Thanks for the mod~
streeteelf
streeteelf wrote:
So as I said, M4M.
[Normal]
Fix the distance snap, it has to be nearly the same for all notes, because normal diff is for beginners to "learn how to play".
00:07:055 (1) - I think this slider is nonrhythmic, you can delete reverse and make it 1/2 later. I think this is fine because 00:07:055 has a heavy sound
00:41:701 - Note here I'll think about it
01:01:583 (2,3) - Don't cover notes in Normal diff, because Normal should have ~the same distance snap in whole map.
01:05:488 (2,1) - ^
01:26:790 (3,1) - ^ These should be OK because they're on top of the slider and are onlyy one red tick apart
[Hard]
00:10:055 (4,1,2,3,1) - This part is really confusing and hard to read. OK changed
Covering 1 note below slider and then moving to next one above next slider is hard to read like: 00:28:388 (2,3,4,1). Move the circles to make them visible, because on hidden is impossible w/o memorizing these parts. Do you play hard often? Pretty sure these are common
00:41:346 (3,4,5) - It's too hard for this diff. It can appear in Insane, but not in Hard. These appear in hard alot. Follows the rhythm the best
00:44:187 (6,7,8,9) - Hard to read w/o memorizing map. Not that hard but I changed it
00:55:903 - 01:04:778 - Make sliders slower, because the music is slower in his part, so it's nicer to play. It's already slower. But I made it even slower
The whole diff I could call Insane instead of Hard looking at the difficulty of the map. o_0 (Hope you will know what I mean ) Star diff says 3.03 stars, which is average/below-average for hards
[Insane]
01:12:766 (6) - Something is wrong for me with this slider. Maybe you could change it to note? That's the point XD supposed to be fast
I think that's everything I would change. Generally maps are nice, but try to use distance snap in Normal diff and covering circled below sliders, because it's hard to read. Good luck~ Thanks~