16:40 Odaril: : hard
16:41 Odaril: : 00:06:476 (5,6,7) - this isn't a good idea for a hard
fixed16:41 Odaril: : in an insane
16:41 Odaril: : why not
16:41 Odaril: : it makes sense
16:41 Odaril: : but in a hard
16:41 Odaril: : that rhythm isn't directly in the song
16:41 Odaril: : so it becomes pretty confusing
16:42 Odaril: : 00:10:597 (1,2,3,1) - bit of a problem here, 1 should be spaced normally with the rest
?16:42 Odaril: : 00:10:432 (4,1) - I mean
fixed16:42 Odaril: : 00:13:070 (4,1) - confusing
16:42 Odaril: : cause of the placement
16:43 Odaril: : it looks like 4 has 1 repeat and has a 1/1 break after it
16:43 Odaril: : 00:20:982 (1,2,3,4) - 2 is poorly place, it goes back on the note before and that ruins the movement
fixed16:44 Odaril: : these should be straightforward jumps
16:44 Odaril: : 00:28:070 (6,7,1) - nonsense triple, it ruins the rhythm and the star because of the stacking
16:45 Odaril: : 00:50:158 (1,2,3,4,5,1,2,3,4,1,2,3) - this whole pattern needs redesigning for consistency in the comboing
16:46 Odaril: : 00:55:927 (1,2,3,4,5,6,7,8) - sliders please
fixed16:46 Odaril: : the sudden 1/3 is too confusing
16:46 Odaril: : with that weird spacing
16:46 Odaril: : 01:00:542 (1,2) - unnecessarily bad looking sliders
16:46 Odaril: : 01:03:344 (7) - why does this go back under the slider
16:46 Odaril: : it looks bad, confusing, and plays meh
16:47 Odaril: : 01:25:762 (4) - this shouldn't be stacked under 3
fixed16:47 Odaril: : stack it over 5
16:47 Odaril: : to keep the movement going
16:48 Odaril: : I'd rather place them like this actually
fixed16:48 Odaril: :
http://osu.ppy.sh/ss/37393016:48 Odaril: : keeps symmetry, flow, movement, and looks/.plays better