First person I have seen say this, become a god damn BAT alreadyArcherLove wrote:
ignore me wwbecause I play for fun and for making friends ... mapping is like that too ... what's the point of "game" if you can't have fun on that "game"
First person I have seen say this, become a god damn BAT alreadyArcherLove wrote:
ignore me wwbecause I play for fun and for making friends ... mapping is like that too ... what's the point of "game" if you can't have fun on that "game"
your reaction is like Tornspirit ww, I do not deserve to become a BAT =w=, my english suck please orz ...lZenxl wrote:
First person I have seen say this, become a god damn BAT already
(y)ignore me wwbecause I play for fun and for making friends ... mapping is like that too ... what's the point of "game" if you can't have fun on that "game"
Thanks for mod ! no reply means OK~ ... nvm Etlie diff I will translate it myselfYuutosan wrote:
Halo AL
maaf ya agak telat
[General]
Clean
[Elite Easy]
00:59:121 - add note . loud sound
01:08:917 (68917|4,69835|5) - move both ke kanan by 1?
01:28:815 (88815|3,88968|1) - ^ , picth 01:28:968 (88968|1) - sama kaya 01:28:509 (88509|2)
01:37:999 (97999|2,98764|1) - move both kekiri by 1.. open up pattern 01:38:764 (98764|1) - pitchnya sama kaya 01:40:448 (100448|0)
02:02:488 (122488|2) - move to 2
03:13:356 (193356|4,193815|6) - ctrl j (picth)
03:45:499 (225499|3) - lift up sampai 03:47:488 , agar konsisten dengan diff yang lain.
English please orz ...
[Normal]
00:55:448 (55448|3) - move ke 3 , clean patern
00:55:448 (55448|3) - kmu bisa tambah satu note lg, karena disana suaranya kuat bgt. saranku di 7
01:04:019 (64019|0,64019|3) - salah satu dari ini pindahin ke 01:04:631 . karena lbh cocok disana klo utk 2 noted. kaya ini 01:08:917 (68917|0,68917|4) -
01:13:815 (73815|0,73815|5) , etc biarin deh karena suara keras
01:25:448 (85448|5) - move to 7
01:30:805 (90805|5) - ^ clean pattern
01:41:366 (101366|2) - add note di 3 , suaranya kenceng
01:55:754 (115754|4) - move ke 6 ? lbh nyaman
02:30:346 (150346|4) - missing clap?
02:31:723 (151723|2) - remove clap. pindahin clapnya ksini 02:31:570 (151570|3)
03:37:692 (217692|2) - move ke 2
[Hard]
00:36:162 - add note di 3. sama kaya 00:36:468 (36468|6,36468|3) - ngga pas sama nada ~
00:59:121 - add note di 7 . suaranya kenceng
01:25:760 - add note di satu. loud sound , sama kya 01:25:448 (85448|4,85448|6) terus..
01:26:060 - add note di 3 . loud sound jg sama kaya sblmnya
02:24:147 (144147|0) - ??? . salah tempat? move ke 02:24:223 - play with 75% playback first pls~
02:48:866 (168866|5) - move ke 7
02:52:539 (172539|5) - move ke 7
02:58:968 (178968|3) - move ke 3
03:23:305 (203305|2,203917|2) - make these open up. move both to the left by 1
03:41:213 (221213|5) - move ke 7, avoiding note sblmnya. agar gk terlalu rapat
03:44:427 (224427|4,224886|3,225039|4,225346|5) - hmm. kayanya lebh bagus klo pkai normal note.. coba punyaku > https://osu.ppy.sh/ss/1650349 re-arrange
Ok that is all =w=b good luck ya
Thx for mods ~~ hope this is going the good way :pYuutosan wrote:
Halo AL
maaf ya agak telat
[General]
Clean
[Elite Easy]
00:59:121 - add note . loud sound OK
01:08:917 (68917|4,69835|5) - move both ke kanan by 1?Nope =w=
01:28:815 (88815|3,88968|1) - ^ , picth 01:28:968 (88968|1) - sama kaya 01:28:509 (88509|2) OK
01:37:999 (97999|2,98764|1) - move both kekiri by 1.. open up pattern 01:38:764 (98764|1) - pitchnya sama kaya 01:40:448 (100448|0) OK
02:02:488 (122488|2) - move to 2 OK
03:13:356 (193356|4,193815|6) - ctrl j (picth) Nope I looked it for many times and it's the good one the 2nd sound is higher not lower
03:45:499 (225499|3) - lift up sampai 03:47:488 , agar konsisten dengan diff yang lain. OK
Edit :
sry i didnt realize that this diff isnt AL's. lolol.Translated by ALTHX for translate =w=b00:59:121 - add note . loud sound
01:08:917 (68917|4,69835|5) - move both to the right by 1?
01:28:815 (88815|3,88968|1) - ^ , picth 01:28:968 (88968|1) - it's the same like 01:28:509 (88509|2)
01:37:999 (97999|2,98764|1) - move both to the left by 1.. open up pattern 01:38:764 (98764|1) - pitch, same like 01:40:448 (100448|0)
02:02:488 (122488|2) - move to 2
03:13:356 (193356|4,193815|6) - ctrl j (picth)
03:45:499 (225499|3) - end it here -> 03:47:488 , for consistency with other diff.
well ~ BATs really busy :3mike91lau wrote:
BAT please ranked this map
i cannot wait -3-
yaArcherLove wrote:
well ~ BATs really busy :3
you can always Click the notes, then Ctrl+C and Ctrl + V it on forum ~ for better explanation :3 ~ Thanks for mod ! no reply means OK!NaxelCL wrote:
Mania mod! from my queue : t/211443
[General]
Cleaned.
[Normal]
00:22:846 - move to 5 Re-arrange
00:27:284 - move to 4 ^
00:27:590 - move to 7 not fit with music
00:42:437 - move the hold to 4
00:46:876 - move the hold to 6 or 00:47:335 move this hold to 7 I try to re-arrange it
00:49:631 - suggestion : https://osu.ppy.sh/ss/1661164 - more confortable to play Nice idea! but re-arrange it
00:52:846 - suggestion : https://osu.ppy.sh/ss/1661166 - same
00:56:366- move to 2 I'm trying to fit this note to the music ~
01:01:264 - suggestion : https://osu.ppy.sh/ss/1661168 - not need to add much LN in notes of not need LN. I'm sorry I have to reject this nice Idea too
01:06:162 - suggestion : https://osu.ppy.sh/ss/1661170 - same
01:08:917 - Eliminated one LN
01:11:366 - eliminated the note in 4 remain because fit the music ~
* think you need eliminated all ln double not recomended in normal , and one more thing not add notes in under of the LN or note normal but hey~ it's not Easy, but Normal :3 I'm sure this will be a good chart for normal~ but not the best!
Good Luck , like the other diffs , i'm check this NM , of i'm found seriously problems , recommended , reached more mods in NM.
GL!~~
Thx for mod Pew :3Pew wrote:
Hihihihi
Hitsound mod ;-;EasyNot many notes so some stuff here will be different from the other 2 diff.
00:02:794 (2794|2) - Add whistle
00:17:488 (17488|2,18407|2) - Add whistle (consistent with the other 2 diff)
00:18:713 (18713|4) - Add Clap ^
00:22:386 (22386|1) - Add whistle
00:27:284 (27284|0) - Add whistle
00:29:733 (29733|3) - Add whistle (3 bass beats and you only had 2 whistles on it)
00:32:182 (32182|2) - Add whistle
00:36:774 (36774|5) - Change to whistle
00:37:080 (37080|5) - Add whistle
00:41:978 (41978|2) - Add whistle
00:46:876 (46876|0) - Add whistle
00:46:876 (46876|0) - Whistle or Clap here imo
01:12:590 (72590|4) - Add Whistle
01:14:733 (74733|1,75039|1) - Add Whistle
01:17:182 (77182|3) - Consistency with the previous set of 2 notes at ^
01:25:448 (85448|0) - Change to whistle for a smoother progression
01:57:897 (117897|5) - Add Whistle
03:05:243 (185243|5,185703|3,186162|6) - Add Whistle (Same as the other 2 diff)
03:07:692 (187692|2,188152|0,188611|4) - ^
03:10:141 (190141|1,190601|3,191060|6) - ^Normal00:02:182 (2182|4) - Add whistle, The first 3 melodic phrases are the same in rhythm but with slight descending pitches but the hitsound doesn't follow
00:02:794 (2794|5) - Add 1 note here and whistle hitsound. ^
00:07:080 (7080|4) - Add whistle. ^
00:07:692 (7692|1) - Add whistle, It doesn't make sense where a accented beat with no hitsound followed by hitsounded notes with weaker beats
00:11:978 (11978|4) - Add whistle, similar to the beginning hitsound patterns
00:12:590 (12590|5) - Add whistle. ^
00:14:427 (14427|4) - Add whistle ^
00:16:876 (16876|4) - Add whistle ^
00:17:488 (17488|1) - Add whistle ^
00:22:386 (22386|3) - Add whistle, Strong beat
00:27:284 (27284|3) - Add whistle. ^
00:32:182 (32182|3) - Add whistle ^
00:36:774 (36774|3) - Change to whistle, Beat isn't that strong to have a clap, also a smoother progression to the subsequent hitsounds in the next bar
00:37:080 (37080|3) - Add whistle, so it follows the progression made from the last whistle lol
00:41:978 (41978|3) - Add whistle, Strong beat
00:46:876 (46876|3) - Add whistle, ^
00:51:774 (51774|5) - Add whistle, ^
00:53:458 (53458|6) - Remove clap, weak beat
00:56:672 (56672|3) - Add whistle, strong beat
02:24:147 (144147|0) - Remove hitsound, subsequent beat is too strong for this finish
03:02:948 (182948|4) - Remove hitsound, Too strong here
03:05:243 (185243|5,185703|4,186162|6,187692|4,188152|3,188611|5,190141|3,190601|2,191060|4) - Reoccurring theme from the beginning so add whistle for all (similar to your beginning hitsound patterns)HardIf you agree with the hitsound mod i said in the normal difficulty then implement the same hitsound from normal into hard
So here's time reference if you need it (reasoning in normal)
00:02:182- Add whistle
00:02:794 - Add 1 note here and whistle hitsound
00:07:080 - Add whistle
00:07:692 - Add whistle
00:11:978 - Add whistle
00:12:590 - Add whistle
00:14:427 - Add whistle
00:16:876 - Add whistle
00:17:488 - Add whistle
00:22:386 - Add whistle
00:27:284 - Add whistle.
00:32:182 - Add whistle
00:36:774 - Change to whistle
00:37:080 - Add whistle
00:41:978 - Add whistle
00:46:876 - Add whistle
00:51:774 - Add whistle
00:53:458 - Remove clap
00:56:672 - Add whistle
02:24:147 - Remove
03:02:948 - Remove
03:05:243 - Add whistle
Thanks!! Applied almost all ~ except remove clap :3 ~ *Updated*Pew wrote:
Hihihihi
Hitsound mod ;-;EasyNot many notes so some stuff here will be different from the other 2 diff.
00:02:794 (2794|2) - Add whistle
00:17:488 (17488|2,18407|2) - Add whistle (consistent with the other 2 diff)
00:18:713 (18713|4) - Add Clap ^
00:22:386 (22386|1) - Add whistle
00:27:284 (27284|0) - Add whistle
00:29:733 (29733|3) - Add whistle (3 bass beats and you only had 2 whistles on it)
00:32:182 (32182|2) - Add whistle
00:36:774 (36774|5) - Change to whistle
00:37:080 (37080|5) - Add whistle
00:41:978 (41978|2) - Add whistle
00:46:876 (46876|0) - Add whistle
00:46:876 (46876|0) - Whistle or Clap here imo
01:12:590 (72590|4) - Add Whistle
01:14:733 (74733|1,75039|1) - Add Whistle
01:17:182 (77182|3) - Consistency with the previous set of 2 notes at ^
01:25:448 (85448|0) - Change to whistle for a smoother progression
01:57:897 (117897|5) - Add Whistle
03:05:243 (185243|5,185703|3,186162|6) - Add Whistle (Same as the other 2 diff)
03:07:692 (187692|2,188152|0,188611|4) - ^
03:10:141 (190141|1,190601|3,191060|6) - ^Normal00:02:182 (2182|4) - Add whistle, The first 3 melodic phrases are the same in rhythm but with slight descending pitches but the hitsound doesn't follow
00:02:794 (2794|5) - Add 1 note here and whistle hitsound. ^
00:07:080 (7080|4) - Add whistle. ^
00:07:692 (7692|1) - Add whistle, It doesn't make sense where a accented beat with no hitsound followed by hitsounded notes with weaker beats
00:11:978 (11978|4) - Add whistle, similar to the beginning hitsound patterns
00:12:590 (12590|5) - Add whistle. ^
00:14:427 (14427|4) - Add whistle ^
00:16:876 (16876|4) - Add whistle ^
00:17:488 (17488|1) - Add whistle ^
00:22:386 (22386|3) - Add whistle, Strong beat
00:27:284 (27284|3) - Add whistle. ^
00:32:182 (32182|3) - Add whistle ^
00:36:774 (36774|3) - Change to whistle, Beat isn't that strong to have a clap, also a smoother progression to the subsequent hitsounds in the next bar
00:37:080 (37080|3) - Add whistle, so it follows the progression made from the last whistle lol
00:41:978 (41978|3) - Add whistle, Strong beat
00:46:876 (46876|3) - Add whistle, ^
00:51:774 (51774|5) - Add whistle, ^
00:53:458 (53458|6) - Remove clap, weak beat
00:56:672 (56672|3) - Add whistle, strong beat
02:24:147 (144147|0) - Remove hitsound, subsequent beat is too strong for this finish
03:02:948 (182948|4) - Remove hitsound, Too strong here
03:05:243 (185243|5,185703|4,186162|6,187692|4,188152|3,188611|5,190141|3,190601|2,191060|4) - Reoccurring theme from the beginning so add whistle for all (similar to your beginning hitsound patterns)HardIf you agree with the hitsound mod i said in the normal difficulty then implement the same hitsound from normal into hard
So here's time reference if you need it (reasoning in normal)
00:02:182- Add whistle
00:02:794 - Add 1 note here and whistle hitsound
00:07:080 - Add whistle
00:07:692 - Add whistle
00:11:978 - Add whistle
00:12:590 - Add whistle
00:14:427 - Add whistle
00:16:876 - Add whistle
00:17:488 - Add whistle
00:22:386 - Add whistle
00:27:284 - Add whistle.
00:32:182 - Add whistle
00:36:774 - Change to whistle
00:37:080 - Add whistle
00:41:978 - Add whistle
00:46:876 - Add whistle
00:51:774 - Add whistle
00:53:458 - Remove clap
00:56:672 - Add whistle
02:24:147 - Remove
03:02:948 - Remove
03:05:243 - Add whistle
Thx for mod ! , as always, reply only Disagree/Rejectlordraika wrote:
osuu~
random mod from nowhere, jst to check hows it goin'
since this song is simply beautiful~
Column |1-7|Mod[Hard]00:05:243 (5243|4,5703|3,5856|4,6162|5,6315|4,7080|3) - move them 1 column to the left, since its not the same again with
00:02:794 (2794|4,3254|3,3407|4,3713|5,3866|4,4631|3) -
00:07:999 (7999|4) - might wnt to consider connecting this kind of LN
00:10:141 - this part deserve chord rather than this 00:09:988 (9988|4,9988|0) -
00:16:723 (16723|5) - THIS... should end at least from here 00:16:723 (16723|5) -
00:18:866 (18866|2) - also its better to remove this and leave this part blank...
00:19:937 (19937|4) - move to 3 , (really i dont feel like wnt to press this WHILE holding the essential LN )
00:22:386 - add 1 note at 1, no kick here~
00:23:917 (23917|4,24070|5) - swap their column
00:24:223 (24223|3) - end this on red line
00:28:050 - and 00:28:356 - deserve 1 note for the soft hat sound...
00:28:662 - add 1 more note at 4 (soft hat and soft key sound)
00:29:580 (29580|0,29580|4) - move to 2 and 6 only to 6
00:30:192 (30192|5) - end this at 00:30:805 -
00:32:794 (32794|3) - this one should absolutely start from 00:32:641 - remain, try to hear more carefully .. toeng~
00:39:529 (39529|2) - remove change to note.
00:39:376 (39376|4) - move to 6 , i suggest this >>> http://osu.ppy.sh/ss/1715358 Good Idea! re-arrange
00:41:672 (41672|2) - move to 5 remain, melody
00:52:080 (52080|4) - to 3
01:04:019 (64019|3) - end this at 01:04:478 - or extend it till 01:05:243 - re-arrange
01:22:692 (82692|1) - remove, the sound is not start from here... u Sureeeeeee ?~
02:01:570 (121570|3) - shouldnt this one at column 6? therefore u might wnt to make this into normal notes > 02:01:264 (121264|5) -
thts it for now
i jst hope other player can enjoy the rest of the pattern ( BGM violin, soft piano , hi hat , clap , beat ) all in one...
u should try to score S too... see if there are some parts tht is not enjoyable... if there are, then change it XD
Thts all...
good luck~ ^^
fix! Thanks ! and calling Eternalie ~PROGUY wrote:
Hi there.
Here's my check as requested.
[General]
- Please check if you have the artist's actual name (in Japanese) for the Artist metadata. It's Hiroyuki Sawano, Because "Surname ~ Family Name" right ?
- Suggestion: It would've been awesome if you could use that video you linked for your mapset.
[Normal]
02:24:147 (144147|0) Move to 02:24:070 or 02:24:223. if I change this, it'll not fit with the kick o.o ...
02:56:213 (176213|0,176366|1) This part is very tricky to press for one hand in a Normal. I suggest moving either note to a column used by the right hand for balance.
[Hard]
00:45:657 (45657|2) AiMod said this isn't snapped.
ga usah gpp :3 saya Encoder juga kok ~lordraika wrote:
Yo,
I can help and will help u on tht video ( if you want to ) XD
ArcherLove wrote:
PROGUY wrote:
[General]
- Please check if you have the artist's actual name (in Japanese) for the Artist metadata. It's Hiroyuki Sawano, Because "Surname ~ Family Name" right ?
That, and you have to put the proper Japanese name in the Artist box (not Romanised Artist).Ranking Criteria wrote:
Metadata
Eastern artists must be written in the proper 'surname firstname' format (e.g. Japanese/Chinese/Korean). For artists which have a preferred romanisation, use this one. If you're unsure of your artist's name, then check previously ranked maps, Google, Wikipedia, or ask a BAT for help.
£PROGUY wrote:
Hi there.
Here's my check as requested.
[Eltie's Easy]
00:22:692 (22692|2) Move to 6th column. FIX
00:27:590 (27590|1) Move to 5th column. FIX
00:47:182 (47182|1) ^ FIX
01:53:458 (113458|3) Move to 3rd column. FIX
03:06:315 (186315|5) Move to 3rd or 5th column. FIX
oh didn't see that one in RC lol my eyes x_xPROGUY wrote:
That, and you have to put the proper Japanese name in the Artist box (not Romanised Artist).Ranking Criteria wrote:
Metadata
Eastern artists must be written in the proper 'surname firstname' format (e.g. Japanese/Chinese/Korean). For artists which have a preferred romanisation, use this one. If you're unsure of your artist's name, then check previously ranked maps, Google, Wikipedia, or ask a BAT for help.
ah sorry x_x my bad ~PROGUY wrote:
Okay, but you still haven't done what I've said regarding the Artist.
all fix thanks ~ !PROGUY wrote:
Found something on recheck.
[Hard]
00:18:713 Move the inherited point to 00:18:866 or remove it. This is because 00:18:866 (18866|2) looks weird in-game with the x0.7 speed change.
03:37:846 (217846|5) Move to 03:37:999.
thanks PROman !PROGUY wrote:
Alright, this looks good for a bubble. Good luck!