Sent my update to happy ingame, fixed some things myself since no point was adressed to me (except maybe that a circle should be on the blue tick.. but I didn't fix that because the vocal is clearly on the White tick)
Garven wrote:
Did a bunch of IRC modding concerning the slowdown sliders in the Extra.
All other diffs are looking good, so all I's gots left is the Insane then.
[Insane]
00:39:641 (3) - Not sure what this is doing there. it's a 1/4 arrangement, and i can't say that 1/4 is unplayable or something like this.Come on, bunch of testplayers already played it and no one had any problems with this
00:42:167 (3) - ^
00:46:036 (2) - End of the slider is unsnapped. Also doesn't fit with the rest of this section stylistically.It's finenot so fine
00:52:509 (5,6,7) - I don't get this set of 1/4s it's a 1/4 arrangement blah-blah-blah
01:14:457 (3,1) - The biggest disappointment ever. Starting with an awesome slider velocity, then taking it away immediately. Boooo. I discussed a lot with happy and Natteke about keeping the slider speeds fairly consistent per section. Sure that first punch is powerful, but you keep to keep that level of intensity otherwise it feels unbalanced.Okay, i can explain. I'm using this "awesome slider velocity" because of Kiai beginning and it's just a way to emphasis this moment. So about keeping the sliders speeds consistent, my answer is no, soz. Also i don't feel like it plays bad or something (not only me as you can see, since this map was bubbled)(thats the word about playability)
01:21:720 (4) - Having an unsnapped slider here doesn't really fit the descending pitches after 01:21:088 (2,3) -I don't feel anything unfitting here1/2 better, yes
01:22:036 (1,2,3) - These series of 3 sliders spacing is all over the place. Make it consistent. All three hits in the song have fairly equal standing intensity wise, so it would be preferable to have all the spacing reflect that evenness. Not giant jump -> small jump, or giant jump -> distance snap. i'm still think that all fits here
01:41:457 (5,6,7) - Random fluff that makes no sense musically.
02:27:562 (4) - Um. Delete that.Thank you!Hope happy can delete this circle for me
02:35:930 (3) - This final chorus also does that weird inconsistent speed dance that really doesn't play very well. It's better than the first one, but it's still noticeable right from the start of the chorus and takes away from the intensity. Maybe keep the first section up until around 02:39:957 - then you can make a smaller slowdown to the 1.1x so that you still have that extra burst at 02:45:404 - (i'd still vote for keeping it all the same and having the higher burst at 2:45 just faster than everything prior)
02:43:509 (3,4) - This overlap is fugly as all hell. 02:35:930 (3,4) - Is almost tolerable, but this one is yuck.
Garven wrote:
01:41:457 (5,6,7) - Random fluff that makes no sense musically. ok
02:35:930 (3) - This final chorus also does that weird inconsistent speed dance that really doesn't play very well. It's better than the first one, but it's still noticeable right from the start of the chorus and takes away from the intensity. Maybe keep the first section up until around 02:39:957 - then you can make a smaller slowdown to the 1.1x so that you still have that extra burst at 02:45:404 - (i'd still vote for keeping it all the same and having the higher burst at 2:45 just faster than everything prior) It's not like anyone would have really noticed, but changed a bit.
02:43:509 (3,4) - This overlap is fugly as all hell. 02:35:930 (3,4) - Is almost tolerable, but this one is yuck. fixed
Then don't play it with HR.Zare wrote:
Good job on YET AGAIN creating a map that's almost impossible to do with HR.
Utterly ridiculous. Why on earth should they design it with pp in mind? They had a vision for the map and that is how they designed it. If you don't like that, don't play it or create your own.Zare wrote:
all that would change is that this map would gain a great deal of replay value, since you can actually get pp from it that way
Amamiya Yuko wrote:
happy end
Amamiya Yuko wrote:
happy end
i see what you did thereAmamiya Yuko wrote:
happy30 end
I couldn't agree more.Amamiya Yuko wrote:
Guys, calm down. There is no need to be like this. It's technically nothing wrong with the mapper for creating a spinner in a certain length. Keep in mind that he's the creator of the map after all, he has the absolute right to do whatever he wants, as long as it doesn't violate the ranking criteria. You may not like it, but it's not worthy of an unrank in order to force the mapper to change it. All you can do here is simply to create your own set and do wahtever you want. (heh, like what I did for some song that you may know)
The thing is just as simple - you may not like something, point it out. 1) hopefully the mapper agrees with you and change it - happy end. 2) if not, go away in silence (and make your own if you feel like to) - end.