Why the hell did you ignore the most important suggestions
Taking aNot so quick Recheck because gokuhan remapped it
ming's computer broke down so he told me to check it first, don't worry, he would check it by a week (I think?)
DON'T KD THIS
[Gokuhan's Futsuu]
Since you deleted the SV speed changes, delete the green line at 4,720ms ( 00:04:720 ) and 24,713ms ( 00:24:713 ) ( GREEN line, not RED ) , it is not needed
I still think SV should be 1.2, CoroQuetz used 1.4 because his GD is a ONI, but yours is a Futsuu and should be slower
This mod will mainly be about finishes because I forgot to check them last time xD
00:17:557 (16,17,18,19,20) - This part plays pretty awkward imo, move (19,20) to 00:18:657 and add a d at 00:19:208 ?
00:26:713 - delete finish. the part doesn't really feel accented and a big kat feels strange
00:26:213 (5,6,7,8) - move these four notes to 00:26:713 to fit guitar much, much more
00:27:713 - delete note. it doesn't fit with the music and doesn't play well
00:32:213 - delete finish. sounds like you just put it because you wanted to D:
00:32:713 to 00:35:713 - why don't repeat 00:24:713 - to 00:27:463 ? the guitar sounds the same and Futsuu should have more repetition
If you didn't follow my above mod, follow these in the box which I will mod with your current pattern:
00:49:213 (13,14,15,16) - ^
00:57:213 (27,28,29,30) - ^
01:00:713 (34,35,36,37,38,39,40,41,42) - and suddenly nonstop 1/1 X_X delete 01:02:213 and 01:03:713 to make it play better
01:05:213 (43,44,45,46) - these vocal doesn't need to be emphasized by it
01:10:213 - delete note? give players space to rest
01:11:463 - ^
01:12:713 (1,2,3,4,5,6,7,8,9,10) - delete all these finishes. its too noisy and too hard to play @@
01:26:713 - delete note? a break feels nice here
01:27:213 - this finish feels strange there @@ remove finish?
01:29:213 - eh...i actually thought finish fits quite well here. delete this note just to make it easier for Futsuu players
01:30:213 - delete note? a break feels nice here
01:34:713 (14,15) - these might be awesome in standard but it doesn't play well in taiko change it into circles.
note suggestion:
I still want both of the kiai be the same
Finally got time to do this
[Gokuhan's Muzu]
Change HP to 5 and OD to 4 for two reasons:
1) HP and OD 6 is too high for a Muzu itself
2) Futsuu is HP and OD 3, the jump from Futsuu to Muzu is too muzh
Delete any unused green lines
The beginning is just full of 1/1 that sounds random zz sthap being lazy
Suggestions:
00:15:969 - move to 00:15:835 to fit the vocals more
00:16:773 (42,43,44,45,46) - Same. 1/4 like this shouldn't appear in Muzu. Delete 00:16:773 and 00:16:907, move 00:17:175 to 00:17:557
00:17:832 (47,48,49,50,51) - Stop using 1/4 like this in Muzu. Delete 00:17:832 and 00:17:969, move 00:18:245 to 00:18:657
00:26:713 - change this to d. There isn't any reason for this as a k
00:27:713 - delete note? let players have some break
00:28:713 - ^ (even if you want to keep the note, delete the finish
00:28:963 - change to k? guitar pitch is quite high
00:31:088 - delete note? d k d (in 1/2) has more consistency with patterns before
00:33:213 - delete finish. it isn't really needed with music
00:33:963 (37,38,39) - maybe you can just delete these three notes? plays awkward
00:36:088 - move this note to 00:36:463 to fit guitar more
00:36:713 (47,48,49) - why make it like this? it really doesn't fit into music anyhow move 00:36:838 to 00:36:963, 00:37:088 to 00:37:213 and add d at 00:37:463
00:38:713 (54,55,56,57,58,59,60,61,62) - just saying. next time you rename a oni to muzu. remember to remove as much 1/4 as you can. plus why is this mapped on backbeats? delete 00:38:838, move 00:39:088 to 00:39:213 and move 00:39:338 to 00:39:463 - if you want to follow the guitar. delete 00:39:588 and 00:39:713 because or else this part will become too hard. lastly, move 00:39:838 (60,61,62,63) to 1/4 later
I've worn out, will continue tomorrow, it took me so long just to mod 40 seconds.
Good luck getting this ranked!
Taking aNot so quick Recheck because gokuhan remapped it
ming's computer broke down so he told me to check it first, don't worry, he would check it by a week (I think?)
DON'T KD THIS
[Gokuhan's Futsuu]
Since you deleted the SV speed changes, delete the green line at 4,720ms ( 00:04:720 ) and 24,713ms ( 00:24:713 ) ( GREEN line, not RED ) , it is not needed
I still think SV should be 1.2, CoroQuetz used 1.4 because his GD is a ONI, but yours is a Futsuu and should be slower
This mod will mainly be about finishes because I forgot to check them last time xD
00:17:557 (16,17,18,19,20) - This part plays pretty awkward imo, move (19,20) to 00:18:657 and add a d at 00:19:208 ?
00:26:713 - delete finish. the part doesn't really feel accented and a big kat feels strange
00:26:213 (5,6,7,8) - move these four notes to 00:26:713 to fit guitar much, much more
00:27:713 - delete note. it doesn't fit with the music and doesn't play well
00:32:213 - delete finish. sounds like you just put it because you wanted to D:
00:32:713 to 00:35:713 - why don't repeat 00:24:713 - to 00:27:463 ? the guitar sounds the same and Futsuu should have more repetition
If you didn't follow my above mod, follow these in the box which I will mod with your current pattern:
SPOILER
00:41:213 (1,2,3,4) - delete finishes. these vocal doesn't need to be emphasized by it00:34:213 (4,5,6) - delete finish. its really hard to play and the music doesn't need a finish at all (ps it might be unrankable )
00:35:713 - delete finish. sounds like you just put it because you wanted to D:
00:35:713 - delete finish. sounds like you just put it because you wanted to D:
00:49:213 (13,14,15,16) - ^
00:57:213 (27,28,29,30) - ^
01:00:713 (34,35,36,37,38,39,40,41,42) - and suddenly nonstop 1/1 X_X delete 01:02:213 and 01:03:713 to make it play better
01:05:213 (43,44,45,46) - these vocal doesn't need to be emphasized by it
01:10:213 - delete note? give players space to rest
01:11:463 - ^
01:12:713 (1,2,3,4,5,6,7,8,9,10) - delete all these finishes. its too noisy and too hard to play @@
01:26:713 - delete note? a break feels nice here
01:27:213 - this finish feels strange there @@ remove finish?
01:29:213 - eh...i actually thought finish fits quite well here. delete this note just to make it easier for Futsuu players
01:30:213 - delete note? a break feels nice here
01:34:713 (14,15) - these might be awesome in standard but it doesn't play well in taiko change it into circles.
note suggestion:
SPOILER
01:44:713 - delete note and add spinner from here to 01:45:963 ? imo fits better with vocals delete 01:45:213 (36,37,38,39) too01:34:713 - add k
01:35:213 - ^
01:35:713 - ^
01:35:963 - ^
01:36:213 - ^
Reason: Because the part before this was mostly don I would prefer these as kats for some variety while making the rhythm the same
Kerana kebanyakan bahagian sebelum ini adalah don oleh itu aku rasa kat lebih sesuai kat sini
01:35:213 - ^
01:35:713 - ^
01:35:963 - ^
01:36:213 - ^
Reason: Because the part before this was mostly don I would prefer these as kats for some variety while making the rhythm the same
Kerana kebanyakan bahagian sebelum ini adalah don oleh itu aku rasa kat lebih sesuai kat sini
I still want both of the kiai be the same
Things to say: this map is much much better than before lol, but I feel that it doesn't use many repeating patterns...IMO Futsuu (or any Taiko map in general) should have more repeating patterns to make players get familiar with patterns more easily...
Finally got time to do this
[Gokuhan's Muzu]
Change HP to 5 and OD to 4 for two reasons:
1) HP and OD 6 is too high for a Muzu itself
2) Futsuu is HP and OD 3, the jump from Futsuu to Muzu is too muzh
Delete any unused green lines
The beginning is just full of 1/1 that sounds random zz sthap being lazy
Suggestions:
SPOILER
00:15:300 (36,37,38) - 1/4 clusters like this (kkd) shouldn't be used in Muzu because its too hard, plus it doesn't fit in the music here. Delete 00:15:300 and 00:15:568 00:05:523 - delete note
00:07:130 - ^
00:07:398 - ^
00:09:541 - ^
00:12:487 - ^
00:13:827 - ^
00:07:130 - ^
00:07:398 - ^
00:09:541 - ^
00:12:487 - ^
00:13:827 - ^
00:15:969 - move to 00:15:835 to fit the vocals more
00:16:773 (42,43,44,45,46) - Same. 1/4 like this shouldn't appear in Muzu. Delete 00:16:773 and 00:16:907, move 00:17:175 to 00:17:557
00:17:832 (47,48,49,50,51) - Stop using 1/4 like this in Muzu. Delete 00:17:832 and 00:17:969, move 00:18:245 to 00:18:657
00:26:713 - change this to d. There isn't any reason for this as a k
00:27:713 - delete note? let players have some break
00:28:713 - ^ (even if you want to keep the note, delete the finish
00:28:963 - change to k? guitar pitch is quite high
00:31:088 - delete note? d k d (in 1/2) has more consistency with patterns before
00:33:213 - delete finish. it isn't really needed with music
00:33:963 (37,38,39) - maybe you can just delete these three notes? plays awkward
00:36:088 - move this note to 00:36:463 to fit guitar more
00:36:713 (47,48,49) - why make it like this? it really doesn't fit into music anyhow move 00:36:838 to 00:36:963, 00:37:088 to 00:37:213 and add d at 00:37:463
00:38:713 (54,55,56,57,58,59,60,61,62) - just saying. next time you rename a oni to muzu. remember to remove as much 1/4 as you can. plus why is this mapped on backbeats? delete 00:38:838, move 00:39:088 to 00:39:213 and move 00:39:338 to 00:39:463 - if you want to follow the guitar. delete 00:39:588 and 00:39:713 because or else this part will become too hard. lastly, move 00:39:838 (60,61,62,63) to 1/4 later
I've worn out, will continue tomorrow, it took me so long just to mod 40 seconds.
Good luck getting this ranked!