Hi~ here's a mod.... just as promised...
[General]
Even if AIMod is really buggy, taking a short look wouldn't hurt. As for what it says, letterbox must be either on or off on all diffs.
About the colors....
[Easy]
Aren't HPDR and OD a little overkill for an Easy? nevermind...
00:26:239 (6) - NC wouldn't hurt here, because the combo is quite long now, soo...
00:31:039 (2) - Could you make this wave a little better?
00:41:119 (3) - These long sliders just drag the combo out and they become very long, so I recommend setting a NC here.
01:23:359 (1) - Same plan about the wave as described above.
Quite calm diff to play, even if the song's furious. I like it!
[Normal Collab]
Hmm... I think that sounds stupid.... "Normal Collab" and then "Collab"... can't you change this somehow?
BTW, I really think SB names would be appropriate.
00:45:919 (2,3,4) - This plays boring after second slider if you ask me. You can decide if you fix that or not.
02:39:679 (7) - Maybe a clap on slider's end?
02:55:359 (3) - Maybe a clap on slider's start? You can even hear a drum there, sooo...
Really clean Normal, so not much to say about it!
[Collab]
01:03:039 (1,2,3) - Would improve flow, if...
I call that introverted flow.
02:00:319 (2,3) - Flow breaks from (2)'s end to (3)'s start.
02:03:199 (5,6,7,8) - Another great example of introverted flow.
02:35:359 - Kinda awkward point to change mapper, if you ask me.
02:42:879 (1,2) - Stacking would be more appealing than anti-jumping.
02:48:319 (2,3,4) - Ctrl+G on (3), then move (4) to where (2) ended. Improves flow IMO.
03:04:159 (3,4) - Unappealing overlap. You should change this.
03:05:119 (5) - Don't make it soo close to (4), that just looks bad.
Best example of a collab that is fun to play and which *if storyboard is deactivated* really makes the player not notice a flaw in mapper change. The diff clicks like a clockwork. I love it!
Good luck, y'all!
[General]
Even if AIMod is really buggy, taking a short look wouldn't hurt. As for what it says, letterbox must be either on or off on all diffs.
About the colors....
[Easy]
00:26:239 (6) - NC wouldn't hurt here, because the combo is quite long now, soo...
00:31:039 (2) - Could you make this wave a little better?
00:41:119 (3) - These long sliders just drag the combo out and they become very long, so I recommend setting a NC here.
01:23:359 (1) - Same plan about the wave as described above.
Quite calm diff to play, even if the song's furious. I like it!
[Normal Collab]
Hmm... I think that sounds stupid.... "Normal Collab" and then "Collab"... can't you change this somehow?
BTW, I really think SB names would be appropriate.
00:45:919 (2,3,4) - This plays boring after second slider if you ask me. You can decide if you fix that or not.
02:39:679 (7) - Maybe a clap on slider's end?
02:55:359 (3) - Maybe a clap on slider's start? You can even hear a drum there, sooo...
Really clean Normal, so not much to say about it!
[Collab]
01:03:039 (1,2,3) - Would improve flow, if...
I call that introverted flow.
02:00:319 (2,3) - Flow breaks from (2)'s end to (3)'s start.
02:03:199 (5,6,7,8) - Another great example of introverted flow.
02:35:359 - Kinda awkward point to change mapper, if you ask me.
02:42:879 (1,2) - Stacking would be more appealing than anti-jumping.
02:48:319 (2,3,4) - Ctrl+G on (3), then move (4) to where (2) ended. Improves flow IMO.
03:04:159 (3,4) - Unappealing overlap. You should change this.
03:05:119 (5) - Don't make it soo close to (4), that just looks bad.
Best example of a collab that is fun to play and which *if storyboard is deactivated* really makes the player not notice a flaw in mapper change. The diff clicks like a clockwork. I love it!
Good luck, y'all!