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Avenged Sevenfold - Afterlife

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bmin11
[Insane]
01:14:847 (1) - Deadly jump. Just try to make the jump easier.....

That's all for me. I'm glad to see this song as a beatmap :D
Dusty
Tags: add "metal"?

[Hard]
IMO you have too many stacks, unstack them?
01:33:944 (2,3,4,5) - Slightly weird how it goes back and forth.

[Insane]
Those short spinners are annoying.

but overall I love the beatmap, it's both symmetrical/good-looking and fun

EDIT: Also, make the black combo color not totally black, more like really dark grey, so it doesn't blend so much with the skull
Topic Starter
Luvdic
[Insane]
01:14:847 (1) - Deadly jump. Just try to make the jump easier..... Ops didnt wanted to make it so deadly, changed on both parts

That's all for me. I'm glad to see this song as a beatmap

Dusty wrote:

Tags: add "metal"? Added

[Hard]
IMO you have too many stacks, unstack them? Intentional. I had already planned to make hard full of stacks while insane has no stacks
01:33:944 (2,3,4,5) - Slightly weird how it goes back and forth. How is it that they are weird?

[Insane]
Those short spinners are annoying. intentional >=D

but overall I love the beatmap, it's both symmetrical/good-looking and fun

EDIT: Also, make the black combo color not totally black, more like really dark grey, so it doesn't blend so much with the skull Lol already been said to not use gray for tag purposes, so... purple will be!!!
And thanks
LKs
LK STRICT MODDING~

NORMAL

[00:26:83]~[00:35:56] About this part,i feel not very clear.
my suggestion :this part has four (1 ,23, 45)---->

first and third (1 ,23, 45)=(Whistler ,Clap Whistler, Clap Whistler)
second and fourth (1 ,23, 45)=(Clap ,no Whistler, no Whistler)


[00:57:79] new combo
[02:02:18] ^

HARD

[00:24:64] new combo
[01:40:76] new combo or fix spacing
[01:42:67] Whistler
[02:45:15] new combo
[02:55:51] ^

INSANE

[01:40:76] new combo
[01:51:13] (1,2,3,4,5,6,7) why so orderless? do something
[02:37:78] (1,2,3,4,5,6) ^
[02:45:15] new combo
[03:04:11] (1~16) how about set a new combo at 8 or 11?

excellent map! but im not very fond of this song,so no kudosu star.sry
star~
Zekira
[General]
Put RED offsets at 58477 and 122863 with the same BPM. The time signature resets at those points.

[Normal]
Feels a bit difficult for a Normal. That's just me though.
01:15:120 (3) - lol turn on grid snap, hold shift, and align with 2 (shift + grid snap on can actually do this o_O I only discovered this now)
02:52:790 (1,1) - I have a feeling this is a bit out of place...

[Hard]
00:21:101 (1,2) - swap new combos
00:33:378 (5) - New Combo pl0x

...woooh, lazing out all of a sudden. This is it for now.
Topic Starter
Luvdic

LKs wrote:

LK STRICT MODDING~

NORMAL

[00:26:83]~[00:35:56] About this part,i feel not very clear.
my suggestion :this part has four (1 ,23, 45)---->[attachment=0:b514b].PNG[/attachment:b514b]

first and third (1 ,23, 45)=(Whistler ,Clap Whistler, Clap Whistler)
second and fourth (1 ,23, 45)=(Clap ,no Whistler, no Whistler)
Done

[00:57:79] new combo
[02:02:18] ^
All done

HARD

[00:24:64] new combo Done
[01:40:76] new combo or fix spacing Ive been told lots of times to remove nw combo at around these parts
[01:42:67] Whistler Done
[02:45:15] new combo Same reason as 01:40
[02:55:51] ^ Done

INSANE

[01:40:76] new combo
[01:51:13] (1,2,3,4,5,6,7) why so orderless? do something Its not orderless, 7 point stars, you know how to draw one right? :x
[02:37:78] (1,2,3,4,5,6) ^
[02:45:15] new combo
[03:04:11] (1~16) how about set a new combo at 8 or 11? Ugh.. it will kind of look ugly... will wait for more opinions

excellent map! but im not very fond of this song,so no kudosu star.sry
star~
And thanks



Zekira wrote:

[General]
Put RED offsets at 58477 and 122863 with the same BPM. The time signature resets at those points. Done (yay i got the bpm right! :x)

[Normal]
Feels a bit difficult for a Normal. That's just me though.
01:15:120 (3) - lol turn on grid snap, hold shift, and align with 2 (shift + grid snap on can actually do this o_O I only discovered this now) Done, lol
02:52:790 (1,1) - I have a feeling this is a bit out of place... Ughh i didnt wanted to put these parts full of circles placed on all the white ticks... but... will think about changing these spinners...

[Hard]
00:21:101 (1,2) - swap new combos
00:33:378 (5) - New Combo pl0x
Done
...woooh, lazing out all of a sudden. This is it for now.
And thanks
Xgor
[Normal]
01:01:206 (3) - (Suggestion) I think this would be far more fun as one long slider instead of a short repeating slider.
01:05:571 (3) - ^
01:09:936 (3) - ^
02:05:592 (3) - ^
02:09:957 (3) - ^
02:14:322 (3) - ^
02:52:517 (1,1) - (Suggestion) This would be better if you made a somewhat long slider here instead

[Hard]
00:30:649 (6,1,2,3,4,5,1,2,3,4,5,1,2,3,4,1,2) - I kinda dislike how crammed it is here.
Pretty good, maybe a bit steamy for an Hard (And it would be nice with a bit fewer streams) but it's at least Passable for me :3

[Insane]
I'm not so good so i can't mod this so well :P
I suggest that you lower the HP drain or add more beats on the chorus as the chorus currently is pretty hard to survive

Great, I like how you mapped the chorus :)
*star*
happy30
hey

the timing is a bit off on this map.
try removing every red line

and add:

BPM 219,94
Offset: 18.114

youll need to lower the slider velocity to match the slider speed with the new BPM

[Normal]

Nothing wrong here, but I kinda dislike the kiai part, it's just a few sliders, and most of them look a bit ugly.

[hard] and [Insane] are nice :P

call me back for protobub
Topic Starter
Luvdic

Xgor wrote:

[Normal]
01:01:206 (3) - (Suggestion) I think this would be far more fun as one long slider instead of a short repeating slider.
01:05:571 (3) - ^
01:09:936 (3) - ^
02:05:592 (3) - ^
02:09:957 (3) - ^
02:14:322 (3) - ^
Done
02:52:517 (1,1) - (Suggestion) This would be better if you made a somewhat long slider here instead
Will think about it....

[Hard]
00:30:649 (6,1,2,3,4,5,1,2,3,4,5,1,2,3,4,1,2) - I kinda dislike how crammed it is here.
Pretty good, maybe a bit steamy for an Hard (And it would be nice with a bit fewer streams) but it's at least Passable for me :3 Lol and its fcable to me as well, and ill leave this part the way it is, just to show everybody how crammed this map would be if they arent stacked >_>

[Insane]
I'm not so good so i can't mod this so well :P
I suggest that you lower the HP drain or add more beats on the chorus as the chorus currently is pretty hard to survive
I think the hp drain is fine as it is...
Great, I like how you mapped the chorus :)
*star*
And thanks


happy30 wrote:

hey

the timing is a bit off on this map.
try removing every red line

and add:

BPM 219,94
Offset: 18.114

youll need to lower the slider velocity to match the slider speed with the new BPM
Done

[Normal]

Nothing wrong here, but I kinda dislike the kiai part, it's just a few sliders, and most of them look a bit ugly.
I had already planned to have thiese chorusese full of sliders. Im still a new mapper (no ranked map yet >_>) So yeah, if theres some ugly sliders tell me which and ill see what i can do. Also i changed some sliders to make them less repetitive
[hard] and [Insane] are nice :P

call me back for protobub will do after posting this
And thanks
happy30
protobubble
Dangaard
This map has been deleted on the request of its creator. It is no longer available.
Lissette
nice map
Star!
MMzz
You think I could make a Taiko Custom for this? ^^
Star for the Rev (R.I.P)
Topic Starter
Luvdic
This map has been deleted on the request of its creator. It is no longer available.
MMzz
Zekira
Offset: 18105 (-9 from current) resnap notes and timing sections, etc. etc.

@others: I approve of the BPM being not a multiple of .05, so go away plz. You try and do .95 of this and it goes off at the later part.

[General]
Increase hitsound volume a bit? I can't hear some of my hitsounds from here.

Other than that, this is the 4th MAT that approves of this map :D
rust45
Cool song

[Normal]
The beginning (until the first break) seems to have plenty on whistles, I don't think it sounds that good.
The Chorus is really boring compared to the rest of the map.

[Insane]
I can't beat it, but I love it.

[Hard]
This is just Insane with less distance snap, I think there are too many 1/4 notes, I think you shouldn't have all of those as I think hards shouldn't have an excess in 1/4 notes (unless the song is slow which this song is obviously not) You don't have to lower the amount of 1/4s but it's just my opinion.

Nice maps, you get a star.

Damn, I found nothing specific, just generalizations, I need to get back in my A-game, though it could just because the map is so good.
Topic Starter
Luvdic

rust45 wrote:

Cool song

[Normal]
The beginning (until the first break) seems to have plenty on whistles, I don't think it sounds that good. Have thought of that too, Ill get rid of some whistles then
The Chorus is really boring compared to the rest of the map. Nah ill leave it as it is for now... its nothing special but a bunch of sliders that most of new players doesnt know how to follow :x

[Insane]
I can't beat it, but I love it. I cant beat it too xD, Cant even reach 100 combo...

[Hard]
This is just Insane with less distance snap, I think there are too many 1/4 notes, I think you shouldn't have all of those as I think hards shouldn't have an excess in 1/4 notes (unless the song is slow which this song is obviously not) You don't have to lower the amount of 1/4s but it's just my opinion. Yep this is just insane with less distance snap and less beats in the choruses. Although i can full combo this map... what a huge difference uh...

Nice maps, you get a star.

Damn, I found nothing specific, just generalizations, I need to get back in my A-game, though it could just because the map is so good.
arien666
This map has been deleted on the request of its creator. It is no longer available.
Matma Rex
You win a free internet.

THIS MAP IS AWESOME.


And btw, I think you should use a neatly cropped bg for the taiko diff.
Topic Starter
Luvdic
Umm... do you mean... moving the skull a little bit down? Ermm if thats what you meant... done Lol
blissfulyoshi
Not touching the p-bubble

Sadly you probably created a .osb file when you added the new picture or something. Please remove the unneeded .osb file and full resubmit.

Normal:
Personal I don't like copying and pasting sections where the slider repeats or seems very similar each time
Edit: This is not very important, so you can ignore my opinion here.

Normal mod:
01:33:125 (1) - the curve looks a little flat, so can you make it slightly curvier

Hard: fine

Insane: fine

Mitten-Katsu's Taiko Oni: fine

==============================
Another MAT approves. Star.
ignorethis
Offset sounds a bit early (I can't give a specific value, but I strongly suggest you to turn to a timing pro and ask for a recheck)

As I'm not a pro in Taiko modding I just watched an autoplay for that Taiko Oni, seems fine.

<Normal>
Seems fine... but... couldn't you come up with some better slider designs...? Even your other difficulties have better designs. D:

Others are fine. Tell me for recheck or pubble. Star'd.
Topic Starter
Luvdic

blissfulyoshi wrote:

Not touching the p-bubble

Sadly you probably created a .osb file when you added the new picture or something. Please remove the unneeded .osb file and full resubmit. Stupid osb file that keeps getting created D:

Normal:
Personal I don't like copying and pasting sections where the slider repeats or seems very similar each time Can you please be more specific on this? im not quite understanding what youre trying to say...

Normal mod:
01:33:125 (1) - the curve looks a little flat, so can you make it slightly curvier

Hard: fine

Insane: fine

Mitten-Katsu's Taiko Oni: fine

==============================
Another MAT approves. Star.

ignorethis wrote:

Offset sounds a bit early (I can't give a specific value, but I strongly suggest you to turn to a timing pro and ask for a recheck) Sighs... stupid timing... ill try to get a timing recheck >_>

As I'm not a pro in Taiko modding I just watched an autoplay for that Taiko Oni, seems fine.

<Normal>
Seems fine... but... couldn't you come up with some better slider designs...? Even your other difficulties have better designs. D: Sighs fine, no more sliders on the choruses

Others are fine. Tell me for recheck or pubble. Star'd.
Fuuko
Fuuko
Here.

Edit - Updated.
Later we finish the modding on hard and insane. <3

Download: Avenged Sevenfold - Afterlife (ErufenRito) [Fuuko's hitsounds].osu
Topic Starter
Luvdic

FuukoLover wrote:

Here.

Edit - Updated.
Later we finish the modding on hard and insane. <3
Downloaded and i think ill keep it as it is for now... And thanks for the irc mod

I would really love that you come with an idea about how the hitsound should sound for all the difficulties rather than changing them one on one (i feel this is not understandable... oh well)
Doomsday
ignorethis didn't come back to Protobubble? Hopefully I can fix that.


Blue = design/minor issues. you do not have to change these if you don't want to.
Orange = moderate issues. it would be best if you change these.
Red = major issues. you need to change these .

  1. Timing looks good
[NORMAL]

02:46:645
(x) - Start the kiai fountain here? 9I don't think you should start a kiai fountain, but that is just me :P)

[HARD]

This difficulty feels very similar to Insane. I'll leave this, but you should try to map hard a differently to how you map Insane next time.

Its not much easier than insane either. Again, I'll leave this for now. The map itself is fine though

[INSANE]

This difficulty is damn fun. Overmapped at some parts, but fun.

00:29:835 (1,2) - Move these closer together? Even a small gap like that can cause a cheap miss.

[MITTEN-DON'S TAIKO ONI]

I'm not too experienced with Taiko, but this looks good

Nice map. When you're done with my mod, I'll come and protobubble. :)

Starred
Topic Starter
Luvdic

Doomsday93 wrote:

ignorethis didn't come back to Protobubble? Hopefully I can fix that. I didnt bother much with that cause i thought this map is already protobubbled? Anyways, i havent done everything he have asked me to do yet, and with this i mean the timing recheck. I have already posted on timing help, but as always, i have got no response yet >_>


Blue = design/minor issues. you do not have to change these if you don't want to.
Orange = moderate issues. it would be best if you change these.
Red = major issues. you need to change these .

  1. Timing looks good
Lol, i hate timing, everyone have something to say about my map's timing

[NORMAL]

02:46:645
(x) - Start the kiai fountain here? 9I don't think you should start a kiai fountain, but that is just me :P)
Nah ill put kiai fountain here cause i had already put them on the other difficulties, so changed kiai time to where you suggested

[HARD]

This difficulty feels very similar to Insane. I'll leave this, but you should try to map hard a differently to how you map Insane next time.

Its not much easier than insane either. Again, I'll leave this for now. The map itself is fine though At least for players like me, i can full combo this difficulty, while in the insane, i can barely get pass the first break... so yeah

[INSANE]

This difficulty is damn fun. Overmapped at some parts, but fun. heh thanks :D,

00:29:835 (1,2) - Move these closer together? Even a small gap like that can cause a cheap miss.
Done

[MITTEN-DON'S TAIKO ONI]

I'm not too experienced with Taiko, but this looks good

Nice map. When you're done with my mod, I'll come and protobubble. :)

Starred
Doomsday
Ah. I thought ignorethis popped it. Guess not.

Eitherway, Its still protobubbled
Gens
[Hard]

01:30:943 (1) - Maybe bring it down two grids to match up the spinner's center in-game? You can see it's misaligned while testing.
02:35:324 (1) - Same as above.
02:52:783 (1) - Same as above.

[Mitten-Katsu's Taiko Oni]

01:24:668 - Uninhereted section? Why?

Other than that it's awesome! Absolutely loved the patterns you used here.
Topic Starter
Luvdic

Gens wrote:

[Hard]

01:30:943 (1) - Maybe bring it down two grids to match up the spinner's center in-game? You can see it's misaligned while testing.
02:35:324 (1) - Same as above.
02:52:783 (1) - Same as above.
I know, and did it in purpose. Combo colours blends a lot with the spinner making it hard to see if these circles its in the exact center

[Mitten-Katsu's Taiko Oni]

01:24:668 - Uninhereted section? Why? Have no idea.... ask mitten Lol, but ill change it for him

Other than that it's awesome! Absolutely loved the patterns you used here.
Matma Rex

Gens wrote:

[Mitten-Katsu's Taiko Oni]

01:24:668 - Uninhereted section? Why?
Just guessing that it's required so that Taiko vertical bars display correctly. You'd better not mess with Taiko maps' timing sections, stuff is complicated there D:
Astom
[General]
-Agrega source, no conosco el grupo de esta cancion, pero obviamente debe existir algun album de donde provenga esta cancion.
-Alguna razon para tener la misma imagen dos veces en la carpeta? te sugiero crear un fondo 1024x768 para que no pierda definicion la imagen

[Normal]
-Acc 100%
-No veo problemas

[Hard]
-Acc 90%
-Esto es eso mi opinion la puedes ignorar si quieres, encontre muy monotona la dificultad, se repetian demasiado algunas cosas, quisa intenta formar alguna figura como lo hiciste en insaneo separar algunos circles para q haya un poco mas de variedad.

[Insane]
-Esta a decir verda no la pude pasar, = son las 4 de la mañana y tengo sueño aparte no me gustan muxo este tipo de canciones.

En general esta bastante bn no veo nada "malo".

Star :3
Topic Starter
Luvdic

Astom wrote:

[General]
-Agrega source, no conosco el grupo de esta cancion, pero obviamente debe existir algun album de donde provenga esta cancion. Source no es igual al album.
-Alguna razon para tener la misma imagen dos veces en la carpeta? te sugiero crear un fondo 1024x768 para que no pierda definicion la imagen Si revisas bien, la altura donde estan las calaveras son diferentes.

[Normal]
-Acc 100%
-No veo problemas

[Hard]
-Acc 90%
-Esto es eso mi opinion la puedes ignorar si quieres, encontre muy monotona la dificultad, se repetian demasiado algunas cosas, quisa intenta formar alguna figura como lo hiciste en insaneo separar algunos circles para q haya un poco mas de variedad. Era mi intencion. Quizas si debia haber usado mas estilos, pero al final decidi hacerlo asi

[Insane]
-Esta a decir verda no la pude pasar, = son las 4 de la mañana y tengo sueño aparte no me gustan muxo este tipo de canciones. Lo mismo podria decir de las 95% canciones japonesas.... ahahah

En general esta bastante bn no veo nada malo.

Star :3
y garcias =o
Lilac
Not sure whether I should pop the pubble.

Probably not... Remove the .osb and full submit.

[Hard]
01:41:58 (4) - That is pretty dodgy spacing. Consider maybe horizontally flipping it.

Couple of spots where hitsounds weren't great but it wasn't anything too major. Good work.
Topic Starter
Luvdic

MarioBros777 wrote:

Not sure whether I should pop the pubble.Yay, i guess... Lol

Probably not... Remove the .osb and full submit. AHHHH STUPID FILE, it keeps getting created, even though im being so careful at not cliking Design

[Hard]
01:41:58 (4) - That is pretty dodgy spacing. Consider maybe horizontally flipping it. Done

Couple of spots where hitsounds weren't great but it wasn't anything too major. Still trying to learn how to use hitsounds more effectively >_>

Good work.Thanks
Lilac
How disgusting of me. I didn't star this.

I'll give you a kudosu star on top of that, how's that?
Kii-Sakurada
Omg I love this song, and I know this will be a very good beatmap at the end
Star :3
James2250
Normal:
looks good

Hard:
looks good

Insane:
looks good

Taiko:
is there really a point in the 2 second lead-in time? (is this a taiko thing)..
why not end the kiai time at the same time as the other difficulties?

really no flaws that I can see
*star*
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