The Girls wrote:
Ergh, your map makes mine look so messy and unpolished lol don't worry you'll clean it up eventually
Please take whatever I have to say with a grain of salt...as well---I'm new to this community and new to modding. Nonetheless, maybe these will help Npnp I mean a mod is a mod so I'll take anything you've got to say C:
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Easy
00:35:685 (5) - I get the feeling you were going for clarity and that's why its not wedged--but maybe move the 5 to the right and up a little bit, it would probably look more aesthetically pleasing if you tried that. Hmmm Good point, but changed with sth else
01:14:352 (3) - The previous patterns before this note that are 1 beat apart are all overlapping a little bit. From 01:05:352 to the end that seems to be the case, but the last jump would throw off a beginner player. Was following DS-kun but you've got a point
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Normal
00:20:018 (1, 2, 3, 4, 5, 6, 7) - The hitsounds for this section seem a little lopsided. It makes the smoothness of the song hobble. Your original hitsound pattern is every 4 beats. Could you try only putting the whistle on 1 and 5 and seeing if that enhances the flow of the song? Nah, sorry this was intentional, but I'll keep it in mind if someone else points it out
01:14:018 (1, 2) - The hitsound pattern here seems unpredictable. I tested using the S:C3 Whistle on both beats and it sounds a lot more consistent with the hitsound pairs that followed beforehand. Lol I'm still testing all sorts of hitsounds.. But I'll go with what you said for now (:
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Insane
00:15:185 (1, 1, 2) - The two combos are beatspaced at the same distance. Changing the distances would make it easier to follow. I get that you used different combos to help the player see the time gap, but you stacked it something that was already used at equal spaces just before at 00:14:185 (1, 2, 3) Changed! Good eye haha
00:22:268 (2) - The Slider can confuse the player on the spatial distance. Your 1/2 beat jumps are so much farther apart than the actual full beat spaces. Sooooo what should I do? Didn't touch yet
00:34:352 (3) - Maybe move it towards the upper-right, so it forms a square with the 5, 1, 2 pattern. Ohh good eye
01:01:852 (1) - If the asymmetry between this combo and the one before deliberate? If not, straightening out the symmetry you have going on would make the map look nicer ^^ I made copies, haha tyty
01:04:018 (1, 2, 3, 4) - The are all the same distance apart from each other despite the spatial pattern you have previously. Maybe swap 3 and 4 so that you stack 2 and 3. I might help make the map more intuitive. Alright.
Sorry---hopefully I could've helped >< And you have!
Thanks for your mod! Hey you've got a nice eye for modding haha