wow gogogogogo!
改完了,考虑好了,准备好了的话就来找我,什么方式都行,我来recheck.Atrue wrote:
Hello~
From ingame pm request. Seems that I need to explain to you in Chinese.. 看来我还是翻译一下或者给你一点反馈
[Notion]This color means it is a suggestion. I prefer to do this, but you can either choose to fix or not.
And this color means some issue to fix I think.
[General]
Nice map~ Just some small suggestions.
Time flies since I first modded this map, Every thing changed a lot, including ourselves huh?
Other than that, I have to put some thing here. to remind you. S:C3 is not that comfortable to here at the beginning. But I know you are seeking for a feeling, so just let you know that. And the arcs of sliders can be controlled better imo. Feel free to contact me about the slider arc. Overall I think the map is ready so I'm here. 这里是说我觉得你的S:C3其实不是很合适,但是你有自己的感觉,我也只是在这里提醒你一下吧。。 另外滑条的弧度我认为控制的还是有一点问题。总体上我认为你的图是可以了。[Refrain]That's my suggestions. Thanks for requesting.If you have any questions feel free to send pm to me. . Call me back for a recheck when you finish checking my mods.
Placement
00:17:243 (3) - As a matter of fact I don't think here the flow will be a big problem. But you can do better. The flow will be better if the slider is bit downward and extend it to a little left-downward will be better. And next note 1 needs to be put a bit upward. Just have a try. Just pick it out as a example, Not too serious but you can improve more imo. Example: 这里我的解释是这样的,说的是flow问题,虽然这里显然不是一个大问题,在这样的慢速段里面,但是你还是能够做得更好的,所以我给你提供了一个让flow稍微舒服一点的办法。
00:55:868 (3,5,6) - I know maybe you set the stack not perfectly intentionally. But the 3 circles are all based on the piano and you may want to emphasize the feeling of hitting the same place. So just stack them completely to make the map more clear. (Considering the stack leniency, just put 3 a grid left-upward. Example:SPOILER看你的回复好像看懂了,对的是这样的东西确实不少,但是我觉得这两个地方合曲的问题还是稍微改一改是可以的。当然你如果还是觉得自己有自己的想法这样也还行。考虑到stack leniency我让3稍微偏了一点,试过test,应该是可以的。40,44,55868,1,2,0:0:0:0:
52,220,56243,2,0,P|39:187|33:152,1,70.000000298023
44,48,56618,1,2,0:0:0:0:
44,48,56993,1,0,0:0:0:0:
04:31:868 (5,7) - Same reason as above mentioned. Just stack completely, and would seem better here.
07:42:368 (1,3) - Stuffs like this I think is not perfect.. Symmetry is a good way to get the pattern look better. Just saying here, after all changing here is a pretty tough thing to do and the sliders here is just ok for me.. 嗯我这里是一个提示向的说法,像这个地方我认为明显是有更好的摆法的,只是在这里跟你说一下。这里明显对称会显得美观一些。
Hitsound
06:18:274 - You can consider adding volume here. I think the music is gradually increasing the volume here and 80% here for the small part here. Maybe to 06:21:649 - and back to 70%.结合你的回复我觉得我的思路是着眼在对于音乐的把握上,但是你的回复我读的云里雾里的。。嘛,你如果十分坚持想要那样弄的话那就按照你的思路来好了。。(我觉得其实不妥,音效上的问题为什么是“看着舒服”。。下次的图希望你能够给出一个更加合理的答案,不一定是给我的答案,是给你自己的答案)
NCs
02:13:868 - Ok here I think you have a clear way of NC. But here the music is really consequent and I'd prefer add NC here, and remove NC at 02:15:368 , then 02:17:055 - add NC. Give it a try and you will like it. All NCs are on the emphasis of the piano.
06:33:368 (1,2,3) - I think the 1/3 slider jumps can get an NC to emphasize here. To fix it, you can remove the NC on slider 1, and add NC on 2 instead.关于NC的话既然你这么说我就不强求了,虽然我感觉作图要贴合音乐为主,至于作者,合作人,对于图实际的主观影响,应该是要小于,或者远小于音乐的。这里也请好好考虑一下。
高考。。50/150。。,(~_~)Sharlo wrote:
你英文究竟是有多差._.
??Garven wrote:
Wait for it---
你上下都是bat不怕被ban嗎。。RANKGRASS wrote:
It's Time to rank :3SPOILER这里是gw2010~~
我覺得死扣原曲就像女孩子穿了兩件一樣的衣服。。而且該加油的是你啊,我加油只是多出几張墳圖而己LOLAtrue wrote:
Ok~ Rechecked and every things looks fine~
Good luck!
Bubble #2SPOILERWhat I want to say is, map with the music, but not with too much of your own personal stuff. Anyway, fighto! 我想说的是,跟着音乐作图,尽量减少你自己的主观影响因素。加油!
I don't think you own anything of this mapset.Narcissu wrote:
beatmap by Komeiji Hatsu
storyboard by Sharlo & Streliteela
bubble by Frostmourne & Atrue & Garven
I think what he mean is that is map this a collab map. See the map&post history beforedkun wrote:
I don't think you own anything of this mapset.Narcissu wrote:
beatmap by Komeiji Hatsu
storyboard by Sharlo & Streliteela
bubble by Frostmourne & Atrue & Garven
Unranked until further notice.
Where zengdaen is the mapper's original nameKomeiji Hatsu wrote:
00:00:369 - 02:23:994 - by zengdaen
02:23:994 - 03:11:994 - by komeiji hatsu
03:11:994 - 06:21:369 - by zengdaen
06:21:369 - 07:05:619 - by komeiji hatsu
07:05:619 - 07:33:556 - by zengdaen
07:33:556 - 08:36:369 - by komeiji hatsu
oh wait ,he mapped this song collab with other people,why will became SILENCE 300 hours because multi-account?dkun wrote:
I don't think you own anything of this mapset.Narcissu wrote:
beatmap by Komeiji Hatsu
storyboard by Sharlo & Streliteela
bubble by Frostmourne & Atrue & Garven
Unranked until further notice.
It's a collab map which Narcissu mapped over 50% of the mapStefan wrote:
Some user here doesn't understand what the issue here is and how Ranking works. Why didn't Komeiji Hatsu submit the beatmap?
被禁言了,没法自己解释Akabato wrote:
爪机打字真痛苦……大恩快出来啊,这关键时刻你蹿哪儿去了啊擦
I guess the map itself hasn't got any problem with unranked comments and stuffs.Komeiji Hatsu wrote:
00:00:369 - 02:23:994 - by zengdaen
02:23:994 - 03:11:994 - by komeiji hatsu
03:11:994 - 06:21:369 - by zengdaen
06:21:369 - 07:05:619 - by komeiji hatsu
07:05:619 - 07:33:556 - by zengdaen
07:33:556 - 08:36:369 - by komeiji hatsu