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Disasterpeace - Deleterious Abscondee

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Total Posts
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Topic Starter
Timorisu

Yoeri wrote:

[General]
Offset +19 or something idk but timing is wrong. Ye I'll ask other people

[Beginner]
00:03:897 (4) - Slant this a bit, it'd fit the style more.
00:06:710 (4,2) - (2) needs to be curved a little more for a better blanket.
00:12:335 (5,6) - Try to make these angles exactly 45 degrees.
00:14:960 (2,3) - This maybe? http://puu.sh/9oWLp/3bb29ea0a9.jpg Hmmm, makes sense but the break would be quite obnoxious

[Normal]
00:01:647 (5) - Use two circles instead? Seems more fun in my opinion.
00:03:897 (5) - ^
00:07:460 (2,3) - Try for 45 degree angles.

[Hard]
AR 7? Doesn't seem too hard.
00:03:335 (4) - Outside of the grid.
00:26:585 (1,2) - Change both or just (2) to all circles. I think the sliders play better
No comment = fixed, thanks a lot :)
Avena

Yoeri wrote:

[Priti's Insane]
Can be AR 8 if you want. k
00:00:710 (1,2) - I find this unfitting to be honest. At least silence the sliderends. Changed into circles
00:02:960 (1,2) - ^
00:24:710 (4) - Change to two circles. Why? ._.
00:27:710 (4) - ^
http://puu.sh/9p1sg.osu
ye
Irreversible

Yoeri wrote:

[Irre's Extra]
00:13:085 (1) - This is a bit too loud. Well, okay.
00:21:897 (4,5,6) - Confusing antijumps. I think it's okay, at least my testplayers didn't have problems with it.
00:29:585 (1,2) - The flow isn't great. Suggestion? I like how it follows the sound, if you can provide something, sure :)
00:31:835 (1,2) - Put these under (1)'s end and remove (2). Done and no, it follows the sound clearly.
00:32:303 (4) - Remove. no, ^

thx!

osu file format v12

[General]
AudioFilename: Disasterpeace - Deleterious Abscondee.mp3
AudioLeadIn: 0
PreviewTime: 4835
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 1
WidescreenStoryboard: 1

[Editor]
Bookmarks: 10460
DistanceSpacing: 0.5
BeatDivisor: 4
GridSize: 4
TimelineZoom: 2.999999

[Metadata]
Title:Deleterious Abscondee
TitleUnicode:Deleterious Abscondee
Artist:Disasterpeace
ArtistUnicode:Disasterpeace
Creator:Timorisu
Version:Irre's Extra
Source:Bit.Trip Presents: Runner 2 - Future Legend of Rhythm Alien
Tags:cheesiest Priti Irreversible 8-bit 8bit bit platformer chiptune
BeatmapID:438865
BeatmapSetID:183003

[Difficulty]
HPDrainRate:7
CircleSize:7
OverallDifficulty:8
ApproachRate:8
SliderMultiplier:1.48
SliderTickRate:2

[Events]
//Background and Video events
0,0,"tit-trip-sprinter.png",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
335,375,6,2,1,25,1,0
6710,-100,6,2,2,25,0,0
6803,-100,6,2,1,25,0,0
11585,-66.6666666666667,6,2,1,25,0,0
11960,-100,6,2,1,25,0,0
13085,-100,6,2,1,15,0,0
13272,-100,6,2,1,25,0,0
13835,-100,6,2,1,25,0,1
14585,375,6,2,1,25,1,0
14585,-100,6,2,1,25,0,0
16835,-100,6,2,1,25,0,1
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17585,-100,7,2,1,25,0,0
19085,-100,7,2,1,5,0,0
19272,-100,7,2,1,10,0,0
19460,-100,7,2,1,15,0,0
19647,-100,7,2,1,20,0,0
19835,-100,7,2,1,35,0,0
19881,-100,7,2,1,15,0,0
20022,-100,7,2,1,35,0,0
20069,-100,7,2,1,15,0,0
20210,-100,7,2,1,25,0,0
20585,375,6,2,1,25,1,0
22835,-100,6,2,1,25,0,1
23585,-100,6,2,1,25,0,0
25085,-100,6,2,1,10,0,0
25366,-100,6,2,1,15,0,0
25647,-100,6,2,1,20,0,0
25835,-100,6,2,1,35,0,1
25881,-100,6,2,1,15,0,1
26022,-100,6,2,1,35,0,1
26069,-100,6,2,1,15,0,1
26210,-100,6,2,1,25,0,0
30428,-100,6,2,1,25,0,0
33335,-200,6,2,1,25,0,0
34460,-200,6,2,1,5,0,0


[Colours]
Combo1 : 255,230,0
Combo2 : 144,0,255
Combo3 : 255,84,176
Combo4 : 0,195,160
Combo5 : 255,143,0

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Topic Starter
Timorisu
You guys are so fast what the fuck
Irreversible
You even told me in game. . . . :(
Secretpipe
heyo

moar bit trip runner plz

[Beginner]
  1. 00:05:210 (2,3) - This blanket can be much better
[cheesiest's Easy]
  1. 3 objects unsnapped !
  2. 00:13:835 (1,2) - Inconsistent spacing !
  3. 00:27:521 (2,3) - Transition here is weird !
  4. 00:29:209 (3,1,2,3) - Inconsistent spacing !
  5. 00:32:960 (2) - Same as above !

[Normal]
  1. 00:13:835 (1) - This kinda slider isn't recommanded in Easy/Normal diff , it's repetitive !
  2. 00:16:835 (6) - Same as above !
  3. 00:18:335 (2,3) - Blanket could be better!
  4. 00:24:335 (2,3) - Same as above !
[Hard]
  1. 00:25:085 (1) - This slider is a bit boring
  2. 00:19:085 (1) - Same as above
  3. 00:32:585 (1,2,3,4,5) - Shape can be improved ! Make a star !
[Faggot's Insane]
  1. 00:28:272 (1) - I'd Ctrl+G this
[Irre's Extra]
  1. 00:31:835 (1,2,3,4) - I don't get the double here ! Just put 1 note for each white tick !

Pretty nice mapset !
Sorry for my decent mod , hope you'll rank that soon :D
Avena
No change Sikritpoop
Irreversible

Priti wrote:

No change

Really. There is a sound which should be covered by 2 circles.
Topic Starter
Timorisu

Secretpipe wrote:

heyo

moar bit trip runner plz

[Beginner]
  1. 00:05:210 (2,3) - This blanket can be much better
[Normal]
  1. 00:13:835 (1) - This kinda slider isn't recommanded in Easy/Normal diff , it's repetitive ! I think it's fine tbh, plus it helps to aid the kiai
  2. 00:16:835 (6) - Same as above ! ^
  3. 00:18:335 (2,3) - Blanket could be better!
  4. 00:24:335 (2,3) - Same as above ! Not supposed to blanket 3
[Hard]
  1. 00:25:085 (1) - This slider is a bit boring I know, but it's the only way I found to be able to make the fade in effect and the two loud sounds, couldn't find a good transition from that 1/8 slider back to 1/2 . _.
  2. 00:19:085 (1) - Same as above
  3. 00:32:585 (1,2,3,4,5) - Shape can be improved ! Make a star !D00d stars are boring, triangles ftw

Pretty nice mapset !
Sorry for my decent mod , hope you'll rank that soon :D
No comment=fixed
Avena

Irreversible wrote:

Priti wrote:

No change

Really. There is a sound which should be covered by 2 circles.
All that seekrtpawp said is Ctrl + G ._.
kakifly
Beginner:

i don't think you need 1/4 beat snap divisor, try 1/2
00:00:335 (1) - 2,3,4, blanketing
at 00:20:960 (1) - try something like this http://puu.sh/9pcGw/3cc607238e.jpg so the beat is a bit more even for this level
00:25:835 (1) - is a bit low on the screen, move it up a bit
spinner 00:31:085 (1) - end on a white tick

cheesiest's Easy

possibly change to 1/2 sd
00:01:460 (3) - either 1. put this slider on a white tick and extend it so its 2 beats or 2.move it (distance snap)
00:03:897 (3) - move this slider foward to the white tick
00:13:835 (1) - to 00:15:710 (2) - try something like http://puu.sh/9pd9q/ca3f518f36.jpg
add a spinner somewhere (preferably the end so the obtainable score can be more diverse (lol those words))

Normal

again change to 1/2 sd
at 00:13:835 (1) - try this so the rhythm is more even (??) http://puu.sh/9pdwR/82bbc33704.jpg
00:20:585 (1) - ^
(personal opinion: i dont like when sliders bigger than 1/4 has more than 1 repeat)

Hard

00:04:835 (1) - try this placement so the flow is a bit better http://puu.sh/9pdJg/6b33e83ce0.jpg
00:08:959 (6) - make this stream curve down so it looks better (like this http://puu.sh/9pdQd/85298324dc.jpg
00:33:428 (1) - end on a white tick

Priti's Insane

00:11:960 (1) - is pretty hard to see, move it out
00:16:835 (1) - ^
00:32:210 (1) - spacing (move it away from the stream)
00:33:428 (1) - end on white tick

Irre's Extra

woah circle size is very small ;w;
place 00:08:772 (1) - here : http://puu.sh/9pell/80e8b52c28.png
try putting 00:09:710 (2) - here : http://puu.sh/9pepH/61117713a1.jpg ??
00:31:085 (1) - 2,3,4 could also change into a stream

thats all ~ gl with your bm
Secretpipe

Priti wrote:

No change
All that seekrtpawp said is Ctrl + G ._.

I only said that cause your diff is fine :(
Try to respect my mod , I did my best !
Irreversible
Priti: Lol yes, I just quoted it because I didn't fix anything.



konoshin69 wrote:

place 00:08:772 (1) - here : http://puu.sh/9pell/80e8b52c28.png
try putting 00:09:710 (2) - here : http://puu.sh/9pepH/61117713a1.jpg ?? I honestly like mine better, sorry.. but well, I think your suggestion is valid.
00:31:085 (1) - 2,3,4 could also change into a stream no, I think having a cool 1/4 slider pattern here is more awesome!
sorry for no fixes! thanks for having a check tho :)
Avena

konoshin69 wrote:

Priti's Insane

00:11:960 (1) - is pretty hard to see, move it out Fixed
00:16:835 (1) - ^ This one is intentional
00:32:210 (1) - spacing (move it away from the stream) Intentional antijumps..
00:33:428 (1) - end on white tick Did it to match the rest of the diffs
@Timo: If you decide to change the spinners in all diffs, also change it on mine.
http://puu.sh/9pg3G.osu
Topic Starter
Timorisu

konoshin69 wrote:

Beginner:

i don't think you need 1/4 beat snap divisor, try 1/2
00:00:335 (1) - 2,3,4, blanketing ??? I don't understand
at 00:20:960 (1) - try something like this http://puu.sh/9pcGw/3cc607238e.jpg so the beat is a bit more even for this level Lands on a strong beat atm, so no
00:25:835 (1) - is a bit low on the screen, move it up a bit
spinner 00:31:085 (1) - end on a white tick I considered this, will ask more people :3

Normal

again change to 1/2 sd
at 00:13:835 (1) - try this so the rhythm is more even (??) http://puu.sh/9pdwR/82bbc33704.jpg Again, lands on a strong beat, so no
00:20:585 (1) - ^ The rhythm is even, kinda
(personal opinion: i dont like when sliders bigger than 1/4 has more than 1 repeat)

Hard

00:04:835 (1) - try this placement so the flow is a bit better http://puu.sh/9pdJg/6b33e83ce0.jpg That'd make it more complicated imho
00:08:959 (6) - make this stream curve down so it looks better (like this http://puu.sh/9pdQd/85298324dc.jpg The stream is upwards to provide good oval flow into the next slider
00:33:428 (1) - end on a white tick

thats all ~ gl with your bm Thanks!
No comment=fixed
AndreasHD
So here is my mod ♫♪♫♪


[General]
I don't get why there is so many timing sections when they don't change the BPM, perhaps you can remove all of them but the first?
And ye, the offset is wrong. Im not 100% sure, but I think it's 346
(Don't forget to resnap all notes after changed timing)



[Beginner]
00:20:960 (1,2) - Try to do like this? Because it was kinda odd rhythm http://puu.sh/9qFNE/fcf7d04df8.jpg

Sorry, can't find anything else in this difficulty :(



[cheesiest's Easy]
00:33:335 (3) - Remove the whistle on thsi? It was so random, and the music doesn't really scream after a whistle anyway.

Nothing much to say here either. The rest seems fine.


[Normal]
00:33:335 (3) - Make these two a better blanket

00:29:585 (1) - NC



[Irre's Extra]
00:11:960 (1,2) - Make this overlap perfect by turning off Grid Snap, and just drag the middle node of (2) a bit up.

00:13:835 (1,2,3,4) - These are spaced out in a cool way, but the space between, say for instance, (1) and (3) compared to the space between (3) and (2) are different, resulting in bad pattern.

00:09:710 (1) - NC

00:10:085 (3) - Remove NC

00:19:835 (2) - Okay, so here, its not NC
00:25:835 (1) - But here it is.. I hope this make sense to you.. I suggest you to make this 00:19:835 (2) - a new combo.

The very last slider ends different with the other difficulties.



[Hard]
I see you are very precise with your blankets, and thats why Im gonna be a little picky on this one.00:06:522 (6) - You can make a even better blanket if you want to.

00:07:835 (3) - ^

00:22:460 (6) - Remove NC

00:11:585 (1) - NC

00:11:960 (2) - and then Remove NC here

00:16:272 (6) - Remove NC

00:23:585 (3) - Remove NC?



[Priti's Insane]
00:21:147 (3) - This slider have soo many unnecessary nodes, consider removing some of them.

00:28:835 (3) - Remove NC

00:32:303 I miss something here, like a note, or end of a slider :(



I was surprised about this map, it's so hard to find any flaws. Feel like this is going to be ranked in the next few days :D Good luck and let's hope some of this was helpful..
Topic Starter
Timorisu

AndreasHD wrote:

So here is my mod ♫♪♫♪


[General]
I don't get why there is so many timing sections when they don't change the BPM, perhaps you can remove all of them but the first?
And ye, the offset is wrong. Im not 100% sure, but I think it's 346 Ye I know it's wrong :L
(Don't forget to resnap all notes after changed timing)



[Beginner]
00:20:960 (1,2) - Try to do like this? Because it was kinda odd rhythm http://puu.sh/9qFNE/fcf7d04df8.jpg I try to avoid 1/2 sliders in this diff

Sorry, can't find anything else in this difficulty :(



[Normal]
00:33:335 (3) - Make these two a better blanket Uhm that timestamp is completely wrong x_x

00:29:585 (1) - NC



[Hard]
I see you are very precise with your blankets, and thats why Im gonna be a little picky on this one.00:06:522 (6) - You can make a even better blanket if you want to.

00:07:835 (3) - ^

00:22:460 (6) - Remove NC That's there because of the obvious tone change

00:11:585 (1) - NC I prefer it the way it currently is because, as said, of the tone changes

00:11:960 (2) - and then Remove NC here ^

00:16:272 (6) - Remove NC ^



I was surprised about this map, it's so hard to find any flaws. Feel like this is going to be ranked in the next few days :D Good luck and let's hope some of this was helpful.. Thanks <3
No comment=fixed

Also cheesiest denied your suggestion
Avena

AndreasHD wrote:

[Priti's Insane]
00:21:147 (3) - This slider have soo many unnecessary nodes, consider removing some of them. They are necessary for the curve I am aiming for, trust me.

00:28:835 (3) - Remove NC It was done for emphasis

00:32:303 I miss something here, like a note, or end of a slider :( I can't hear it
Thank you for the mod but, no change.
Lust
ayyyy turn up
Topic Starter
Timorisu

Lust wrote:

ayyyy turn up
You can help turning up by modding this
Minao
"This map features high quality diffs with only 30 seconds draintime each, a real piece of cake!"
THIS CONVINCED ME SO MUCH. Especially the part with the cake.


[Beginner]
00:30:335 (6) - This slider is not perfectly aligned with (5), I think you can place it at x: 212 | y: 228 to align it better.

[cheesiest's Easy]
00:14:585 (1) - It is not exaclty parallel with previous (1) and (2). try to put the end point at x: 252 | y: 316 maybe?

[Normal]
00:24:335 (2) - It doesn't fit well with (3) approach circle.

[Hard, Priti's Insane, Irre's Extra]
Hard is delicious like a cherry-chocolate cake with whipped cream!
Priti's Insane is as a challenge as not eating a whole caramel tiramisu with little piece of grilled hazelnuts.
Irre's Extra is nearly impossiblu, just like resisting to a banana split coated with hot chocolate sauce, little pieces of cookies, and accompanied by an Oreo ice cream.

It was just as good as you said! Now I have to be on a died for a week! :(
I think I can thank you for this delicious meal with a little star!
Topic Starter
Timorisu

Minao wrote:

"This map features high quality diffs with only 30 seconds draintime each, a real piece of cake!" Haha it worked wow
THIS CONVINCED ME SO MUCH. Especially the part with the cake.


[Beginner]
00:30:335 (6) - This slider is not perfectly aligned with (5), I think you can place it at x: 212 | y: 228 to align it better. Then my bootiful triangle would be ruined ; ~; Fixed differently I guess?

[cheesiest's Easy]
00:14:585 (1) - It is not exaclty parallel with previous (1) and (2). try to put the end point at x: 252 | y: 316 maybe?

[Normal]
00:24:335 (2) - It doesn't fit well with (3) approach circle.

[Hard, Priti's Insane, Irre's Extra]
Hard is delicious like a cherry-chocolate cake with whipped cream!
Priti's Insane is as a challenge as not eating a whole caramel tiramisu with little piece of grilled hazelnuts.
Irre's Extra is nearly impossiblu, just like resisting to a banana split coated with hot chocolate sauce, little pieces of cookies, and accompanied by an Oreo ice cream.

It was just as good as you said! Now I have to be on a died for a week! :( Sorry ):
I think I can thank you for this delicious meal with a little star!
No comment=fixed, thank you!
Yauxo
Hi there, coming from your request in my Modding Q (m4m)

[Beginner]
  1. 00:03:897 (4) - 4:3 players will be sad :< How about something like this? It'd "destroy" the copypasteness of the combo, but it'd be a nice attempt to bring more variation into it (just changed 2 and 3/4's position)
  2. 00:06:710 (4) - It kinda bugs me that the downbeat's in the middle of the slider, but I assume thats not too much of a problem in a Beginner diff? Otherwise:
    If no change: blanket's trail and tail si slightly off
  3. 00:26:585 (3) - blanket is off, head's closer than the blanket-endpoint

[cheesiest's Easy]
  1. Looks completely fine to me, but how about changing OD and HP to 2.5 and/or AR3 for a better spread off Beginner and to Normal?

[Normal]
  1. 00:00:335 (1,4) - Blanket can be improved
  2. 00:02:585 (1,4) - ^
  3. 00:24:335 (2) - ^
  4. 00:04:835 (1,2) - Well, if this is supposed to be one, then it can be improved as well
  5. 00:15:710 (3) - 256/64? Imo the curve there looks too hard, soften it a bit o:
  6. 00:16:272 (5) - trail's a little bit too far inside
  7. 00:20:585 (1) - should be blanketed by 00:19:085 (3) -
  8. 00:28:272 (3) - 339 187
    On a side note, I think that this one will be very difficult and maybe confusing to play as it takes exactly the same route of 00:26:585 (1) - (trail might not be vanished yet and the player might take 00:28:272 (3) - as 00:26:585 (1) - 's leftover

[Hard]
  1. 00:07:085 (1) - has a different spread to 00:06:522 (6) - than similar combos have to their blanketing object. For consistency, I'd change that

    Looks fine to me

[Priti's Insane]
  1. o/
    Ogod small CS
  2. 00:01:647 (1) - blanket for 00:02:585 (1) - can be improved http://puu.sh/9rOOG/252d230297.jpg
  3. 00:04:460 (2,1) - blankurt
  4. 00:26:585 (1,3) - ^
  5. 00:33:148 (4) - overlap with 00:31:553 (2) - ? (fix the square then with it)


[Irre's Extra]
  1. *takes glasses*
  2. 00:00:335 (1,3) - overlap slightly off
  3. 00:01:085 (3,4,5,1) - Not sure if they are supposed to have an offset or if they should be straight on the sliders trail, anyway; one of them is off at least
    http://puu.sh/9rP22/c4bd4d3e41.jpg http://puu.sh/9rP2H/6bc9e709d3.jpg
  4. 00:11:585 (1) - ;w; I feel my random sliderbreak sense tingling D: But I guess there is nothing wrong with it
  5. 00:13:085 (1) - doesnt a normal circle do the job here?

Gl with your set :3
Topic Starter
Timorisu

Yauxo wrote:

Hi there, coming from your request in my Modding Q (m4m)

[Beginner]
  1. 00:03:897 (4) - 4:3 players will be sad :< How about something like this? It'd "destroy" the copypasteness of the combo, but it'd be a nice attempt to bring more variation into it (just changed 2 and 3/4's position) I don't see too much off a difference, and this would give me troubles with re-placing 00:04:835 (1) - and the following stuff
  2. 00:06:710 (4) - It kinda bugs me that the downbeat's in the middle of the slider, but I assume thats not too much of a problem in a Beginner diff? I don't see it as too much of a problem tbh
    Otherwise:
    If no change: blanket's trail and tail si slightly off
  3. 00:26:585 (3) - blanket is off, head's closer than the blanket-endpoint

[cheesiest's Easy]
  1. Looks completely fine to me, but how about changing OD and HP to 2.5 and/or AR3 for a better spread off Beginner and to Normal?

[Normal]
  1. 00:00:335 (1,4) - Blanket can be improved
  2. 00:02:585 (1,4) - ^
  3. 00:24:335 (2) - ^
  4. 00:04:835 (1,2) - Well, if this is supposed to be one, then it can be improved as well Not really, just 1 copypasted and rotated by 45°
  5. 00:15:710 (3) - 256/64? Imo the curve there looks too hard, soften it a bit o: 1,0 DS :x
  6. 00:16:272 (5) - trail's a little bit too far inside
  7. 00:20:585 (1) - should be blanketed by 00:19:085 (3) - Not really, since that's blanketing 00:18:335 (2) -
  8. 00:28:272 (3) - 339 187 Moved elsewhere
    On a side note, I think that this one will be very difficult and maybe confusing to play as it takes exactly the same route of 00:26:585 (1) - (trail might not be vanished yet and the player might take 00:28:272 (3) - as 00:26:585 (1) - 's leftover

[Hard]
  1. 00:07:085 (1) - has a different spread to 00:06:522 (6) - than similar combos have to their blanketing object. For consistency, I'd change that I don't really understand what you mean :L

    Looks fine to me

Gl with your set :3 Thanks!
No comment=fixed
Avena
Only applied the first suggestion on Yauxo's mod.
http://puu.sh/9rQqI.osu
Irreversible

AndreasHD wrote:

[Irre's Extra]
00:11:960 (1,2) - Make this overlap perfect by turning off Grid Snap, and just drag the middle node of (2) a bit up. ok

00:13:835 (1,2,3,4) - These are spaced out in a cool way, but the space between, say for instance, (1) and (3) compared to the space between (3) and (2) are different, resulting in bad pattern. Well I guess it's intended, I didn't want to have the spacing equally between 2 and 3! But I polished it a bit, so that 2 - 3 and 2 - 4 look the same now.

00:09:710 (1) - NC

00:10:085 (3) - Remove NC ok to both

00:19:835 (2) - Okay, so here, its not NC
00:25:835 (1) - But here it is.. I hope this make sense to you.. I suggest you to make this 00:19:835 (2) - a new combo. alright

The very last slider ends different with the other difficulties. fixed

Yauxo wrote:

[Irre's Extra]
  1. *takes glasses* 8-) 8-)
  2. 00:00:335 (1,3) - overlap slightly off sure
  3. 00:01:085 (3,4,5,1) - Not sure if they are supposed to have an offset or if they should be straight on the sliders trail, anyway; one of them is off at least
    http://puu.sh/9rP22/c4bd4d3e41.jpg http://puu.sh/9rP2H/6bc9e709d3.jpg Ehm.. what did you want to Show me with this? xD
  4. 00:11:585 (1) - ;w; I feel my random sliderbreak sense tingling D: But I guess there is nothing wrong with it haha, alright :3
  5. 00:13:085 (1) - doesnt a normal circle do the job here? I don't think so, I mean there is a cool Sound in the Background! But I'll fix that, if it makes Problems.

Gl with your set :3


Minao wrote:

[Irre's Extra]
Hard is delicious like a cherry-chocolate cake with whipped cream!
Priti's Insane is as a challenge as not eating a whole caramel tiramisu with little piece of grilled hazelnuts.
Irre's Extra is nearly impossiblu, just like resisting to a banana split coated with hot chocolate sauce, little pieces of cookies, and accompanied by an Oreo ice cream. Haha, really cool description :P
osu file format v13

[General]
AudioFilename: Disasterpeace - Deleterious Abscondee.mp3
AudioLeadIn: 0
PreviewTime: 4835
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 1
WidescreenStoryboard: 1

[Editor]
Bookmarks: 10460
DistanceSpacing: 0.5
BeatDivisor: 4
GridSize: 4
TimelineZoom: 2.999999

[Metadata]
Title:Deleterious Abscondee
TitleUnicode:Deleterious Abscondee
Artist:Disasterpeace
ArtistUnicode:Disasterpeace
Creator:Timorisu
Version:Irre's Extra
Source:Bit.Trip Presents: Runner 2 - Future Legend of Rhythm Alien
Tags:cheesiest Priti Irreversible 8-bit 8bit bit platformer chiptune
BeatmapID:438865
BeatmapSetID:183003

[Difficulty]
HPDrainRate:7.4
CircleSize:7
OverallDifficulty:7.7
ApproachRate:8
SliderMultiplier:1.48
SliderTickRate:2

[Events]
//Background and Video events
0,0,"tit-trip-sprinter.png",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
335,375,6,2,1,25,1,0
6710,-100,6,2,2,25,0,0
6803,-100,6,2,1,25,0,0
11585,-66.6666666666667,6,2,1,25,0,0
11960,-100,6,2,1,25,0,0
13085,-100,6,2,1,15,0,0
13272,-100,6,2,1,25,0,0
13835,-100,6,2,1,25,0,1
14585,375,6,2,1,25,1,0
14585,-100,6,2,1,25,0,0
16835,-100,6,2,1,25,0,1
17585,375,7,2,1,25,1,0
17585,-100,7,2,1,25,0,0
19085,-100,7,2,1,5,0,0
19272,-100,7,2,1,10,0,0
19460,-100,7,2,1,15,0,0
19647,-100,7,2,1,20,0,0
19835,-100,7,2,1,35,0,0
19881,-100,7,2,1,15,0,0
20022,-100,7,2,1,35,0,0
20069,-100,7,2,1,15,0,0
20210,-100,7,2,1,25,0,0
20585,375,6,2,1,25,1,0
22835,-100,6,2,1,25,0,1
23585,-100,6,2,1,25,0,0
25085,-100,6,2,1,10,0,0
25366,-100,6,2,1,15,0,0
25647,-100,6,2,1,20,0,0
25835,-100,6,2,1,35,0,1
25881,-100,6,2,1,15,0,1
26022,-100,6,2,1,35,0,1
26069,-100,6,2,1,15,0,1
26210,-100,6,2,1,25,0,0
30428,-100,6,2,1,25,0,0
33335,-200,6,2,1,25,0,0
34272,-200,6,2,1,5,0,0


[Colours]
Combo1 : 255,230,0
Combo2 : 144,0,255
Combo3 : 255,84,176
Combo4 : 0,195,160
Combo5 : 255,143,0

[HitObjects]
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184,324,897,1,8,0:0:0:0:
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195,64,1647,1,4,0:0:0:0:
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380,272,2960,1,8,0:0:0:0:
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116,216,6147,1,0,0:0:0:0:
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256,368,13460,1,4,3:0:0:0:
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356,292,32585,6,0,B|340:304|340:304|296:264,1,74,2|0,0:0|0:0,0:0:0:0:
156,292,32960,2,0,B|172:304|172:304|211:267,1,74,2|0,0:0|0:0,0:0:0:0:
256,216,33335,6,0,B|256:60|256:60|227:86,1,185,6|2,0:0|0:0,0:0:0:0:

Thanks a lot for modding guys!
cheesiest
changed ar to 3 and hp to 2.5 in yauxo's mod or w/e

rest is no
Ajitama
The maps are all great ^^ everything is on time! :)
Here is something i would suggest though

Priti's Insane:
SPOILER
the circle at 00:01:085 (4) - could be changed to a slider to fill in that empty gap
possibly like this?

same thing at 00:03:335 (4) -
maybe like this?
Avena
No change, there isn't really a beat there.
Everest Hope
m4m, sorry for latency!
Irre's Extra
Design
00:09:897 (2,3) - Kinda confusing ?

Notes
clear

Priti's Insane
Design
00:27:147 (3,4) - To be honest... (3) it isn't perfectly aligned to (4) !

Notes
clear

Hard
00:33:522 (1) - You have a lot of place, move it to red tick

The map is modded perfectly, i can't find anything bad!
Topic Starter
Timorisu
The spinner starts at the white tick 5 is at, but that beat also deserves a circle imo, hence the 1/4 and not 1/2 break, so it's a no from me ; ~;
Avena
fixed I guess, even though it was a really minor difference
http://puu.sh/9umZv.osu
Fuuyu
From xLoupGarou's Modding Queue


Easy
No Probleems werre found in this Diff

cheesiest's Easy
00:18:710 ReShape into this
00:29:585 Remove NC here. .

Other Diffs dosen't seem to have any problems to me . .

That's All >_< First Time modding a map below 1 min..
Good Luck~
cheesiest
no
wuzzat
Hey M4M ingame :3 i was trying to submit the mod and my internet got a problem, sorry for late :(, Get out of the way!! Noob Coming through D:

[General]
At First, i thought the timing was wrong D: ,then i realized that you used 6/4 metronome.Well the timing fits the music so much.

[Beginner]
  1. 00:05:210 (2) - This just came through my mind,slider's end move to x:448 y:220
    cuz you can make curves from aproach circles right?
    I didn't see any other problems in this diff,maybe others have modded it
[Cheesiest's Easy]
  1. 00:14:585 - Remove NC? , Just my feelings
  2. 00:18:710 (2) - add clap in slider's end,adding hitsounds here could make the song more fun to play :D
  3. 00:20:210 (3) - add clap,or other hitsounds
  4. 00:29:585 Remove NC ?
[Normal]
  1. 00:14:960 - add hit circle
  2. 00:13:835 - how about the placing the Finish Here 00:14:585 ?
  3. 00:30:147 - how about adding hitsound here instead of empty ?
  4. 00:30:522 - ^
  5. 00:32:585 - you make the ending pattern like Cheesies't easy here,right?

[Hard]
  1. 00:24:616 - i think you don't need circle here
    overall it seems perfect to me :3
[Irre's Extra]
Well,people already mod this perfectly for me ,but just some suggestions on 00:11:960 , how about to stack the slider like this? http://puu.sh/9uRaU/226c235d1f.jpg
and 00:13:085 (1) - it's fine for me but,i think a 1 circle sounds better

Thanks for modding my map though :D
Goodluck on your map ^^ ~
Edit: the hard was empty, i forgot to use List D:
Irreversible
Hi!

I fixed the 1/16, but I didn't fix the that has been called "confusing", because.. it's not really confusing imo. Thanks for modding!
Topic Starter
Timorisu

wuzzat wrote:

[Beginner]
  1. 00:05:210 (2) - This just came through my mind,slider's end move to x:448 y:220
    cuz you can make curves from aproach circles right?
    I didn't see any other problems in this diff,maybe others have modded it
[Normal]
  1. 00:14:960 - add hit circle Would make it confusing to play :L
  2. 00:13:835 - how about the placing the Finish Here 00:14:585 ?
  3. 00:30:147 - how about adding hitsound here instead of empty ?
  4. 00:30:522 - ^
  5. 00:32:585 - you make the ending pattern like Cheesies't easy here,right? Not really

[Hard]
  1. 00:24:616 - i think you don't need circle here Idk I feel like there needs to be a triple here, can't really explain it...
    overall it seems perfect to me :3
No comment=fixed, thanks!
Kaguya Hourain
Ey from #modhelp m4m. Let's do this!

***WARNING***
This mod might be from an older version of your map since I mod offline. If no huge changes have been made then there should be little problem.
I do not mod hitsounds, it's every mapper's preference as to what hitsounds to use and where to use them. Unless I see big flaws and inconsistencies in the hitsounds I will not point anything out.

Here we go.


[General]
BPM/Offset good.
It could be a nice idea to add a countdown to your difficulties since you start mapping right at the offset point so people don't get too confused at the first few beats.
00:31:085 (1) - I think this should be lengthened by 1/2. Doesn't sound right in my ears, I listened to it in slowdown and I figured that +1/2 would be better. Obviously for all diffs.
I would also add the Light Green Combo Colour just for the giggles :D


[Beginner]
Diff settings are good.
Maybe SV is a bit too high? You know, since it's Beginner and all. Just saying.
Pretty well made otherwise.


[cheesiest's Easy]
Hello there cheesiest! o7
AR, OD +1 maybe HP +1
How come your beat placement makes the map harder than Beginner but your SV is lower? I would reverse the 2 diffs' SVs.
Nice touch going Tick Rate 2 to add the slider hitsounds.
So yeah, SV 0,8 makes the spacing look really confusing.
Nothing else to say here. Good work.


[Normal]
OD +1 or 2
00:06:147 (3,4) - Make these one slider. This sounds wrong.
00:26:585 (1,3) - These are not 100% stacked. This will be long to pull off so you bear with me.
You will need to add 4 extra white points to (3) for this. All of them will be before the red point so we can have a 100% match with (1). Here we go:
(1): Point 1 = OK
Point 2 = x:296 y:156
Point 3 = OK
(3): Point 1 = OK
Point 2 = x:308 y:148
Point 3 = x:264 y:144
Point 4 = x:256 y:152
Point 5 = x:248 y:144
Point 6 = x:216 y:148
Point 7 = Red Point x/y:180
Point 8 = OK
Point 9 = OK
Point 10 = x:36 y:92


[Hard]
HP -1, Maybe AR -1
00:01:085 (4) - Why not CTRL + H, resnap and blanket (5) afterwards?
00:04:835 (1,6) - Stack properly. *hates on no-gridsnap*
00:16:647 (3,2,5,6,7) - Stack properly. *Waves fist*


[Priti's Insane]
Priti Priti \o/
HP -1 100%. The way you have rhythmically structured the map plus the CS5 makes it very hard to support HP7.
HOLY SV PLUS 1.3 DS! Tone it down this is not an extra. And don't give me the 33 second excuse!
Structure-wise Priti good job. *runs*
00:11:584 (8) - NC here?


[Irre's Extra]
Dat Irre CS :D
AR +1, maaaaaybe OD +1?
Wow weird SV, how did you come up with that? :D
00:05:585 (3,2) - Grid snaaaaaaap/stack properly!
00:31:272 (2,1,2) - You're not using Grid Snap and these are not stacked. How is that possible?
Cool diff.


Welp, really nice spread, I hope it gets ranked real soon. I liked the hitsounds a lot, they're used neatly in all the diffs. Good luck!
Avena

Kaguya Hourain wrote:

[Priti's Insane]
Priti Priti \o/
HP -1 100%. The way you have rhythmically structured the map plus the CS5 makes it very hard to support HP7. Kept the HP drain the same but I did -0.3 CS
HOLY SV PLUS 1.3 DS! Tone it down this is not an extra. And don't give me the 33 second excuse! o33o
Structure-wise Priti good job. *runs*
00:11:584 (8) - NC here? Added it on 6 Instead.
http://puu.sh/9vSBI.osu
Topic Starter
Timorisu

Kaguya Hourain wrote:

Ey from #modhelp m4m. Let's do this!

***WARNING***
This mod might be from an older version of your map since I mod offline. If no huge changes have been made then there should be little problem.
I do not mod hitsounds, it's every mapper's preference as to what hitsounds to use and where to use them. Unless I see big flaws and inconsistencies in the hitsounds I will not point anything out.

Here we go.


[General]
BPM/Offset good.
It could be a nice idea to add a countdown to your difficulties since you start mapping right at the offset point so people don't get too confused at the first few beats. I think countdowns are kinda really bad ):
00:31:085 (1) - I think this should be lengthened by 1/2. Doesn't sound right in my ears, I listened to it in slowdown and I figured that +1/2 would be better. Obviously for all diffs. Ends on the tssss which starts at the red tick
I would also add the Light Green Combo Colour just for the giggles :D Combo colors are the runners rainbow


[Beginner]
Diff settings are good.
Maybe SV is a bit too high? You know, since it's Beginner and all. Just saying.
Pretty well made otherwise.



[Normal]
OD +1 or 2
00:06:147 (3,4) - Make these one slider. This sounds wrong. They're each on individual sounds, dont wanna skip either, also 4 is there for transition and flow ; ~;
00:26:585 (1,3) - These are not 100% stacked. This will be long to pull off so you bear with me.
You will need to add 4 extra white points to (3) for this. All of them will be before the red point so we can have a 100% match with (1). Here we go:
(1): Point 1 = OK
Point 2 = x:296 y:156
Point 3 = OK
(3): Point 1 = OK
Point 2 = x:308 y:148
Point 3 = x:264 y:144
Point 4 = x:256 y:152
Point 5 = x:248 y:144
Point 6 = x:216 y:148
Point 7 = Red Point x/y:180
Point 8 = OK
Point 9 = OK
Point 10 = x:36 y:92


[Hard]
HP -1, Maybe AR -1 Both done already!
00:01:085 (4) - Why not CTRL + H, resnap and blanket (5) afterwards?
00:04:835 (1,6) - Stack properly. *hates on no-gridsnap*
00:16:647 (3,2,5,6,7) - Stack properly. *Waves fist* Done already :3



Welp, really nice spread Thanks!, I hope it gets ranked real soon. Me too obviously. I liked the hitsounds a lot, they're used neatly in all the diffs. Thanks alot <3 I'm not really good with hitsounds so this is refreshing to hear Good luck! Thanks again!
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