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NicolArmarfi - Three Stars [Osu|CatchTheBeat]

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Ayu
From my modding queue~

[Easy]

You use a lot of basic patterns, nothing wrong with that. Although you should work on your small sliders.
00:02:172 (1) - Maybe make sliders like this more like; http://puu.sh/BxdA
00:03:570 (2) - For this, copy paste (1) and Ctrl+J & Ctrl+R

furthermore nothing wrong with this difficulty.

[Normal]

I advice to don't make overlaps like 00:07:766 (5,6). Use a bigger spacing so they don't overlap.
The song has a BPM of 85 only, so there's nothing wrong with using a distance spacing of 1.2x for Normal.

00:04:969 (1) - Not sure if this is supposed to be an arc, but 2 anchors should be enough.
00:04:969 (1,2) - You could also make it like this: http://puu.sh/Bxgn (2 anchors instead of 3 on (1) and I lowered the anchor from (2))
00:16:158 (6) - This slider doesn't feels right to me.
00:26:297 (6) - This slider is pretty ugly. Try to just make a normal slider with a bow.
00:27:346 - 00:37:486 - A bit too much straight, if you ask me. Try to make it more smooth.
00:40:633 (5) - Slider end overlaps (3)
00:42:381 (2,2) - You shouldn't use red-anchors at a song like this. The song is way too slow paced for these kind of sliders.
00:49:724 (4) - Ugly slider. The anchors aren't placed in a good way and the red anchor at the slider end is totally unnecessary

[Collab]

00:08:815 (3,4) - Just make a single slider out of this; http://puu.sh/BxjW http://puu.sh/BxjZ
00:30:144 (2,3) - ^
00:32:591 (6) - Like I mentioned before, This song is too slow paced for sliders like this.
00:40:283 (6,7) - Put a note on 00:40:283 and make a slider from 00:40:633 to 00:41:332
00:42:381 (2,3,4,5,6,7,1,2,3,4,5) - Use less spacing and try to make it more pretty; http://puu.sh/BxlB

Suggestion; Make a Storyboard with the names for collab, so everyone can see who mapped which part.

[Overall]

The beatmap needs work before it's worth a bubble. Try to work on your sliders. Here's a nice thread about sliders: viewtopic.php?f=56&t=37194

Good luck with your beatmap
kurohana
m4m :3

General

I'm not sure about kiai times... but this is up to you :3

Normal

00:03:220 (2) - maybe like this?
00:16:158 (6) - new combo

and use soft-sliderslide, it will sound much better :3

good luck :3
Topic Starter
Shana Aisaka
Ayu wrote this ~

Ayu wrote:

From my modding queue~

[Easy]

You use a lot of basic patterns, nothing wrong with that. Although you should work on your small sliders.
00:02:172 (1) - Maybe make sliders like this more like; http://puu.sh/BxdA Fix
00:03:570 (2) - For this, copy paste (1) and Ctrl+J & Ctrl+R Okay

furthermore nothing wrong with this difficulty. lol thx anyway =w=''

[Normal]

I advice to don't make overlaps like 00:07:766 (5,6). Use a bigger spacing so they don't overlap.
The song has a BPM of 85 only, so there's nothing wrong with using a distance spacing of 1.2x for Normal. Actually i don't really quite understand what is overlap means \o/ =A='' I tried my best though @w@"

00:04:969 (1) - Not sure if this is supposed to be an arc, but 2 anchors should be enough. what?
00:04:969 (1,2) - You could also make it like this: http://puu.sh/Bxgn (2 anchors instead of 3 on (1) and I lowered the anchor from (2))
00:16:158 (6) - This slider doesn't feels right to me. It's fine to me though XD
00:26:297 (6) - This slider is pretty ugly. Try to just make a normal slider with a bow. Okay
00:27:346 - 00:37:486 - A bit too much straight, if you ask me. Try to make it more smooth. Okay
00:40:633 (5) - Slider end overlaps (3) Fix
00:42:381 (2,2) - You shouldn't use red-anchors at a song like this. The song is way too slow paced for these kind of sliders. Okay
00:49:724 (4) - Ugly slider. The anchors aren't placed in a good way and the red anchor at the slider end is totally unnecessary Fix

[Collab]

00:08:815 (3,4) - Just make a single slider out of this; http://puu.sh/BxjW http://puu.sh/BxjZ Fix
00:30:144 (2,3) - ^ Fix
00:32:591 (6) - Like I mentioned before, This song is too slow paced for sliders like this. Okay
00:40:283 (6,7) - Put a note on 00:40:283 and make a slider from 00:40:633 to 00:41:332 Okay
00:42:381 (2,3,4,5,6,7,1,2,3,4,5) - Use less spacing and try to make it more pretty; http://puu.sh/BxlB Fix

Suggestion; Make a Storyboard with the names for collab, so everyone can see who mapped which part. Okay

[Overall]

The beatmap needs work before it's worth a bubble. Try to work on your sliders. Here's a nice thread about sliders: viewtopic.php?f=56&t=37194

Good luck with your beatmap Thank you :3

Wow.. The mod helps me a lot ! Thanks >A<!!

kurohana wrote this ~

kurohana wrote:

m4m :3

General

I'm not sure about kiai times... but this is up to you :3 It's okay to me :D

Normal

00:03:220 (2) - maybe like this? Fix
00:16:158 (6) - new combo Fix


and use soft-sliderslide, it will sound much better :3

good luck :3 Thank you :D

Thank you for your mod!! >w<!!

UPDATE!! >A<!!
Tari
Random mod

also my first

Items in BOLD are my comments / What I think about the map

Items in Blue are recommended

Items in Purple are unrankable

Regular text is just suggestion / nazi



[General]

If you do not mind , you should add a hard too because the song is very short

[Easy]
The diff is okay , But you can put more variation on your slider shapes and make some look nicer.

00:19:654 (2) - Line up with 00:16:857 (4) - ?
00:36:437 (2) - Move it down 4 boxes
00:43:780 (3) - This is really break rhythm >.< Try this rhythm instead

[Normal]

00:28:395 (3) - Move 4 boxes down
00:32:241 (4) - ^
00:16:158 (1) - This slider look a bit ugly , especially the curve
00:41:332 (6) - Move this to the left a bit

[Hard]

00:40:283 (6) - Spacing is off here a little.
00:46:927 (1) - Is there a reason for this new combo here?

Mapset is alright. Good luck!
Topic Starter
Shana Aisaka

Taris wrote:

Random mod

also my first Since this is your 1st mod i give u KUDOS lol
Items in BOLD are my comments / What I think about the map

Items in Blue are recommended

Items in Purple are unrankable

Regular text is just suggestion / nazi



[General]

If you do not mind , you should add a hard too because the song is very short No needed @w@"

[Easy]
The diff is okay , But you can put more variation on your slider shapes and make some look nicer.

00:19:654 (2) - Line up with 00:16:857 (4) - ? Fix?
00:36:437 (2) - Move it down 4 boxes no
00:43:780 (3) - This is really break rhythm >.< Try this rhythm instead
Fix

[Normal]

00:28:395 (3) - Move 4 boxes down
00:32:241 (4) - ^
00:16:158 (1) - This slider look a bit ugly , especially the curve Fix?
00:41:332 (6) - Move this to the left a bit

[Hard]

00:40:283 (6) - Spacing is off here a little. Opps Forgot to fix it.
00:46:927 (1) - Is there a reason for this new combo here?

Mapset is alright. Good luck! Thank you ;)

Okay Fix a little .

UPDATE!! :D
Mapian101
I just thought id say that this is one of my favourite beatmaps so far on osu. i have played over 1200 songs and this one has a special spot as one of the top. <3 I hope there is a chance for this to get ranked. ~Niax :)
Topic Starter
Shana Aisaka

Mapian101 wrote:

I just thought id say that this is one of my favourite beatmaps so far on osu. i have played over 1200 songs and this one has a special spot as one of the top. <3 I hope there is a chance for this to get ranked. ~Niax :)

Thank you !! >w<!!
Kirino Kousaka
Hello Shana-chan~! >w< Modding from in-game request~

  • [General]
  1. Reduce all your hitsound's volume by 5% to 10%? They're too loud too fit the bgm imo
  2. Maybe you should remove the kiai fountain placed on 00:44:829. I kinda don't like it, but it's up to you.
  3. Turn your sliderslide's sound into silent, they're making weird sounds that don't fit the music :<

    [Easy]
  4. 00:42:032 (1) - Move this 1 grid downward so it would be blanketed nicely by 00:38:535 (4).
  5. 00:49:724 (3) - Turn it into this, to blanket the previous slider's end nicely :3

    [Normal]
  6. 00:18:255 (4) - Turn it into this. If you did, fix the spacing of the next circles.
  7. 00:22:102 (1) - Move this tick 3 grids to the left and 1 grid downwards.

    [Collab]
    clear~
Sorry about the nazi stuff, but it will help on aesthetics :3
Nice map so star~ Good luck Shana-chan >w<
BeatofIke
p/1341536
It's been ages lol XD
Topic Starter
Shana Aisaka

BeatofIke wrote:

https://osu.ppy.sh/forum/p/1341536
It's been ages lol XD
hahaha yeah XD anyway I'm gotta make this map ranked ! :)
Topic Starter
Shana Aisaka
Kirino's Mod ~

Kirino Kousaka wrote:

Hello Shana-chan~! >w< Modding from in-game request~

  • [General]
  1. Reduce all your hitsound's volume by 5% to 10%? They're too loud too fit the bgm imo
  2. Maybe you should remove the kiai fountain placed on 00:44:829. I kinda don't like it, but it's up to you.
  3. Turn your sliderslide's sound into silent, they're making weird sounds that don't fit the music :<

    [Easy]
  4. 00:42:032 (1) - Move this 1 grid downward so it would be blanketed nicely by 00:38:535 (4).
  5. 00:49:724 (3) - Turn it into this, to blanket the previous slider's end nicely :3

    [Normal]
  6. 00:18:255 (4) - Turn it into this. If you did, fix the spacing of the next circles.
  7. 00:22:102 (1) - Move this tick 3 grids to the left and 1 grid downwards.

    [Collab]
    clear~
[color=#FF4000]Sorry about the nazi stuff, but it will help on aesthetics :3
Nice map so star~ Good luck Shana-chan >w<

Fix all ! Thanks Kirino-san !! >///<!!

UPDATE!! :D
smallboat
hello :) thank mod my map ^^

this time I mod your map

i can speak little english,sorry ><


easy

00:23:500 (3) - add note?

normal
00:22:102 (1) - +hitsound?

collab
00:49:549 (8) - add note ?
00:51:472 (4) - note + whistle sound

your song is good :)
Topic Starter
Shana Aisaka
smallboat's mod ~

smallboat wrote:

hello :) thank mod my map ^^

this time I mod your map

i can speak little english,sorry ><


easy

00:23:500 (3) - add note? add

normal
00:22:102 (1) - +hitsound? add

collab
00:49:549 (8) - add note ? no..
00:51:472 (4) - note + whistle sound no..

your song is good :)

Thank you for your mod >w<!!
Natsu
Easy:

SPOILER
00:19:654 (2,3,1) - try another pattern is so confuse for new players check why:


00:44:130 2 grids right for be in curve with (2,3)

Normal:

SPOILER
00:04:269 move it to x:176 y:64 looks better with 2 and 3
00:11:262 (1,2,3) - make this pattern more curved since 1 and 2 in line look ugly imo
00:49:724 big slider then imo you need to be creative make it more fun :3


Collab:

SPOILER
add circle 00:09:689

Sorry about poor mod since i dont see anything wrong that are just suggestions
Topic Starter
Shana Aisaka

Natsu wrote:

Easy:

SPOILER
00:19:654 (2,3,1) - try another pattern is so confuse for new players check why:


00:44:130 2 grids right for be in curve with (2,3)

Normal:

SPOILER
00:04:269 move it to x:176 y:64 looks better with 2 and 3
00:11:262 (1,2,3) - make this pattern more curved since 1 and 2 in line look ugly imo
00:49:724 big slider then imo you need to be creative make it more fun :3


Collab:

SPOILER
add circle 00:09:689

Sorry about poor mod since i dont see anything wrong that are just suggestions
Thank you for your mod :) Easy no change but Normal and Collab i fix some ;)

UPDATE!! :D
jossieP
I hate the gif on your sig, take stars and remove it ;)
Topic Starter
Shana Aisaka

ikari_kyon wrote:

I hate the gif on your sig, take stars and remove it ;)
lol ! >w<! anyway Arigatou ! ^^

Ikarin SUKI!! lol
StickyPicky
hi ~ :) #modreqs ~
SPOILER
uhmm . pls use this one for the sliderslide >.< soft-sliderslide
:arrow: Easy
00:08:815 (4) - / 00:20:353 (3) - add whistle ~ >.<
:arrow: Normal
00:04:969 / 00:46:227 (3) - add finish ~
00:20:703 (5) - remove this slider then add a hitobject here 00:21:053 >.<
00:51:472 (2) - remove this ~
:arrow: Collab
00:12:661 (2) - / 00:43:430 (1) - / 00:44:130 (5) - / 00:48:675 (5) - add whistle ~

SPOILER
thats all >.< Goodluck ~ Nice Collab :33
Topic Starter
Shana Aisaka
newtoniorock8 wrote this ~

newtoniorock8 wrote:

hi ~ :) #modreqs ~ Hi Thanks for mod ^^''
SPOILER
uhmm . pls use this one for the sliderslide >.< soft-sliderslide
Thanks ! Added !
:arrow: Easy
00:08:815 (4) - / 00:20:353 (3) - add whistle ~ >.< fix ~
:arrow: Normal
00:04:969 / 00:46:227 (3) - add finish ~ fix ~
00:20:703 (5) - remove this slider then add a hitobject here 00:21:053 >.< ermm no?
00:51:472 (2) - remove this ~ fix ~
:arrow: Collab
00:12:661 (2) - / 00:43:430 (1) - / 00:44:130 (5) - / 00:48:675 (5) - add whistle ~ fix all ~

SPOILER
thats all >.< Goodluck ~ Nice Collab :33 Thank you >///<!!


Thank you so much!!
UPDATE!! :D
Lanturn
Hello from " https://osu.ppy.sh/p/mod "

The roulette has chosen YOUR MAP to be my next mod! *Background Cheering and Applause!*

[General]
Tags:
Add: Disability Girls | As its the English name of the game, and it says right in your little picture on your beatmap listing :)

Lead-in Time: I don't believe you really need lead-in time for this song as the first note hits more than 2 seconds later. If you want though, you can make your lead-in time 828, so the first note will hit exactly 3 seconds after the song loads. (If you want 4 seconds, use 1828)

Sounds: Why not use a silent slider-slide? I personally think it fits with this song: http://puu.sh/2HHgJ.wav |

[Easy]
00:32:241 (2,3,4) - There is a little bit of a gap between each of these notes.
00:42:032 (1) - A bit loud for the volume you lowered before this. Maybe lower it by 10-20 and use what you have currently for the next notes?


[Normal]
Raise the settings up a bit. There is quite a gap between this difficulty and the collab. HP Drain / OD could easily go up by 1 more

Also I think the Distance between these notes is a bit too small.. 1.0 would have been better

Volume: No volume should go below 15-20% unless its the end of a spinner or slider. I would highly suggest raising the overall volume of this song by at least 5-10%

00:22:102 (1) - This slider doesn't seem needed.. delete it?
00:30:144 (2) - Volume at the end of this slider seems a bit too quiet, Raise it by 10%

[Collab]
Wa.... there's a video to this? Why isn't this on your Easy/Normal Difficulties?!?!? Add them!
00:04:269 (1,2) - Why not just combine these two into one slider? It would honestly play better, also check the volume and such like I suggested before
00:06:717 (6) - Volume here as well doesn't really need a decrease. Seems pointless
00:09:689 (4) - this piano note hits an 1/8th earlier. I realize you don't want to use 1/8ths, but this 1/4 is just hitting air at this point.. remove?
00:24:374 (3) - again. This note hits air.....
00:32:241 (5,6) - these would be better as two 1/2 sliders instead of a slider + circle to match the piano.
The rest of the song feels a bit overmapped, but I won't dig into it anymore. I'll leave it up to you to decide what or what not to remove.
00:50:773 (3,4) - A bit too much for a simple song. If you want to use the 1/4 here, then at least flip the slider to end near the 1/4 note.


Sorry for the short mod, good luck!
Topic Starter
Shana Aisaka
:3

Lanturn wrote:

Hello from " https://osu.ppy.sh/p/mod "

The roulette has chosen YOUR MAP to be my next mod! *Background Cheering and Applause!*

[General]
Tags:
Add: Disability Girls | As its the English name of the game, and it says right in your little picture on your beatmap listing :)

Lead-in Time: I don't believe you really need lead-in time for this song as the first note hits more than 2 seconds later. If you want though, you can make your lead-in time 828, so the first note will hit exactly 3 seconds after the song loads. (If you want 4 seconds, use 1828)

Sounds: Why not use a silent slider-slide? I personally think it fits with this song: http://puu.sh/2HHgJ.wav |

[Easy]
00:32:241 (2,3,4) - There is a little bit of a gap between each of these notes.
00:42:032 (1) - A bit loud for the volume you lowered before this. Maybe lower it by 10-20 and use what you have currently for the next notes?


[Normal]
Raise the settings up a bit. There is quite a gap between this difficulty and the collab. HP Drain / OD could easily go up by 1 more

Also I think the Distance between these notes is a bit too small.. 1.0 would have been better

Volume: No volume should go below 15-20% unless its the end of a spinner or slider. I would highly suggest raising the overall volume of this song by at least 5-10%

00:22:102 (1) - This slider doesn't seem needed.. delete it?
00:30:144 (2) - Volume at the end of this slider seems a bit too quiet, Raise it by 10%

[Collab]
Wa.... there's a video to this? Why isn't this on your Easy/Normal Difficulties?!?!? Add them!
00:04:269 (1,2) - Why not just combine these two into one slider? It would honestly play better, also check the volume and such like I suggested before
00:06:717 (6) - Volume here as well doesn't really need a decrease. Seems pointless
00:09:689 (4) - this piano note hits an 1/8th earlier. I realize you don't want to use 1/8ths, but this 1/4 is just hitting air at this point.. remove?
00:24:374 (3) - again. This note hits air.....
00:32:241 (5,6) - these would be better as two 1/2 sliders instead of a slider + circle to match the piano.
The rest of the song feels a bit overmapped, but I won't dig into it anymore. I'll leave it up to you to decide what or what not to remove.
00:50:773 (3,4) - A bit too much for a simple song. If you want to use the 1/4 here, then at least flip the slider to end near the 1/4 note.


Sorry for the short mod, good luck!

lol sorry late reply and thank you for your mod :)

UPADATE :D
RandF
From my queue~

[General]
  1. tags suggetion:
    Four Leaf Studios
[Easy]
  1. 00:28:745 (5,6) - blanket correctly
  2. 00:30:843 (1,2) - ^
  3. 00:32:241 (2,3) - avoid overlap
  4. 00:33:640 (3,4) - blanket correctly
  5. 00:38:535 (4) - suggetion
  6. 00:46:227 (6,1) - avoid overlap
[Normal]
  1. 00:08:465 (6,2,3) - avoid overlap
  2. 00:18:955 (1,2,3) - I prefer to combine into 1 slider
  3. 00:25:948 (5,6) - not stack is better for good flow
  4. 00:44:829 (1,2) - I prefer to combine into 1 slider
  5. 00:47:626 (1,2) - not good flow
[Collab]
  1. 00:02:172 (1,2,3,4) - conform DS
  2. 00:34:689~00:38:185- you can blanket more correctly. how about this?
    SPOILER
    270,87,34689,2,0,B|322:66|363:103,1,100,0|2,0:0|0:0,0:0:0:0:
    306,159,35388,2,0,B|252:173|241:228,1,100,0|0,0:0|0:0,0:0:0:0:
    321,237,36088,6,0,B|350:284|405:278,1,100,2|2,0:0|0:0,0:0:0:0:
    391,199,36787,2,0,B|422:153|394:104,1,100,0|2,0:0|0:0,0:0:0:0:
    328,150,37486,2,0,B|282:118|233:146,1,100,0|2,0:0|0:0,0:0:0:0:
    279,212,38185,1,0,0:0:0:0:
  3. 00:42:381 (2,3,4,5,6,7,1,2,3,4,5) - make more symmetric (and I suggest to increase DS)
  4. 00:47:976 (2,3,4) - curve more for good flow
good relax map <3
~Good Luck~
Fuuyu
I'll give a a star instead . . . :) btw the map is fine to me
Topic Starter
Shana Aisaka
RandomEffect's Mod :)

RandomEffect wrote:

From my queue~

[General]
  1. tags suggetion:
    Four Leaf Studios Fix
[Easy]
  1. 00:28:745 (5,6) - blanket correctly Err what? can you explain it to me?
  2. 00:30:843 (1,2) - ^
  3. 00:32:241 (2,3) - avoid overlap Fix
  4. 00:33:640 (3,4) - blanket correctly
  5. 00:38:535 (4) - suggetion
  6. 00:46:227 (6,1) - avoid overlap Fix
[Normal]
  1. 00:08:465 (6,2,3) - avoid overlap Fix
  2. 00:18:955 (1,2,3) - I prefer to combine into 1 slider
  3. 00:25:948 (5,6) - not stack is better for good flow Fix
  4. 00:44:829 (1,2) - I prefer to combine into 1 slider
  5. 00:47:626 (1,2) - not good flow Fix

[Collab]
  1. 00:02:172 (1,2,3,4) - conform DS
  2. 00:34:689~00:38:185- you can blanket more correctly. how about this? Fix :)
    SPOILER
    270,87,34689,2,0,B|322:66|363:103,1,100,0|2,0:0|0:0,0:0:0:0:
    306,159,35388,2,0,B|252:173|241:228,1,100,0|0,0:0|0:0,0:0:0:0:
    321,237,36088,6,0,B|350:284|405:278,1,100,2|2,0:0|0:0,0:0:0:0:
    391,199,36787,2,0,B|422:153|394:104,1,100,0|2,0:0|0:0,0:0:0:0:
    328,150,37486,2,0,B|282:118|233:146,1,100,0|2,0:0|0:0,0:0:0:0:
    279,212,38185,1,0,0:0:0:0:
  3. 00:42:381 (2,3,4,5,6,7,1,2,3,4,5) - make more symmetric (and I suggest to increase DS) Nothing wrong here
  4. 00:47:976 (2,3,4) - curve more for good flow
good relax map <3
~Good Luck~

Thank you Mod my map! :)

xLoupGarou's Post ;)

xLoupGarou wrote:

I'll give a a star instead . . . :) btw the map is fine to me

aww thank you give me star ~ :)

UPDATE! :D
Loughje
Really fun relaxing beatmap, keep up the good work!
cmn_891127
[Hitsound]
  1. Use 0-byte .wav file to blank your soft-sliderslide.wav, and change all timing line to sampleset soft-1
    blank hitsound link: http://up.ppy.sh/files/blank.wav
[Timing line]
  1. Normal - 00:23:500 - useless, remove
  2. Normal - 00:32:678 - unsnapped
  3. Normal - 00:44:130 - useless, and you don't have custom sampleset (unless you use the blank slider)
[Slider tail]
  1. Normal - 00:45:178 (2) - you double click the ending point, remove one
  2. Collab - 00:08:815 (3) - ^
  3. Collab - 00:30:144 (2) - ^
  4. Easy - 00:46:227 (6) - ^
  5. Easy - 00:44:130 (4) - ^
[Metadata]
  • Now Japanese can be used in Metadata
  1. Source: かたわ少女
If you don't like the hitsound of slider tick, just use tick rate 1. If you change this one, then don't forget to double check the useless timing line.

(づ。◕‿‿◕。)づ
Topic Starter
Shana Aisaka
Edit

cmn_891127 wrote:

[Hitsound]
  1. Use 0-byte .wav file to blank your soft-sliderslide.wav, and change all timing line to sampleset soft-1
    blank hitsound link: http://up.ppy.sh/files/blank.wav Thank you~ done ~
[Timing line]
  1. Normal - 00:23:500 - useless, remove done ~
  2. Normal - 00:32:678 - unsnapped umm.. sorry i didnt understand notes are snap and there's no timing here..
  3. Normal - 00:44:130 - useless, and you don't have custom sampleset (unless you use the blank slider) done ~
[Slider tail]
  1. Normal - 00:45:178 (2) - you double click the ending point, remove one done remove it
  2. Collab - 00:08:815 (3) - ^ done remove it
  3. Collab - 00:30:144 (2) - ^ done remove it
  4. Easy - 00:46:227 (6) - ^ done remove it
  5. Easy - 00:44:130 (4) - ^ done remove it
[Metadata]
  • Now Japanese can be used in Metadata
  1. Source: かたわ少女 okay~
If you don't like the hitsound of slider tick, just use tick rate 1. If you change this one, then don't forget to double check the useless timing line. ohh i think i like how mine are now ^^ thank you

(づ。◕‿‿◕。)づ


Yay thank you so much!! I will edit it as soon as i at home! :)

Okay~ done editing it ^^ i hope no more mistake... ready for ranked ! :)

UPDATE! :D
Hazuki
Little mod for Magic tree
00:43:081 (4,5) - Increase distance here feels nice

00:44:829 (1,2,3) - ^

That's all ^(
MBomb

-Neptune- wrote:

Little mod for Magic tree
00:43:081 (4,5) - Increase distance here feels nice - That dash key better be ready boi.

00:44:829 (1,2,3) - ^ - ^

That's all ^(
Thanks for the mod!

Salad
osu file format v14

[General]
AudioFilename: Katawa Shoujo Cinematics - Shizune.mp3
AudioLeadIn: 2000
PreviewTime: 23451
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 2
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
Bookmarks: 5318
DistanceSpacing: 0.8
BeatDivisor: 4
GridSize: 8
TimelineZoom: 1

[Metadata]
Title:Three Stars
TitleUnicode:Three Stars
Artist:NicolArmarfi
ArtistUnicode:NicolArmarfi
Creator:Shana Aisaka
Version:MBomb's Salad
Source:かたわ少女
Tags:- Magic Bomb - MerryNightmare Nicol Armarfi Hakamichi Shizune Shiina Mikado Misha Hisao Nakai Visual Novel Eroge Four Leaf Studios
BeatmapID:714772
BeatmapSetID:43530

[Difficulty]
HPDrainRate:5
CircleSize:3.5
OverallDifficulty:6.5
ApproachRate:6.5
SliderMultiplier:1.5
SliderTickRate:2

[Events]
//Background and Video events
0,0,"6688_katawa_shoujo_hd_wallpaper.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
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4969,-100,3,2,1,30,0,0
6717,-100,3,2,1,10,0,0
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49724,-100,3,2,1,40,0,0
50423,-100,3,2,1,30,0,0
51123,-100,3,2,1,20,0,0
51822,-100,3,2,1,10,0,0


[Colours]
Combo1 : 255,128,255
Combo2 : 45,88,228
Combo3 : 128,64,0
Combo4 : 0,128,255

[HitObjects]
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Histoire
short mod from #modreq

sorry i don't really have much to mod since its a really short song

Normal: 00:51:822 (2) - since the music is softening i don't think a whistle is necessary, or you could soften it

sorry for bad mod
Topic Starter
Shana Aisaka
Edit

[ Evil ] wrote:

short mod from #modreq

sorry i don't really have much to mod since its a really short song

Normal: 00:51:822 (2) - since the music is softening i don't think a whistle is necessary, or you could soften it aww sorry no change..

sorry for bad mod


Its okay :) i will check it after i arrive at home :oops:


Okay i already check and there's no change... but thank you for checking my map ^^
BoberOfDarkness
o/

Salad mod

Salad
00:00:074 - 00:00:773 - 00:01:472 - add notes here
00:03:220 (2) - maybe move a bit right?

00:06:018 (2) - I feel like this note is wrong place q.q Note should be at 00:06:105 -
00:06:368 (3) - this should be at 00:06:411 -


00:10:563 (4) - spinner fits better here

Good luck!
MBomb

BoberOfDarkness wrote:

o/

Salad mod

Salad
00:00:074 - 00:00:773 - 00:01:472 - add notes here - I want a consistent start time with standard diffs.
00:03:220 (2) - maybe move a bit right? - Done.

00:06:018 (2) - I feel like this note is wrong place q.q Note should be at 00:06:105 - - This sounds better to me snapped how it is now.
00:06:368 (3) - this should be at 00:06:411 - - I would prefer not to use 1/16 snap.


00:10:563 (4) - spinner fits better here - I want to keep the slider ticks for the background 1/2 beat here, I think it fits well, so no change.

Good luck!
Thanks for the mod!

Salad
osu file format v14

[General]
AudioFilename: Katawa Shoujo Cinematics - Shizune.mp3
AudioLeadIn: 2000
PreviewTime: 23451
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 2
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
Bookmarks: 5318
DistanceSpacing: 0.8
BeatDivisor: 4
GridSize: 8
TimelineZoom: 1

[Metadata]
Title:Three Stars
TitleUnicode:Three Stars
Artist:NicolArmarfi
ArtistUnicode:NicolArmarfi
Creator:Shana Aisaka
Version:MBomb's Salad
Source:かたわ少女
Tags:- Magic Bomb - MerryNightmare Nicol Armarfi Hakamichi Shizune Shiina Mikado Misha Hisao Nakai Visual Novel Eroge Four Leaf Studios
BeatmapID:714772
BeatmapSetID:43530

[Difficulty]
HPDrainRate:5
CircleSize:3.5
OverallDifficulty:6.5
ApproachRate:6.5
SliderMultiplier:1.5
SliderTickRate:2

[Events]
//Background and Video events
0,0,"6688_katawa_shoujo_hd_wallpaper.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
2172,699.300699300699,3,2,1,20,1,0
4969,-100,3,2,1,30,0,0
6717,-100,3,2,1,10,0,0
6892,-100,3,2,1,30,0,0
10913,-100,3,2,1,10,0,0
11262,-100,3,2,1,20,0,0
11612,-100,3,2,1,30,0,0
17206,-100,3,2,1,20,0,0
18955,-100,3,2,1,30,0,0
24549,-100,3,2,1,20,0,0
24724,-100,3,2,1,30,0,0
30493,-100,3,2,1,10,0,0
30668,-100,3,2,1,30,0,0
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42206,-100,3,2,1,35,0,1
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50423,-100,3,2,1,30,0,0
51123,-100,3,2,1,20,0,0
51822,-100,3,2,1,10,0,0


[Colours]
Combo1 : 255,128,255
Combo2 : 45,88,228
Combo3 : 128,64,0
Combo4 : 0,128,255

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lit120


[Easy]
  1. 00:24:549 (1) - change from finish to whistle
  2. 00:44:130 (4) - ^ for tail
  3. 00:46:227 (6) - forgot about whistle?
[Normal]
  1. 00:02:172 (1) - change from finish to whistle
  2. 00:04:969 (1) - ^
  3. 00:07:766 (5,6) - forgot about whistle?
  4. 00:24:549 (1) - change from finish to whistle
  5. 00:42:032 (1) - ^
  6. 00:44:130 (5,1) - ^
  7. 00:46:227 (3,5) - ^
[Collab]
  1. 00:20:004 (2) - you forgot whistle on head
  2. 00:24:549 (1) - finish is not really fitable. use Whistle
  3. 00:42:032 (1) - ^
  4. 00:44:130 (5) - ^
  5. 00:44:479 (1) - ^ for tail
  6. 00:46:927 (9) - ^ for head
The instrument is piano. Whistle is highly recommend for this. GL!
TicClick
Hello! Here's your timing (remove your first red line):
2182,699.300699300699,4,2,1,20,1,0
30852,699.300699300699,4,2,1,30,1,0
42022,740.740740740741,4,2,1,30,1,0
42392,694.444444444444,4,2,1,35,1,1
42739,694.444444444444,4,2,1,35,1,1
44822,694.444444444444,4,2,1,50,1,0
47957,697.674418604651,4,2,1,30,1,0
48305,697.674418604651,4,2,1,30,1,0
50398,697.674418604651,4,2,1,40,1,0

Just copy it and paste (Ctrl+V) into Timing Panel (F6). The song is 4/4, not 3/4 as you might have thought, and some lines in the end are used to reset the metronome to set it on correct beat.
Absolute Zero
Uh oh, a star fell from my pocket!

MB's Salad
00:10:563 (4) - Move this farther (or closer) from the last note, make it more defined as a dash?
00:21:752 (5) - This might be confusing as either a dash/no dash, maybe make it more defined?
00:29:444 (5) - move to x=336?


Short mod, looking good!
MBomb

afk98 wrote:

Uh oh, a star fell from my pocket!

MB's Salad
00:10:563 (4) - Move this farther (or closer) from the last note, make it more defined as a dash? - This is already one of the strongest dashes in the map ;w;
00:21:752 (5) - This might be confusing as either a dash/no dash, maybe make it more defined? - Made it a dash.
00:29:444 (5) - move to x=336? - Changed this pattern around a bit.


Short mod, looking good!
Thanks for the mod! As well as these changes, I moved around a few things to make it slightly more difficult, but it's still fairly easy. However I haven't applied TicClick's timing yet, I'll let you decide whether you want to do that.

Salad (Edited with updated timing because we agreed on it)
osu file format v14

[General]
AudioFilename: Katawa Shoujo Cinematics - Shizune.mp3
AudioLeadIn: 2000
PreviewTime: 23451
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 2
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 0.8
BeatDivisor: 8
GridSize: 8
TimelineZoom: 1

[Metadata]
Title:Three Stars
TitleUnicode:Three Stars
Artist:NicolArmarfi
ArtistUnicode:NicolArmarfi
Creator:Shana Aisaka
Version:MBomb's Salad
Source:かたわ少女
Tags:- Magic Bomb - MerryNightmare Nicol Armarfi Hakamichi Shizune Shiina Mikado Misha Hisao Nakai Visual Novel Eroge Four Leaf Studios
BeatmapID:714772
BeatmapSetID:43530

[Difficulty]
HPDrainRate:5
CircleSize:3.5
OverallDifficulty:6.5
ApproachRate:6.5
SliderMultiplier:1.5
SliderTickRate:2

[Events]
//Background and Video events
0,0,"6688_katawa_shoujo_hd_wallpaper.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
2182,699.300699300699,4,2,1,20,1,0
4979,-100,3,2,1,30,0,0
6727,-100,3,2,1,10,0,0
6902,-100,3,2,1,30,0,0
10923,-100,3,2,1,10,0,0
11272,-100,3,2,1,20,0,0
11622,-100,3,2,1,30,0,0
17216,-100,3,2,1,20,0,0
18965,-100,3,2,1,30,0,0
24559,-100,3,2,1,20,0,0
24734,-100,3,2,1,30,0,0
30503,-100,3,2,1,10,0,0
30678,-100,3,2,1,30,0,0
30852,699.300699300699,4,2,1,30,1,0
42022,740.740740740741,4,2,1,30,1,0
42022,-100,3,2,1,30,0,1
42206,-100,3,2,1,35,0,1
42392,694.444444444444,4,2,1,35,1,1
42739,694.444444444444,4,2,1,35,1,1
44130,-100,3,2,1,35,0,1
44301,-100,3,2,1,50,0,1
44648,-100,3,2,1,40,0,0
44822,694.444444444444,4,2,1,50,1,0
44822,-100,3,2,1,40,0,1
46905,-100,3,2,1,40,0,1
47078,-100,3,2,1,50,0,1
47599,-100,3,2,1,30,0,0
47957,697.674418604651,4,2,1,30,1,0
48305,697.674418604651,4,2,1,30,1,0
49002,-100,3,2,1,20,0,0
49700,-100,3,2,1,40,0,0
50398,697.674418604651,4,2,1,40,1,0
50398,-100,3,2,1,30,0,0
51095,-100,3,2,1,20,0,0
51793,-100,3,2,1,10,0,0


[Colours]
Combo1 : 255,128,255
Combo2 : 45,88,228
Combo3 : 128,64,0
Combo4 : 0,128,255

[HitObjects]
256,192,2182,6,0,P|192:160|216:96,1,150,4|0,0:0|0:0,0:0:0:0:
432,192,3230,2,0,L|368:152,1,75,0|2,0:0|0:0,0:0:0:0:
128,192,4279,1,0,0:0:0:0:
352,192,4979,6,0,P|400:144|352:96,1,150,2|0,0:0|0:0,0:0:0:0:
192,192,6028,1,0,0:0:0:0:
352,192,6377,1,0,0:0:0:0:
240,192,6727,1,0,0:0:0:0:
80,192,7077,1,0,0:0:0:0:
192,192,7426,1,0,0:0:0:0:
384,192,7776,6,0,L|320:152,1,75,2|0,0:0|0:0,0:0:0:0:
448,192,8475,1,2,0:0:0:0:
320,192,8825,1,2,0:0:0:0:
96,192,9524,6,0,L|112:184,1,18.75,2|0,0:0|0:0,0:0:0:0:
224,192,9874,1,0,0:0:0:0:
96,192,10223,1,0,0:0:0:0:
352,192,10573,2,0,P|472:128|376:96,1,300,2|0,0:0|0:0,0:0:0:0:
160,192,12321,5,2,0:0:0:0:
72,192,12671,1,0,0:0:0:0:
16,192,13021,1,0,0:0:0:0:
72,192,13370,2,0,L|208:128,1,150,2|0,0:0|0:0,0:0:0:0:
352,192,14419,5,0,0:0:0:0:
128,192,14769,2,0,L|64:152,1,75,2|0,0:0|0:0,0:0:0:0:
224,192,15468,2,0,L|288:152,1,75,2|0,0:0|0:0,0:0:0:0:
416,192,16168,2,0,L|480:152,1,75,2|0,0:0|0:0,0:0:0:0:
352,192,16867,2,0,P|192:128|304:80,1,375
480,192,18965,6,0,L|352:112,1,150,2|0,0:0|0:0,0:0:0:0:
192,192,20014,1,0,0:0:0:0:
32,192,20363,2,0,L|96:152|96:152,1,75,2|0,0:0|0:0,0:0:0:0:
256,192,21063,2,0,L|192:152,1,75,2|0,0:0|0:0,0:0:0:0:
424,192,21762,1,2,0:0:0:0:
128,192,23510,6,0,L|64:152,2,75
320,192,24559,6,0,L|384:152,1,75,4|0,0:0|0:0,0:0:0:0:
256,192,25258,1,0,0:0:0:0:
128,192,25608,1,0,0:0:0:0:
256,192,25958,2,0,L|192:152,1,75,2|0,0:0|0:0,0:0:0:0:
384,192,26657,2,0,L|448:152,1,75,2|0,0:0|0:0,0:0:0:0:
336,192,27356,5,0,0:0:0:0:
96,192,27706,2,0,L|32:152,2,75,2|0|0,0:0|0:0|0:0,0:0:0:0:
336,192,28755,1,0,0:0:0:0:
480,192,29105,1,0,0:0:0:0:
288,192,29454,2,0,L|224:152,1,75,2|0,0:0|0:0,0:0:0:0:
32,192,30154,2,0,L|96:152,1,75,2|0,0:0|0:0,0:0:0:0:
144,64,30678,1,0,0:0:0:0:
368,192,30853,6,0,L|304:152,1,75
192,192,31551,1,0,0:0:0:0:
32,192,31900,1,0,0:0:0:0:
224,192,32250,2,0,L|288:152,1,75
448,192,32949,2,0,L|384:152,1,75
192,192,33649,6,0,L|128:152,1,75,2|0,0:0|0:0,0:0:0:0:
256,192,34348,1,0,0:0:0:0:
128,192,34698,1,0,0:0:0:0:
256,192,35047,1,0,0:0:0:0:
416,192,35397,1,2,0:0:0:0:
288,192,35747,1,0,0:0:0:0:
56,200,36096,1,0,0:0:0:0:
224,192,36446,6,0,L|288:152,1,75,2|0,0:0|0:0,0:0:0:0:
128,192,37145,2,0,L|64:152,1,75
208,192,37845,1,0,0:0:0:0:
320,192,38194,1,2,0:0:0:0:
496,192,38544,1,0,0:0:0:0:
384,192,38893,1,0,0:0:0:0:
256,192,39243,6,0,P|72:160|16:72,1,300,2|0,0:0|0:0,0:0:0:0:
224,192,41341,1,0,0:0:0:0:
496,192,42022,5,4,0:0:0:0:
384,192,42392,1,0,0:0:0:0:
288,192,42739,1,0,0:0:0:0:
16,192,43086,2,0,L|80:152,1,75,2|0,0:0|0:0,0:0:0:0:
336,192,43780,2,0,L|272:152,1,75,2|0,0:0|0:0,0:0:0:0:
160,192,44475,1,0,0:0:0:0:
400,192,44822,6,0,L|464:152,1,75,4|0,0:0|0:0,0:0:0:0:
224,192,45516,2,0,L|160:152,1,75
416,192,46210,2,0,L|480:152,1,75,2|0,0:0|0:0,0:0:0:0:
288,192,46905,1,0,0:0:0:0:
128,192,47599,5,2,0:0:0:0:
256,192,47957,1,0,0:0:0:0:
368,192,48305,1,0,0:0:0:0:
464,192,48653,1,0,0:0:0:0:
368,192,49002,2,0,L|224:152,1,150,2|0,0:0|0:0,0:0:0:0:
64,192,50049,1,0,0:0:0:0:
288,192,50398,2,0,P|392:116|288:40,1,300,2|0,0:0|0:0,0:0:0:0:
Topic Starter
Shana Aisaka
-Hakurei-'s Mod :)

-Hakurei- wrote:



[Easy]
  1. 00:24:549 (1) - change from finish to whistle sorry no change
  2. 00:44:130 (4) - ^ for tail sorry no change
  3. 00:46:227 (6) - forgot about whistle? ok fixed ~
[Normal]
  1. 00:02:172 (1) - change from finish to whistle sorry no change
  2. 00:04:969 (1) - ^ sorry no change
  3. 00:07:766 (5,6) - forgot about whistle? ok fixed ~
  4. 00:24:549 (1) - change from finish to whistle sorry no change
  5. 00:42:032 (1) - ^ sorry no change
  6. 00:44:130 (5,1) - ^ ok fixed ~
  7. 00:46:227 (3,5) - ^ ok fixed ~
[Collab]
  1. 00:20:004 (2) - you forgot whistle on head ok fixed ~
  2. 00:24:549 (1) - finish is not really fitable. use Whistle sorry no change
  3. 00:42:032 (1) - ^ sorry no change
  4. 00:44:130 (5) - ^ sorry no change
  5. 00:44:479 (1) - ^ for tail sorry no change
  6. 00:46:927 (9) - ^ for head sorry no change
The instrument is piano. Whistle is highly recommend for this. GL!
Thank you so much :) and i have added some hitsound ;)

Okay thank you so much for the mod! :D

TicClick's Timing Mod :)

TicClick wrote:

Hello! Here's your timing (remove your first red line):
2182,699.300699300699,4,2,1,20,1,0
30852,699.300699300699,4,2,1,30,1,0
42022,740.740740740741,4,2,1,30,1,0
42392,694.444444444444,4,2,1,35,1,1
42739,694.444444444444,4,2,1,35,1,1
44822,694.444444444444,4,2,1,50,1,0
47957,697.674418604651,4,2,1,30,1,0
48305,697.674418604651,4,2,1,30,1,0
50398,697.674418604651,4,2,1,40,1,0

Just copy it and paste (Ctrl+V) into Timing Panel (F6). The song is 4/4, not 3/4 as you might have thought, and some lines in the end are used to reset the metronome to set it on correct beat.

Thank you for the timing <3 I hope there's nothing more unranked stuff..

UPDATE! :D
JBHyperion
Mod by - Magic Bomb -'s request:

General Comments:
  1. Song Folder: No issues
  2. Song Setup: Combo colours 1 and 3 are awfully similar, can you make them more distinct? Looks like you're following the hair colour of the girls in the bg image, so you could change one of them to "blonde" colour such as RGB 255,180,50. Also, enable Widescreen Support for the Collab diff so the BG matches the other diffs?
  3. Metadata: Add "Katawa Shoujo" to tags (Even though you have the Japanese in the source, it would still be helpful to have the English in tags for an easier search
  4. Timing: No issues
  5. Hitsounds: No Issues
  6. AImod: First object is unsnapped in all Std diffs and 00:47:599 (1) is unsnapped in Normal - probably from when you changed the offset. Automatic resnap doesn't seem to like the first note after the offset when you do this for some reason, so fix these please
Difficulty-Specific Comments:
Easy
  1. 00:07:077 (3) - NC here to follow a consistent NC pattern of every 4 beats
  2. 00:12:671 (4,1) - Swap NC here for the downbeat
  3. 00:16:168 (3,1) - ^
  4. 00:17:566 (1) - Slider tail is a more prominent piano note than the head or anything in the body and prominent notes should be clickable in most cases, so I would separate this into a 1/1 slider and circle. If you do this, put the NC on the single circle on the downbeat for consistency
    00:21:063 (1,2) - Swap NC for the downbeat
  5. 00:27:356 (1) - All of a sudden your combos double in length to roughly 8 beats each - why? I'd NC here
  6. 00:28:755 (3) - Again, the more prominent sound is on the tail - consider reversing 00:28:056 (2,3) on the timeline. If you decide not to change, improve the blanket by moving the central grey node to [148,162]
  7. 00:30:154 (4,1) - Keep this NC pattern however - even though (1) has no special emphasis and the offset adjusting point is so marginal, 00:27:356 is a 5/4 measure. Since it's just one measure though, you don't need to change the time signature, so this is fine as it is
    00:30:853 (1,2) - You can definitely improve this blanket, even with the low DS. Remove (1) and replace it with copy/paste (2) placed at [199,320]
  8. 00:33:649 (1) - NC for the downbeat
  9. 00:33:649 (3,4) - Move these up slightly to avoid the small overlap with the previous slider, and reblanket
  10. 00:35:747 (1,2) - Swap NC for the downbeat
  11. 00:38:544 (1) - Might seem silly, but for consistency, you should NC this as well since it occupies all of the following measure
    00:38:544 (1,1,2) - DS is quite unequal here (0.86, 0.76) making this look untidy. Due to the low BPM I feel it's acceptable to break DS slightly here, so I would place the circle at [192,183] for symmetry (0.9x DS), and then adjust 00:42:739 (2,3,4) to return to 0.8x DS - Maintaining constant DS in Easy diffs is a Guideline, not a Rule, which I feel is acceptable to break in this case
  12. 00:44:127 (4) - Should be a clickable object to reset the kiai, so I'd change 00:43:780 (3,4) into a 1/2 slider and circle. If you do this, be sure the NC starts on the circle (downbeat+finish)
  13. 00:49:700 (1) - The downbeat at 00:50:398 has a stronger sound than the tail or head, so I would either separate this into a circle and 1/1 slider (and NC the slider), or, if you really want to keep this, move the red node so that the direction change occurs on the downbeat (and NC on the slider). Don't forget to reblanket here if you do this *in fact reblanket anyway, it's currently a little messy

Normal
  1. Similar NC inconsistencies as in the Easy - what pattern are you following? Sometimes you NC every 4 beats, sometimes every 8, sometimes on strong notes and other times on weak notes. Try to find a consistent pattern and stick to it throughout
  2. 00:10:223 (3) - Consider splitting this slider up into circle + 1/2 slider, since you're mapping over the downbeat, which is a prominent piano note
  3. 00:11:972 (3) - ^ I'd split this into circle, 1/2 repeating slider, circle
  4. 00:14:419 (3) - ^ Again, mapping over prominent beats
  5. 00:16:168 (1) - Head and tail of the slider correspond to equally prominent beats, so both should be clickable
  6. 00:20:014 (4,5,6) - All of these sliders have the more prominent note on the tail and it feels very strange to play. Try something like this instead:
  7. 00:24:559 (1,2,3,4,5) - 5 1/2 clicks might be a bit much for a Normal. Perhaps merge one or two of the circle pairs into 1/2 sliders?
  8. 00:26:307 (6,1,2,3,4,5) - Too linear for my taste and quite plain, I'd see if you can add some direction change here for variety
  9. 00:30:853 (1,2,3) - Not necessarily flow-breaking, but quite out of place amongst the smooth flow you have throughout the map and nothing in the music really justifies the sudden direction changes. Consider making this smoother
  10. 00:33:299 (6,1,2,3,4) - Same as 00:26:307 (6,1,2,3,4,5)
  11. 00:36:446 (2,3,4,5,1,2) - Same as 00:24:559 (1,2,3,4,5) - consider adding some 1/2 sliders here for variety
  12. 00:38:544 (3) - Consider breaking this up into 1/2 slider and 1/1 slider so you can make the prominent note on the reverse clickable
  13. 00:43:433 (3,4,5,6,1) - Higher circle/slider ratio is more acceptable in the kiai (added difficulty) so if you were to keep any of the 1/2 circle patterns, keep this one
  14. 00:45:169 (2) - Slipt into circle + 1/2 slider to make the strong piano note in the body of (2) clickable

Collab
  1. Might want to name the diff "Collab Hard" to give a better indication of difficulty, but this is just personal preference since the hardest diff in a set can use free naming
  2. Spacing seems really random and inconsistent - e.g at 00:04:279 (1,2) you have a 1.50x DS jump to an almost unnoticeable background sound, whereas at 00:12:671 (2,3,1) you have a huge jump (1.71x) to a weaker note, immediately followed by the smallest jump in the section (1.07x) to one of the most prominent notes. This makes very little sense and makes the diff quite confusing to follow. This is just one instance - there are many more examples of inconsistent spacing throughout the map, so I would look through this again and ask yourself "does this jump/anti-jump make sense? What is it following in the music?"
  3. 00:04:279 (1) - Why NC just this one slider? I feel you can remove the NC here
  4. 00:09:874 (1) - ^ and also, the tail at 00:10:573 is a stronger beat, so should really be clickable
  5. 00:18:615 (3,2,3,4) - More strong beats on slider ends, please try repatterning this to make it more intuitive to play
  6. 00:34:698 (4) - Increase the curve slightly to improve the blanket - Central grey node to [325,62], tail node to [380,118]
  7. 00:38:194 (4,1,2,3,4,5,6) - Feels kinda boring to just follow the same path back and forth - perhaps try something like this? (I reduced AR to show the full pattern) - https://osu.ppy.sh/ss/3239700
  8. 00:42:392 (2,3,4,5,6,7,1,2,3,4,5) - I get you want to increase the difficulty, but you can't place clickable notes where there are no beats in the music. You could get the same effect by merging pairs of circles into 1/4 kick sliders, meaning that you still have the "stream" but are only clicking on prominent 1/2 notes
  9. 00:44:475 (1) - Start of the kiai is a prominent note with finish, so should really be clickable

MBomb's Salad
  1. 00:02:182 (1) - 00:03:230 (2) isn't a particularly prominent note, and aside from 00:10:573 (4) -, is the only place where dash is required in an intro which is very calm. I feel you should reduce the spacing here. Unless you want to move everything after, it might be easier to just move the first slider to the right, around x-304
  2. 00:14:419 (1,2) - Swap NC, since (2) is the more prominent note (and has the larger jump)
  3. 00:14:769 (1) - Feels like there should be a jump here, and also slightly higher spacing to 00:16:168 (3) so I would move (1,2) to x-96 or so
  4. 00:16:867 (4) - The next slider 00:18:965 (1) is on the border of requiring dash, so I'd move (4) to the left to make the jump more apparent. x-328 should do; you don't want to overdo it because of the upcoming direction change
  5. 00:23:510 (1) - Finish on 00:24:559 (1) means a bigger jump is required here, easiest solution is to move this repeat slider to around x-96
  6. 00:28:755 (3) - This note isn't as prominent as 00:27:706 (2) so I feel it should have slightly smaller spacing. Try x-304, since 00:29:105 (4) isn't exactly a weak note either, so spacing here could be increased slightly at the same time
  7. 00:30:853 (1) - 5.97x DS? That's pretty mean for a 1/4 beat in a Salad... I strongly advise you to reduce this to around 4.0x DS
  8. 00:33:649 (1) - Increase the spacing here for the downbeat, try x-160
  9. 00:39:243 (1) - Again, spacing could be increased here due to the prominent downbeat note. I'd Ctrl+G and move to x-104
  10. 00:43:086 (4,5) - I get that you want bigger jumps in the kiai, but these feel a tiny bit too much. I'd move them both x-16 towards each other. If you want a big jump, it should be to 00:44:822 (1) -, so you could also move 00:44:475 (6) to the left slightly, say x-128

This is all from me. Hopefully you find this mod helpful, but if you have any questions, feel free to get back to me and I'll do what I can to help.

Good luck! (:
Topic Starter
Shana Aisaka
JBHyperion's Mod :)

JBHyperion wrote:

Mod by - Magic Bomb -'s request:

General Comments:
  1. Song Folder: No issues
  2. Song Setup: Combo colours 1 and 3 are awfully similar, can you make them more distinct? Looks like you're following the hair colour of the girls in the bg image, so you could change one of them to "blonde" colour such as RGB 255,180,50. Also, enable Widescreen Support for the Collab diff so the BG matches the other diffs? Fix ~
  3. Metadata: Add "Katawa Shoujo" to tags (Even though you have the Japanese in the source, it would still be helpful to have the English in tags for an easier search Fix ~
  4. Timing: No issues
  5. Hitsounds: No Issues
  6. AImod: First object is unsnapped in all Std diffs and 00:47:599 (1) is unsnapped in Normal - probably from when you changed the offset. Automatic resnap doesn't seem to like the first note after the offset when you do this for some reason, so fix these please Fix ~
Difficulty-Specific Comments:
Easy
  1. 00:07:077 (3) - NC here to follow a consistent NC pattern of every 4 beats Fix ~
  2. 00:12:671 (4,1) - Swap NC here for the downbeat Fix ~
  3. 00:16:168 (3,1) - ^ Fix ~
  4. 00:17:566 (1) - Slider tail is a more prominent piano note than the head or anything in the body and prominent notes should be clickable in most cases, so I would separate this into a 1/1 slider and circle. If you do this, put the NC on the single circle on the downbeat for consistency
    00:21:063 (1,2) - Swap NC for the downbeat Fix ~
  5. 00:27:356 (1) - All of a sudden your combos double in length to roughly 8 beats each - why? I'd NC here Fix ~
  6. 00:28:755 (3) - Again, the more prominent sound is on the tail - consider reversing 00:28:056 (2,3) on the timeline. If you decide not to change, improve the blanket by moving the central grey node to [148,162] Fix ~
  7. 00:30:154 (4,1) - Keep this NC pattern however - even though (1) has no special emphasis and the offset adjusting point is so marginal, 00:27:356 is a 5/4 measure. Since it's just one measure though, you don't need to change the time signature, so this is fine as it is Fix ~
    00:30:853 (1,2) - You can definitely improve this blanket, even with the low DS. Remove (1) and replace it with copy/paste (2) placed at [199,320]
  8. 00:33:649 (1) - NC for the downbeat Fix ~
  9. 00:33:649 (3,4) - Move these up slightly to avoid the small overlap with the previous slider, and reblanket Fix ~
  10. 00:35:747 (1,2) - Swap NC for the downbeat Fix ~
  11. 00:38:544 (1) - Might seem silly, but for consistency, you should NC this as well since it occupies all of the following measure Fix ~
    00:38:544 (1,1,2) - DS is quite unequal here (0.86, 0.76) making this look untidy. Due to the low BPM I feel it's acceptable to break DS slightly here, so I would place the circle at [192,183] for symmetry (0.9x DS), and then adjust 00:42:739 (2,3,4) to return to 0.8x DS - Maintaining constant DS in Easy diffs is a Guideline, not a Rule, which I feel is acceptable to break in this case
  12. 00:44:127 (4) - Should be a clickable object to reset the kiai, so I'd change 00:43:780 (3,4) into a 1/2 slider and circle. If you do this, be sure the NC starts on the circle (downbeat+finish) Fix ~
  13. 00:49:700 (1) - The downbeat at 00:50:398 has a stronger sound than the tail or head, so I would either separate this into a circle and 1/1 slider (and NC the slider), or, if you really want to keep this, move the red node so that the direction change occurs on the downbeat (and NC on the slider). Don't forget to reblanket here if you do this *in fact reblanket anyway, it's currently a little messy Fix ~
Normal
  1. Similar NC inconsistencies as in the Easy - what pattern are you following? Sometimes you NC every 4 beats, sometimes every 8, sometimes on strong notes and other times on weak notes. Try to find a consistent pattern and stick to it throughout
  2. 00:10:223 (3) - Consider splitting this slider up into circle + 1/2 slider, since you're mapping over the downbeat, which is a prominent piano note Fix ~
  3. 00:11:972 (3) - ^ I'd split this into circle, 1/2 repeating slider, circle Fix ~
  4. 00:14:419 (3) - ^ Again, mapping over prominent beats Fix ~
  5. 00:16:168 (1) - Head and tail of the slider correspond to equally prominent beats, so both should be clickable Fix ~
  6. 00:20:014 (4,5,6) - All of these sliders have the more prominent note on the tail and it feels very strange to play. Try something like this instead:
    Fix ~
  7. 00:24:559 (1,2,3,4,5) - 5 1/2 clicks might be a bit much for a Normal. Perhaps merge one or two of the circle pairs into 1/2 sliders? Fix ~
  8. 00:26:307 (6,1,2,3,4,5) - Too linear for my taste and quite plain, I'd see if you can add some direction change here for variety Fix ~
  9. 00:30:853 (1,2,3) - Not necessarily flow-breaking, but quite out of place amongst the smooth flow you have throughout the map and nothing in the music really justifies the sudden direction changes. Consider making this smoother Fix ~
  10. 00:33:299 (6,1,2,3,4) - Same as 00:26:307 (6,1,2,3,4,5) Fix ~
  11. 00:36:446 (2,3,4,5,1,2) - Same as 00:24:559 (1,2,3,4,5) - consider adding some 1/2 sliders here for variety Fix ~
  12. 00:38:544 (3) - Consider breaking this up into 1/2 slider and 1/1 slider so you can make the prominent note on the reverse clickable Fix ~
  13. 00:43:433 (3,4,5,6,1) - Higher circle/slider ratio is more acceptable in the kiai (added difficulty) so if you were to keep any of the 1/2 circle patterns, keep this one
  14. 00:45:169 (2) - Slipt into circle + 1/2 slider to make the strong piano note in the body of (2) clickable Fix ~
Collab
  1. Might want to name the diff "Collab Hard" to give a better indication of difficulty, but this is just personal preference since the hardest diff in a set can use free naming
  2. Spacing seems really random and inconsistent - e.g at 00:04:279 (1,2) you have a 1.50x DS jump to an almost unnoticeable background sound, whereas at 00:12:671 (2,3,1) you have a huge jump (1.71x) to a weaker note, immediately followed by the smallest jump in the section (1.07x) to one of the most prominent notes. This makes very little sense and makes the diff quite confusing to follow. This is just one instance - there are many more examples of inconsistent spacing throughout the map, so I would look through this again and ask yourself "does this jump/anti-jump make sense? What is it following in the music?" Fix ~
  3. 00:04:279 (1) - Why NC just this one slider? I feel you can remove the NC here Fix ~
  4. 00:09:874 (1) - ^ and also, the tail at 00:10:573 is a stronger beat, so should really be clickable Fix ~
  5. 00:18:615 (3,2,3,4) - More strong beats on slider ends, please try repatterning this to make it more intuitive to play Fix ~
  6. 00:34:698 (4) - Increase the curve slightly to improve the blanket - Central grey node to [325,62], tail node to [380,118] Fix ~
  7. 00:38:194 (4,1,2,3,4,5,6) - Feels kinda boring to just follow the same path back and forth - perhaps try something like this? (I reduced AR to show the full pattern) - https://osu.ppy.sh/ss/3239700 Fix ~
  8. 00:42:392 (2,3,4,5,6,7,1,2,3,4,5) - I get you want to increase the difficulty, but you can't place clickable notes where there are no beats in the music. You could get the same effect by merging pairs of circles into 1/4 kick sliders, meaning that you still have the "stream" but are only clicking on prominent 1/2 notes Fix ~
  9. 00:44:475 (1) - Start of the kiai is a prominent note with finish, so should really be clickable Fix ~
This is all from me. Hopefully you find this mod helpful, but if you have any questions, feel free to get back to me and I'll do what I can to help.

Good luck! (: Thank you :D

ohh lol idk which part i did... but i think most of your mod i have fix it! :)

wow ~ thank you so much! I think my map got a bit improve now thanks to you ! :) Now waiting for MB Salad update ;)
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