending this to avoid having too long 1/2 patterns. Marked (1) is K.
00:34:379 - Same as above.
00:36:574~00:48:282 - Compare Futsuu with Muzukashii. You will notice quick that there is a huge difference in difficulty and ND. Please delete more notes in this part.
00:57:062 - Consider making the kiai end here instead at 01:02:550. The song becomes much calmer here. In this way next kiai at 01:02:916 becomes stronger as well. Not a must though.
00:57:062~00:59:989 - In Futsuu I said you can keep the mapping as it is, but in Muzukashii you have to make this part less dense. It would fit better so the song and give upcoming part a bigger impact.
{ Similar to Futsuu.
00:14:074 (2) -
00:17:001 (2) -
00:17:550 (1) -
00:19:928 (2) -
00:20:477 (1) -
00:22:855 (2) -
00:23:404 (1) -
} The thing is now, after you delete these notes, the impact at 00:24:867 will be much bigger because, this part contains more notes.
00:29:257 - Recommending this to avoid having too long 1/2 patterns. Marked (1) is K.
00:34:379 - Same as above.
00:36:574~00:48:282 - Compare Futsuu with Muzukashii. You will notice quick that there is a huge difference in difficulty and ND. Please delete more notes in this part.
00:57:062 - Consider making the kiai end here instead at 01:02:550. The song becomes much calmer here. In this way next kiai at 01:02:916 becomes stronger as well. Not a must though.
00:57:062~00:59:989 - In Futsuu I said you can keep the mapping as it is, but in Muzukashii you have to make this part less dense. It would fit better so the song and give upcoming part a bigger impact.
[ Oni]
SPOILER
00:36:574~00:48:282 - You might want to lower the note density here, too. Since in Muzu you had to do it as well.
00:57:062 - Consider making the kiai end here instead at 01:02:550. The song becomes much calmer here. In this way next kiai at 01:02:916 becomes stronger as well. Not a must though.
00:57:062~00:59:989 - You might want to consider deleting some notes due to similar reasons I provided in Muzukashii.
00:57:062 - Consider making the kiai end here instead at 01:02:550. The song becomes much calmer here. In this way next kiai at 01:02:916 becomes stronger as well. Not a must though.
00:57:062~00:59:989 - You might want to consider deleting some notes due to similar reasons I provided in Muzukashii.
I can just repeat myself that the maps are in general really good. The song is also great. Even more does it make me sad to unrank it. lol
But you have to take care of possible spread issues and try to make patterns / stanzas / parts become more emphasized. Else the map becomes monotonically, which scratches on the quality itself.
Everything I said above should be followed and applied to the second half of the beatmap as well. If you don't want to change something, try to have own ideas to fix the spread issue and have more breaks. After you changed it, Modders and BATs should look at it and bubble / rank again.
Good luck.