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Maffalda - pensamento tipico de esquerda caviar [Osu|Taiko]

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Irreversible
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Topic Starter
Mismagius
sankyu ✿♬゚+.(。◡‿◡)♪.+゚♬✿。
Pappy
Go! 1/2 is done >w <
Mirtrax
KKKKKKKK A não vei, só br que consegue essas proeza mano na moral kkkkkkkk
qoot8123
hi :)
taiko mod as ono's request

[ Kantan]

  1. change sv to 1.20? the highest bpm is reach to 197, it already have blur and new player will be tired to read map(seems like experience taiko player playing with Hard Rock)
  2. although there is a clap on 00:37:394 - but if i'm new player , it is a little hard to play due to the different rhythm with first part (00:15:249 (4,5,6) - use 3/2 pattern if remove 00:15:822 - it will be 3/1 pattern)but there is a 2/1 pattern on 00:36:630 (1,1) - so i think if you move 00:37:394 (1) - to 00:37:776 - to make 3/1 pattern as previous part
  3. 00:40:449 (1) - ^
  4. 00:43:505 (1) - ^
  5. 00:46:560 (1) - ^

[ Futsuu]

  1. 01:52:031 (1,2,3,4) - try to use another pattern? although there is a beat sound but it is a bit low so that i can hear this sound clearly when i playing
  2. 01:23:286 (15) - not really sure but i prefer remove this note due to this part is speeding up and 1/2 note with big note also hard on futsuu

[ Muzukashii]

  1. 01:53:250 (8) - move to 01:53:402 - ? there are beat sound on 01:53:097 - ~01:53:707 - so i think use simple pattern would be better

[ Oni]

  1. 00:24:409 - ~ 00:35:102 - try to use some SV change? to make this diff more fun to play
  2. 00:54:007 (6,7,8) - i prefer use d k d here due to you use kat to follow higher pitch on 00:49:615 (1) - and 00:51:143 (1) -
  3. 01:28:884 (59) - add finish? just follow this pattern 01:26:286 (43,44,45) -

That's all i can find~
Good Luck^^
OnosakiHito

qoot8123 wrote:

SPOILER
hi :)
taiko mod as ono's request

[ Kantan]

  1. change sv to 1.20? the highest bpm is reach to 197, it already have blur and new player will be tired to read map(seems like experience taiko player playing with Hard Rock) I gonna keep it as it is. We shouldn't be afraid about using the standard SV. It represents the songs BPM in this way the best. We should be afraid of too many notes.
  2. although there is a clap on 00:37:394 - but if i'm new player , it is a little hard to play due to the different rhythm with first part (00:15:249 (4,5,6) - use 3/2 pattern if remove 00:15:822 - it will be 3/1 pattern)but there is a 2/1 pattern on 00:36:630 (1,1) - so i think if you move 00:37:394 (1) - to 00:37:776 - to make 3/1 pattern as previous part Have to disagree with this as well because, at 00:30:519 (18,19) - we have already a 2/1 pattern which compensate this with the preperation of 4/1 dons. Beside that, since in general I map beatwise, it would contradict to change the patterns now too much at certain times.

[ Futsuu]

  1. 01:52:031 (1,2,3,4) - try to use another pattern? although there is a beat sound but it is a bit low so that i can hear this sound clearly when i playing Nwolf or Stefan suggested this, since I had something else before. So I guess I will keep it for now in this way...? Even thought I can share your opinion.
  2. 01:23:286 (15) - not really sure but i prefer remove this note due to this part is speeding up and 1/2 note with big note also hard on futsuu I guess you are right so: removed

[ Muzukashii]

  1. 01:53:250 (8) - move to 01:53:402 - ? there are beat sound on 01:53:097 - ~01:53:707 - so i think use simple pattern would be better Yeah, did something similar. You are right.

[ Oni]

  1. 00:24:409 - ~ 00:35:102 - try to use some SV change? to make this diff more fun to play Actually a good idea, but at the end it would probably be distorted, since it doesn't fit that well to the song anymore. x0.5 rise might be possible, but dunno... I'm not really sure about this.
  2. 00:54:007 (6,7,8) - i prefer use d k d here due to you use kat to follow higher pitch on 00:49:615 (1) - and 00:51:143 (1) - okay
  3. 01:28:884 (59) - add finish? just follow this pattern 01:26:286 (43,44,45) - keep it, since I mapped strictly to that louder deep sound.

That's all i can find~
Good Luck^^
Thank you for mod qoot!

Also, omited first bar in taiko at 01:17:721

Download: http://puu.sh/aHdhZ/8dd34f4329.7z
MouseEasy
as mina do piruuuu
Topic Starter
Mismagius
!where taikobats
Oracle
I keep playing this from day to day.
So much fun. Nice map!
ericquim
*-* Nice Map Man Rank It
Bedrock
Nice map, where did you even get the song?
Irreversible
maybe add ctb and osumania too
#nightmarebecomesreality
Tarrasky
Mt fera a musica, mc nego bam is the embodiment of good Brazilian culture and art music
Topic Starter
Mismagius

Irreversible wrote:

maybe add ctb and osumania too
#nightmarebecomesreality
oh god please no

BedrockSolid wrote:

Nice map, where did you even get the song?
https://soundcloud.com/maffalda2
Love
Hopping in.

[Oni]
  1. There are unsnapped notes, check AiMod.
  2. 00:39:113 - Add a d here? Feels a bit empty with the kick here.
  3. 00:41:786 (4) - Try removing this, it will help keep the kicks consistent.
  4. 00:48:470 - I'm very sad to see this empty, maybe add a k or even a K here just to emphasize this sound.
  5. 00:59:545 - Add a note here? I don't see why not, k would fit.
  6. 01:00:691 - Add a K here for more emphasis on the sound here.
[Muzukashii]
  1. 00:48:470 - Add a k or K here as explained in the Oni, just feels really empty.
[Futsuu]
  1. Fix the unsnapped note found in AiMod.
  2. 00:48:470 - Explained earlier, just add a k or K.
[Kantan]
  1. Another unsnapped note found in AiMod.
  2. 00:48:470 - Add a k or K here as explained earlier.
PM Me in-game when everything is updated.
OnosakiHito

Love wrote:

SPOILER
Hopping in.

[Oni]
  1. There are unsnapped notes, check AiMod. Oh, ture.
  2. 00:39:113 - Add a d here? Feels a bit empty with the kick here. Considered this now for a longer time, but I guess I will just leave it since no one else said something about it. Both ways are fine.
  3. 00:41:786 (4) - Try removing this, it will help keep the kicks consistent. ^
  4. 00:48:470 - I'm very sad to see this empty, maybe add a k or even a K here just to emphasize this sound. Added.
  5. 00:59:545 - Add a note here? I don't see why not, k would fit. Should be fine as it is since I mapped to the clap with kat.
  6. 01:00:691 - Add a K here for more emphasis on the sound here. Was thinking about this before, but I guess I will just leave it as it is, so 01:01:073 (1) - doesn't lose a bit of its impact, due to high pitched kat.
Everything else has been applied. Thank you!

Download: http://puu.sh/b5M0d/be988d3c6c.7z
Love
Boop~

p/3284283
OnosakiHito
Thank you really much!
Chewin
Hello!

Easy
  1. 01:04:128 (1) - It'd be cool if you reduced this slider by 1/1 so you can fill that sound in slider's tail with clap for consistency. Moreover it would be consistent with next part as well then yea, it's nicer than now. Don't forget to add a circle on 01:05:274
  2. 01:10:430 (1) - Currently unsnapped spinner's end
  3. 01:31:778 (3) - There should be New Combo here for consistency. You set it on each new vocal stanza
  4. 01:51:422 (1) - What about starting this spinner 1/2 later when the clap sounds start in the music? It's much better IMO
  5. 02:03:250 (1) - This spinner end should be snapped on 1/4 blue tick o.o This is the same for all diffs.

Normal
  1. Beautiful

Hard
  1. 01:57:970 (8) - To make the clap stronger here (I thought it was missing indeed) just put the same settings of 01:56:752 (4): I mean auto-normal and removing the whistle as well cuz it sounds bad with these settings
  2. 02:00:712 (9) - Remove clap? Sounds bad

Kuron's Insane
  1. 00:17:731 (6) - Making it not curved would flow much better honestly: https://osu.ppy.sh/ss/1964925
  2. 00:33:575 (1,2,3,4) - What about adding Normal sampleset on each slider's head? It makes them emphasize much more how they need to be
  3. 01:12:722 (5) - I'd set New Combo here because of new square pattern, would make it easier to read and play
  4. 01:38:174 (1,2) - Little jump? This anti spacing is a bit meh since the map is all jumping

Gangsta
  1. cool as well

let me know :3
Topic Starter
Mismagius
IT'S HAPPENING

(will fix when i'm home)
Topic Starter
Mismagius

Chewin wrote:

Hello!

Easy
  1. 01:04:128 (1) - It'd be cool if you reduced this slider by 1/1 so you can fill that sound in slider's tail with clap for consistency. Moreover it would be consistent with next part as well then yea, it's nicer than now. Don't forget to add a circle on 01:05:274 done
  2. 01:10:430 (1) - Currently unsnapped spinner's end fixed
  3. 01:31:778 (3) - There should be New Combo here for consistency. You set it on each new vocal stanza true, done
  4. 01:51:422 (1) - What about starting this spinner 1/2 later when the clap sounds start in the music? It's much better IMO done
  5. 02:03:250 (1) - This spinner end should be snapped on 1/4 blue tick o.o This is the same for all diffs. 1/3 works better since that sample doesn't actually follow any snapping rules, so I'm just snapping to whatever feels closer

Normal
  1. Beautiful

Hard
  1. 01:57:970 (8) - To make the clap stronger here (I thought it was missing indeed) just put the same settings of 01:56:752 (4): I mean auto-normal and removing the whistle as well cuz it sounds bad with these settings oops probably messed up. fixed
  2. 02:00:712 (9) - Remove clap? Sounds bad fixed


let me know :3
Thank you for the mod, waiting for Kuron-Kun
Kuron-kun

Chewin wrote:

Hello!

Kuron's Insane
  1. 00:17:731 (6) - Making it not curved would flow much better honestly: https://osu.ppy.sh/ss/1964925 I really think the flow is better with a curved one :? I'll keep it, sorry.
  2. 00:33:575 (1,2,3,4) - What about adding Normal sampleset on each slider's head? It makes them emphasize much more how they need to be Okay, added.
  3. 01:12:722 (5) - I'd set New Combo here because of new square pattern, would make it easier to read and play Someone forgot to add the new .osu I sent, I think it's is not needed now.
  4. 01:38:174 (1,2) - Little jump? This anti spacing is a bit meh since the map is all jumping Increased the DS.

let me know :3
Thanks for modding!

Here: http://puu.sh/b7qXo.osu

rank rank rank
Chewin
It has been so hard to get this ranked huehue Blame Irre ♥ Lov ya.

Ranked!

Congratulations Blue Dragon, nice mapset :3
Kuron-kun
FIRST

congratulations BD and Me, thank you, bye.
Nwolf
publob publob gz
Secretpipe
Gz~
Stefan
Congrats! Great to see both the Standard and Taiko Set ranked! :3
AruOtta
Congratz Blue Dragon \:D/
Myxo
Congratz ^-^

The Low SV + High Spacing works super well here! Great Extra Diff!
ghm12
Ai sim
todo mundo pode gozar pra caralho agora
MouseEasy
hauehiaeuhaueha vitoria do brasil porra
Lust
parabéns blue dragão
ghr14
vo goza
OnosakiHito
Excellent!
izzydemon
ai meu pau
Gero
Grats :3
Buttercup
boa ahuehue
Cancel
i'm pretty sure the genre should be Hip-hop

http://puu.sh/b7OA4/10616b198b.png

juss sayin
Natteke desu
afabazah chito chaOUberu
congrats
Neymarcus
gozei bd
gozei brasil
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